|Baldur's Gate character|
Minsc as he appears in Baldur's Gate II
|First appearance||Baldur's Gate|
|Voiced by||Jim Cummings|
|Alignment||Neutral Good (Baldur's Gate), Chaotic Good (Baldur's Gate II)|
Minsc // is a fictional character in the Baldur's Gate series of Dungeons & Dragons role-playing video games developed by BioWare. He originated from the pen-and-paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson. His video game debut was in Baldur's Gate as a companion character who can join the player's party. He also appears in the sequel, Baldur's Gate II: Shadows of Amn, the expansion, Baldur's Gate II: Throne of Bhaal, and the 2015 game Baldur's Gate: Siege of Dragonspear, as well as in promotions relating to the titles. Minsc is voiced by Jim Cummings in his video game appearances.
In the storyline, Minsc is a ranger, originally tasked with serving as a bodyguard to the witch Dynaheir as part of a "dajemma" (rite of passage). When Dynaheir is captured by gnolls, Minsc asks the player to help free her, after which both characters are available to assist the player. Eventually, the player's party is captured and when Dynaheir is killed by the mage Jon Irenicus, Minsc teams with the player in the pursuit of justice. A berserker, he has a strong desire to uphold good and be heroic, though with an extreme fervor that causes those around him to regard him as possibly insane. His animal companion is a miniature giant space hamster named Boo, with whom he often consults.
Since his introduction, Minsc has been regarded as one of the best and most popular elements of the Baldur's Gate games because of his demeanor and attachment to Boo, according to reviewers from IGN, GameSpot, and Eurogamer. Other reviewers from publications such as CVG have regarded him as one of the greatest aspects of PC gaming, while game developers have noted a preference for him. The web comic Megatokyo added Boo as a character in their publication, while Largo (for whom Boo serves in the comic as his long-suffering conscience) took on aspects of Minsc. His absence from subsequent gaming titles has also been lamented by sources such as UGO.com.
Conception and creation
Minsc and Boo originated in pen and paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen. Played by Cameron Tofer, associate producer and lead programmer of MDK2, Minsc was conceived as an unstable comic relief ranger who carried around a pet hamster named Boo in the Dark Sun campaign setting. The lead writer for Baldur's Gate, Lukas Kristjanson, expanded upon the character and created dialogue intended to make Minsc funny and memorable to the general audience. During development, some of the character's lines were rewritten based on the voice actor's readings. As this progressed, the writers noted they were able to interject dialogue more freely for Minsc into the script in a tone suitable for the character. In a 2001 interview, BioWare co-founder Ray Muzyka has stated that among the titles the company has completed, Minsc was his favorite character.
Minsc classifies Boo a "miniature giant space hamster", a creature first mentioned in the Dungeons & Dragons Spelljammer campaign setting which describes them as giant hamsters bred to paddle wheels for flying ships, which can alternatively be bred in miniature form, looking like a normal hamster. Senior designer David Gaider noted that regardless of what Boo was called, Boo had no powers or abilities beyond those of a regular hamster. He also noted that Boo was handled differently from other creatures that served as familiars that would fight alongside their owners, because of the frailty of hamsters and the impact Boo's dying would have on Minsc in the game. In an open discussion with BioWare developers, scriptwriter Drew Karpyshyn described Boo's role in the game as "[providing] wisdom and moral support to Minsc".
Baldur's Gate video game series
In Baldur's Gate, Minsc is a bald, purple-tattooed ranger from the Forgotten Realms country of Rashemen. Originally a berserker on his "dajemma", a rite of passage to gain entrance to the Ice Dragon Berserker Lodge, he makes an oath to guard the witch Dynaheir, but runs into trouble when he and Dynaheir are ambushed by gnolls, who capture Dynaheir at their stronghold. He orders the player to halt so that Boo may judge them, and requests that the player help him. Following Dynaheir's rescue, the player is given an option to add Minsc and Dynaheir to the party that will eventually fight the main antagonist Sarevok.
