Jill Valentine

This is a good article. Click here for more information.
From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Damien Linnane (talk | contribs) at 06:12, 8 November 2017 (Nobody. It's uncommon to base a video-game character off an actual model's face. Using Voth's face was an exception, not the rule. I assume they just designed a new face from scratch.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Jill Valentine
'Resident Evil' character
A 3D rendering of a fictional character using realistic proportions. She is wearing combat boots, military pants, a form-fitting light blue shirt, shoulder pads, a beret and tactical gloves. She has a pistol in her right hand by her side.
Jill Valentine in Resident Evil 3: Nemesis (1999), wearing an alternate costume based on her appearance in the original game[1]
First gameResident Evil (1996)
Created byShinji Mikami, Capcom

Jill Valentine is a fictional character from the Resident Evil survival horror video-games series by the Japanese publisher Capcom. Introduced in Japan on 22 March 1996 as one of two playable protagonists in the first game of the series, Resident Evil, Valentine is an American counterterrorism officer who works with her partner, Chris Redfield, to fight the Umbrella Corporation, an international pharmaceutical company that is running bioterrorist operations resulting in zombie outbreaks.[3] Beyond the Resident Evil games, known as Biohazard in Japan, the character appears in Resident Evil films and novelisations, as well as in several games in the Marvel vs. Capcom franchise.

Although the character went through several design changes as the series progressed, her most prominent appearance, introduced in Resident Evil (2002) (a remake of the original 1996 title), was based on Canadian actor Julia Voth. In the films, she is portrayed by English actor Sienna Guillory. Valentine is often cited as one of the most attractive protagonists in the medium and has been featured in various Resident Evil merchandise, including action figures and card games.

The character has been both criticised and praised by several commentators. Some viewed her as a competent and professional soldier, and considered her to be less sexualised than other female gaming characters due to her military clothing. Others, however, argued that she was weakened as the protagonist by features that undermined her role as heroine, and criticised some of her sexualised costumes that players receive as rewards for completing certain tasks within the games.

Design and features

Games featuring Jill Valentine
1996Resident Evil (canon)
1997Resident Evil: Director's Cut
1998
1999Resident Evil 3: Nemesis (canon)
2000Marvel vs. Capcom 2: New Age of Heroes
2001
2002Resident Evil (1996 remake)
2003Resident Evil: The Missions (mobile)
2004Under the Skin
2005
2006
2007Resident Evil: The Umbrella Chronicles (canon)
2008Resident Evil: Genesis (mobile)
2009Resident Evil 5 (canon)
2010
2011Resident Evil: Mercenaries Vs. (mobile)
Resident Evil: The Mercenaries 3D
Resident Evil Outbreak Survive (mobile)
Marvel vs. Capcom 3: Fate of Two Worlds
Ultimate Marvel vs. Capcom 3
2012Resident Evil: Revelations (canon)
Resident Evil: Operation Raccoon City
Project X Zone
2013
2014
2015Project X Zone 2

Jill Valentine was introduced as one of two playable protagonists, along with her partner, Chris Redfield, in Capcom's 1996 survival horror video game Resident Evil. An American citizen with a Japanese mother and French father,[2] Valentine is a former member of Delta Force who excelled at bomb disposal during her training.[4] Portrayed as intelligent, brave and loyal, with expertise in weapons training and lock picking,[5][6] she joined the Special Tactics And Rescue Service (STARS) and was assigned to the Raccoon City Police Department (RCPD), where she is known for having saved the lives of civilians and fellow officers before the game events.[4] In the first game she wears a police uniform consisting of combat boots, tactical pants, a tight-fitting blue shirt, shoulder pads and a beret.[7]

Valentine was not used in the 1998 sequel, Resident Evil 2, because the production team felt the game would be more frightening with new characters,[8][9] but she returned as the sole protagonist of the 1999 title, Resident Evil 3: Nemesis. In that game, she wears a blue tube top, black miniskirt, knee-high boots, and white sweater wrapped around her waist. The reason given by Capcom for her informal clothing is that she had just resigned from her professional duties before escaping a city overrun by zombies.[10]

As the series progressed, the character went through several design changes; GamesRadar's David Meikleham wrote in 2010 that she had been redesigned so often it was "getting ridiculous".[11] In the 2002 remake of the original game, Valentine's appearance was based on Canadian model and actor Julia Voth.[12] Capcom producer Hiroyuki Kobayashi said they made Valentine more "kawaii" for the remake, although she remained a tough and muscular character.[a]

