Goomba: Difference between revisions
Zackmann08 (talk | contribs) cleaning up and replacing deprecated/unknown parameters |
Mikeedee998 (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
| color = |
| color = |
||
| name = Goomba |
| name = Goomba |
||
| series = |
| series = [[Mario (franchise)|Mario]] |
||
| franchise = |
| franchise = |
||
| image = Goomba.PNG |
| image = Goomba.PNG |
Revision as of 10:42, 23 January 2019
Goomba | |
---|---|
Mario character | |
Goombas are typically coloured brown, featuring two feet and no arms, and are commonly mistaken to be shittake mushrooms. | |
First game | Super Mario Bros. (1985) |
Portrayed by | Thomas Merdis, Michael Harding, Michael Lynch, Scott Mactavish, Wallace Merck, and Fred Folger (Super Mario Bros.) |
Voiced by | Hiroko Maruyama and Kazue Komiya (Super Mario Bros.: The Great Mission to Rescue Princess Peach!) |
Goombas /ˈɡuːmbə/, known in Japan as Kuribo (クリボー, Kuribō, [kɯ.ɾi.boː]), are a species of sentient Mushrooms from Nintendo's Mario franchise. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter. They have appeared outside video games, including in film, television, and other media. They are usually brown and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of Super Mario Bros. as a simple, easy-to-defeat enemy.
The species is considered one of the most iconic elements of the Mario series, appearing in nearly every game in the series, and is often ranked amongst the most famous enemies in video games. Crave Online described it as the series' "everyman". It has been compared to other generic enemies in video games, such as the "Met" enemy from the Mega Man series. The video game incarnation has been made into several plush toys.
Concept and creation
Goombas were introduced in the video game Super Mario Bros., and were the last enemy added to the game after play testers stated that the Koopa Troopa was too tricky as an enemy. As a result, the designers decided to introduce the Goomba as a basic enemy.[1] However, they had very little space left in the game. They used a single image twice to convey the notion that the Goombas are walking, rotating it back and forth, causing it to look lopsided as it walks and giving the appearance of a trot. The Goomba's resemblance to the Super Mushroom forced designers to change the mechanics and appearance of the Super Mushroom. They used the Goomba's ability to be jumped on and defeated to teach players how to deal with enemies and to not fear the Super Mushroom.
Goombas resemble shiitake,[2] with bushy eyebrows and a pair of fangs sprouting from their lower jaw.[3]
Early concept art for the Super Mario Bros. film showed that the design of the Goombas were originally intended to be for Koopa Troopas, another kind of Mario enemy.[4] A separate company from the primary makeup departments designed the Goombas in the film.[5]
Name
The name Goomba is derived from "Goombah"[6] (from Neapolitan cumpà which translates in "mate") which refers to a member of a usually Italian American secretive criminal organization.[7] Also, in Hungarian gomba means "mushroom". In Japan, Goombas are called "Kuribō", which loosely translates as "chestnut person".[6]
Appearances
In 2D games in the series, their movement is merely walking from side to side and they are most commonly defeated by being stomped on, which flattens them. They debuted in Super Mario Bros.,[3] described in the manual as Little Goomba, and have reappeared in nearly all later games in the series. In contrast to Goombas' behavior in two-dimensional games, in which most would not pursue Mario, Goombas in Super Mario 64 (as well as Galaxy 1-2, 3D Land, World, and Odyssey), upon noticing him, will chase after him. There are several different variations of the Goomba; notable ones include the Paragoomba, which is a Goomba with wings introduced in Super Mario Bros. 3, and the Microgoomba, a tiny variation of the Goomba introduced in Super Mario Bros. 3, and sometimes found under blocks. Super Mario Land introduced a smaller variant called the Chibibo (renamed Goombo). In a single level in Super Mario Bros. 3, Goombas can be seen wearing a shoe called "Kuribo's Shoe".