Rage 2

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Rage 2
Rage 2 cover art.jpg
Developer(s)Avalanche Studios[a]
Publisher(s)Bethesda Softworks
Director(s)Magnus Nedfors
Platform(s)
ReleaseQ1/Q2 2019
Genre(s)First-person shooter
Mode(s)Single-player

Rage 2 is an upcoming first-person shooter video game developed by Avalanche Studios in conjunction with id Software and published by Bethesda Softworks. The game is the sequel to the 2010 game Rage. The game is set to be released for Microsoft Windows, PlayStation 4 and Xbox One in Q1/Q2 2019.

Gameplay[edit]

The game is a first-person shooter. Players assume control of ranger Walker, who is free to explore the game's post-apocalyptic open world. Players will have access to various firearms and a wingstick to fight against enemies. Players can further maximize these firearms power by activating the Overdrive mode, which will also increase gameplay rewards.[2] Nanotrites from the first game, which act as special powers and ability boosts, can also be used to increase combat efficiency. The game also features vehicular combat, with the player being able to drive any vehicle in the game's world.[3]

Premise[edit]

In the game, players assume control of the last ranger, Walker, who must survive in a world inhabited by dangerous mutants after it was hit by an asteroid.[4] The game will take place 30 years after the original game, and feature a cast of both new and existing characters.[5]

Development[edit]

The game is a joint development between id Software and Avalanche Studios. Avalanche was selected as the collaboration partner for the project as id Software was impressed by Avalanche's work on Just Cause 3, especially its physics-based emergent gameplay. According to Tim Willits, the team hoped that the sequel could deliver on the promise made by the first game, which was limited by technology during its time of release. Willits added that Rage 2 was designed to be the player's "power fantasy", thus they ensured that they will not feel underpowered at the beginning of the game. The game features a colorful color palatte so as to distinguish itself from other id Software's games.[6] Rage 2 utilizes Avalanche Studios' Apex game engine instead of id Tech.[7] The Apex engine allowed the team to create detailed indoor environment as well as broad outdoor locations.[6]

A sequel to Rage was hinted by Bethesda's Pete Hines, who believed that both Rage and The Evil Within had sold enough to warrant sequels.[8] In mid-May 2018, rumors of the sequel were fueled when Walmart Canada's website updated its video game sections with several as-yet-unannounced titles, which included Rage 2. Bethesda poked fun at Walmart over social media in the following days, but this turned into more direct hints of the sequel's existence.[9] Bethesda formally revealed Rage 2 on May 14, 2018 with a teaser trailer and a gameplay trailer the next day.[10] The game is expected to be released on Microsoft Windows, PlayStation 4 and Xbox One in the second quarter of 2019.[11][12] The game's Collector Edition, which includes a severed mutant head voiced by Andrew W.K., is set to be released alongside the standard edition.[13] Players who preorder the game will have access to an exclusive mission and additional gameplay items.[3] Willits revealed that the game will be a game as a service, and he promised that there would not be any lootbox.[14]

Notes[edit]

  1. ^ Additional development by id Software[1]

References[edit]

  1. ^ Marks, Tom (August 10, 2018). "Rage 2 Is Primarily Being Developed by Avalanche Studios, Id Working with Them on a Creative Level". IGN. Retrieved August 12, 2018.
  2. ^ Fingas, Jon (May 15, 2018). "'Rage 2' brings the frenetic action of 'Doom' to an open world". Engadget. Retrieved June 13, 2018.
  3. ^ a b Trans, Edmond (June 7, 2018). "E3 2018: Rage 2 -- What We Know And Want". GameSpot. Retrieved June 13, 2018.
  4. ^ Chalk, Andy (June 13, 2018). "Rage 2 trailer shows off cars, guns, special powers, and a weird post-apocalypse". PC Gamer. Retrieved June 13, 2018.
  5. ^ Blake, Vikki (June 12, 2018). "Bethesda Confirms 'Rage 2' Will Continue 'Rage 1's' Storyline". Variety. Retrieved June 13, 2018.
  6. ^ a b Billcliffe, James (June 12, 2018). "We asked id Software studio director Tim Willits about their Avalanche partnership, open world fatigue and Rage 2 on Switch". VG 247. Retrieved June 13, 2018.
  7. ^ Singletary, Charles (May 21, 2018). "Rage 2 Uses Just Cause Series' Engine Instead of idTech". Shacknews. Retrieved June 13, 2018.
  8. ^ Porter, Matt (August 9, 2016). "Bethesda Discusses Rage and The Evil Within Sequels". IGN. Retrieved June 13, 2018.
  9. ^ Yin-Poole, Wesley (May 10, 2018). "Despite all their Rage, Bethesda tweet puts Walmart in a cage". Eurogamer. Retrieved May 14, 2018.
  10. ^ Plante, Chris (May 14, 2018). "Rage 2 trailer hints at silly sequel, mixing Mad Max with Borderlands". Polygon. Retrieved May 14, 2018.
  11. ^ Pereira, Chris (May 14, 2018). "Rage 2 Being Developed In Part By Just Cause Studio; Confirmed For PS4, Xbox One, PC". GameSpot. Retrieved May 14, 2018.
  12. ^ Skrebels, Joe (May 15, 2018). "Rage 2: Release Window, Gameplay Details Announced". IGN. Retrieved May 15, 2018.
  13. ^ Frank, Allegra (June 10, 2018). "Rage 2 collector's edition is no less than creepy". Polygon. Retrieved June 13, 2018.
  14. ^ Saed, Sherif (May 17, 2018). "Rage 2 is a game as a service, but don't expect loot boxes". VG 247. Retrieved June 13, 2018.

External links[edit]