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Tekken Tag Tournament 2

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Tekken Tag Tournament 2
Cover art for the console version
Developer(s)Namco Bandai Games
Publisher(s)Namco Bandai Games
Director(s)Yuichi Yonemori
Producer(s)Katsuhiro Harada
SeriesTekken
Platform(s)Arcade, PlayStation 3, Xbox 360, Wii U
ReleaseArcade

PlayStation 3, Xbox 360

Wii U
Winter 2012[7]
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNamco System 369

Tekken Tag Tournament 2 (鉄拳タッグトーナメント2, Tekken Taggu Tōnamento 2) is the eighth main installment in the Tekken fighting game series, and is the successor to the 1999 game, Tekken Tag Tournament. The game was released in Japanese arcades on September 14, 2011 and received an update, subtitled Unlimited, released on March 27, 2012 in Japanese arcades. A console version based on the update was released for PlayStation 3 and Xbox 360 in September 2012, and will be released for the Wii U during winter 2012.

Gameplay

The new engine allows up to four characters appear on the screen at the same time.

As in the original Tekken Tag Tournament, matches involve each player selecting two fighters to fight with. Players are able to switch their fighters out at any time, allowing the inactive character to gradually recover some life they might have lost. At certain points, an inactive character's life bar may flash, giving them a temporary boost in strength if they are tagged in. If the life bar of either of a player's fighters runs out, that player loses the round. If time runs out, the player who has the most cumulative life remaining amongst their fighters wins the round.

The gameplay expands on the tag mechanics featured in the first Tekken Tag, allowing for extended tag combos and combined moves. New techniques include combined tag throws which, if timed properly, can be escaped from.[8] Tag combos (referred to as "Tag Assaults") can now be done simultaneously with both characters participating in the combo at the same time. The game also inherits gameplay features from Tekken 6, such as "Bound" hits (hits that slam an airborne opponent to the ground and stun them so combos can be extended) and walled arenas. Character-customization is also featured, similar to past Tekken games.[9]

Features suggested by Harada include recording in Practice mode as well as a Tutorial to bring new players into the fold more smoothly than has been possible in the past. The game features a "stage gimmick" system. An example of the system shown in Famitsu has the player slamming his opponent into wall, which breaks and the opponent goes flying, landing in a new area where the fight continues. As the opponent falls, the tag partner is waiting at the bottom to continue the combo.[10][11]

The game features various modes, allowing players to choose between 2 vs 2, 1 vs 1 or 2 vs 1 battles, options for four players to play in a single match, and various online modes. Along with returning modes such as Arcade, Versus, Team Battle, Time Attack and Survival, a new mode called Fight Lab allows players to train a Combot through various challenges. The game also features various items that can alter the gameplay, ranging from weapons such as firearms and hammer hats to superficial items such as specialized KOs, and also allows players to customise their fighters with various accessories.[12]

Plot

Unlike the original Tekken Tag Tournament, Tekken Tag Tournament 2 features a storyline after Tekken 6,[13] although it is still not canon. The main story mode is "Fight Lab". It is more of a "dream match", giving fans the opportunity to play as almost every character in the series up to that point, including some of those that had apparently been missing in the main Tekken storyline, in addition to the character roster of Tekken 6.

Violet is working on a new version of Combot. As soon as Combot is complete, Violet begins its simulation test. After the simulation test, the Combot explodes and destroys the lab. So Violet decides to use the other functioning Combot to complete the tests.

Characters

The arcade version features all 41 playable characters from Tekken 6 (including Panda except now with her own character slot) along with Jun Kazama from Tekken 2, True Ogre (known in-game as just Ogre) from Tekken 3 and Jinpachi Mishima from Tekken 5 all with updated character designs. Devil Kazuya from the original Tekken also makes an appearance but as an in-game transformation of Kazuya and Unknown from the original Tekken Tag Tournament also reappears as the unplayable final boss, though she becomes playable in the console version via downloadable content. The game also introduces a masked character named Jaycee who is in fact Julia Chang's alter-ego. She retains her fighting style of Chinese Kenpo, with added Lucha Libre moves.

