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Fourth paragraph under "Legacy" near the end:
Fourth paragraph under "Legacy" near the end:
"Upon its release, Civilization III was compared negatively to Alpha Centauri,[99] while Edge magazine noted that Alpha Centauri remained "highly regarded" in 2006.[15] Steve Jackson Games published GURPS Alpha Centauri, a sourcebook for the GURPS role-playing game set in the Alpha Centauri universe.[100] On May 7, 2010, Brendan Casey released an unofficial patch, which fixes bugs in Alpha Centauri.[101] His project began in February 2009 at Apolyton's Alpha Centauri site[102] and moved in June 2009 to the Civilization Gaming Network,[103] where he plans to continue developing further patch versions.[104] Sold-Out Software also re-released the game.[105]"
"Upon its release, Civilization III was compared negatively to Alpha Centauri,[99] while Edge magazine noted that Alpha Centauri remained "highly regarded" in 2006.[15] Steve Jackson Games published GURPS Alpha Centauri, a sourcebook for the GURPS role-playing game set in the Alpha Centauri universe.[100] On May 7, 2010, Brendan Casey released an unofficial patch, which fixes bugs in Alpha Centauri.[101] His project began in February 2009 at Apolyton's Alpha Centauri site[102] and moved in June 2009 to the Civilization Gaming Network,[103] where he plans to continue developing further patch versions.[104] Sold-Out Software also re-released the game.[105]"
-scient's active at AC2 now, when he's active (CGN has been shut down to new posts for over a year-1/2). Posted a v2 beta in December http://alphacentauri2.info/index.php?topic=14141.msg64080#msg64080 and here's the others: http://alphacentauri2.info/index.php?topic=14308.msg64328 (PlotinusRedux' graphics mod) -- http://alphacentauri2.info/index.php?action=downloads;sa=view;down=260 (kyrub's 444 SMAC AI enhancement) and last, but most, for building on the others's work and releasing frequent updates of his mod-enabling patch, Yitzi's latest, v3.4 http://alphacentauri2.info/index.php?topic=16062.0 Much more info to be found at the dedicated subforum I found and linked previously.[[Special:Contributions/96.37.252.235|96.37.252.235]] ([[User talk:96.37.252.235|talk]]) 00:57, 11 July 2015 (UTC)
scient's active at AC2 now, when he's active (CGN has been shut down to new posts for over a year-1/2). Posted a v2 beta in December http://alphacentauri2.info/index.php?topic=14141.msg64080#msg64080 and here's the others: http://alphacentauri2.info/index.php?topic=14308.msg64328 (PlotinusRedux' graphics mod) -- http://alphacentauri2.info/index.php?action=downloads;sa=view;down=260 (kyrub's 444 SMAC AI enhancement) and last, but most, for building on the others's work and releasing frequent updates of his mod-enabling patch, Yitzi's latest, v3.4 http://alphacentauri2.info/index.php?topic=16062.0 Much more info to be found at the dedicated subforum I found and linked previously.[[Special:Contributions/96.37.252.235|96.37.252.235]] ([[User talk:96.37.252.235|talk]]) 00:57, 11 July 2015 (UTC)

Revision as of 01:10, 11 July 2015

Good articleSid Meier's Alpha Centauri has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Article milestones
DateProcessResult
January 29, 2005Featured article candidateNot promoted
June 28, 2009Featured article candidateNot promoted
July 2, 2009Good article nomineeNot listed
March 20, 2011Good article nomineeListed
Current status: Good article

WIP: table

Leader Voice Faction Description
Lady Deirdre Skye Carolyn Dahl Gaia's Stepdaughters Gaia philosophy.
More...
... [data needed] ...
Chairman Sheng-Ji Yang Lu Yu Human Hive Chinese Legalism.
More...
... [data needed] ...
Academician Prokhor Zakharov Yuri Nesteroff University of Planet Technological utopianism
More...
... [data needed] ...
CEO Nwabudike Morgan Regi Davis Morgan Industries Capitalism
More...
... [data needed] ...
Colonel Corazon Santiago Wanda Niño Spartan Federation Survivalism
More...
... [data needed] ...
Sister Miriam Godwinson Gretchen Weigel Lord's Believers Conclave Christianity
More...
... [data needed] ...
Commissioner Pravin Lal Hesh Gordon Peacekeeping Forces Humanitarianism
More...
... [data needed] ...
Title ...Leader... ...Voice... ...Faction ...Ideology... ... [et cetera] ......
More...
... [data needed] ...

