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Xevious
The word "XEVIOUS" in blue metallic letters against a red background.
Genre(s)Vertical-scrolling shooter
Developer(s)Namco
Publisher(s)Namco
Bandai Namco Entertainment
Creator(s)Masanobu Endo
Platform(s)
First releaseXevious
December 10, 1982
Latest releaseXevious Resurrection
January 29, 2009

Xevious is a franchise of shoot 'em up video games published by Bandai Namco Entertainment, formerly Namco. Xevious, the first title in the franchise, was released for arcades in January 1983 in Japan and a month later in North America by Atari, Inc. It was created by Masanobu Endō, who also designed The Tower of Druaga.[1] The game has received many sequels, spin-offs, and re-imaginings, the most recent being Xevious Resurrection in 2009. Xevious games have been ported to many platforms and compiled into several Namco compilations. The franchise contains twelve games—seven mainline entries and five spin-offs—soundtrack albums, pachinko machines, and an animated feature film produced by Groove Corporation.

Gameplay in the series consists of controlling a spaceship named the Solvalou throughout a series of levels, shooting at enemies and avoiding their projectiles.[1][2] The Solvalou has two weapons, an air zapper that destroys air-based enemies and a blaster bomb that destroys ground-based enemies. Later games introduce mechanics such as additional playable ships, power-ups, protective shields, and two-player co-operative play. Critics have labeled Xevious as one of the most important games of its kind.[1][2] It is one of the first vertically scrolling shooters and among the first video games to implement bosses,[2] pre-rendered visuals,[3] and a cohesive world and storyline.[2] Xevious inspired games such as Gradius,[4] TwinBee,[2] Zanac,[5] and RayForce.[6] It has had an influence on game designers such as Satoshi Tajiri and musicians like Haruomi Hosono.[7][8]

Video games

[edit]
Title Details

Original release date(s):[2][9]
  • JP: January 1983
  • NA: February 1983
Release years by system:
1983 – Arcade
1984 – Family Computer,[10] Apple II[11]
1985 – PC-88[12]
1986 – Atari 7800[13]
1987 – Commodore 64,[14] Atari ST,[15] Amstrad CPC,[16] ZX Spectrum[14]
1988 – Nintendo Entertainment System[17]
1990 – Famicom Disk System[10]
2001 – Windows,[18] Sharp Zaurus[2]
2002 – Mobile phone (i-Appli),[19] Java[2]
2004 – Game Boy Advance[20]
2007 – Xbox 360[21]
2009 – Wii Virtual Console[22]
2010 – Mobile phone (i-Mode)[23]
2011 – Nintendo 3DS[24]
Notes:
  • Published in North America by Atari, Inc.[2]
  • Designed by Masanobu Endo with assistance by Shigeki Toyama and Hiroshi Ono.[25][26]
  • Recorded record-breaking sales figures during its first weeks on the market, which had not been seen in Japan since Space Invaders.[27]
  • The Family Computer version sold over one million copies and become the system's first killer app.[28]
  • The Nintendo Entertainment System (NES) version was released for the Game Boy Advance under the Classic NES Series.[20]
  • Star Fox Assault contains the NES version as an unlockable extra.[29]
  • The 3DS version is titled 3D Classics Xevious and was developed by Nintendo and Arika.[30]
  • As part of a collaboration with Coca-Cola, a Flash browser remake named Sprite × Xevious was released in 2012.[31]

Original release date(s):[9]
  • JP: December 1984
Release years by system:
1984 – Arcade
1987 – X68000[32]
Notes:

Original release date(s):[9]
  • JP: October 1984
  • NA: September 1985
Release years by system:
1984 – Arcade
1985 – PC-8801[32]
1986 – Sharp X1[32]
2009 – Wii Virtual Console[36]
Notes:
  • A spin-off starring an enemy tank from the original.[37]
  • Designed by Masanobu Endo.[37]
  • Published in North America by Magic Electronics.[38]
  • A "remixed" minigame version is included in Namco Museum Megamix.[39]

Original release date(s):[40]
  • JP: September 19, 1986
Release years by system:
1986 – Family Computer, arcade
Notes:
  • Focuses primarily on puzzle-solving.[41]
  • Its name translates to Super Xevious: The Riddle of GAMP.[41]
  • The game was released in arcades for the Nintendo Vs. System, renamed Vs. Super Xevious.[42]