[3] Super Mario World introduced a different variation of the Goomba known as the Galoomba (Kuribon in Japan), which is spherical in nature and cannot be flattened when stomped, but instead can be picked up and thrown into other enemies. Super Mario Sunshine introduced an enemy called Strollin' Stu and Puffy Widget, which The Perfect Guide of Super Mario Sunshine describes as the "Isle Delfino versions of Goombas". Large Goombas called Grand Goombas are featured in Super Mario Bros. 3. Grand Goombas with wings are called Grand Paragoombas that first appeared in the 1990 DIC Entertainment animated series The Adventures of Super Mario Bros. 3 only in the episode "Princess Toadstool For President". Grand Paragoombas later appeared in Super Mario Galaxy 2, alongside the normal variant which is commonly found in levels. Super Mario Galaxy also added Pumpkin Goombas, and Bone Goombas appeared in the second Galaxy game. A giant Goomba boss named Mega Goomba appears in New Super Mario Bros. There is also a slightly smaller enemy named Mega Goomba that first appeared in New Super Mario Bros. Wii. Goombas appear as bosses in multiple games in the series. A Goomba first appeared as a boss in Paper Mario as King Goomba, and later in Super Mario 64 DS as Goomboss. There are also Tail Goombas and Big Tail Goombas that appear in Super Mario 3D Land along with the Goomba Tower. Super Mario 3D World also includes Cat Goomba. In Super Mario Odyssey they wear different caps depending on the location they're found in. When controlled by the player they can be stacked in towers in order to reach the location of Gombette, a non-hostile female variant.
Goombas appear in each of the Mario role-playing games. Super Mario RPG introduces the first non-hostile Goombas, while the follow-up game Paper Mario introduces a Goomba village, and a playable Paper Goomba character called Goombario. A second playable Paper Goomba is introduced in The Thousand-Year Door called Goombella. Goombas also appear in the five Mario & Luigi titles: Superstar Saga, Partners in Time, Bowser's Inside Story, and Dream Team. The Goombas meets their paper counterparts, Paper Goombas, in a Paper Mario and Mario & Luigi crossover game, Mario & Luigi: Paper Jam. Bowser's Inside Story features goomba-form cells who think Mario and company are viruses, and outside Bowser's body, they are used in one of Bowser's special attacks. In Mario & Luigi: Superstar Saga + Bowser's Minions Goomba takes the role of a captain to lead his troops and battle to save Bowser from Fawful. Goombas have appeared in several other spin-off titles in and out of the Mario series, including the second, 3rd and fourth titles of the Super Smash Bros. series, Super Smash Bros. Melee ,Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. They have a playable appearance in Mario baseball video games such as Mario Superstar Baseball and Mario Super Sluggers. Goombas are also obstacles in various Mario Kart courses.
In other media
In the 1989 television cartoon The Super Mario Bros. Super Show!, Goombas are loyal soldiers in King Koopa's army. The general appearance of the Goomba resembles the ones found in the Mario video games. In many of the episodes, the Goombas appear as zombies, pirates, or other themed variations in accordance with the plot. When the show spun off into The Adventures of Super Mario Bros. 3, they continued their job as soldiers in the Koopa army in some episodes. However, the Super Mario World cartoon only featured them twice. Goombas were included in an Ice Capades show featuring characters from the Mario series.[8]
In the Super Mario Bros. live-action film, Goombas were originally inhabitants of Dinohattan who opposed the tyrannical King Koopa's rule, and were devolved as punishment for this disloyalty. In the film, upon being de-evolved, these people became Goombas, who were large, reptilian monsters (as opposed to the usual mushroom appearance seen in the games) with hulking bodies and disproportionately small, circular heads, who wore trenchcoats.
Goombas appear as enemies in The Legend of Zelda: Link's Awakening in the underground side-scrolling passages throughout the game, and also in the seventh dungeon, Eagle's Tower. They can be defeated either by striking them with a sword or by jumping on top of them with Roc's Feather.
