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Namco 50th Anniversary

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Namco 50th Anniversary
DateJune 1, 2004 – March 31, 2006 (2004-06-01 – 2006-03-31)
TypeAnniversary event
Organized byNamco
Websitenamco.co.jp/50th/

The Namco 50th Anniversary[a] was a celebration of the Japanese video game developer and publisher Namco, commemorating its establishment in 1955. Beginning on June 1, 2004, the anniversary included video games, toys, clothing, and events relating to Namco and its games. Games published under the 50th Anniversary label include Pac-Pix, Mr. Driller Drill Spirits, NamCollection, and Namco Museum 50th Anniversary. The Namco 50th Anniversary ended on March 31, 2006, when Namco was dissolved and merged into Namco Bandai Games.

History

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The Yokohama Arena, where the Namco 50th Anniversary event was held

The Namco 50th Anniversary event, officially known as the "50th Anniversary Campaign Period" was announced on May 20, 2004.[1][2] Celebrating the company's founding as an amusement ride operator on June 1, 1955, the event would feature video games, toys, apparel, and advertising campaigns that symbolized Namco's ideology on forward-thinking and creativity.[2][3] Namco also used the event as an opportunity to communicate with and express its gratitude towards its fans.[4] The event's gold-colored logo features the image of a fairground rocking horse, the original mascot of Namco when it was known as Nakamura Seisakusho; the horse was to represent the company's origins in the coin-operated entertainment industry.[1][2] The logo would be used on advertisements and orchestrated campaigns with other companies.[3][5]

On June 1, 2004, Namco held a 50th Anniversary press conference at the Yokohama Arena, which saw an attendance number of over 1,000.[6] Hosted by company executive chairman Masaya Nakamura, the conference featured the appearances of Namco's overseas executives, and discussed the company's future, expanding international operations, and corporate philosophy.[6] A second was held on June 1, 2005 at a hotel in Tokyo, where Nakamura provided insight on the legacy of his company and its future.[7][8][9] He also discussed Namco's upcoming business integration with Bandai, with Bandai president Takeo Takasu being invited to the presentation.[10] The festivities included a ceremony conducted by Guinness World Records, which awarded Nakamura the award of "Most Successful Coin-Operated Game" for the worldwide success of Pac-Man.[11][12][8] Nakamura was also given a congratulatory letter from Ken Kutaragi, the president of Sony Computer Entertainment, for Namco's Ridge Racer helping the PlayStation achieve considerable success in the console market.[7][13] Other companies in the industry, including Nintendo and Microsoft, congratulated Namco for its milestone, as did former Prime Minister of Japan Yoshiro Mori.[7][13] Several Japanese celebrities also appeared at the conference, including actor Akira Kobayashi.[7]

On March 31, 2006, the Namco 50th Anniversary celebration concluded.[2] The same day, Namco itself was dissolved as its assets were merged into a new company, Namco Bandai Games, following its merger with Bandai the year prior.[14][15][16]

Games

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Namco 50th Anniversary model at the 2005 Tokyo Game Show

Several video games were produced for the 50th Anniversary celebration. On March 24, 2005, NamCollection was announced for the PlayStation 2 in Japan, being set for a June 2 release date before being pushed to July 31.[17] The collection compiles five Namco-published PlayStation games —Ridge Racer, Tekken, Klonoa: Door to Phantomile, Ace Combat 2, and Mr. Driller—onto one disc, presented alongside rearranged soundtracks and artwork scans.[18][19][20] A similar collection, Namco Museum 50th Anniversary, was published on August 30, 2005 for the PlayStation 2, Xbox, GameCube, and PC.[21] Developed by Digital Eclipse, it includes 16 Namco arcade games, in addition to featuring five popular songs from the 1980s.[22]

Mr. Driller Drill Spirits, an installment in the Mr. Driller series for the then-new Nintendo DS, was first released in North America on November 30, 2004.[23] Produced as a launch title for the platform, it took advantage of the DS's dual screens and was rushed for release.[24][25] Also released for the DS were the 3D platformer Pac 'n Roll and the puzzle game Pac-Pix, two spin-offs of the company's Pac-Man series that were also produced in conjunction for the franchise's 25th anniversary.[26][27][28]

Notes

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  1. ^ Japanese: ナムコ 創業50周年記念, Hepburn: Namuko Sōgyō 50 Shūnenkinen