The console release of the game features a total of 59 characters, this includes the return of Kunimitsu, Michelle Chang and Prototype Jack from the original Tekken, Angel and Alex from Tekken 2, Tiger Jackson, Forest Law, Dr. Boskonovitch and Ancient Ogre (originally known as just Ogre) from Tekken 3,[14][15] as well as Tekken 4's Miharu Hirano, Violet and Combot, the latter of which can be customized with various moves from other characters.[16] Also, a slim version of Bob from his Tekken 6 ending and Sebastian, Lili's butler, make their debut as playable characters.[17]

Unlike previous installments, certain characters who originally didn't speak in their native language, now do. Characters include Lili and Sebastian who now speak French, Eddy and Christie speaking Portuguese, Dr. Boskonovitch speaking Russian, Leo speaking German and Miguel speaking Spanish. This change doesn't affect all as there are some characters that still do not speak in their native language (e.g. Lars, Xiaoyu and Alisa).

Development

File:Tekken TT2.jpg
Promotional poster for the original arcade release.

Tekken director Katsuhiro Harada teased a new announcement on his Twitter feed on September 17, 2010. "TGS Sep 18(Sat) at Tougeki Booth. I'll announce something :D," tweeted Harada. It was rumored to be something related to Tekken X Street Fighter or Tekken 7.[18] The game was announced to be Tekken Tag Tournament 2, sequel to last-gen's Tekken Tag Tournament, on September 18, 2010 at the Tougeki event as promised.[19] On Twitter, producer Katsuhiro Harada stated that the game engine will be different from the one used in Tekken 6. The release of the arcade version of the game in Japan was originally planned for summer 2011, but due to complications derived from the Great East Japan Earthquake, the arcade release was tentatively been postponed to Autumn 2011.[20] At the World Cyber Games 2010, Harada stated that the upcoming console version will feature additional console-exclusive returning characters and bonus gameplay modes.[21] Also on Twitter, Harada suggested that the release of the console version of the game would take place between the releases of Street Fighter X Tekken and Tekken X Street Fighter.[22]

Tekken Tag Tournament 2 Unlimited

Tekken Tag Tournament 2 Unlimited is an update to original arcade release, Tekken Tag Tournament 2. It features a number of new items and customization options. It also gives the game a balance update from characters and items.[2] It was released to Japanese arcades on March 27, 2012 and the console version of Tekken Tag Tournament 2 is based on this arcade version.

In the Unlimited version, the player can switch a ratio between Tag mode and Solo mode ("2 vs 2", "1 vs 2" or "1 vs 1"). There is also a "Pair Play" mode, which allows four players to fight simultaneously in pairs of two, much like the "Scramble Mode" in Street Fighter X Tekken.[23] The Unlimited version also features the "Rage" system from Tekken 6 for Solo mode characters, and the new tag partner Rage system from the original arcade version of Tag Tournament 2 for Tag mode characters only. "Rage" gives characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The "Netsu Power" appears when an on-screen character gets attacked a certain amount of times and the off-screen character's lifebar flashes. If the on-screen character tags out while the off-screen character's lifebar is flashing, the tagged character becomes slightly stronger.[23]

Console version

The console version of Tekken Tag Tournament 2 was released on the PlayStation 3 and Xbox 360 in September 2012, and will be on the Wii U during Winter 2012.[7] The console version is based on the Unlimited version, and features new characters in addition to the 44 already in the arcade version of the game, as well as new stages and an entirely new Practice Mode called "Fight Lab" featuring Combot as a customisable training dummy. The new "Fight Lab" mode serve as a practicing ground for both beginners and advanced players with customisable bots.[24] The Wii U version will also feature exclusive content, including a game mode that uses power-ups from Nintendo's Super Mario series, such as Mega Mushrooms and Poison Mushrooms, and character costumes based on Nintendo franchises, including Super Mario Bros., Metroid, and The Legend of Zelda.[7]

The console version of Tekken Tag Tournament 2 support 3D and the effects is customizable. The feature is available on both PlayStation 3 and Xbox 360.[25] There is also a new feature called "Tekken Tunes", which allows players to swap music around the game and import their own music.[26] Additionally, there is a new online service called "World Tekken Federation" that will allow players to keep track of their overall stats and even which moves they had used in a match. Players can also create teams, compete in online competitions, and discuss game-related topics in forums. A real-time worldwide leaderboard is also included.[27][28]

Originally, when the Wii U console was first shown at the E3 2011 in Los Angeles, Namco announced that they would develop a Tekken game exclusively for the Wii U, which was untitled at the time.[29] However, at E3 2012, it was announced that Tekken Tag Tournament 2 would come to the Wii U, which was already going to come to the PlayStation 3 and Xbox 360.[30] Since Tekken Advance marked the franchises debut on Nintendo platforms, Tekken Tag Tournament 2 marks the first time the Tekken franchise appears on a Nintendo home console.