For the 2009 title Resident Evil 5, production director Yasuhiro Anpo explained that the designers tried to show how Valentine and Redfield had changed with time. They retained the characters' signature colours: blue for Valentine and green for Redfield.[14] In the game, Valentine's skin is paler and her hair blonde, both said to be side-effects from having been forced to be a test subject.[2] Voth's likeness was used again in Resident Evil 5 and other games in the series,[15][16] but not in Resident Evil: Revelations (2012), which is set at sea.[11] Her costume, in her signature blue colour, resembles a wetsuit;[17] her buoyancy control device was designed to have more tactical gear attached, but the gear was removed to show her "bodyline".[b]

Appearances

Resident Evil

Shinji Mikami, director of the original Resident Evil

The original game is set in July 1998 on the outskirts of the fictional town of Raccoon City in the United States.[19] Before the game begins, a live-action cutscene shows Valentine's STARS Alpha team searching in Raccoon Forest for the Bravo Team, who went missing while investigating a series of bizarre murders in the Arklay Mountains. Chased by zombie dogs, the Alpha team retreats to the apparent safety of an abandoned mansion. The game begins inside the mansion.[20]

Valentine initially works with Barry Burton, another Alpha team member, as they inspect the mansion and battle its undead residents. Valentine and Chris Redfield eventually discover that the mansion houses the Umbrella Corporation's Arklay Research Facility biological warfare site, where the deadly T-virus is being developed, and that STARS commander Captain Albert Wesker is a double agent for the Umbrella Corporation. Of the possible game endings,[21] in series canon Valentine kills a supersoldier released by Wesker and escapes the self-destructing mansion with the STARS squad.[22]

As a result of these experiences, Valentine forms a strong friendship with Redfield and becomes a passionate opponent of bioterrorism.[23] Disillusioned with the RCPD's failure to take action against Umbrella, she leaves the police service but remains in Raccoon City to investigate Umbrella.[c]

Resident Evil 3

A comparison of a computer graphics model with a live model, dressed in a similar costume. They both wear knee-high boots, a black miniskirt and a blue tube top
Valentine in Resident Evil 3: Nemesis (1999); (right) Sienna Guillory in the film Resident Evil: Apocalypse (2004).[27]

In Resident Evil 3: Nemesis (1999), Valentine tries to escape Raccoon City, now overrun by zombies infected by the Umbrella Corporation's T-virus, before an American nuclear strike destroys it. She partners with former Umbrella soldier Carlos Oliveira,[24] to fight Nemesis, an Umbrella supersoldier sent to eliminate remaining STARS members.[22] Described as "one of gaming's scariest monsters", Nemesis attacks Valentine at random,[28] and infects her with the T-virus. Oliveira discovers her unconscious but returns with the vaccine to save her. After another battle, Valentine defeats Nemesis before escaping the city in a helicopter moments before the destruction of the city and its infected residents.[22][29]

The Umbrella Chronicles

In a chapter of Resident Evil: The Umbrella Chronicles (2007), set in 2003,[d] Valentine and Redfield lead the Private Biohazard Containment Unit to expose and destroy Umbrella by raiding their research facility in Russia and defeating their new bio-engineered supersoldier.[e] After the fall of Umbrella, Valentine and Redfield become founding members of the United Nations Bioterrorism Security Assessment Alliance (BSAA).[22]

Resident Evil 5

Resident Evil 5 (2009) is set in the fictional African town of Kijuju in 2009, where a biological agent has turned local residents into zombies.[32] Valentine has been missing since a fight with her commander-turned-double agent Albert Wesker, years before the game's events. The fight is shown in the game's Lost in Nightmares downloadable content (DLC), in which Redfield and Valentine search for Umbrella's founder, Ozwell E. Spencer, inside a mansion on the edge of a cliff. Instead they find Wesker, who overpowers them. To save Redfield, Valentine tackles Wesker, and they both crash through a window and over the cliff. Their bodies are not recovered, and Valentine is declared dead.[33] In fact she was injured by the fall and saved by Wesker, who then used her as a test subject in his experiments on mutagenic viruses.[34]

