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List of best-selling Nintendo Entertainment System video games

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This is a list of Nintendo Entertainment System and Famicom Disc System games that have sold or shipped at least one million copies.

List

Nintendo Entertainment System
Nintendo Entertainment System games that have sold or shipped at least one million copies
Title Release year Copies sold
Super Mario Bros. 1985 40.24 million[1][2]
Super Mario Bros. 3 1988 17 million[3]
Super Mario Bros. 2 1988 10 million[4]
Tetris 1989 8 million;[5] 1.81 million in Japan[6]
The Legend of Zelda 1986 6.51 million[7]
Zelda II: The Adventure of Link 1988 4.38 million[7]
Teenage Mutant Ninja Turtles 1989 4 million[8]
Dragon Warrior III 1988 3.8 million in Japan[6]
Dragon Warrior IV 1990 3.1 million in Japan[6]
Metroid 1986 2.73 million[9]
Golf 1984 2.46 million in Japan[6]
Dragon Warrior II 1987 2.4 million in Japan[6][10]
Baseball 1983 2.35 million in Japan[6]
R.C. Pro-Am 1988 2.3 million[11]
Mahjong 1983 2.13 million in Japan[6]
Family Stadium 1986 2.05 million in Japan[6]
Punch-Out!! 1987 2 million[12]
Volleyball 1986 1.98 million in Japan[6]
DuckTales 1989 1.67 million[13]
Ghosts 'n Goblins 1986 1.64 million[13]
Mario Bros. 1983 1.63 million in Japan[6]
Bases Loaded 1987 1.58 million in Japan[14]
Excitebike 1984 1.57 million in Japan[6]
Dr. Mario 1990 1.53 million in Japan[6]
Soccer 1985 1.53 million in Japan[6]
F-1 Race 1984 1.52 million in Japan[6]
Mega Man 2 1988 1.51 million[13]
Dragon Warrior 1986 1.5 million in Japan[6][10]
Lode Runner 1983 1.5 million in Japan[15]
Ninja Hattori Kun 1986 1.5 million in Japan[6]
4 Players Mahjong 1984 1.45 million in Japan[6]
Kung-Fu Master 1985 1.42 million in Japan[6]
Pro Wrestling 1986 1.42 million in Japan[6]
Final Fantasy III 1990 1.4 million in Japan[6][10]
Family Stadium '87 1987 1.3 million in Japan[6]
Xevious 1983 1.26 million in Japan[6]
Dragon Ball 1986 1.25 million in Japan[6]
Ninja Kid 1986 1.25 million in Japan[6]
Tennis 1984 1.21 million in Japan[6]
Chip 'n Dale Rescue Rangers 1990 1.2 million[13]
Ganbare Goemon! Karakuri Dōchū 1986 1.2 million in Japan[6]
TwinBee 1986 1.2 million in Japan[6]
Doraemon 1986 1.15 million in Japan[6]
Commando 1985 1.14 million[13]
Final Fantasy 1987 1.1 million; 0.40 million in Japan[16] 0.70 million in US[17]
Kid Icarus 1986 1.09 million in Japan[6]
Family Stadium '88 1988 1.08 million in Japan[6]
Mega Man 3 1990 1.08 million[13]
Famicom Jump: Eiyuu Retsuden 1989 1.06 million in Japan[6]
Adventure Island 1986 1.05 million in Japan[6]
Kinniku Man: Muscle Tag Match 1985 1.05 million in Japan[6]
1942 1984 1 million[18]
Bomberman 1985 1 million[19]
Gradius 1986 1 million in Japan[6]
Metal Gear 1987 1 million in US[20]
Tiger Heli 1987 1 million in US[21]

Total Nintendo Entertainment System games sold as of December 31, 2009: 500.01 million.[22]

References

  1. ^ "Best-Selling Video Games". Guinness World Records. Archived from the original on 2006-03-17. Retrieved 2008-01-31.
  2. ^ "Mario Sales Data".
  3. ^ Boutros, Daniel (2006-08-04). "Sonic the Hedgehog 2". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. p. 5. Retrieved 2006-12-08.
  4. ^ Goss, Patrick. "The games that sold consoles". MSN. Retrieved 2009-07-13.
  5. ^ Director/Producer: Magnus Temple; Executive Producer: Nick Southgate (2004). "Tetris: From Russia With Love". Event occurs at 51:23. BBC. BBC Four. The real winners were Nintendo. To date, Nintendo dealers across the world have sold 8 million Tetris cartridges on the Nintendo Entertainment system. {{cite episode}}: Missing or empty |series= (help)
  6. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah "Japan Platinum Game Chart". The Magic Box. Retrieved 2008-05-22.
  7. ^ a b Parton, Rob (2004-03-31). "Xenogears vs. Tetris". RPGamer. Retrieved 2006-11-26.
  8. ^ Sheff, David (1999). Game Over Press Start To Continue. Cyber Active. ISBN 0-9669617-0-6.
  9. ^ 2004 CESA Games White Paper. Computer Entertainment Supplier's Association: 58–63. 2003-12-31. {{cite journal}}: Missing or empty |title= (help)
  10. ^ a b c "February 2, 2004 - February 4, 2004" (PDF). Square Enix. 2004-02-09. p. 27. Retrieved 2008-11-30.
  11. ^ "25 Years of Rare". Gamepro. Archived from the original on 2010-12-25. Retrieved 2011-07-19.
  12. ^ "What made Mike Tyson's Punch-Out!! so special?". ESPN Boxing. Retrieved 2011-07-19.
  13. ^ a b c d e f "Platinum Titles". Capcom. 2008-09-30. Archived from the original on 2008-01-16. Retrieved 2008-11-10.
  14. ^ "Domestic successive million shipment". GEIMIN.NET. Retrieved 2016-01-19.
  15. ^ "Lock'n'Lode". IGN. 1999-02-17. Retrieved 2007-08-23.
  16. ^ Fear, Ed (2007-12-13). "Sakaguchi discusses the development of Final Fantasy". Develop. Intent Media. Retrieved 2016-01-19.
  17. ^ "Final Fantasy III". Electronic Gaming Monthly (63). Ziff Davis: 172. October 1994.
  18. ^ Kent, Steve L. (2001). The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world. Prima. p. 351. ISBN 0-7615-3643-4. The first three games that Capcom released for the system—1942, Ghosts 'N Goblins, and Commando—all sold over one million copies.
  19. ^ "Bomb away with Bomberman on the N-Gage Mobile game deck". Nokia. 2004-03-01. Retrieved 2007-11-13.
  20. ^ Metal Gear Saga Vol. 1. Konami. 2006. Event occurs at "Chapter 002: Metal Gear". {{cite AV media}}: |format= requires |url= (help)
  21. ^ Kent, Steve L. (2001). The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world. Prima. p. 310. ISBN 0-7615-3643-4. Acclaim exceeded 200,000 in sales of its next game, 3D World Runner, and more than one million copies of Tiger Heli—a game that Taito released in Japan but decided against releasing in the United States.
  22. ^ "Consolidated Sales Transition by Region". Nintendo. 2010-01-27. Archived from the original (PDF) on 2010-02-14. Retrieved 2010-02-14.