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Iguana Entertainment

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Acclaim Studios Austin
Company typeSubsidiary of Acclaim Entertainment
IndustryComputer and video games
Interactive entertainment
FoundedSunnyvale, California, United States (August 14, 1991)
FounderJeff Spangenberg (CEO & President)
Beth Spangenberg (CFO)
Darrin Stubbington (VP)
Matt Stubbington (Art Director)
J. Moon (Business Development Manager)
DefunctSeptember 1, 2004
Headquarters,
ProductsTurok (1997–2002)
ParentAcclaim Entertainment

Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer who were best known for developing the Turok series and the home console versions of NBA Jam.

Company history

File:IguanaEntertainmentLogo2black.jpg
Iguana Entertainment logo from 1991 to 1999

Acclaim Studios Austin was first incorporated in Sunnyvale, California on August 14, 1991 by Jeff Spangenberg called Iguana Entertainment. Other founders include Mary Beth Campbell (later Mrs. Beth Spangenberg), John Carlsen, James Moon (known to most as J. Moon), and brothers Darrin Stubbington and Matt Stubbington.[citation needed]

Prior to incorporating Iguana Entertainment, Mr. Spangenberg had run Punk Development.[citation needed] Based in Sunnyvale, Punk Development was the product development arm of RazorSoft, Inc., an Oklahoma-based video game distributor. All of the founders and many early employees worked for Punk Development.[citation needed]

Iguana Entertainment's major clients included Acclaim Entertainment and Sunsoft.

In September 1993, Iguana Entertainment moved to Austin, Texas, becoming Austin's second-largest developer of computer games, smaller only than Origin Systems, which was already part of Electronic Arts. Iguana Entertainment became a Texas corporation on December 10, 1993.[citation needed]

The original pet iguanas could not be easily moved between states and were given away. Once in Texas, a new tank and iguanas were added to the lobby. Cyrus Lum created an updated company logotype (featuring a portrait of the new iguana named Killer) and animation that appears in many Iguana games with the iguana mascot.[citation needed]

Also in 1993, the company acquired Optimus Software Ltd of Teesside, England which became Iguana Entertainment UK. Iguana UK proved a valuable resource, both for "porting" arcade games including NBA Jam to home video game consoles and for recruiting and preparing employees for transfer to the US office.[citation needed]

In 1995, owners Jeff and Beth Spangenberg sold Iguana Entertainment to Acclaim Entertainment.[1] In the following years, the two Iguana studios became Acclaim Studios Austin and Acclaim Studios Teesside.

In 2000, Jason and Darren Falcus left to form Atomic Planet Entertainment Ltd., Acclaim Entertainment made a sharp cut in the number of employees at Acclaim Studios Teesside, which was finally closed in 2002, with many staff being relocated to Acclaim Cheltenham.[citation needed]

When parent company Acclaim Entertainment went bankrupt in September 2004, most employees of Acclaim Studios Austin found out when they showed up for work but the building's manager had locked them out of their offices. Acclaim Studios Austin was closed and subsequently liquidated.[citation needed]

Games developed

During its 13-year history, Iguana Entertainment developed many games under both the Iguana Entertainment name (for both US and UK studios) and the Acclaim Studios Austin name.

As Iguana Entertainment

Year Game Platform(s)
1992 Super High Impact Sega Genesis
1993 Aero the Acro-Bat Sega Genesis, Super NES
1994 Zero the Kamikaze Squirrel
Aero the Acro-Bat 2
The Pirates of Dark Water Sega Genesis
NBA Jam Sega CD, Sega Game Gear, Sega Genesis, Super NES
Side Pocket Super NES
1995 Might and Magic III: Isles of Terra
NBA Jam Tournament Edition PlayStation, Genesis 32X, Sega Genesis, Super NES
NFL Quarterback Club Genesis 32X, Sega Genesis, Super NES
Frank Thomas' Big Hurt Baseball Microsoft Windows, PlayStation, Sega Genesis, Sega Saturn, Super NES
NFL Quarterback Club 96 Microsoft Windows, Sega Genesis, Sega Saturn, Super NES
1996 College Slam Game Boy, Microsoft Windows, PlayStation, Sega Genesis, Sega Saturn, Super NES
NFL Quarterback Club 97 PlayStation, Sega Saturn
Batman Forever: The Arcade Game
1997 All-Star Baseball
Turok: Dinosaur Hunter Nintendo 64
NFL Quarterback Club 98
1998 NHL Breakaway 98
All-Star Baseball 99
Forsaken 64
Iggy's Reckin' Balls
Turok 2: Seeds of Evil
NFL Quarterback Club 99
NHL Breakaway 99
NBA Jam 99
South Park Microsoft Windows, Nintendo 64
1999 All-Star Baseball 2000 Nintendo 64
WWF Attitude

As Acclaim Studios Austin

Year Game Platform(s)
1999 South Park: Chef's Luv Shack Nintendo 64
Turok: Rage Wars
2000 Turok 3: Shadows of Oblivion
2001 All-Star Baseball 2002 GameCube, PlayStation 2
2002 All-Star Baseball 2003 Xbox, GameCube, PlayStation 2
Turok: Evolution
2003 Vexx
All-Star Baseball 2004
2004 All-Star Baseball 2005 Xbox, PlayStation 2
Showdown: Legends of Wrestling

See also

References

  1. ^ "Acclaim Gets Busy". GamePro (68). IDG: 154. March 1995.
  • "Minutes of Organizational Meeting of Iguana Entertainment Incorporated -- A California Corporation" (August 14, 1991)
  • "Articles of Merger of Domestic and Foreign Corporations" (December 10, 1993)

Spin-offs