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Bhaal was originally human, but was one of the best assassins around the world of Faerun. He lived mainly to achieve the rank, and was eventually almost unstoppable to any mortal. He was raised
Bhaal was originally human, but was one of the best assassins around the world of Faerun. He lived mainly to achieve the rank, and was eventually almost unstoppable to any mortal. He was raised
(" Supposedly - I'm unsure if this is true.") In the land of <sub>Cormyr</sub>, And had his parents killed by a dark king. (Records of name are unknown here)In retaliation, he began a long journey killing anyone who looked like a threat to him, and eventually became an assassin. Over time, he trained and trained, and eventually gained a reputation that reached even the dark king. He assassinated him in his sleep. He became unstoppable long after that, swearing to become a god in his parents name. He reached and traversed to the land of Jergal, where he obtained his god-like powers. Bhaal later founded a stronghold below Baldur's Gate. But left it ("References from <sub>Baldurs Gate 1</sub>") And founded his throne. Bhaal knew his death was near, for he had forseen it. So he pregnated women everywhere, creating Bhaalspawn. His favorite, was Sarevok and another who's name is unknown as of yet (Protagonist in Baldurs Gate 1, and 2). He traveled to another land, during the time of troubles and was killed by Cyric. His blood still is wiped upon the land. And waits for his Bhaalspawn to accept his essence.
(" Supposedly - I'm unsure if this is true.") In the land of Cormyr, And had his parents killed by a dark king. (Records of name are unknown here)In retaliation, he began a long journey killing anyone who looked like a threat to him, and eventually became an assassin. Over time, he trained and trained, and eventually gained a reputation that reached even the dark king. He assassinated him in his sleep. He became unstoppable long after that, swearing to become a god in his parents name. He reached and traversed to the land of Jergal, where he obtained his god-like powers. Bhaal later founded a stronghold below Baldur's Gate. But left it (References from Baldurs Gate 1)And founded his throne. Bhaal knew his death was near, for he had forseen it. So he pregnated women everywhere, creating Bhaalspawn. His favorite, was Sarevok and another who's name is unknown as of yet (Protagonist in Baldurs Gate 1, and 2). He traveled to another land, during the time of troubles and was killed by Cyric. His blood still is wiped upon the land. And waits for his Bhaalspawn to accept his essence.


== Literature ==
== Literature ==

Revision as of 16:16, 19 November 2010

Template:Other people3

Template:In-universe/Dungeons & Dragons

Template:Forgotten Realms Deity

Bhaal, Lord of Murder, is a deity of the fictional Forgotten Realms Dungeons & Dragons campaign setting.

Publication history

Ed Greenwood created Bhaal for his home Dungeons & Dragons game, set in the Forgotten Realms.[1]

Advanced Dungeons & Dragons 1st edition (1977-1988)

Bhaal first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Bhaal is introduced as Lord of Murder, the god of death, a lawful evil lesser god from the plane of Gehenna. The article states that "Bhaal strikes unerringly, and his dagger causes the area wounded to wither," and that he "rarely appears to worshippers or others, but is depicted by priests as a bloody, mutilated corpse with a feral face and silent movements. It is said that every murder done strengthens Bhaal. Myrkul is lord of the dead; Bhaal is the lord of death itself, the act of killing." Bhaal is described as one of “The Dark Gods” of evil alignment: "Loviatar, Talona, and Malar serve Bane through Bhaal (although Loviatar and Talona are rivals). Bhaal and Myrkul have an unbreakable, symbiotic alliance." Bhaal is commonly worshipped by assassins of any evil alignment, as well as lawful evil clerics.[1]

Bhaal later officially appeared as one of the major deities for the Forgotten Realms campaign setting, in the Forgotten Realms Campaign Set's "Cyclopedia of the Realms" booklet (1987).[2]

Advanced Dungeons & Dragons 2nd edition (1989-1999)

Bhaal was destroyed in the novel Tantras (1989), and its accompanying adventure module of the same name. Despite his death, Bhaal was still described in the hardback Forgotten Realms Adventures (1990),[3] the revised Forgotten Realms Campaign Setting (1993) in the "Running the Realms" booklet,[4] and Faiths & Avatars (1996).[5]

His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).[6]


Dungeons & Dragons 3.5 edition (2003-2007)

Bhaal's worship was discussed in Lost Empires of Faerûn (2005).[7]

History

One of the Dead Three, Bhaal was originally a mortal, who along with Bane and Myrkul took the portfolios of the ancient deity Jergal. Despite his most common title, Bhaal was the god of Murder, but he especially favoured violent or ritual deaths.

