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Spyro the Dragon (series)
File:SpyroTheDragonLogo.png
The original Spyro the Dragon logo
Genre(s)Platform game
Action game
Developer(s)Insomniac Games (1998-2000)
Digital Eclipse (2001-2003)(GBA)
Vicarious Visions (2004)
Eurocom (2004)
Amaze Entertainment (2005-2006) (DS)
Krome Studios (2006-2007)(Console)
The Fizz Factor (2007)(DS)
Griptonite Games (2007)(GBA)
Étranges Libellules (2008)(Console)
Tantalus Media (2008)(DS)
Publisher(s)Universal Interactive Inc. (1996-2004)
Sony Computer Entertainment (1996-2000)
Vivendi Universal Games (2003-2004)
Sierra Entertainment (2005-2008)
Activision Blizzard (2008-present)
Creator(s)Insomniac Games


Spyro is a platform and action adventure game series starring the video game character Spyro, which was originally released for the Sony PlayStation. The first game was a huge success, and many sequels and spin-off games followed. In 2006, the series went through a reboot with the release of The Legend of Spyro: A New Beginning.

Games

Title Release date Released for Information
Spyro the Dragon 1998 PlayStation, PlayStation Network Spyro The Dragon was first released in North America on September 10, 1998, for the Sony PlayStation. It was released in Europe on October 23, 1998, Australia on November 15, 1998 and in Japan on April 1, 1999. It is a platform game that placed the player as Spyro, a small, purple dragon set with the task of freeing his fellow dragons from crystal prisons, which are scattered around their world. Each level is accessed through 'portals' from a main world. The game concludes with a fight between Spyro and the primary antagonist, Gnasty Gnorc. Although there were other boss levels guarding each home world, many of these were optional and did not have to be beaten to progress in the game. Spyro's primary abilities were gliding, charging and fire-breathing. The game sold well, most critics giving it favorable reviews.[1] It also received acclaim for its musical score by Stewart Copeland.
Spyro 2: Ripto's Rage 1999 PlayStation, PlayStation Network(Removed) Spyro 2: Ripto's Rage (also known Spyro x Sparx: Tondemo Tours in Japan, Spyro: Gateway to Glimmer in Europe) followed on from the success of the first title, making its release on November 2, 1999 in the USA. It was released three days later in Europe and Australia and in March 16, 2000 in Japan. In the game, Spyro and Sparx, enter a portal to Dragon Shores in search of a vacation. However, in another land (Avalar) it is shown that a professor has altered the path of a portal, thus causing Spyro and Sparx to end up in Avalar. They learn from their new friends that a malicious wizard and main antagonist Ripto, aided by his magical scepter and two lackeys, Crush and Gulp, is taking over the once-peaceful lands. The game introduced many new characters including Hunter, a cheetah; Elora, a faun; The Professor, a mole; and Zoe, a fairy. The structure of the game is similar to the first, with levels being accessed from the three main home worlds, Summer Forest, Autumn Plains, and Winter Tundra. The game introduces some new abilities for Spyro, including hovering after a glide, swimming underwater, climbing ladders, head-bashing, and the ability to use power-ups. Unlike the original game, boss fights were now mandatory to advance to the next home world. Like its predecessor it got very good critical acclaim.[2]
Spyro: Year of the Dragon 2000 PlayStation Spyro: Year of the Dragon was released in Autumn 2000 for North America, Europe and Australia, and it was the last Spyro game to be created by Insomniac. This is the only game in the original trilogy to not be released in Japan.[3]

