List of social software
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This is a list of notable social software: selected examples of social software products and services that facilitate a variety of forms of social human contact.
Blogs [edit]
Main article: Weblog software
See also: List of content management systems
- Apache Roller
- Blogger
- IBM Lotus Connections
- Posterous
- Communifire
- Telligent Community
- Tumblr
- Typepad
- Wordpress[1]
- Xanga
Clipping [edit]
Instant messaging [edit]
- Comparison of instant messaging clients
- Comparison of XMPP server software
- IBM Lotus Sametime
- Live Communications Server 2003
- Live Communications Server 2005
- Microsoft Lync Server
Internet forums [edit]
Internet Relay Chat (IRC) [edit]
eLearning [edit]
Massively multiplayer online games [edit]
Main article: List of massively multiplayer online games
Media sharing [edit]
- blip.tv
- Dailymotion
- Flickr[4]
- Ipernity
- Metacafe
- OneWorldTV
- Putfile
- SmugMug
- TalentTrove
- Tangle
- Vimeo
- YouTube[4]
- Zooomr
- IBM Lotus Connections
Media cataloging [edit]
Main article: Social cataloging applications
Online dating [edit]
Main article: Comparison of online dating websites
Web directories [edit]
Main article: List of web directories
Social bookmarking [edit]
Web widgets [edit]
Websites [edit]
Main article: List of social bookmarking websites
Enterprise software [edit]
Social cataloging [edit]
See also: Social cataloging applications
Social citations [edit]
Social evolutionary computation [edit]
See also: Human-based computation
Social login [edit]
Social networks [edit]
Main article: List of social networking websites
Social search [edit]
Main article: Social search
Virtual worlds [edit]
- Active Worlds
- Galaxiki
- Google Lively (now defunct)
- Kaneva
- Moove
- Second Life
- There
- Meez
Wikis [edit]
Main article: Wiki software
References [edit]
- ^ Rettberg, Jill Walker (2008). Blogging. Digital media and society. Polity. p. 57. ISBN 0-7456-4134-2.
- ^ Bainbridge, William Sims (October 30, 2004). "Online Education: Social Software". Berkshire Encyclopedia of Human-Computer Interaction 2. Berkshire Publishing Group. p. 517. ISBN 0-9743091-2-5.
- ^ Gervasi, Osvaldo (September 14, 2007). "A Survey of Revenue Models for Current Generation Social Software's Systems". In Gavrilova, Marina. Computational Science and Its Applications - ICCSA 2007: International Conference, Kuala Lumpur, Malaysia, August 26–29, 2007. Proceedings, Part III (1st ed.). Springer. p. 725. ISBN 3-540-74482-7.
- ^ a b Cook, Niall (2008). Enterprise 2.0: how social software will change the future of work. Gower Publishing, Ltd. p. 56. ISBN 0-566-08800-2.
- ^ Farkas, Meredith G. (2007). Social software in libraries: building collaboration, communication, and community Online. Information Today, Inc. p. 141. ISBN 1-57387-275-X.