Patron of Assassins, Bhaal was feared throughout Faerûn – especially in the island realm of the Moonshaes. A wholly evil, debased, and sadistic god, Bhaal was served by the goddesses Talona and Loviatar.

He was a Lawful Evil Intermediate Power, and his symbol was a skull encircled by a counterclockwise orbit of drops of blood. His divine Realm was the Throne of Blood (in Third Edition D&D, part of the Barrens of Doom and Despair). The Lost Empires of Faerûn Forgotten Realms supplement gives his 3.5 edition D&D domains as Death, Destruction, Evil and Retribution (Dragon magazine issue #322 instead gives his domains as Death, Destruction, Evil, Hatred and Law).

Death

Despite his power, during the Time of Troubles, when the gods were forced to walk Faerûn, Bhaal was slain by the upstart mortal Cyric using the avatar of Mask (a sword named "Godsbane"), who then stole Bhaal's divinity and portfolio elements.

However, much like Myrkul – who invested his divine essence in the artifact known as the Crown of Horns – Bhaal was not utterly removed from Faerûn. Part of his divinity remains in the Winding Water, around Boarskyr Bridge where he was slain, his blood having flowed into the river. More importantly, Bhaal foresaw his death and impregnated many mortal women – creating his heirs, the Bhaalspawn. The Bhaalspawn were involved in a series of conflicts along the Sword Coast, with one standing above the others. The tale of the Bhaalspawn is recounted in the Baldur's Gate and Baldur's Gate II computer games; in the novelizations of these games, the protagonist is named as Abdel Adrian.

Of all the dead deities of Abeir-Toril, Bhaal most likely has the most scattered cultists, the worst known as deathstalkers, attempting to bring him back to 'life'.

Biography

Bhaal was originally human, but was one of the best assassins around the world of Faerun. He lived mainly to achieve the rank, and was eventually almost unstoppable to any mortal. He was raised (" Supposedly - I'm unsure if this is true.") In the land of Cormyr, And had his parents killed by a dark king. (Records of name are unknown here)In retaliation, he began a long journey killing anyone who looked like a threat to him, and eventually became an assassin. Over time, he trained and trained, and eventually gained a reputation that reached even the dark king. He assassinated him in his sleep. He became unstoppable long after that, swearing to become a god in his parents name. He reached and traversed to the land of Jergal, where he obtained his god-like powers. Bhaal later founded a stronghold below Baldur's Gate. But left it (References from Baldurs Gate 1)And founded his throne. Bhaal knew his death was near, for he had forseen it. So he pregnated women everywhere, creating Bhaalspawn. His favorite, was Sarevok and another who's name is unknown as of yet (Protagonist in Baldurs Gate 1, and 2). He traveled to another land, during the time of troubles and was killed by Cyric. His blood still is wiped upon the land. And waits for his Bhaalspawn to accept his essence.

Literature

Bhaal features prominently in the following Forgotten Realms novels:

External links

  • "History of the Dead Three: 'Knucklebones, skull bowling, and the empty throne'". Sorcerer's Place. Retrieved 2008-01-13.

References

  1. ^ a b Ed Greenwood, Dragon magazine #54 - "Down-to-earth divinity" (October 1981)
  2. ^ Ed Greenwood, Jeff Grubb and Karen S. Martin (1987). Forgotten Realms Campaign Set. Wizard of the Coast. ISBN 0-88038-472-7.
  3. ^ Grubb, Jeff and Ed Greenwood. Forgotten Realms Adventures (TSR, 1990)
  4. ^ Ed Greenwood (1993). Forgotten Realms Campaign Setting. ASIN B000K06S2E.
  5. ^ Martin, Julia, and Eric L Boyd. Faiths & Avatars (TSR, 1996)
  6. ^ McComb, Colin. On Hallowed Ground (TSR, 1996)
  7. ^ Baker, Richard, Ed Bonny, and Travis Stout. Lost Empires of Faerûn (Wizards of the Coast, 2005)