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{{about|the concept and Germanic character|the Pagan Black Metal Band|Wyrd (band)}}
'''Wyrd''' is a concept in [[Anglo-Saxons|Old English]] and [[Nordic countries|Old Norse]] culture roughly corresponding to [[destiny|Fate]] or [[Karma]]. The word is ancestral to Modern English ''[[:wiktionary:weird|weird]]'', which has acquired a very different [[signification]]. The cognate term in old Norse is '''Urðr''', with a similar meaning, but also personalized as one of the [[Norns]], '''Urðr''' (anglicized '''Urd'''). The concept corresponding to "fate" in [[Old Norse language|Old Norse]] is '''''Ørlǫg'''''.
'''Wyrd''' is a concept in [[Anglo-Saxons|Old English]] and [[Nordic countries|Old Norse]] culture roughly corresponding to [[destiny|Fate]] or [[Karma]]. The word is ancestral to Modern English ''[[:wiktionary:weird|weird]]'', which has acquired a very different [[signification]]. The cognate term in old Norse is '''Urðr''', with a similar meaning, but also personalized as one of the [[Norns]], '''Urðr''' (anglicized '''Urd'''). The concept corresponding to "fate" in [[Old Norse language|Old Norse]] is '''''Ørlǫg'''''.



Revision as of 19:30, 6 April 2008

Wyrd is a concept in Old English and Old Norse culture roughly corresponding to Fate or Karma. The word is ancestral to Modern English weird, which has acquired a very different signification. The cognate term in old Norse is Urðr, with a similar meaning, but also personalized as one of the Norns, Urðr (anglicized Urd). The concept corresponding to "fate" in Old Norse is Ørlǫg.

The Well of Urd is the holy well, the Well Spring, the source of water for the world tree Yggdrasil.

Etymology

Old English Wyrd is, derived from Proto-Germanic *wurþiz, Proto-Indo-European *wrti-, a verbal abstract from the root *wert- "to turn" (Latin vertere), related to the Old English verb weorþan, meaning "to grow into, to become" (compare German werden). In its literal sense, it refers to "that which turns out, that which comes to pass".

Modern English weird developed its sense from weird sisters for the three fates or Norns (Shakespeare in Macbeth has the three witches so called). They were usually portrayed as odd or uncanny in appearance, which led to the adjectival meaning (first recorded 1815).

The term ørlǫg is from ór "out, from, beyond" and lǫg "law", and may be interpreted literally as "beyond law", or as "fundamental/absolute/primary law". The word is still used in Dutch: oorlog = war.

Concept

In a simple sense, Wyrd refers to how past actions continually affect and condition the future, but also how the future affects the past. The concept of Wyrd highlights the interconnected nature of all actions and how they influence each other. Wyrd, though related, is not the same as predestination. Unlike predestination, Wyrd allows for the expression and assertion of one's individual wyrd - essentially one's will or destiny. However, this is always constrained by the wyrd of others. Nevertheless, one is able to influence to some extent the 'weaving' of fate.

A similar view is also prominent in the concept of Karma, as used in Indian religions.

In Mythology

The Old English poem The Wanderer states that "Wyrd bið ful aræd": "Fate remains wholly inexorable". The poem Beowulf tells us that "Gæð a wyrd swa hio scel!": "Fate goes ever as she shall!". Wyrd is the fate (Norse ørlǫg) woven by the Norns, the female personifications of fate or destiny in Norse mythology. The term's Norse cognate urðr, besides meaning 'fate', is the name of one of the Norns, closely related to the concept of necessity (skuld). According to Voluspa 20, one of the poems of the Poetic Edda, the three Norns "set up the laws", "decided on the lives of the children of time" and "promulgate their Ørlǫg"[1].

The Well of Wyrd

According to Wodening (2004), the Well of Wyrd (ON: Urðarbrunnr or Urðarbrunni) springs "at the base of Yggdrasil."[2] Other sources locate it in Asgard[3]. According to Wodening, two other wells lie also below the World Tree: Mímisbrunnr or "Mimir's Well", where Wóden gained wisdom and the Runes either by paying an eye to drink from it or by hanging bound on Yggdrasil upside-down over the well for nine days; and Hvergelmir or "the roaring cauldron," the well from which all waters of the Nine Worlds flow and to which they ultimately return. These three wells are often conflated, and some affirm that, just as the three Norn are one, so the three Wells of Wyrd are one (Bauchatz p?, 1982).

The Well of Wyrd feeds the taproot of Yggdrasil the World Tree. It is guarded and tended by the three Norn, who dwell in a hall by the well. It is said that they scry the Bindrunes of Fate in the Well and carve them onto the living trunk of Yggdrasil.

See also

Notes

  1. ^ trans. Kodratoff
  2. ^ [1] (accessed: August 20, 2007)
  3. ^ Gylfaginning 15, Prose Edda

References

  • Bauchatz, Paul (1982). The Well and the Tree. Amherse: University of Massachuetts Press.
  • Wodening, Swain (revised by Eric Wodening) (2004). Wyrd. Source: [2] (accessed: August 20, 2007)

External links

  • What is Wyrd by Arlea Æðelwyrd Hunt-Anschütz
  • Wyrd by Swain Wodening Canote (englatheod.org)
  • Wyrd 2 The Wiki! a collaboratively evolving ontology of wiki sprouted from "wyrd"
  • [3]