In this game, the dragons are celebrating the coming of dragon eggs, an event that takes place every twelve years. A mysterious anthropomorphic rabbit girl, Bianca, along with an army of rhynocs, comes to the dragon worlds by rabbit holes and steals all the eggs. Spyro, the only dragon small enough, follows her down a rabbit hole to the other side of the world - to the Forgotten Realms. There they meet many new allies, some of which are also playable characters in their own miniature levels - Sheila the kangaroo, Sgt. Byrd the flying, missile-shooting penguin, Bentley the kindly yeti, and Agent 9 the hyperactive, laser-wielding monkey. They find that the mastermind behind the egg stealing is the Sorceress. As they go through the worlds, they find out that the Sorceress stole the eggs due to her hatred of the dragons. As in the previous games, levels are accessed from a central home world, of which there are four: Sunrise Spring, Midday Gardens, Evening Lake, and Midnight Mountain. The third installment of the Spyro series also features levels in which the player controls Sparx in a bird's eye view shooting game. Insomniac Games President Ted Price stated in an interview about Resistance: Fall of Man that they stopped creating Spyro games because the player character, Spyro, was too limited for them to add new features and actions (Ted states, as an example, that "he didn't even have hands, he couldn't even hold a gun.")[4]

Spyro: Season of Ice 2001 Game Boy Advance Spyro: Season of Ice was the first Spyro on the Game Boy Advance, and the first game to not be developed by Insomniac Games or be on a Sony Console.
Spyro 2: Season of Flame 2002 Game Boy Advance Spyro 2: Season of Flame was the second Spyro game on the Game Boy Advance. It introduced new features such as Spyro being able to breathe multiple breaths.
Spyro: Enter the Dragonfly 2002 Playstation 2, Nintendo Gamecube Spyro: Enter the Dragonfly was the first game in the Spyro series for PlayStation 2 and GameCube and was developed by Equinox Digital Entertainment and Check Six Studios. Spyro: Enter the Dragonfly had mixed responses from reviewers [5], referring to the numerous glitches, lack of storyline, originality, and long load times.

The story kicks off right after the Sorceress was defeated in Spyro: Year of the Dragon. The baby dragons are now preparing to receive their dragonflies, a rite of passage in any dragon's life (although in the earlier games, none of the dragons besides Spyro have a dragonfly). It's a huge celebration filled with joy and happiness until Ripto comes to capture the dragonflies, making the dragons helpless. He attempts to cast a spell, but he makes a mistake which causes them to be scattered across the world.

Spyro: Attack of the Rhynocs 2003 Game Boy Advance Spyro: Attack of the Rhynocs was the third Spyro game on the Game Boy Advance. In Europe it was titled: "Spyro Adventure". It allowed Spyro to breathe fire, ice and electricity. This is the first game not to feature a lives system.
Spyro Orange: The Cortex Conspiracy 2004 Game Boy Advance Spyro Orange: The Cortex Conspiracy was the fourth and final Executive Spyro game on the Game Boy Advance. It was a crossover game between Spyro the Dragon and Crash Bandicoot. In this game, you travel through Crash's Universe in a side-scroller, rather than the traditional top-down view.
Spyro: A Hero's Tail 2004 PlayStation 2, Xbox, Nintendo Gamecube Spyro: A Hero's Tail is the fifth installment in the Spyro series, is available for the PlayStation 2, Xbox and GameCube, and was created by Eurocom Entertainment Software. Red, a former Dragon Elder, sent Gnasty Gnorc to the Dragon Realms to plant Dark Gems - structures that flood the world with evil energy. Spyro travels across the Dragon Realms, destroy all the Dark Gems and defeat Red and his army.
Spyro: Shadow Legacy 2005 Nintendo DS Spyro: Shadow Legacy added RPG elements to the series, as well as a parallel Shadow Realm of each of the individual realms of the Dragon Kingdom, Avalar, and the Forgotten Realms.
The Legend of Spyro: A New Beginning 2006 PlayStation 2, Xbox, Nintendo Gamecube, Game Boy Advance, Nintendo DS The Legend of Spyro: A New Beginning marked the third title to be released on the PlayStation 2 and GameCube and the second on the Xbox, released in Autumn 2006 and developed by Krome Studios. Portrayed as a reboot to the series, Spyro is sent on a quest to find the captured Guardian dragons so the Dark Master does not return from his prison. An evil dragoness named Cynder uses her dark minions to harness the power of the four Guardian dragons (fire, electricity, ice, and earth) in order to open the Dark Master's prison, bringing terror throughout the lands. The cast includes Elijah Wood as Spyro, David Spade as Sparx, Gary Oldman as Ignitus, and Cree Summer as Cynder.