A Goomba can also be spotted as an easter egg on "Basic Run" on Wii Fit Plus.
Multiple variations appear in all the games of the Super Smash Bros. series, appearing either as background elements or regular enemies.
Reception and promotion
The Goomba has become an icon of the Mario series, both in its appearance and the concept of "stomping on them", often referenced as one of the key elements of the original Super Mario Bros.[9][10][11][12][13] The Goomba has appeared in multiple pieces of merchandise, including a Happy Meal toy as part of a Super Mario Bros. 3 promotion by Nintendo and McDonald's.[14] A plush Goomba that plays the Goomba "defeat" noise as well as the Game Over tune at certain points was also released.[15] IGN editor Craig Harris described the Goomba as a "household name" along with Koopa Paratroopas and King Koopa.[16] Video game musician and reviewer Tommy Tallarico commented that many new converts to gaming have "never even made Super Mario smoosh a Goomba".[17] In a criticism of video game storytelling, Gamasutra editor Daniel Cook referenced Goombas being mushrooms, but also that it was a less important fact than them being squat, to-scale with the world, and able to be squashed.[18] In an article discussing happiness in video games, Gamasutra editor Lorenzo Wang listed the sound the Goomba makes when it's squished as one of his pleasures.[19] IGN editor Mark Birnhaum praised the sound effects of Super Mario Bros., giving similar praise to the sound of the Goomba being stomped on.[20] It was compared to the Met enemy from the Mega Man series, calling them the "Goomba of the Mega Man series."[21] Crave Online editor Joey Davidson described the Goomba as the series' "everyman", describing it as both defenseless and of little threat, listing such exceptions as the Giant Goomba seen in Super Mario Galaxy.[22] A common enemy in Braid has been compared to the Goomba, Gaming Age editor Dustin Chadwell calling it a "slightly skewed version of the Goomba."[23] GameDaily listed Goomba as the fourth best Mario enemy, stating that every gamer has run into one as Mario before.[24] Destructoid listed the deaths of Goombas as one of the six sinister things about Super Mario; saying that "whether or not the Goombas are actually working for Bowser, they certainly don't seem like killers, or even soldiers. They walk around aimlessly, and if you touch them, you get hurt. Is that worth killing over?"[25] Nintendo Power listed them as one of their favourite punching bags, stating that while it's hard not to feel bad for them, it is still satisfying.[26]
The Super Mario Bros. film version of the Goomba has received negative reception. IGN editor Jesse Schedeen called Bowser and his Goombas the most screwed up part of the film, commenting that it would be difficult to create a live action version of the Goomba that deviates from the original version more than this.[27] An Entertainment Weekly article called the design creepy, stating that its "foam-latex skin had to be baked for five hours at 200 degrees to achieve that lovely reptilian effect."[28] The facial design of the character Venom in Spider-Man 3 was compared to the film versions of the Goomba by Crave Online, describing Venom's face as stupid, short, and rounded.[29] Hal Hinson of the Washington Post called the Goombas "big dumb goons with shrunken little dino heads", yet also calling them the "best movie heavies since the flying monkeys in 'The Wizard of Oz'".[30]
References
- ^ Eurogamer (7 September 2015). "Miyamoto on World 1-1: How Nintendo made Mario's most iconic level" – via YouTube.
- ^ "Iwata Asks: New Super Mario Bros. Wii Volume 2". Nintendo. Archived from the original on 2009-12-17.
- ^ a b c Parish, J. (2007-11-13). "Toastyfrog.com: Compendium of Useless Information : Games - The Goomba browse". GameSpite. Retrieved 2010-08-10.
- ^ "Super Mario Bros. The Movie Archive - Artwork". Super Mario Bros. The Movie Archive. Retrieved 2009-12-24.
- ^ Hoss, Ryan (2009-03-20). "Interview--Jeff Goodwin (Key Makeup Artist)". Super Mario Bros. The Movie Archive. Retrieved 2009-12-24.
