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{{for|the town in Louisiana|Fishville}}
{{for|the town in Louisiana|Fishville}}
{{Infobox VG
{{Infobox video game
| title = FishVille
| title = FishVille
| show image =
| image = [[File:Zyngalogo.png]]
| image =
| caption =
| developer = [[Zynga]]
| developer = [[Zynga]]
| genre = Simulation
| genre = [[Simulation video game|Simulation]]
| modes = [[Single-player]] with [[multiplayer]] interaction
| platforms = Internet
| platforms = Internet
| time length = unlimited
| media = [[Web browser]]
| website = [http://apps.facebook.com/fishville FishVille Application Page]
| requirements = ''For computers:''<br> [[Adobe Flash|Flash]], [[HTTP cookie]]s, and a [[Web Browser]]
| input = [[Keyboard (computing)|Keyboard]], [[Mouse (computing)|Mouse]]
}}
}}
'''''FishVille''''' is a [[browser-based game|browser-based]] [[video game]] by [[Zynga]] for [[Facebook]]. It allows users to create [[virtual]] [[aquarium]]s. According to Zynga, ''FishVille'' had amassed 875,000 users within two days of launch.


[http://apps.facebook.com/fishville '''''FishVille'''''] is a [[real-time]] [[aquarium]] [[simulation]] game developed by [[Zynga]], available as an [[Facebook application#Platform|application]] on the social-networking website [[Facebook]]. The game allows members of [[Facebook]] to manage a [[virtual]] [[aquarium]]s by rearing fish. According to Zynga, ''FishVille'' had amassed 875,000 users within two days of launch. As of September 2010 FishVille had 6.6 million monthly active users.<ref name="app">{{cite web|url=http://www.facebook.com/apps/application.php?id=151044809337|title=Facebook's FishVille Fan Page|publisher=[[Facebook]]|accessdate=July 22, 2010|date= July 22, 2010}}</ref>
In fishville you can buy, feed and train fish. In order to buy different kinds of fish you need ether coins or sand dollars. If you don't feed you fish within a certain amount of time they will get sick and die.


==Gameplay==
''FishVille'' was temporarily taken offline by Facebook for advertising violations. A release from Facebook on its reasons for taking the game offline read that "''FishVille'' will remain suspended until Facebook is satisfied that Zynga demonstrates compliance with Facebook restrictions — as well as Zynga’s own restrictions — on the ads it offers users."<ref name="Fishville">{{cite web|url=http://www.techcrunch.com/2009/11/08/zyngas-fishville-swims-with-the-fishes-for-ad-violations/|title=“Zynga’s FishVille Sleeps With The Fishes For Ad Violations|last=Arrington|first=Michael|date=2009-11-08|work=TechCrunch|accessdate=2009-11-09}}</ref> As of late November of 2009, ''FishVille'' was back up and running.
When users begin the game, they can start by choosing a background and gravel for their aquariums. The users start with four fish already present in their tank. A tutorial then commences which takes the user through some of the basic functions of the game which include adding fish to the aquarium, feeding and selling fish. Upon selling fish, the user earns "sand coins" and experience points (XP). The player also earns XP and coins for completing certain tasks and helping in neighbor missions. At certain XP benchmarks, the player's level rises. As the player obtains more items and progresses through levels, [[#Fish|fish]], [[#Decorations and Other Items|decorations, environments, creatures and plants]] become available to them via the "store" where items can be purchased using either sand coins or "sand dollars". Sand dollars are earned by leveling up, completing offers or [[microtransactions]].

==Fish==
Fish Rearing is the main activity in ''FishVille''. Players can buy fish from the store using sand dollars or sand coins. Fish can also be added into the aquarium by receiving gifts sent by neighbors and facebook friends. Fish require to be fed as they age. Each fish has three stages of growth - Baby, Junior and Adult. Once the fish become junior or adult fish they can be sold for coins and XP. The XP and coins earned by selling the fish depends on the type of fish. If the fish are not fed, they become sick and then eventually die.