Although it was first advertised as a prequel to the first Spyro game, this game is in fact a reboot to the series, starting off from scratch and having nothing to do with the previous games.

The Legend of Spyro: A New Beginning has received average, but mostly decent reviews and ratings from critics, often in agreement as being a good start for the trilogy, but open for improvement on the future installments as well.

The Legend of Spyro: The Eternal Night 2007 Playstation 2, Game Boy Advance, Nintendo DS, Wii The Legend of Spyro: The Eternal Night was a sequel to A New Beginning, was released on October 2007 for the PlayStation 2 and Wii consoles and was once again developed by Krome Studios. In this game, the Ape King Gaul planned to free the Dark Master from the Well of Souls on the Night of Eternal Darkness, and Spyro - having faced several visions of the threat - embarked on a journey to stop him. Elijah Wood and Gary Oldman reprised their roles for the game, with Billy West taking over the role for Sparx, and Mae Whitman taking over the role for Cynder.

The Eternal Night received less acclaim than its predecessor, usually in part to its difficulty, controls and usual linear setup. Regardless, its sales warranted for continuation, but also improvement of the trilogy.

The Legend of Spyro: Dawn of the Dragon 2008 PlayStation 2, PlayStation 3, Xbox 360, Wii, Nintendo DS The Legend of Spyro: Dawn of the Dragon is the third and final installment in The Legend of Spyro trilogy, as well as the tenth anniversary game of the series. It was released on October, 2008 for the Xbox 360, Wii, PlayStation 2 and PlayStation 3 for North America, and was devolped by Etranges Libellules. In the game, Spyro and Cynder awaken in the future, and set out to stop Malefor, the Dark Master, from spreading his evil across the world. Unlike previous Spyro games, this game features the ability to switch between Spyro and Cynder at any time. There is also a two player mode, with two players either playing as Spyro and Cynder simultaneously. Along with this new freedom comes "Free Flight," which allows Spyro and Cynder to fly at any time. Once again, Elijah Wood and Gary Oldman reprise their roles while Billy West is replaced as the voice of Sparx by Wayne Brady, Christina Ricci replaces Mae Whitman as the voice of Cynder, and Blair Underwood voices Hunter of Avalar. Mark Hamill does the voice for Malefor, the Dark Master.

Animated feature film

File:The Legend of Spyro 3D.jpg
The official movie poster

The Legend of Spyro 3D is an upcoming 3-D animated feature film based on the Legend of Spyro video game series. On October 25 2007, it was announced that the film rights for Spyro the Dragon had been purchased by The Animation Picture Company.[6] Daniel Altiere and Steven Altiere will write the script which is going to be based on the recently released Legend of Spyro trilogy of games in the Spyro the Dragon series.[6] The film will be produced by John Davis, Dan Chuba, Mark Dippé, Brian Manis and Ash Shah.[6][7]. The production company will be wonderworld studios along with Universal Animation Studios. The film will be distributed and advertised by Velvet Octopus. According to darkSpyro.net, Mark Dippe will be directing the film which is currently due to release in theaters worldwide around this Christmas.

Elijah Wood and Gary Oldman will be doing two of the main voices in the film.