Release

Marketing

File:TTT2 WAT edition.jpg
The contents of the "We are Tekken" edition.

The Tekken Hybrid Blu-ray Disc collection, released on November 22, 2011 contains the Tekken: Blood Vengeance CGI movie and an HD version of the original Tekken Tag Tournament, as well as a demo version of Tekken Tag Tournament 2, called Tekken Tag Tournament 2 Prologue for the PS3. The contents of the prologue mainly revolve around elements of the movie, and features four characters: Alisa Bosconovitch, Devil Jin, Devil Kazuya and Ling Xiaoyu, all of whom feature new costumes: the school uniform for Alisa and Xiaoyu, and the new Devil design from the movie for Devil Jin and Devil Kazuya.[31]

Prior to the release of Tekken Tag Tournament 2, Namco Bandai Games allowed players in North America for first time to try the full game at the Team Mad Catz booth during the 2012 MLG Winter Championships event.[32] Namco also brought Tekken Tag Tournament 2 arcade machines to MCM London Comic Con; not only was it one of the first opportunities for Tekken fans to try out the game, but the arcade machines themselves are very rare – there are none at all in the UK.[33] On June 25, 2012, Namco announced the First-Play Tour, a UK tour designed to let newcomers play the game's Fight Lab mode ahead of the full game's release. The tour began at London's Trocadero on June 28, and then head to Manchester on July 5 and Glasgow on July 6.[34] On September 11, 2012, Namco attempt a new world record for "largest screen used in a videogame tournament". The attempt took place at Sydney's IMAX theatre.[35]

To celebrate the launch of Tekken Tag Tournament 2, Namco are launching a competition to find the best Tekken inspired images. The competition will play on the "Tag" element of the game, with fans from around the globe being asked to use Instagram to tag photos with #WEARETEKKEN or #TTT2 that show what Tekken means to them. The favourite photos will then be selected to go on display at the East Gallery in London to celebrate the games launch on September 14, 2012. One lucky over-all winner as picked by We Are Tekken artist Vince Ray will receive a Tekken prize bundle including a "We Are Tekken" edition of the game, Kotobukiya Yoshimitsu statue (limited to 500), "We are Tekken" gamer shirt, Tekken Tag Tournament 2 bowling bag and Vince Ray’s Anna Williams poster signed by Harada.[36]

Retail editions

In Australia, on day one of Tekken Tag Tournament 2's launch, customers that placed their pre-orders with selected retailers will have access to the exclusive "ANZ Edition", which includes a Metal Tin case with exclusive artwork, the additional four DLC characters, the "Snoop Dog Stage" and over 150 in-game swimsuit outfits. The "ANZ Edition" will be produced in limited quantities and available through EB Games and JB Hifi in Australia and New Zealand.[37]

In Southeast Asia, all copies of a special "Prestige Edition" will contain a 256-page art book, two soundtrack CDs containing the original tracks and remixes, a "Making of TTT2" DVD, and a Tekken wall-sticker signed by producer Katsuhiro Harada, all packaged in a slick black leather box.[38] In addition, all Southeast Asian customers who preorder the game early (standard or Prestige) will get an interlocking code so that players can link their TTT2 arcade and console progress together, alongside the the additional four DLC characters, the "Snoop Dog Stage" and over 150 in-game swimsuit outfits.[38]

In Europe, UK retailer GAME has secured the exclusive right to sell the "We are Tekken" edition of the game, available only for the PlayStation 3 and Xbox 360 version of the game. The game will come packed in an exclusive metal case including the original soundtrack, an additional music CD with remixes, an art book with more than 200 pages, a behind the scenes video with series producer Katsuhiro Harada and other guests offering their best tips.[39]