At the beginning of Shadows of Amn, the player's party is captured and imprisoned by the mage Jon Irenicus, who seeks to tap into the player's power for his own goals. Dynaheir has been slain, so Minsc offers his services to avenge her. In Throne of Bhaal, Minsc is a character that can be summoned to assist the player. In the game's epilogue, it is revealed that Minsc has returned to Rashemen and has gained access to the Ice Dragon Berserker Lodge, having become a renowned hero due to his experiences with the player. He forms his own adventuring company, the Justice Fist, where he continues to fight evil. In his later years, he journeys across the Realms and disappears.
Baldur's Gate novelization
Minsc is a supporting character in the 2000 novelization of Baldur's Gate II: Shadows of Amn by Philip Athans. He is depicted as a well-built man with long red hair, a patchy orange beard, and a jagged scar along the right side of his head. He is no longer a warrior, and is physically smaller than the novel's protagonist, Abdel. In contrast, Boo is unchanged, and is still referred to by Minsc as his miniature giant space hamster. Held prisoner alongside Abdel at the start of the novel, Minsc is set free and accompanies Abdel until they reach an inn, where he decides to work. Abdel repeatedly shows discomfort for his presence, using Minsc's employment as an excuse to leave him behind and steal his sword, though he later returns for his help in securing travel aboard a ship. After Abdel returns to kill his employers, Minsc realizes the inn will close permanently; he and Boo leave to find another place to work.
In February 2015 it was announced that Minsc and Boo will appear in Elemental Evil, a module to the 2013 massively multiplayer online role-playing game Neverwinter. The module was released on March 17, 2015.
Boo appears in the webcomic Megatokyo, where he wears strapped-on wings and serves as Largo's conscience, although he is often misunderstood as he only squeaks. Largo adapts Minsc's personality, including his catchphrase, saying "Go for the beer, Boo!" In number 121, Boo leaves Largo but is unable to get his old job back at BioWare.
BioWare's Ray Muzyka praised Boo's appearance in the comic, describing it as an "anime-style" depiction of a favorite character. For a limited time Boo plush toys modeled after his appearance in the comic were sold by the artists through the website, though production was initially delayed due to manufacturing errors.
References in other media
Though they do not return in other Baldur's Gate titles, Minsc and Boo have also been referenced by non-BioWare games and media. In Dragon Age: Origins, the loading screen sometimes displays the advice "If all else fails, go for the eyes". In Dragon Age Legends, random NPC's use "Go for the eyes!" as a battle cry. In Neverwinter Nights 2: Mask of the Betrayer, an "Astral Rodent totem" can be found, with the words "For M" carved on it. In Mass Effect 2, a "space hamster" is available for purchase. It gives the player a "knowing smile" when observed. One of the game's non-playable characters, Tali, shouts "Go for the optics!" to her combat drone. In Mass Effect 3 Citadel DLC, Commander Shepard finds their hamster being thrown out by one of their foes, and tells the hamster "Sit tight, little guy. If anyone gives you trouble, go for the eyes!" In Guild Wars Nightfall, "Go for the eyes!" is the name of a shout command skill used by the Paragon class.[note 1]
In July 2014 a comic Dungeons & Dragons: Legends of Baldur’s Gate was announced for October 2014 release. It's set generations after Throne of Bhaal and features Minsc as the main character. It's written by Jim Zub and pencilled by Max Dunbar. It's part of the Dungeons & Dragons 40th anniversary celebrations.
On March 8, 2015 at PAX East in Boston, Massachusetts, Minsc was used as an NPC "intern" of the player characters in the "Acquisitions, Incorporated" celebrity Dungeons & Dragons session, to the apparent delight of players Jerry Holkins and Patrick Rothfuss.
In July 2017, Wizkids released their seventh D&D Icons of the Realms miniature sets, which features a miniature of Minsc (with Boo sitting on his shoulders) as a Medium-sized and of 'Rare' rarity rating piece of the set.
In the 2017 game Torment: Tides of Numenera, the player can, under certain circumstances obtain a rodentlike creature named Bao which grants one fighting bonuses at the expense of intelligence, along with an ability to blind enemies.
In an interview with GameSpy, Lukas Kristjanson acted as Minsc as he gave details about his character background. When asked about the possibility of Minsc and Boo making cameo appearances later BioWare titles, Baldur's Gate II: Throne of Bhaal lead developer Kevin Martens stated "Well, Minsc is popular. You like Minsc. We like Minsc. Neverwinter is so far away. That is all that I have to say."