Characters

Original series characters

Heroes

  • Spyro the Dragon is an eager, headstrong, purple dragon and the main protagonist of the series. Unlike other dragons, who are typically slow and strong, Spyro is fast and agile. Although he has proven himself many times against larger opponents, other creatures still mock his size.
  • Sparx is a dragonfly and is Spyro's constant companion. He helps protect Spyro from damage and helps collect gems.
  • Agent 9 is a crazed laser-pistol wielding space monkey.
  • Bentley is a yeti who speaks with a wide vocabulary in a kind and scholarly manner.
  • Bianca is a young anthropomorphic rabbit originally in service to the the Sorceress. She later joins Spyro and helps him defeat the Sorceress. She and Hunter develope a romantic relationship.
  • Blink is an anthropomorphic young mole, and The Professor's nephew. He loves to be underground, citing "fresh-air-a-phobia" as his reason.
  • The Dragon Elders serve as the government and primary meditating body of the Dragon Realms. All of them are anthropomorphic, and come in various colors.
  • Elora is a faun and one of Spyro's friends who he meets in Avalar.
  • Ember is a small pink dragon that originally has a crush on Spyro. She later falls in love with Bandit.
  • Flame is a small red dragon with yellow features. He is a good friend to Spyro and Ember.
  • Hunter is a cheetah and Spyro's best friend next to Sparx. He often challenges Spyro to various contests. He is dim-witted and forgetful, although he is a fast runner, trained archer, and skilled pilot of many different vehicles.
  • Moneybags is a wealthy bear who sells Spyro various abilities, as well as unlock bridges and passageways for a fee. He is disliked by most of the other characters in the series because of his greed for gems.
  • Sgt. James Byrd is "the world's only flying penguin", due to being raised by hummingbirds. After joining the Air Corps, he helps Spyro fight the Sorceress' minions. He later returns to help Spyro in A Hero's Tail.
  • Sheila is a small kangaroo, whose large feet are extremely powerful, allowing her to kick foes out of the way and jump to tremendous heights. She has an Australian accent and a casually enthusiastic attitude.
  • The Professor is an anthropomorphic mole with memory and eye problems. He wears glasses, which he often breaks. He builds lots of gadgets to help Spyro on his adventures.
  • Zoe is a fairy who Spyro meets in Avalar. She appears in set places throughout levels, and acts as a checkpoint. She appeared in every game of the original series, except for the first game.

Villains

  • Gnasty Gnorc is the main villain in Spyro the Dragon and a villain in Spyro: A Hero's Tail. He has a green body, with metal gray armor, a metal helmet, and a mace. He is also shown to have a good understanding of magic.
  • Grendor is the antagonist of Spyro: Season of Ice for the GBA. He is originally a Rhynoc working as a librarian for the Sorceress.
  • Red the Dragon is the main antagonist from A Hero's Tail. He was an elder of the Dragon Realms before being banished by the others. He later returns for revenge under the control of the Sorcerer.
  • Ripto is the villain of many of the Spyro games, originally appearing in Spyro 2: Ripto's Rage. He is a short but powerful sorcerer who, upon being transported to the realm of Avalar, announces that he will be taking it over. He is very angry due to the constant mocking of his size.
  • The Sorcerer is the antagonist in Spyro: Shadow Legacy. He is a darkly-cloaked wizard who can also shapeshift into a dragon-like monster.
  • The Sorceress is the main villain in Spyro: Year of the Dragon. She is a blue dinosaur-like creature with a wand containing a dragon egg. She is extremely old and powerful.