References

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  1. ^ a b Fahey, Rob (May 20, 2004). "Namco prepares to celebrate 50th anniversary next year". Gamesindustry.biz. Retrieved October 15, 2020.
  2. ^ a b c d "ナムコ,創業50周年のシンボルマーク制定". ITmedia (in Japanese). Softbank Games. May 19, 2004. Archived from the original on October 15, 2020. Retrieved 15 October 2020.
  3. ^ a b Niizumi, Hirohiko (May 19, 2004). "Namco to mark 50th anniversary next June". GameSpot. CBS Interactive. Retrieved October 15, 2020.
  4. ^ "NAMCO 50TH Anniversary". Namco WonderPage (in Japanese). Namco. June 1, 2004. Archived from the original on November 12, 2005. Retrieved October 15, 2020.
  5. ^ "ナムコが創業50周年のロゴを策定". Inside Games (in Japanese). IID. May 20, 2004. Archived from the original on October 17, 2020. Retrieved October 17, 2020.
  6. ^ a b Otsuki, Mamiko (June 2, 2004). "ナムコ、創立50周年を1000人以上がお祝いに集結". ASCII (in Japanese). Kadokawa Corporation. Archived from the original on October 15, 2020. Retrieved October 15, 2020.
  7. ^ a b c d Saeki, Kenji (June 1, 2004). "ナムコ、創立50周年記念パーティ開催 多数の来場者が祝辞". Game Watch (in Japanese). Impress Group. Archived from the original on August 8, 2017. Retrieved October 15, 2020.
  8. ^ a b "ナムコ、誕生50周年を記念してのアンケートキャンペーンを実施" (in Japanese). ITMedia. June 1, 2005. Retrieved October 15, 2020.
  9. ^ "ニユースダイジェスト". Game Machine (in Japanese). Amusement Press. June 8, 2005. Archived from the original on February 6, 2017. Retrieved October 17, 2020.
  10. ^ "ナムコが創業50周年記念イベント"50周年だよ!全員集合"を開催!". Famitsu (in Japanese). Kadokawa Corporation. June 1, 2005. Archived from the original on June 3, 2005.
  11. ^ Saeki, Kenji (June 1, 2005). "ナムコ、創業50周年記念イベント「50周年だよ! 全員集合 ~CHALLENGE THE NEXT STAGE!~」を開催". Game Watch (in Japanese). Impress Group. Archived from the original on August 8, 2017. Retrieved October 15, 2020.
  12. ^ "さらなる50年への第一歩!ナムコ創立50周年記念イベントではギネス認定式も". Dengeki Online (in Japanese). Dengeki. June 1, 2005. Archived from the original on June 30, 2017. Retrieved October 15, 2020.
  13. ^ a b "ニユースダイジェスト". Game Machine (in Japanese). Amusement Press. June 10, 2004. Archived from the original on February 6, 2017. Retrieved October 17, 2020.
  14. ^ Karlin, David (January 11, 2006). "Bandai and Namco Finalize Merger Details". 1UP.com. IGN. Archived from the original on 12 March 2014. Retrieved 27 July 2020.
  15. ^ Niizumi, Hirohiko (September 13, 2005). "Bandai and Namco outline postmerger strategy". GameSpot. CBS Interactive. Archived from the original on July 24, 2020. Retrieved July 27, 2020.
  16. ^ Gantayat, Anoop (January 11, 2006). "Bandai Namco Games Opens Doors in March". IGN. Archived from the original on October 13, 2020. Retrieved October 13, 2020.
  17. ^ Niizumi, Hirohiko (April 21, 2005). "Namco comp pushed back to July". GameSpot. CBS Interactive. Archived from the original on October 11, 2019. Retrieved October 11, 2019.
  18. ^ Gantayat, Anoop (April 5, 2005). "Nam Delayed". IGN. Archived from the original on June 21, 2018. Retrieved October 17, 2020.
  19. ^ "ナムコレクション". Bandai Namco Entertainment (in Japanese). Archived from the original on May 18, 2016. Retrieved September 3, 2018.
  20. ^ GameSpot Staff (March 24, 2005). "Namco celebrates 50th birthday with compilation". GameSpot. CBS Interactive. Archived from the original on March 24, 2014. Retrieved October 11, 2019.
  21. ^ GameSpot Staff (May 2, 2005). "Namco readies another Arcade Collection compilation". GameSpot. CBS Interactive. Archived from the original on October 15, 2020. Retrieved October 15, 2020.
  22. ^ Kristan, Reed (March 29, 2006). "Namco Museum 50th Anniversary Arcade Collection". Eurogamer. Gamer Network. Archived from the original on September 30, 2019. Retrieved 17 October 2020.
  23. ^ "Review - Mr. Driller Drill Spirits". No. 5. Edge Australia. February 2005. Retrieved 27 December 2019.
  24. ^ Gantayat, Anoop (September 30, 2004). "First Mr. Driller DS Details". IGN. Archived from the original on December 27, 2019. Retrieved December 27, 2019.
  25. ^ Parish, Jeremy (July 22, 2020). "Mr. Driller: DrillLand & The History of Mr. Driller - Game Boy Works Gaiden #05". YouTube. Google. Archived from the original on July 26, 2020. Retrieved August 15, 2020.
  26. ^ "Pac 'n Roll official website" (in Japanese). Namco Bandai Games. 2005. Archived from the original on June 3, 2017. Retrieved October 17, 2020.
  27. ^ "Pac-Pix official website" (in Japanese). Namco Bandai Games. 2004. Archived from the original on September 29, 2017. Retrieved October 17, 2020.
  28. ^ Slagle, Matt (June 17, 2005). "Pac-Man going strongafter 25 years in a maze". The New York Times. Archived from the original on June 30, 2020. Retrieved July 27, 2020.
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