Dan Tudge, project lead for Dragon Age: Origins, noted that prior to working for BioWare he would rush home after work to use the character. UGO.com described Minsc as "a beloved game personality", and lamented the absence of similar characters in later BioWare titles. IGN named Minsc's return in Baldur's Gate II as an aspect of the game they looked forward to, stating "How can you live without Minsc?!" Computer Games Magazine called him the favorite character of many players of the original Baldur's Gate, citing his strengths and "appealing personality" as reasons for his popularity. Calling him "everyone's favorite lovable oaf", they praised his early presence in the game's sequel. Minsc placed seventh in a "Reader's Choice" edition of GameSpot's "Ten Best Sidekicks", which noted that the character's demeanor and attachment to Boo as reasons for his appeal. Eurogamer named Minsc the best male supporting character in video games for 2001, noting him as additionally one of the most popular characters of the original Baldur's Gate.
CVG listed him as one of their two-hundred reasons to "Love PC Gaming", quoting one of his battle cries ("Go for the eyes, Boo!") for their reasoning. He was listed by MSN Entertainment as one of the "Gaming's unsung heroes", saying he "provides great comic relief and is a fondly remembered man." GameDaily named him one of the Most Lovable Lummoxes in video gaming, stating "Every good party of adventurers in a CRPG needs a tank...In Baldur's Gate, the human ranger Minsc is that tank, and a valuable asset to the player's quest." Dakota Grabowski of GameZone listed Minsc as the top BioWare created teammate, commenting "His voice-acting was hands-down one of the best attributes of the Baldur's Gate series" and that "BioWare will never surpass their creation of Minsc (and Boo!).". Kimberley Wallace of Game Informer considered him to be one of the best BioWare characters, saying "If you played Baldur's Gate, one character stood out from the pack. ... Strangely enough, this is what makes you love him all the more." In 2011, Empire ranked him and Boo as the 11th greatest video game character, adding that "Few names bring a wistful smile to the faces of aging PC gamers like that of Minsc and his trusty hamster companion". GamesTM named Minsc one of BioWare's 8 most memorable companion characters. Andy Kelly from PC Gamer named Minsc as his personal favourite BioWare companion, commenting "Minsc is not as rich or nuanced as many of BioWare's more recent creations, but he makes up for it with sheer personality". In a 2017 article, PC Gamer staff included Minsc in their definitive list of the best RPG squad mates around.
Minsc and Boo was #6 on Game Rant's 2020 "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome" list — the article states that "For adventurers to encounter such a hero might lead to a fun but refreshing campaign. Minsc and Boo's arrival may herald the start of more serious affairs in the world. For such a prominent figure to interact with the party, the party has garnered enough attention to attract more powerful allies... and enemies."
- The Guild Wars wiki entry for "Go for the eyes!" credits the 1981 film Clash of the Titans where Perseus tells flying owl Bubo to "Go for the eye!"
- Gale Research Company (2001). Contemporary Theatre, Film, and Television. University of Michigan: Gale Research Co. p. 100. ISBN 0-7876-5108-7.
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- BioWare (21 June 2001). Baldur's Gate II: Throne of Bhaal (PC). Interplay. Level/area: Epilogue.
With the saga of the Bhaalspawn closed, Minsc fulfilled a long promised oath. He returned to Rashemen, hoping to regale the Icedragon Berserker Lodge with the tales of his deeds, and earn a place within its hallowed halls. His words were not needed. Every tavern in Faerun had a bard singing of the valiant ranger, and he was welcomed as a hero. Eventually he formed his own adventuring company, the Justice Fist, striking fear in the hearts and faces of evil until, in his advancing age, he again set out across the Realms... and disappeared. And what of Boo? Well, what is Minsc without Boo? The two would never be separated, and some say they are together still, up amongst the stars where hamsters are giants and men become legends.
- Athans, Philip (2000). Baldur's Gate II: Shadows of Amn. Wizards of the Coast. ISBN 0-7869-1569-2.
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