The Legend of Spyro Trilogy characters

  • Spyro the Dragon is a purple dragon that prophecies say will direct the fate of his era. He is the primary protagonist in The Legend of Spyro. He is compassionate for others and always willing to help. He does however show some feelings towards Cynder at some points in the game, such as when Cynder gets controlled by The Dark Master for the last time, he said "You've left me nothing to fight for." This implys that he was fighting for Cynder. This might be a sign of love.
  • Cynder was originally a large, powerful black dragon, who serves as the primary antagonist in The Legend of Spyro: A New Beginning. Corrupted by Malefor, she is fully grown despite being the same age as Spyro. After being defeated, she returns to her normal size and becomes Spyro's companion. At the end of Dawn of the Dragon she admits that she loves Spyro.
  • Sparx is Spyro's foster brother. Sparx serves primarily as a traveling companion and the comic relief character.
  • Malefor, also known as The Dark Master, is the main villain of the series. Malefor was said to be the first purple dragon ever to be born, but he later says that there were many before him. Being a purple dragon, he quickly learned to use all the breaths despite not being a dragon of those types. He developed a belief that the role of the purple dragons is to resurrect an ancient monster called The Destroyer and bring about the end of the world. Realizing that he was corrupt, The Ancients banished him, and his own monstrous power brought about his first downfall. The ruins of his first fortress became known as the Mountain of Malefor, or the Well of Souls, where the souls of evil beings gravitate towards. He was accidentally set free by Cynder and Spyro and set about continuing his quest, and almost succeeded, but was defeated by Spyro and Cynder and sealed away forever by the spirits of The Ancients.
  • The Chronicler is a dragon who is over 1,000 years old with telekinesis. He knows the past, present, and pieces of the future of every dragon ever born. He helps Spyro reawaken his powers through a series of dreams and visions. Characters speculate that he might be blind. At the end of Dawn Of The Dragon Ignitus becomes The Chronicler.
  • Cyril is a blue dragon and a master of ice. He is a wise but proud dragon.
  • Flash and Nina are the biological parents of Sparx and adoptive parents of Spyro. They find Spyro's egg, which hatches the same day as Sparx's egg, and raise Spyro as their adopted son.
  • Gaul is the Ape King, who plans to resurrect Malefor in The Legend of Spyro: The Eternal Night in order to obtain revenge on the dragons. He is killed by Spyro, and his minions are cursed by Malefor.
  • Hunter is a cheetah warrior who lives in a valley called Avalar. He has heard of Spyro and hopes that one day they will meet. He managed to save Spyro, Sparx, and Cynder from the catacombs.
  • Ignitus is a redish-orange dragon, and a master of fire, who is the first Guardian Spyro encounters and becomes very close to him. At the end of DotD, he becomes the new age's Chronicler. Spyro looks to him as a father-figure.
  • Mole-Yair is the leader of the Manweersmalls, a rodent-like race that takes refuge underground in Munitions Forge, to hide from the volcano, He is mainly seen as a guiding figure, instructing Spyro to save his people and his brother, Exhumor, in exchange for information on Terrador's location.
  • Terrador is a battle-scarred warrior, and a master of Earth. Terrador is the most militant guardian. Dedicated and focused on practical art of battle, he is straight forward and agenda-less. He judges everyone, Spyro included, not by looks, color, or species, but how well they fight.
  • Volteer is a yellow dragon of electricity. He is very smart, but he has a habit of talking too much.

Items

  • Gems are the hoard of dragons and often used as currency. In many of the Spyro games, there were a set number of gems per level, and these were counted towards the player's overall percentage of game completion. In the older games they would be used to pay the character Moneybags who would make later parts of the level accessible. However, ever since A Hero's Tail, this has no longer the case: gems could be collected by defeating enemies, and used to purchase consumable power-up items from shops. In the Legend of Spyro series, the gems are used as powerups themselves, eliminating "Fodder" from the game.
  • Special collectibles Most of the games involve finding special items by completing quests and searching levels. They are used to reach new levels but become harder to obtain as the games progress. These special items are unique to each game and include; the orbs from "Ripto's Rage", the Dragon Eggs in "Year of the Dragon", and the Light Gems in "A Hero's Tail".
  • Orbs appeared in the first two games, Spyro the Dragon and Spyro 2: Ripto's Rage, but having a different use in each game. In the first, an enemy whose gem you had previously collected would drop an orb when defeated, and after a certain amount of these orbs are collected, you would be awarded with an extra life. In the second game, orbs were obtained from side missions such as riding a manta ray or destroying special boxes. There were 64 in total in the entire game. They were used to access new levels and bosses. If you collected all of the orbs and all of the gems, you unlocked the permanent superflame powerup.
  • Dragon Eggs have appeared in several of the Spyro games. Depending on the game, collecting enough Dragon Eggs can unlock secrets or allow passage to consecutive worlds. Some Dragon Eggs may be found lying on the ground or hovering in the air; some could be obtained by completing specific challenges; some could be recovered from locked treasure chests; other Dragon Eggs are in the possession of thieves, who must be chased down and attacked to recover the egg. Collecting these eggs was the main objective in Year of the Dragon.
  • Fodder and Butterflies were used as health power-ups in the original canon. Fodder were wild, yet harmless, animals that could be killed by breathing flame on them or charging into them. When it is killed, it releases a butterfly that Sparx will eat and one piece of health is restored. In later games, some special butterflies could give you a life. These special butterflies would often appear in difficult to reach jars, which wouldn't reappear until you left the world.
  • Lives are special units of health;if the palyer loses Sparx and takes another hit they will lose a life and go back to the last checkpoint they reached. In the first Spyro game, lives were earned by collecting dragon statues and orbs, while in later games you could get lives from rare butterflies. Since the release of Attack of the Rhynocs, the lives concept was discarded entirely. In The Legend of Spyro series, Spyro has a separate health bar.
  • Portals are special doors that appeared in the first five games. When Spyro would walk into these portals he would be transported to another world. In Spyro: Ripto's Rage and Spyro: Year of the Dragon they were treated like machines; needing sources of power. In Spyro: Ripto's Rage it was shown that portals could be altered to change the location that other portals would link to. It has been shown that portals can be both one and two way. Some portals would simply leave Spyro in the middle of a level, while other portals would eject him out of another portal.


