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Player's Secrets of Roesone

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This is an old revision of this page, as edited by I dream of horses (talk | contribs) at 07:50, 30 August 2020 (Publication history: AWB cleanup patrol, added Empty section (1) tag). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Player's Secrets of Roesone
GenreRole-playing game
PublisherTSR
Media typePrint

Player's Secrets of Roesone is a supplement to the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

Contents

Player's Secrets of Roesone is a sourcebook for the Birthright campaign setting, part of the "Player's Secrets" line.[1] Each set in the series has a laminated cover that folds out to reveal color maps, city and castle plans and more. The text begins with an introduction from the in-character point of view of the domain's most important NPCs, outlining the current state of affairs for the PC who is about to take charge of the domain. This is followed by the history and geography of the domain, game statistics for important NPCs, and a series of adventuring ideas.[1]

Publication history

Reception

Cliff Ramshaw reviewed Player's Secrets of Roesone for Arcane magazine, rating it a 7 out of 10 overall.[1] He finds suited "for the warlike character is Roesone, a state recently carved out from bandit lands. Baron Tael to the north reckons one of your provinces ought to belong to him; the Count of said province agrees."[1] Ramshaw comments on the series at a whole, that "these sourcebooks are a bit overpriced and some of the history behind the domains is hackneyed or tedious. But all the sourcebooks help you to create believable worlds, with enough conflicting agencies to create strong and imaginative plotlines for years to come."[1]

References

  1. ^ a b c d e Ramshaw, Cliff (December 1995). "Games Reviews". Arcane (1). Future Publishing: 69.