DeNA

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DeNA Co.,Ltd.
Public (K.K)
Traded asTYO: 2432
IndustrySocial Gaming, mobile portal, e-commerce, internet advertising, global business
FoundedMarch 4, 1999; 20 years ago (1999-03-04)
Setagaya, Tokyo, Japan
FounderTomoko Namba
Headquarters
Tokyo
,
Japan
Key people
Tomoko Namba Founder
Isao Moriyasu CEO
Makoto Haruta CFO
Shuhei Kawasaki Director
Revenue1.8 billion USD (FY 2012)[1]
OwnerTomoko Namba (13.9%)
Japan Trustee Services Bank (13%)
Nintendo (15%)[2]
Number of employees
2475 (2018)
Websitehttp://dena.jp/intl/

DeNA Co.,Ltd. (Japanese: 株式会社ディー・エヌ・エー, Hepburn: Kabushikigaisha Dī-Enu-Ē, pronounced "DNA", stylized as :DeNA) is a provider of mobile portal and e-commerce websites based in Japan. It owns the Mobage platform,[3] which is one of the most popular cell phone platforms in Japan. It also operates many other services, including a popular e-commerce website DeNA Shopping (formerly: Bidders).

History[edit]

  • 1999
    • March: DeNA, Limited founded in Setagaya Ward, Tokyo.
    • August: Relocates to Shibuya Ward, Tokyo and incorporates to become DeNA Co.
    • November: Launches the online auction service Bidders.
  • 2001
    • February: Launches recycle and reuse information site Oikura.
  • 2004
  • 2005
  • 2006
    • February: Establishes a subsidiary Mobakore, launches the mobile gaming site Mobage Town (now Mobage) and mobile shopping site au Shopping Mall.
    • May: Establishes a subsidiary, Paygent Co.
    • July: Acquires Airlink Co. and Takimoto Co.
  • 2007
    • February: Transfers to the First Section of the TSE.
  • 2008
    • February: Relocates to Yoyogi in Shibuya Ward of Tokyo.
    • April: Establishes Niigata Customer Support Center in Bandai, Niigata Prefecture.
  • 2009
  • 2010
  • 2011
    • March: Consolidates Mobage Town and Plus+ (ngmoco's social gaming network) into a single global brand, Mobage.[4]
    • June: Japan Fair Trade Commission issues a cease-and-desist order against DeNA, finding that it violated article 19 the anti-monopoly act by pressuring or forcing game developers to release titles only for the Mobage platform.
    • June: Founder and CEO Tomoko Namba stepped down to focus on her husband's recovery from an illness. Namba remained on the board as a director, with COO Isao Moriyasu being appointed President and CEO as well as general manager of social media, and the former CFO Makoto Haruta becoming the Director and Chairman.[5]
    • October: Reaches agreement with TBS Holdings to purchase the professional baseball team Yokohama BayStars.[6]
    • November: Formally announced intent to acquire a 66.92% stake in Yokohama BayStars Baseball Club, Inc., which operates Yokohama BayStars professional baseball team in Japan's Central League, for 6.5 billion Japanese yen[7] from Tokyo Broadcasting System Holdings, INC. and BS-TBS, INC.[8]
    • November: Following the June 2011 cease-and-desist order, GREE and KDDI file suit against DeNA, claiming 1.5 billion yen in damages.
    • December: 11 of the 12 professional baseball club owners approve DeNA's acquisition of the Yokohama BayStars, with Tohoku Rakuten Golden Eagles dissenting. Yokohama DeNA BayStars comes into existence the following day, after transfer of club shares from Tokyo Broadcasting System Holdings.
  • 2012
    • March: Announced a partnership with Disney to develop and promote mobile social games, including the tower defense mobile game Star Wars: Galactic Defense, released many months after Disney acquired Lucasfilm and the Star Wars intellectual property in October 2012.
    • June: DeNA subsidy DeNA-China announced partnership with Chinese social network Renren to bring mobile games to Renren users using DeNA's Mobage social gaming platform.[9]
    • October 23: Released VoIP and messaging service Comm.
    • November 7: DeNA and Cygames announce that they have entered a capital and business alliance, whereby DeNA would acquire a total of 500 shares or 20.03% of the company for 7.4 billion yen from Cygames majority owner CyberAgent and the Cygames board of directors. This was a follow up to a strategic alliance formed in the February of this year between the two companies.[10]
  • 2013
    • January 10: Announced social music service, "Groovy", along with a music partnership with SonyMusic, Universal Music Group, and several others.
    • January 10: New logo revealed as well as the consolidation of the names of various services, including renaming Bidders as DeNA Shopping and Skygate as DeNA Travel.
    • January 10: Introduced the new slogan, "Delight and Impact the World".
    • December 4: Launch of the Manga Box app.
  • 2015
  • 2016
    • October: DeNA shuts down its U.S. subsidiary DeNA Global, Inc. due to the Western market share not meeting expectations, and shift focus towards its partnership with Nintendo. Japanese HQ DeNA Co., Ltd. will still oversee prior product releases in the Western market however.[13]
  • 2019
    • January: MEDIA DO HOLDINGS Co., Ltd. obtain all equity interests of MyAnimeList, LLC (head office: State of California, U.S., hereinafter “MAL”) from DeNA Corp. (head office: State of California, U.S., hereinafter “DeNA”). MAL runs “MyAnimeList”, one of the world’s largest anime and manga database communities, and MEDIA DO HOLDINGS has signed an equity interest transfer agreement with DeNA through one of its subsidiaries, Media Do International, Inc. (head office: State of California, U.S.).[14]