Original release date(s):[43]
  • JP: December 23, 1988
Release years by system:
1988 – MSX2
1990 – PC Engine[44]
Notes:
  • Developed by Compile.[45]
  • Includes a port of the original Xevious and a new 16-level campaign with new playable ships and power-ups.[45]
  • The PC Engine version is titled Xevious: Fardraut Densetsu, and has different levels and enemy types.[46]
XVM

Original release date(s):[47]
  • JP: March 9, 1990
Release years by system:
1990 – MSX2
Notes:
  • Exclusive to the compilation Disk NG 1.[48]
  • Carries a more fantasy-like setting, with enemies themed around animals and insects.[48]

Original release date(s):[9]
  • JP: December 1991
Release years by system:
1991 – Arcade
2009 – Wii Virtual Console[49]
Notes:

Original release date(s):[9]
  • JP: November 1995
  • NA: 1995
Release years by system:
1995 – Arcade
Notes:
  • Exclusive to the arcade game Namco Classic Collection Vol. 1.[53]
  • Features two-player co-op, a wide-shot power-up, and new enemies and bosses.[33][54]
  • Completing the game without losing all lives allows access to three extra stages.[54]

Original release date(s):[55][56]
  • JP: May 1, 1996
  • NA: 1996
Release years by system:
1996 – Arcade
1997 – PlayStation[57]
2015 – PlayStation Network[58]
Notes:
3D Machiuke Appli: Xevious

Original release date(s):[64]
  • JP: July 2001
Release years by system:
2001 – Mobile phone
Notes:
  • Program that lets users look at 3D models of various Xevious craft.[64]
  • Users can save these models as wallpapers.[65]

Original release date(s):[66]
  • JP: June 15, 2006
Release years by system:
2006 – Plug'n play
Notes:
  • Developed by Bandai.[66]
  • Exclusive to the "plug'n play" game Namco Nostalgia 1.[66]
  • A time-attack game where players collect items while flying through tight corridors.[2]

Original release date(s):[67][68][69]
  • JP: January 29, 2009
  • NA: July 16, 2009
  • EU: April 1, 2010
Release years by system:
2009 – PlayStation 3
Notes:

Other media

[edit]
Title Release date Media type
Fardraut 1991[8] Novel
Notes:
  • A three-part Xevious novel that describes the setting and world of the original game.[8]
  • Written by Masanobu Endo and published by Futabasha.[8]
  • Republished in 2005.[74]
Xevious August 10, 2002[75] Feature film
Notes:
  • A 75-minute gaiden (side-story) film based on the franchise.[8]
  • Produced by animation studio Groove Corporation under license from Namco.[76]
  • Premiered at Theater Ikebukuro and later a summer road show.[75]
  • Home media releases were cancelled when Groove went out of business, making it a lost film.[8]
CR Xevious WZ
CR Xevious X
CR Xevious Y
May 6, 2003[77] Pachinko
Notes:
  • Pachinko machines produced by Takao.[78]
  • Features animated cutscenes on an LCD screen.[78]
DOORS Xevious April 5, 2009[79] Game show
Notes:
  • A segment from the Japanese game show DOORS.[79]
  • Contestants had to use foot sensors to destroy waves of Xevious enemies.[79]
Memorial Game Collection Series - Solvalou April 2013[80] Model kit
Notes:
  • A plastic model kit of the Solvalou starship.[80]
  • Produced by Japanese company Wave[80]

Soundtracks

[edit]
Title Release date Length Label
Video Game Music April 23, 1984[81] 30:13 LDK Studio
Notes:
Super Xevious Aug 29, 1984[83] 15:44 Alfa Records
Notes:
Xevious 3D/G+ Techno Maniax October 1997[85] 76:46 Pony Canyon
Notes:
  • Part of Pony Canyon's DigiGroove soundtrack series.[85]
  • Features original tracks and remixes from Xevious 3D/G+.[85]
Namco Sounds - Xevious September 2, 2009[86] Namco Sounds
Notes:
  • Digital soundtrack available on iTunes that features music and sound effects from Xevious.[86]
  • One of the first albums released under the Namco Sounds label.[86]
Xevious 30th Anniversary Tribute January 29, 2013[87] Namco Sounds
Notes:
  • Released in commemoration of the franchise's 30th anniversary.[87]
  • Features remixes of Xevious music tracks and original compositions.[87]

References

[edit]
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