Players can purchase up to eight additional tanks if their tanks run out of space. Recently, [[zynga]] launched a new feature in ''FishVille'' called "Arena Tanks". In an Arena tank a user can place fish which are classified as arena or super arena. These fish can then be trained using "super foods" which help improve certain traits of the fish which include IQ, Strength, Agility and Health. The fish then can "combat" with other arena fish which helps the player gain XP, coins and other rewards.

==Decorations and Other Items==
In addition to fish, players can also place decorations, plants and creatures to deck up their tanks. These additional items can be purchased from the store with the in-game currency or can be acquired through the game's gifting mechanism. The ''FishVille'' store has a vast array of decorations and creatures which get unlocked and are available for purchase as the user levels up in the game.

The store also allows the user to change the environment (wallpaper) and gravel of the tank.

The ''FishVille'' store is constantly updated with new items and content. Items are also added for seasons and for special themes. Special themes when added, provide players with the opportunity to decorate the tank with items related to a particular season or theme.

==Social Interaction==
Like most [[Zynga]] games, ''FishVille'' incorporates the [[social networking]] aspect of Facebook into many areas of gameplay. Players may invite their friends to be their neighbors, allowing them to perform certain actions on each other's tanks per day by "visitng" it. Neighbors may also send gifts and other supplies like medicine to each other and complete specialized tasks together for rewards.

Through the [http://forums.zynga.com/forumdisplay.php?f=158 ''FishVille'' Forums] and [http://www.facebook.com/apps/application.php?id=151044809337 ''FishVille'' fan page], weekly contests like "Tank of the Week" are held where users can provide screenshots of their tanks and can compete for prizes. Prizes often range from "Sand Dollars" to "exclusive fish".


==Reception==
==Reception==
Jim Squires, from [[GameZebo]], said that the game was "easily one of Facebook's greatest underwater adventures" and that "FishVille offers up a a perfect blend of familiarity and freshness that any fish lover can enjoy".<ref name="FishVille Review">{{cite web |url=http://www.gamezebo.com/facebook-games/fishville/review |title=FishVille Review |author=Jim Squires |date=31 December 2009 |work=GameZebo |accessdate=10 October 2010}}</ref> Ryan Geddes, from [[IGN]], stated that the game "You're encouraged to invite 'neighbors' to join your fish community every time you log in [...] but it feels more like navigating a spyware site than a laid-back online game", adding that "FishVille is an incredibly efficient advertising and microtransaction delivery tool".<ref name="Fishville: The Most Hardcore Game of 2009">{{cite web |url=http://uk.pc.ign.com/articles/105/1053388p1.html |title=Fishville: The Most Hardcore Game of 2009 |author=Ryan Geddes |date=10 December 2009 |work=IGN |accessdate=10 October 2010}}</ref>
Jim Squires, from [[GameZebo]], said that the game was "easily one of Facebook's greatest underwater adventures" and that "FishVille offers up a a perfect blend of familiarity and freshness that any fish lover can enjoy".<ref name="FishVille Review">{{cite web |url=http://www.gamezebo.com/facebook-games/fishville/review |title=FishVille Review |author=Jim Squires |date=31 December 2009 |work=GameZebo |accessdate=10 October 2010}}</ref> Ryan Geddes, from [[IGN]], stated that the game is an incredibly efficient advertising and microtransaction delivery tool".<ref name="Fishville: The Most Hardcore Game of 2009">{{cite web |url=http://uk.pc.ign.com/articles/105/1053388p1.html |title=Fishville: The Most Hardcore Game of 2009 |author=Ryan Geddes |date=10 December 2009 |work=IGN |accessdate=10 October 2010}}</ref>

==External Links==
*[http://www.fishville.net Official Fishville website].
*[http://apps.facebook.com/fishville ''FishVille''] on [[Facebook]].
*[http://forums.zynga.com/forumdisplay.php?f=158 ''FishVille''] official forums.
*[http://www.facebook.com/apps/application.php?id=151044809337 ''FishVille''] [[Facebook]] fan page.
*[http://twitter.com/zfishville Follow ''Fishville''] on [[Twitter]].
*[http://www.zynga.com ''Zynga''] Homepage.


