Warhorse Studios
Company type | Subsidiary |
|---|---|
| Industry | Video games |
| Founded | 25 July 2011 |
| Founders |
|
| Headquarters | , |
Key people |
|
| Products | Kingdom Come: Deliverance (series) |
| 28,496,000 Czech koruna (2023) | |
| 28,233,000 Czech koruna (2023) | |
| Total assets | 700,034,000 Czech koruna (2023) |
Number of employees | 250 (2024) |
| Parent | Plaion (2019–present) |
| Website | warhorsestudios |
Warhorse Studios s.r.o. is a Czech video game developer based in Prague. Founded in July 2011 by Dan Vávra and Martin Klíma, the studio is best known for developing the Kingdom Come: Deliverance series, which began with Kingdom Come: Deliverance in February 2018 and continued with Kingdom Come: Deliverance II in February 2025. In February 2019, the company was acquired by Plaion.
History
[edit]Warhorse Studios’ foundation was announced on 25 July 2011 by Dan Vávra, formerly a writer and game designer for 2K Czech, and Martin Klíma, formerly a producer for Bohemia Interactive.[1][2] Early hires were Viktor Bocan and Zbyněk Trávnický.[2]
The studio's first project was role-playing video game Kingdom Come: Deliverance, which was released on 13 February 2018.[3] By February 2024, the game had sold six million units.[4]
On 13 February 2019, the studio was acquired by Koch Media (renamed Plaion in 2022) for €42.8 million.[5] As of August 2019, Warhorse had 131 employees.[6]
On 10 June 2021, it was announced that Warhorse Studios would be collaborating with Saber Interactive to develop a Kingdom Come: Deliverance port for the Nintendo Switch.[7] Kingdom Come: Deliverance Royal Edition, which includes the game's five DLCs, was released in March 2024.[8]
In April 2024, Warhorse Studios announced Kingdom Come: Deliverance II. By this time, the company employed about 250 people.[4] The game was released in February 2025,[9] and sold one million units in a single day.[10] On 12th November, Warhorse announced a sales milestone of 4 million units sold.[11]
In early 2026, studio founder Vávra withdrew from day-to-day business at Warhorse Studios to devote himself to making a Kingdom Come film adaptation. Vávra handed over management of day-to-day business to Prokop Jirsa and Viktor Bocan.[12][13] In May 2026, Warhorse Studios announced that it was working on two open-world role-playing games simultaneously; one of these is another "Kingdom Come Adventure", with Prokop Jirsa serving as Creative Director. The other announced open-world RPG is set in Middle-earth — in the world of The Lord of the Rings — and is being developed under the leadership of Viktor Bocan.[14]
Games developed
[edit]| Year | Title | Platform(s) | Publisher(s) |
|---|---|---|---|
| 2018 | Kingdom Come: Deliverance | Microsoft Windows, PlayStation 4, Xbox One, Amazon Luna, Nintendo Switch, PlayStation 5, Xbox Series X/S | Warhorse Studios, Deep Silver |
| 2025 | Kingdom Come: Deliverance II | Microsoft Windows, PlayStation 5, Xbox Series X/S | Deep Silver |
References
[edit]- ^ Rossignol, Jim (26 July 2011). "Czech Veterans Form New Studio, Warhorse". Rock, Paper, Shotgun. Archived from the original on 29 September 2017. Retrieved 30 September 2016.
- ^ a b Makuch, Eddie (25 July 2011). "2K Czech, Bohemia Interactive vets form Warhorse Studios". GameSpot. Archived from the original on 17 July 2020. Retrieved 14 September 2019.
- ^ Dane, Patrick (13 February 2018). "Kingdom Come: Deliverance Gets a Rousing Launch Trailer". Bleeding Cool. Archived from the original on 13 February 2019. Retrieved 13 February 2019.
- ^ a b Bailey, Kat (18 April 2024). "Kingdom Come: Deliverance 2 Announced, Will be 'Twice as Big' as the Original: 'A Behemoth of a Game'". IGN. Retrieved 16 February 2025.
- ^ James, Sarah (13 February 2019). "THQ Nordic acquire Kingdom Come: Deliverance makers Warhorse Studios". PC Gamer. Archived from the original on 19 February 2019. Retrieved 18 February 2019.
- ^ Wingefors, Lars (27 August 2019). "THQ Nordic Annual Report 2018/19" (PDF). Cision. Archived (PDF) from the original on 3 September 2019. Retrieved 3 September 2019.
- ^ Lane, Gavin (10 June 2021). "Kingdom Come: Deliverance Switch Port Is Finally Confirmed". Nintendo Life.
- ^ V, Amber (31 May 2024). "Kingdom Come: Deliverance's ambitious Nintendo Switch port took 2 years of work, lead programmer reveals details". AUTOMATON WEST. Retrieved 16 February 2025.
- ^ Wolens, Joshua (3 February 2025). "Kingdom Come: Deliverance 2 launch times and release date". PC Gamer. Retrieved 16 February 2025.
- ^ Chalk, Andy (5 February 2025). "Kingdom Come: Deliverance 2 sells more than 1 million copies in just 1 day". PC Gamer. Retrieved 16 February 2025.
- ^ "Steam :: Kingdom Come: Deliverance II :: 4 Million copies of Kingdom Come: Deliverance II sold!". store.steampowered.com. 12 November 2025. Retrieved 23 November 2025.
- ^ Robinson, Andy (24 February 2026). "Kingdom Come: Deliverance director Daniel Vávra is stepping away from game development". VGC. Retrieved 23 May 2026.
- ^ "Warhorse Studios Confirms Middle-earth RPG: Kingdom Come's Gritty Open-World Formula Targets Tolkien". Tech Times. 21 May 2026. Retrieved 23 May 2026.
- ^ Sauer, Tom (23 May 2026). "Kingdom Come: Doch kein Genre-Wechsel? Warhorse sorgt für Klarheit beim neuen Projekt". PLAY3.DE - PS6, PS5 News, PSVR2 - Tests, Videos (in German). Retrieved 23 May 2026.