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Nintendo Platform Technology Development

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Nintendo Platform Technology Development
Company typeDivision
IndustryVideo games
Predecessor
FoundedSeptember 16, 2015; 8 years ago (2015-09-16)
Headquarters,
Japan
Key people
  • Ko Shiota (General Manager)
  • Takeshi Shimada (Deputy General Manager)
  • Kiyoshi Mizuki (Deputy General Manager)
ParentNintendo

error: {{nihongo}}: Japanese or romaji text required (help) (or Nintendo PTD) is a hardware development division inside Nintendo. The division was created in September 2015 after the merger of Nintendo's Integrated Research & Development and System Development divisions.[1][2]

History

The Nintendo Platform Technology Development division was created on September 16, 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two Nintendo's divisions, the Integrated Research & Development (IRD), which specialized in hardware development, and System Development (SDD), which specialized operating system development and its development environment and network services.[2]

The new division assumed both of its predecessors' roles. Ko Shiota, formerly Deputy General Manager of the IRD division, serves as the General Manager, while Takeshi Shimada, formerly Deputy General Manager of the Software Environment Development Department of the SDD division, serves the same role.[2]

The division was responsible for the development of the company's upcoming hybrid game console, the Nintendo Switch.[citation needed]

References

  1. ^ Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved 15 September 2015.
  2. ^ a b c Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved 15 September 2015.