==References==
==References==

Revision as of 08:53, 27 October 2010

FishVille
File:Zyngalogo.png
Developer(s)Zynga
Platform(s)Internet
Genre(s)Simulation
Mode(s)Single-player with multiplayer interaction

FishVille is a real-time aquarium simulation game developed by Zynga, available as an application on the social-networking website Facebook. The game allows members of Facebook to manage a virtual aquariums by rearing fish. According to Zynga, FishVille had amassed 875,000 users within two days of launch. As of September 2010 FishVille had 6.6 million monthly active users.[1]

Gameplay

When users begin the game, they can start by choosing a background and gravel for their aquariums. The users start with four fish already present in their tank. A tutorial then commences which takes the user through some of the basic functions of the game which include adding fish to the aquarium, feeding and selling fish. Upon selling fish, the user earns "sand coins" and experience points (XP). The player also earns XP and coins for completing certain tasks and helping in neighbor missions. At certain XP benchmarks, the player's level rises. As the player obtains more items and progresses through levels, fish, decorations, environments, creatures and plants become available to them via the "store" where items can be purchased using either sand coins or "sand dollars". Sand dollars are earned by leveling up, completing offers or microtransactions.

Fish

Fish Rearing is the main activity in FishVille. Players can buy fish from the store using sand dollars or sand coins. Fish can also be added into the aquarium by receiving gifts sent by neighbors and facebook friends. Fish require to be fed as they age. Each fish has three stages of growth - Baby, Junior and Adult. Once the fish become junior or adult fish they can be sold for coins and XP. The XP and coins earned by selling the fish depends on the type of fish. If the fish are not fed, they become sick and then eventually die.

Players can purchase up to eight additional tanks if their tanks run out of space. Recently, zynga launched a new feature in FishVille called "Arena Tanks". In an Arena tank a user can place fish which are classified as arena or super arena. These fish can then be trained using "super foods" which help improve certain traits of the fish which include IQ, Strength, Agility and Health. The fish then can "combat" with other arena fish which helps the player gain XP, coins and other rewards.

Decorations and Other Items

In addition to fish, players can also place decorations, plants and creatures to deck up their tanks. These additional items can be purchased from the store with the in-game currency or can be acquired through the game's gifting mechanism. The FishVille store has a vast array of decorations and creatures which get unlocked and are available for purchase as the user levels up in the game.

The store also allows the user to change the environment (wallpaper) and gravel of the tank.

The FishVille store is constantly updated with new items and content. Items are also added for seasons and for special themes. Special themes when added, provide players with the opportunity to decorate the tank with items related to a particular season or theme.

Social Interaction

Like most Zynga games, FishVille incorporates the social networking aspect of Facebook into many areas of gameplay. Players may invite their friends to be their neighbors, allowing them to perform certain actions on each other's tanks per day by "visitng" it. Neighbors may also send gifts and other supplies like medicine to each other and complete specialized tasks together for rewards.

Through the FishVille Forums and FishVille fan page, weekly contests like "Tank of the Week" are held where users can provide screenshots of their tanks and can compete for prizes. Prizes often range from "Sand Dollars" to "exclusive fish".

Reception

Jim Squires, from GameZebo, said that the game was "easily one of Facebook's greatest underwater adventures" and that "FishVille offers up a a perfect blend of familiarity and freshness that any fish lover can enjoy".[2] Ryan Geddes, from IGN, stated that the game is an incredibly efficient advertising and microtransaction delivery tool".[3]

References

  1. ^ "Facebook's FishVille Fan Page". Facebook. July 22, 2010. Retrieved July 22, 2010.
  2. ^ Jim Squires (31 December 2009). "FishVille Review". GameZebo. Retrieved 10 October 2010.
  3. ^ Ryan Geddes (10 December 2009). "Fishville: The Most Hardcore Game of 2009". IGN. Retrieved 10 October 2010.