During Resident Evil 5, Redfield discovers that Valentine is alive and goes in search of her. Wesker has attached a mind-control device to Valentine's chest, which makes her fight Redfield and his new partner, Sheva Alomar, a local agent.[34] Valentine knows that she is doing this but is barely able to stop herself,[2] although she has enough control to open her jumpsuit so that Alomar and Redfield can see the device. Alomar pulls it off and Valentine is freed from Wesker's control. She urges Alomar and Redfield to continue with their mission to stop Wesker.[34] The DLC episode Desperate Escape describes Valentine's escape to safety with the help of another local BSAA agent, Josh Stone.[35]

Revelations

In Resident Evil: Revelations (2012), set in 2005, Valentine is sent on a rescue mission to save Redfield from a bioterrorist group. Redfield is believed to be held on a luxury cruise ship in the Mediterranean Sea, but once Valentine and her new partner, Parker Luciani, are aboard, the rescue operation is revealed to be a trap. The ship is infested with a new breed of leech-like zombies. Meanwhile, Redfield and his new partner, Jessica Sherawat, make their way to the ship to find Valentine. Together, they slowly unravel a global conspiracy involving an earlier outbreak of a mutagenic virus and a botched investigation by a rival agency.[36]

Other appearances

Valentine appears in several non-canon Resident Evil games.[37][38] She is a playable character in mobile games in the series and the sole protagonist in Resident Evil: Genesis (2008), an alternative-story version of the original game.[39] Apart from the Resident Evil series, she is a playable character in several games in the Marvel vs. Capcom franchise,[40] and the crossover tactical role-playing games Project X Zone and Project X Zone 2.[41] She makes a cameo appearance in Capcom's action-adventure game Under the Skin (2004).[42]

Several Resident Evil films feature Valentine. In Resident Evil: Apocalypse (2004), she is a disgraced police officer who escapes the ruins of Raccoon City with the help of film-series protagonist Alice and other survivors.[43] The character appears in a post-credits scene in Resident Evil: Afterlife (2010), where she is under the control of Umbrella and leads an attack against Alice, Chris Redfield, his sister Claire, and the survivors they rescued after a virus outbreak in Los Angeles.[44] In Resident Evil: Retribution (2012), Valentine is an antagonist programmed to capture Alice, but she regains control of herself when Alice removes Wesker's mind-control device from Valentine's chest.[45]

The character also appears in novelisations of the films and games,[46] and plays a supporting role in the first novel, Resident Evil: Caliban Cove (1998), in a series by S. D. Perry.[47] In Resident Evil: The Umbrella Conspiracy (1998), Perry's novelisation of the original game, Valentine's Delta Force background is not mentioned, but before her career in law enforcement she is said to have acted as an accomplice for her father, Dick Valentine, who was a professional thief.[48] She also appears in several comic books based on the game series.[49]

Voice-over and live action

The actors who featured in the live-action cutscenes and performed the voice work for the original Resident Evil were credited by their first names only. Valentine's actor, "Inezh",[50] was at high school at the time; according to the director, when she appeared to be terrified during one of the first live-action scenes (when the team was searching a forest at night), she was in fact suffering from mosquito bites and asking to go home.[3] Valentine was voiced by Catherine Disher in Resident Evil 3;[51] Heidi Anderson in the 2002 remake of Resident Evil,[52] Kathleen Barr in Under the Skin;[53] and Michelle Ruff in the non-canon game Resident Evil: Operation Raccoon City.[54] Patricia Ja Lee provided the voice and motion capture for Valentine in Resident Evil 5 and the voice for The Umbrella Chronicles.[55][56] Atsuko Yuya voices Valentine in the Japanese versions of the games.[57] Sienna Guillory portrays Valentine in the live-action film series.[58]

Alternate costumes

Alternate costumes as rewards for players are a staple of the Resident Evil series.[37] Completing the 2002 remake with Valentine unlocks the ability to dress her in her miniskirt costume from Resident Evil 3 and as the character Sarah Connor from Terminator 2: Judgment Day.[59] The miniskirt also appears as the alternate costume in Resident Evil: The Mercenaries 3D (2011).[37] Her alternate costume in Resident Evil: Revelations is a pirate outfit.[60]

Reception

Video game publications have listed Valentine among the medium's most likeable and attractive characters.[61] The Guinness World Records Gamer's Edition named her in 2011 as the 43rd most-popular video-game character of all time and in 2013 as "the first female player character in a survival-horror game".[62] Several commentators say that Valentine has been less objectified than other female video-game characters, in part because of her military clothing and because she is presented as a competent professional.[63][64][65] Other media scholars have argued that players are encouraged both to objectify and identify with her.[66] In contrast to Redfield, she displays her vulnerability and has several times assumed the role of damsel in distress and "final girl".[67]