Subsidiaries[edit]

Mobile games and products[edit]

Title, Launch Date:

2006–2011[edit]

2012[edit]

2013[edit]

2014[edit]

2015[edit]

2016[edit]

  • Miitomo (Service infrastructure, My Nintendo integration, and development cooperation with Nintendo EPD)
  • Super Mario Run (Service infrastructure, My Nintendo integration and development cooperation with Nintendo EPD)

2017[edit]

2018[edit]

2019[edit]

TBA[edit]

  • Arena Of Valor (Pre-registration started in November 2018)

References[edit]

  1. ^ "DeNA Reports Highest Quarterly Sales to Date at $529 Million and Annual Sales Topping $1.82 Billion". May 9, 2012. Archived from the original on September 17, 2012. Retrieved October 31, 2012. Cite uses deprecated parameter |deadurl= (help)
  2. ^ https://www.nintendo.co.jp/ir/pdf/2019/annual1903e.pdf
  3. ^ "Archived copy". Archived from the original on 2016-08-18. Retrieved 2016-08-06. Cite uses deprecated parameter |dead-url= (help)CS1 maint: archived copy as title (link)
  4. ^ モバゲータウンが「Mobage」に サービス名・ロゴ一新して世界展開加速ITmedia News, 2011February14日)
  5. ^ "代表取締役及びその他の人事異動に関するお知らせ: DeNA 株式会社ディー・エヌ・エー". dena.jp. Archived from the original on 2012-04-28. Retrieved 2012-03-12. Cite uses deprecated parameter |dead-url= (help)
  6. ^ "DeNAが横浜球団買収へ TBSと大筋で合意". 共同通信. 2011-10-19. Archived from the original on 2011-10-20. Retrieved 2011-11-04. Cite uses deprecated parameter |deadurl= (help)
  7. ^ "報道資料『東証への情報開示のお知らせ』" (PDF). TBSホールディングス 総務局広報部. 2011-11-04. Retrieved 2011-11-04.
  8. ^ "プロ野球への参入について". 株式会社ディ・エヌ・エー. 2011-11-04. Archived from the original on 2011-11-04. Retrieved 2011-11-04. Cite uses deprecated parameter |deadurl= (help)
  9. ^ "DeNA and Renren Form Alliance to Bring Mobage to Smartphone Users in China". 株式会社ディ・エヌ・エー. 2012-06-05. Archived from the original on 2012-06-10. Retrieved 2012-08-07. Cite uses deprecated parameter |deadurl= (help)
  10. ^ "DeNA to Form Capital and Business Alliance with Rage of Bahamut Developer Cygames". 2012-09-07. Retrieved 2017-09-29.
  11. ^ "DeNA Confirms MyAnimeList Buyout – News – Anime News Network". Animenewsnetwork.com. Retrieved November 16, 2015.
  12. ^ Byford, Sam (March 17, 2015). "Nintendo is making smartphone games with Japanese mobile giant DeNA". The Verge. Vox Media. Archived from the original on 2015-03-17. Cite uses deprecated parameter |deadurl= (help)
  13. ^ Grubb, Jeff (October 18, 2016). "DeNA shutters U.S. offices as the early leader in mobile gaming retreats to Japan". VentureBeat. Retrieved October 22, 2016.
  14. ^ "Acquisition Announcement of MyAnimeList by US Subsidiary" (PDF) (Press release). Media Do Holdings Co., Ltd. January 15, 2019. Retrieved 2019-03-25.

External links[edit]