- ^ a b Greenspan, Sam. "11 Origins of 11 Super Mario Characters' Names". 11 Points. Retrieved 28 December 2014.
- ^ "Merriam Webster dictionary definition of Goombah". Merriam Webster. Retrieved 25 February 2015.
- ^ Arendt, Susan (2008-01-15). "Retro Clip: Mario and King Koopa on Ice". Wired.com. Retrieved 2009-12-24.
- ^ Caron, Frank (2007-05-11). "Nintendo continues to dominate Japan". Ars Technica. Retrieved 2009-12-24.
- ^ Szadkowski, Joseph (2004-07-14). "Game Boy raises bar for hand-helds". The Washington Times. Retrieved 2009-12-24.
- ^ Burman, Rob (2007-05-25). "UK VC Friday Round-Up: It's-a-me Mario". IGN. Retrieved 2009-12-24.
- ^ Castro, Juan (2005-05-19). "E3 2005: DDR Mario Mix". IGN. Retrieved 2009-12-24.
- ^ Molina, Brett (2007-04-09). "Mario tough to resist on Wii". USA Today. Retrieved 2009-12-24.
- ^ "Review – McDonalds Mario 3 Happy Meal Toys". Lameazoid. 2006-11-17. Archived from the original on 2012-04-15. Retrieved 2012-01-04.
{{cite web}}
: Unknown parameter|dead-url=
ignored (|url-status=
suggested) (help) - ^ "Plush Mario Sound Bops get updated". Coolest Gadgets. Retrieved 2009-12-24.
- ^ Harris, Craig (2004-06-04). "Super Mario Bros. (Classic NES Series) Review". IGN. Retrieved 2009-12-24.
- ^ Hunter, Colin (2009-03-13). "The world's most prolific video game composer connects with KWS for a unique concert". The Record. Archived from the original on 2010-01-07.
- ^ Cook, Daniel (2008-11-04). "Analysis: On Theme And Game Design". Gamasutra. Retrieved 2009-12-24.
- ^ Wang, Lorenzo (2008-05-27). "The Pursuit of Games: Designing Happiness". Gamasutra. Retrieved 2009-12-24.
- ^ Birnbaum, Mark (2007-03-06). "Super Mario Bros. VC Review". IGN. Retrieved 2009-12-24.
- ^ Schedeen, Jesse (2008-09-15). "Mega Man 9 Week: The Best Wily Bosses". IGN. p. 3. Retrieved 2009-12-24.
- ^ Davidson, Joey (2009-04-27). "Moustaches and Monocles Vol. 1". Crave Online. Retrieved 2009-12-24.
- ^ "Braid Review (Xbox Live Arcade)". Gaming Age. 2008-08-19. Archived from the original on 2010-08-02.
{{cite web}}
: Unknown parameter|dead-url=
ignored (|url-status=
suggested) (help) - ^ Buffa, Chris (2008-10-03). "Top 25 Mario Enemies". GameDaily. p. 22. Archived from the original on 2008-10-07.
- ^ Burch, Anthony. "Six sinister things about Super Mario". Destructoid. Retrieved 13 September 2016.
- ^ Nintendo Power (250). South San Francisco, California: Future US: 59. 2010.
{{cite journal}}
: Missing or empty|title=
(help) - ^ Schedeen, Jesse (2008-10-22). "Videogame Heroes Report Card". IGN. Retrieved 2009-12-24.
- ^ The Ridiculist (1993-06-18). "OH, BROTHER!". Entertainment Weekly. Retrieved 2009-12-24.
- ^ craveonline (2007-09-07). "The Four Worst Summer Movies". Crave Online. Retrieved 2009-12-24.
- ^ Hinson, Hal (1993-05-29). "'Super Mario Bros.' (PG)". The Washington Post. Retrieved 2009-12-24.