A woman wearing a costume at a convention from the waist up. She is wearing a dark blue beret, light blue shirt with shoulder armour and black fingerless gloves. She is pointing a pistol towards the viewer
Julia Voth cosplaying in Valentine's STARS uniform from the original Resident Evil at WonderCon 2016.[68]

In her video "Body Language & The Male Gaze" (2016), Anita Sarkeesian cites Valentine's movement in Resident Evil: Revelations (2012) as an example of female characters who walk in an overly sexualised manner.[69] Her first appearance in the film Resident Evil: Apocalypse (2004) is of her legs in a miniskirt, and the camera frequently follows her from behind.[27] Commentators have noted that her body shape is unrealistic and does not reflect her physical training, and she was the only member of her team in the original game not to wear a bulletproof vest.[70] Her miniskirt outfit in Resident Evil 3 (1999) was described in 2008 as an "embarrassing relic" from a period that catered to teenage boys.[71] Sarkeesian criticises the series for sexualising its alternate costumes for women, citing Valentine's pirate costume in Resident Evil: Revelations.[72]

Resident Evil films have received consistently bad reviews.[73] Cinefantastique described Guillory's performance as Valentine in Resident Evil: Apocalypse (2004), in which Valentine has a supporting role, as the film's only "saving grace".[74] Director Paul W. S. Anderson said that reaction to Valentine's cameo in Resident Evil: Afterlife (2010) was positive.[75] A fight between Valentine and Alice with around 200 moves appeared in Resident Evil: Retribution (2012).[76]

Toys modeled on Valentine include action figures and figurines.[77] She is also a character in Bandai's Resident Evil Deck Building Card Game (2011).[78] Actors portraying Valentine have appeared at Resident Evil-themed attractions at Universal Studios Japan and at Universal Orlando's Halloween Horror Nights.[79] Capcom's themed restaurant, Biohazard Cafe & Grill S.T.A.R.S., which opened in 2012 in Shibuya, Tokyo, featured a noodles dish named after her.[f] "You were almost a Jill sandwich", a line from Resident Evil (1996), was revived as an Internet meme a decade later. The quip, delivered in awkward voiceover by Valentine's partner, Barry Burton, after a falling ceiling trap almost crushes her, became the subject of fan art depicting Valentine as a sandwich.[81] Capcom references the line in their later games Dead Rising (2006) and Resident Evil: Uprising (2009).[g][81]

See also

Notes

  1. ^ Hiroyuki Kobayashi: "Instead, Jill got a little cuter [kawaii; note that in the context this appears to refer to personality]. Her action and atmosphere has charm. This time, we expect a lot more people charmed by Jill."[13]
  2. ^ "At the beginning of the game, Jill is wearing diving equipment, including BCD (buoyancy control device). I thought the gear had interesting details, but because the team wanted to show her bodyline, it was changed to one that only had straps."[18]
  3. ^ "As our story opens, we learn what happened to Jill Valentine after the events of the original Resident evil. Disillusioned with the failure of Raccoon City's Police Department to act against Umbrella Corporation and its genetic experiments, she decides to quit the force."[24][25] Jill Valentine: "I have decided to remain in Raccoon City for the time being because I know that the research facility here will be vital to this case. After gathering as much information as I can, I will regroup with Barry and Chris in about a month. I know that is when my true struggle will begin ..."[26]
  4. ^ Albert Wesker: "It was the year 2003. Umbrella had a base of operations in Russia, where they were working on new B.O.W. They were preparing to arm the unstable region of the world with their bio weaponry. Chris and Jill had joined a regional biohazard containment unit and had heard rumors about this nightmarish facility."[30]
  5. ^ Albert Wesker: "The Talos project Umbrella placed so much faith in had failed. However, Chris and the others were a little too quick to pat themselves on the back. It was not by justice or fate that they would prevail against Umbrella that day. No, it was only with my help that they were able to succeed."[31]
  6. ^ The dish was "S.T.A.R.S. Original Noodles (Women Only) 'Jill Ver.'". There was a corresponding "(Men Only) 'Barry Ver.'".[80]
  7. ^ "For example, the mall shop 'Jill's Sandwiches' in Dead Rising might be considered a reference to the line, 'you were almost a Jill sandwich' in Resident Evil."[82]