Reception

The first three games had received extremely high critical appraise. However, after Insomniac stopped producing the games the scores dropped significantly.

Music

Stewart Copeland

Stewart Copeland, the drummer of the band The Police, is credited with composing the soundtracks for the first three Spyro games as well as Enter the Dragonfly. The score for Spyro the Dragon was given high praise for its originality, portraying oriental/fantasy-like themes for the Dragon Worlds.

Copeland made music for each world in the games as well as music devoted to each level, giving them each their own feel according to the natural surroundings, architecture and inhabitants of the place. For example, in Spyro the Dragon the Artisans' world of shepherds, sheep, medieval towers and endless green knolls has an oriental-sounding mixture of bells and drums where as the Beast Makers' midnight swamp has a solid rhythm overlaid with the melancholy calls of an owl. Ambient music features in Spyro 2 such as in Autumn Plains. The music features a range of percussion instruments, a characterful organ and harpsichord samples. Ted Price, the head of Insomniac Games believed Copeland's work for Spyro: Year of the Dragon, which he co-wrote with Ryan Beveridge, was some of his best to date. It is the stage for all kinds of sounds, including strange vocals and exotic instruments in styles from all over the world. The music has never been released on CD.

The music has been compared to that of Mutato Muzika's score of the original Naughty Dog Crash Bandicoot games.

Rebecca Knuebuhl and Gabriel Mann

Knuebuhl and Mann have composed and put together many of the music pieces for each level of The Legend of Spyro series. Most music tracks have a more opera feeling to it. They have also performed songs with lyrics which are based on the protagonist's bonds with his closest allies such as "This Broken Soul" in The Eternal Night, and "Guide You Home (I Will Die For You)" in Dawn of the Dragon.

See also

References

  1. ^ "IGN on Spyro the Dragon" (Press release). IGN.com. September 9, 1998. Retrieved 2007. {{cite press release}}: Check date values in: |accessdate= (help)
  2. ^ "IGN on Spyro 2: Ripto's Rage" (Press release). IGN.com. November 18, 1999. Retrieved December 5 2008. {{cite press release}}: Check date values in: |accessdate= (help)
  3. ^ "IGN on Spyro 3" (Press release). IGN.com. January 12, 2003. Retrieved 2007. {{cite press release}}: Check date values in: |accessdate= (help)
  4. ^ myGEN Australia (2007). "Interview with Ted Price". Gametrailers. {{cite web}}: External link in |work= (help)
  5. ^ "IGN on Spyro: Enter the Dragonfly Review" (Press release). IGN.com. November 8, 2002. Retrieved 2007. {{cite press release}}: Check date values in: |accessdate= (help)
  6. ^ a b c >"Spyro to fire up theaters". Variety. 2007-09-25. Retrieved 2007-09-25.
  7. ^ John Davis on IMDb [1]

External links