|Industry||Video game industry|
New York, USA
|Products||Just Cause series
Number of employees
Avalanche Studios is a Swedish video game developer based in Stockholm, Sweden. It was founded in March 2003 by Christofer Sundberg, Linus and Viktor Blomberg. Avalanche Studios focuses on developing original intellectual properties for games and other media and base their projects on the Avalanche Engine.
On 24 March 2010, Avalanche announced that they formed a new development studio called Expansive Worlds which will be the casual and online games division with a strong focus on community-driven subscription-based titles.
On June 15, 2011, Avalanche Studios announced plans to expand into North America by opening a new studio in New York City. The studio will develop an as-yet unannounced title for next-generation platforms.
As of May 28, 2012, Avalanche Studios is working on three unnamed projects. One, internally called "Project Mamba", is a "groundbreaking" open-world action game being co-developed with Square Enix, which was revealed to be Just Cause 3, and the other two are based on movie and comic book franchises.
It was later revealed in 2013 that one of these titles is the upcoming 2015 video game adaptation of Mad Max. In March 2015, Avalanche announced a release date for Mad Max, as well as the roster of release platforms, cancelling the Playstation 3 and Xbox 360 ports and adding Linux (SteamOS, specifically).
On August 2014, Avalanche has 250 employees, around 160 working in Stockholm and 90 in New York.
|2010||Just Cause 2||No||Yes||No||Yes||No||Yes||No||No||No||No|
|2015||The Hunter: Primal||No||No||No||Yes||No||No||No||No||No||No|
|2015||Just Cause 3||No||No||Yes||Yes||No||No||Yes||No||No||No|
- "New Swedish development studio formed by Avalanche Studios". Avalanche Studios. 2010-03-23. Retrieved 2010-03-28.
- Just Cause Developers Reveal New Project
- Avalanche Studios News
- "Mad Max game canned on Xbox 360 and PS3, other versions dated". Vox Media. 2015-03-03. Retrieved 2015-03-03.
- "We are moving!". Avalanche Studios. Retrieved 2015-02-01.
- Lemne, Bengt (February 26, 2015). "A big 2015 for Avalanche Studios "certainly wasn't planned"". Gamereactor. Retrieved April 28, 2015.