References

  1. ^ Androvich 1999, p. 95.
  2. ^ a b c d Martin 2016, p. 7.
  3. ^ a b TheBatMan (undated). "The History and Making of Biohazard '96". Capcom. Archived from the original on 4 November 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ a b "Jill Valentine". Capcom. Archived from the original on 7 November 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  5. ^ Birlew 2002, p. 5.
  6. ^ Hodgson 2002, p. 22.
  7. ^ "Jill Valentine Tribute". Capcom Unity, Capcom channel on YouTube. 14 February 2013. 00:01:30.
  8. ^ "Resident Evil" (pdf). GamePro. No. 101. February 1997. p. 37.
  9. ^ "Keeping The Nightmare Alive" (74). Edge magazine. August 1999: 40, interview with Shinji Mikami {{cite journal}}: Cite journal requires |journal= (help); Italic or bold markup not allowed in: |publisher= (help)CS1 maint: postscript (link)
  10. ^ "Resident Evil 3: Nemesis". Official US PlayStation Magazine. 3 (3). Ziff Davis: 82–83. December 1999. She is just on her way out of town (hence the casual attire) when the new nightmare begins
  11. ^ a b Meikleham, David (10 December 2010). "Resident Evil: Revelations goes back to horror roots. Redesigns Jill Valentine for the 14th bloody time". GamesRadar. Archived from the original on 24 September 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  12. ^ Sheridan, Connor (6 January 2016). "Is this Jill Valentine cosplay still cosplay if it's her actual model?". GamesRadar+. Archived from the original on 4 November 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  13. ^ Biohazard Official Navigation Book 2002, p. 7.
  14. ^ Nicholson 2009, p. 195.
  15. ^ Nicholson 2009, p. 99, 149.
  16. ^ "The Celebrities of IGN Convention Bahrain". IGN. 14 October 2014. Archived from the original on 19 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  17. ^ Capcom 2015, pp. 4, 22.
  18. ^ Capcom 2015, p. 31.
  19. ^ Denick 2013, pp. 2–3.
  20. ^ Crowley 2014, p. 36.
  21. ^ Capcom (22 March 1996). Resident Evil (PlayStation). Capcom.
  22. ^ a b c d Miller, Zachary (29 January 2012). "Resident Evil: The Story So Far". Nintendo World Report. Archived from the original on 27 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  23. ^ Denick 2013, p. 3.
  24. ^ a b Waples 2007, p. 124.
  25. ^ Androvich 1999, p. 20.
  26. ^ Waples 2007, p. 132.
  27. ^ a b Harper 2007.
  28. ^ Heather, Alexandra (25 October 2017). "Resident Evil 3's Nemesis Is Still Terrifying". Kotaku. Archived from the original on 6 November 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  29. ^ Capcom (22 September 1999). Resident Evil 3: Nemesis (PlayStation). Capcom.
  30. ^ Capcom (13 November 2007). Resident Evil: The Umbrella Chronicles (Wii). Scene: Umbrella's End.
  31. ^ Capcom (13 November 2007). Resident Evil: The Umbrella Chronicles (Wii). Scene: Umbrella's End.
  32. ^ Geyser 2013, p. 63.
  33. ^ Reed, Kristan (18 February 2010). "Resident Evil 5: Lost in Nightmares". Eurogamer. Archived from the original on 7 July 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  34. ^ a b c Capcom (5 March 2009). Resident Evil 5 (PlayStation 3). Capcom.
  35. ^ Reed, Kristan (3 March 2010). "Resident Evil 5: Desperate Escape". Eurogamer. Archived from the original on 21 February 2013. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  36. ^ Capcom (26 January 2012). Resident Evil: Revelations (Nintendo 3DS). Capcom.
  37. ^ a b c Drake, Audrey (2 June 2011). "Alternate Costumes in Resident Evil: The Mercenaries". IGN. Archived from the original on 12 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  38. ^ Drake, Audrey (10 February 2012). "Resident Evil: Operation Raccoon City's Multiplayer Woes". IGN. Archived from the original on 16 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  39. ^ Buchanan, Levi (6 March 2006). "Resident Evil: The Missions". IGN. Archived from the original on 2 October 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
    Vasconcellos, Eduardo (18 January 2008). "Resident Evil: Genesis Review: Return to the outskirts of Raccoon City on your mobile phone". IGN. Archived from the original on 27 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Gallegos, Anthony (28 April 2011). "Resident Evil Mercenaries VS iPhone Review". IGN. Archived from the original on 2 October 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  40. ^ Goldstein, Hilary; de Souza, Alex (9 July 2009). "Marvel vs. Capcom 2: Jill vs. Storm". IGN. Archived from the original on 27 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
    Hopper, Steven (11 November 2014). "Ultimate Marvel vs. Capcom 3 Review". IGN. Archived from the original on 16 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    "Marvel Vs. Capcom 3: Fate of Two Worlds (Special Edition)". IGN. Archived from the original on 3 January 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  41. ^ Drake, Audrey (18 April 2012). "Project X Zone: Everything We Know". IGN. p. 1. Archived from the original on 12 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Eisenbeis, Richard (21 November 2015). "The 58 Playable Characters InProject X Zone 2". Kotaku. Archived from the original on 12 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  42. ^ "25 clever character cameos you may have missed". GamesRadar. 14 October 2015. p. 1. Archived from the original on 13 October 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  43. ^ Resident Evil: Apocalypse (Motion picture). 2004.
  44. ^ Resident Evil: Afterlife (Motion picture). 2010.
  45. ^ Resident Evil: Retribution (Motion picture). 2012.
  46. ^ Perry 2012a;Shirley 2012
  47. ^ Perry 2012b.
  48. ^ Perry 2012a, pp. 7, 31.
  49. ^ "Ted Adams, Kris Oprisko" Resident Evil, no. 1 (March 1998). USA: WildStorm, ISBN 1887279954.
    Resident Evil, vol. 1, no. 1 (April 1996). Marvel Comics, ASIN B006VW6JQA.