Downloadable content

In April 2012, series producer Katsuhiro Harada stated that while no characters will ever be paid DLC, those who pre-order the game at select retailers will be able to play as one or more of the four DLC characters (Kunimitsu, Michelle Chang, Angel and Ancient Ogre) immediately at launch, but only for a limited period of time before the content is made available for free to all players.[40][41][42]

On June 5, 2012 at E3, Namco Bandai announced a partnership with American rapper Snoop Dogg for content for Tekken Tag Tournament 2. Snoop recorded an original song for the game, titled "Knocc 'Em Down"; and will also make a special appearance as a non-playable character in "The Snoop Dogg Stage". The stage is offered as a free pre-order bonus.[43][44]

On July 14, 2012 during Comic Con, Namco announced the "Big Bikini Bundle", which includes over 150 swimsuit outfits. The swimsuit DLC includes suits for all characters: male, female and animal. Also included are school swimsuits. The "Big Bikini Bundle" is available as a pre-order bonus in addition to the "Snoop Dogg Stage" and additional early access to DLC characters.[45]

Reception

Tekken Tag Tournament 2 has so far been met with mainly positive critical response. The game received an aggregated score of 84 from Metacritic for its PlayStation 3 version and 81 for its Xbox 360 version.[48][49] The two versions received similar scores at GameRankings.[46][47]

In Famitsu, the game scored an 39/40 for the PlayStation 3 and Xbox 360 versions,[52] which was the magazine's highest score for a traditional fighting game since Dead or Alive 4 in 2005.[60] GameSpot gave the game an 8.5/10, praising its combat system, online play, the Fight Lab mode and customizable soundtrack.[53] Eurogamer gave it an 8/10, saying "It plays it a little safe in places and lacks a truly killer single-player mode, but by broadening the versatility of the tag system while dramatically improving the online functionality, Namco has crafted a new teamwork seminar that builds upon the original in almost all the areas that matter".[51] IGN was more critical of the game that while praising the core gameplay and content, felt that the similar gameplay of its predecessors made it difficult for newcomers of the series, giving it a 7.5/10.[56] Game Informer noted that it doesn't overhaul the franchies, but retains the series' already solid gameplay, giving it an 8.5 out of 10.[54] Reviewing for GamesRadar, Lucas Sullivan praised the soundtrack, calling it a "mesmeric, enthralling score" going on to say "the hard-driving rhythms and pounding drum ‘n’ bass beats in some of the stage themes will have you so amped for the fight, you might feel like you’re actually about to spar".[57]

References

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  2. ^ a b Kenneth Richardson (2012-03-23). "Tekken Tag Tournament 2 Unlimited Gets Japanese Release Date". DualShockers. Retrieved 2012-04-07.
  3. ^ Tekken Tag Tournament 2 at Gamestop. Retrieved on 2012-05-22
  4. ^ "Tekken Tag Tournament 2 Release Date And Pre-Order Bonuses". IGN. 2012-05-22. Retrieved 2012-07-17.
  5. ^ TEKKEN OFFICIAL :: TEKKEN TAG TOURNAMENT 2 for PlayStation 3 / Xbox 360 / Wii U. Retrieved on 2012-06-08
  6. ^ Tekken Tag Tournament 2 release date announced. Retrieved on 2012-05-22
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  8. ^ Michael McWhertor (2010-11-08). "See Tekken Tag Tournament 2 In 2-On-2 Action". Kotaku.com. Retrieved 2011-09-27.
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  27. ^ "'World Tekken Federation' online social network is your new Mishima meeting place". Joystiq. 15 August 2012. Retrieved 25 August 2012.
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  29. ^ Tekken for Wii U
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  32. ^ Posted By: MarkMan on 03/19/2012 @ 11:48 pm (2012-03-19). "Play TEKKEN TAG TOURNAMENT 2 At MLG Winter Championships!". teammadcatz.com. Retrieved 2012-04-07.{{cite web}}: CS1 maint: numeric names: authors list (link)
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  45. ^ Yin, Wesley. "Pre-order Tekken Tag Tournament 2 for over 100 swimsuits • News •". Eurogamer.net. Retrieved 2012-07-17.
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  60. ^ "Tekken Tag Tournament 2 receives 39/40 review in Famitsu, highest fighting game score in a decade". Eventhubs.com. 2012-09-04. Retrieved 2012-09-08.