ESPN Speed World

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ESPN Speed World
ESPN Speed World
Cover art
Developer(s) Park Place Productions[1]
Publisher(s) Sony Imagesoft[2]
Designer(s) Vincent Weeks[3]
Phillip Weeks[3]
Bob Gordon[3]
Mark Lyons[3]
Christopher Whaley[3]
Platform(s) Super NES
Sega Genesis
Release date(s)
Genre(s) Racing[4]
Mode(s) Single-player
Multiplayer[5] (up to two players)
Rating(s) VRC: General Audiences (GA)
Media/distribution Super NES or Sega Genesis cartridge + Battery Backup[5]

ESPN Speed World is a Super NES and Sega Genesis video game that was released in 1994 for an exclusively North American audience. The title screen of the video game was partially inspired by the 1993 running of the First Union 400 racing event; which occurred on April 18, 1993.

[edit] Summary

This is a race occurring at Daytona (Florida) International Speedway.

All of the sponsors and the manufacturers of the race cars have been airbrushed out due to licensing concerns.[3] While they use the 1969 Ford Fairlane racing chassis, it is impossible to make out which vehicles belong to either the Chevrolet, Ford, or the now-defunct Pontiac brand name.[3] There are not even decals to remind the player that these are NASCAR Cup Series vehicles.[3] This also had the side effect of attracting gamers who are interested in cars in general, not just fans of stock car racing. The Sega Genesis version shows more realistic detail in the car decals and advertising billboards than the Super NES version of the game.

Players are controlling NASCAR Winston Cup stock cars as they do laps around various oval tracks, road courses, and superspeedways that are based on the actual NASCAR circuits of the 1990s.[5] All the stock cars in the game have the capability to go up to 200 miles per hour (approximately 322 kilometers per hour).[5] The object of the game is to get as close to first place as possible. This game uses Dr. Jerry Punch[3] and an interactive pit crew to simulate the feeling of racing during the 1993 Winston Cup season.[5] Like in most racing games, being in the top positions gives the player more points than being in the bottom positions. Stock cars can be customized with a choice of colors and styles.[5]

The real-life drivers from the mid-1990s are missing because the game only has an ESPN license and not an official NASCAR license.[3] NASCAR Racing for the PlayStation along with computers running either MS-DOS or Macintosh would be the first video game released with the official NASCAR license.

[edit] References

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