    Marvel vs. Capcom: Fate of Two Worlds, vol. 1, no. 1 (15 February 2011). Marvel Comics, ISBN 0744012872.

  50. ^ Capcom (22 March 1996). Resident Evil (Playstation). Scene: Closing credits.
  51. ^ Capcom (22 September 1999). Resident Evil 3: Nemesis (PlayStation). Scene: Closing credits.
  52. ^ Capcom (22 March 2002). Resident Evil (GameCube). Scene: Closing credits.
  53. ^ Capcom (12 October 2004). Under the Skin (PlayStation 2). Scene: Closing credits.
  54. ^ Slant Six Games/Capcom (20 March 2012). Resident Evil: Operation Raccoon City (PlayStation 3). Scene: Closing credits.
  55. ^ Capcom (5 March 2009). Resident Evil 5 (PlayStation 3). Scene: Closing credits.
  56. ^ Capcom (13 November 2007). Resident Evil: The Umbrella Chronicles (Wii). Scene: Closing credits.
  57. ^ "Yes, We'll Get Japanese Voices For Resident Evil: Revelations, Too". Siliconera. 9 December 2011. Archived from the original on 13 October 2017. Retrieved 13 October 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Slant Six Games/Capcom (20 March 2012). Resident Evil: Operation Raccoon City (PlayStation 3) (in Japanese). Scene: Closing credits.

  58. ^ Reynolds, Simon (22 March 2011). "Sienna Guillory returns for 'Resident Evil 5'". Digital Spy. Hachette Filipacchi Médias. Archived from the original on 17 February 2017. {{cite news}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  59. ^ Birlew 2002, p. 154.
  60. ^ Rad, Chloe (20 October 2015). "11 Weirdest Alternative Costumes in Games". IGN. Archived from the original on 25 August 2017. Retrieved 25 August 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  61. ^ "The 30 best Capcom characters of the last 30 years". GamesRadar. 25 June 2013. p. 1. Archived from the original on 4 May 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
    Knight, Rich; Turner, Gus (23 August 2013). "The Best Video Game Mascots of All Time". Complex. Archived from the original on 28 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
    Rougeau, Michael (4 March 2013). "50 Greatest Heroines In Video Game History". Complex. Archived from the original on 10 March 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Johnson, Brian (4 May 2003). "Top Ten Babes in Games". GameSpy. p. 2. Archived from the original on 25 May 2011.

  62. ^ "Top 50 video game characters of all time announced in Guinness World Records 2011 Gamer's Edition". Gamasutra. 16 February 2011. Archived from the original on 7 September 2012. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help); Guinness 2012, p. 115.
  63. ^ Platz 2014, pp. 124, 126, 133.
  64. ^ Ruberg, Bonnie (1 November 2005). "Women Monsters and Monstrous Women". The Escapist. p. 1. Archived from the original on 3 January 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Crigger, Lara (8 May 2007). "Resident Evil's Second Sex". The Escapist. p. 2. Archived from the original on 24 September 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  65. ^ Stuart, Keith (30 September 2014). "Shinji Mikami: the godfather of horror games". The Guardian. Archived from the original on 23 January 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  66. ^ Trépanier-Jobin & Bonenfant 2017, p. 41.
  67. ^ Grimes 2003.
  68. ^ Macy, Seth G. (5 January 2016). "Wrap Your Head Around This Jill Valentine Cosplay From Jill Valentine Actress". IGN. Archived from the original on 27 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  69. ^ Sarkeesian, Anita (31 August 2016). "Body Language & The Male Gaze". Feminist Frequency. Retrieved 18 September 2017.
    Frank, Allegra (31 August 2016). "Tropes vs. Women's new episode takes a look at the male gaze in games". Polygon. Archived from the original on 21 March 2016. Retrieved 18 September 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Trépanier-Jobin & Bonenfant 2017, p. 39

  70. ^ Grimes 2003; Gray, Kate (21 January 2015). "Let me get something off my chest about boob physics in video games". The Guardian. Archived from the original on 24 January 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  71. ^ Mackey, Bob (2008). "Top 5 Worst Dressed Videogame Characters". 1UP.com. Archived from the original on 17 July 2012. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  72. ^ Sarkeesian, Anita (31 August 2015). "Women as Reward". Feminist Frequency. Retrieved 18 September 2017.

    Conditt, Jessica (31 August 2015). "New 'Feminist Frequency' video examines 'women as reward'". Engadget. Archived from the original on 9 January 2016. Retrieved 18 September 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  73. ^ "Resident Evil: Apocalypse (2004)". Rotten Tomatoes. Retrieved 16 October 2017.
    "Resident Evil: Afterlife (2010)". Rotten Tomatoes. Retrieved 16 October 2017.

    "Resident Evil: Retribution (2012)". Rotten Tomatoes. Retrieved 16 October 2017.

  74. ^ Clarke, Frederick S. (2005). "Resident Evil: Apocalypse". Cinefantastique. 37: 63.; Katsaridou 2017
  75. ^ Paul W. S. Anderson (2012). Resident Evil: Retribution (Resident Evil: Retribution Blu-ray, Resident Stuntman). Event occurs at 00:04:46. Paul W. S. Anderson: Jill was in the second movie and then didn't come back for the third movie. At the end of [Afterlife] I thought it would be great to kind of reintroduce her so we had this little hidden sequence that was in the end credits. The fans were super excited about it.
  76. ^ Paul W. S. Anderson (2012). Resident Evil: Retribution (Resident Evil: Retribution Blu-ray, Resident Stuntman). Event occurs at 00:04:26. Paul W. S. Anderson: Milla and I stay in touch with the fans, and one of the things I know they've been looking forward to is a fight between Jill Valentine and Alice. We intend to deliver that. Sienna Guillory: There's something like 200 [fight] moves, it's massive and it's so intricate.
  77. ^ Dietsch, TJ (28 April 2010). "Happy (Jill) Valentine's Day". UGO. Archived from the original on 15 January 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    "The Roots of Evil". National Entertainment Collectibles Association. 28 March 2011. Archived from the original on 17 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  78. ^ "Resident Evil Deck Building Game [Premiere Edition]". Toy Wiz. Archived from the original on 18 June 2013. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  79. ^ Whitehead, Dan (12 September 2012). "Universal Studios Japan transformed into Raccoon City". Eurogamer. Archived from the original on 31 July 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    Reeves, Ben (23 September 2013). "Capcom And Universal Studios Talk Real Life Resident Evil - Features". Game Informer. Archived from the original on 14 January 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  80. ^ Reeves, Ben (28 September 2012). "We Survived A Visit To Japan's Resident Evil Restaurant". Game Informer. Archived from the original on 1 December 2012.
  81. ^ a b McDonell, Jess (28 January 2013). "Gaming Meme History: Jill Sandwich". GameSpot. Archived from the original on 11 April 2013. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

    "Capcom's 30 greatest contributions to gaming history". GamesRadar. 27 June 2013. p. 1. Archived from the original on 28 February 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

  82. ^ Schott, 2010 & 70.

Works cited

External links