~Eric F 184.76.225.106 (talk) 22:11, 8 May 2012 (UTC)[reply]

Or:

ALPHA CENTAURI
Leader Voice Faction Priority[1] / Ideology
Lady Deirdre Skye Carolyn Dahl Gaia's Stepdaughters Environment / Gaia philosophy.
Chairman Sheng-Ji Yang Lu Yu Human Hive Authoritarianism / Chinese Legalism.
Academician Prokhor Zakharov Yuri Nesteroff University of Planet Knowledge / Technological utopianism
CEO Nwabudike Morgan Regi Davis Morgan Industries Economy / Capitalism
Colonel Corazon Santiago Wanda Niño Spartan Federation Survivalism /...Ideology...
Sister Miriam Godwinson Gretchen Weigel Lord's Believers Religion / ...Ideology...
Commissioner Pravin Lal Hesh Gordon Peacekeeping Forces Peace / ...Ideology...
Title ...Leader... ...Voice... ...Faction... Priority... / ...Ideology...

~Eric F 184.76.225.106 (talk) 05:45, 11 May 2012 (UTC)[reply]

I like the second one. Vyeh (talk) 12:44, 10 June 2012 (UTC)[reply]
I also prefer the second. Compactness is good. --Frugen (talk) 20:53, 13 June 2012 (UTC)[reply]
Hiya gang, I'm back. Second one looks good to me...hopefully it complies with any applicable FA/A-class criteria as well. Nolelover Talk·Contribs 01:23, 15 June 2012 (UTC)[reply]

One comment

I played SMAC when it was first released and then installed some type of expansion that created some special locations on the map. One of those was a swamp area that produced extra food per square. Founding a city on that swamp and building it up, including all food satellites, I noticed that the city size valua was stored in signed eight bit entity as when the city grew over 127 it shrunk to -128.Linkato1 (talk) 19:37, 7 January 2014 (UTC)[reply]

Part of the Civilization series?

Is it correct to call the game part of the Civilization series since Firaxis didn't have the rights to the IP at the time of the game's release? --Mika1h (talk) 18:34, 12 April 2014 (UTC)[reply]

In the past, consensus on this page (this is the one place it came up, plus you can find a few other discussions if you search the archives) has been to treat SMAC as a "spiritual successor" or sorts to the Civ series...I don't think it's ever called a direct sequel, and as you say, that would be incorrect. Are you referring to anything in particular in the article? Nolelover Talk·Contribs 05:27, 13 April 2014 (UTC)[reply]
Infobox and the sentence about sales. --Mika1h (talk) 08:57, 13 April 2014 (UTC)[reply]
I'd be interested to see if this has happened elsewhere in the games industry, and what those games are considered, but on face value, I personally don't think there's much of an issue in this case. The developers used the Civ series as the springboard for SMAC, and although it's been years since I read through all of the relevant articles/interviews, I do believe they treated SMAC has a successor to the rest of Civ, IP/Microprose be damned. Of course, if you have anything that says otherwise, I'd very much like to see it. That whole area deserves a nuanced discussion. Nolelover Talk·Contribs 08:54, 14 April 2014 (UTC)[reply]
There's a big list of "Spiritual successor" video games here Cambalachero (talk) 12:50, 14 April 2014 (UTC)[reply]

I'm a little unclear as to why using the acronym SMAC/SMAX is so inherently wrong. It's my understanding that they can be used if the acronym is commonly used in sources, and that is clearly the case. I do not see how the use of those two suddenly turns the article into a "game website", per the edit. Nolelover Talk·Contribs 17:03, 16 April 2014 (UTC)[reply]

Hi @User:Nolelover, sorry for my late reply. I'm afraid I was too hasty this time; often I see video game articles using the internet nickname or shorthand, not well-established abbreviations like you've shown here. I'll try to fix it tomorrow. Sorry for the mix up, and thanks for discussing it first :) Kind regards, --Soetermans. T / C 22:25, 18 April 2014 (UTC)[reply]
Much appreciated. :) Nolelover Talk·Contribs 04:54, 22 April 2014 (UTC)[reply]

Balance

It might be worthwhile to dig up some of the downsides of what is a highly rated game.

For example, AI behaviour can be frustrating. You can have two units next to each other, move one, then move the other into the same space - and find a mind worm has "materialized" on that square. When units are moved with an escort, mind worms occur at the normal rate (infrequently). When a unit is moved without an escort, the AI materializes numbers of worms and that unit is usually lost. Players are led to expect a certain frequency of an event, but then when they act based on that expectation, the game changes how it behaves; narrative consistency is broken.

86.134.174.156 (talk) 22:45, 21 June 2014 (UTC)[reply]

While I certainly don't disagree with you, we will need to have more than anecdotal evidence to add to the article. Do you have any sources for what you're suggesting we add? Nolelover Talk·Contribs 15:03, 3 July 2014 (UTC)[reply]

Mirror/reconstruction of the official Firaxis AC site

http://alphacentauri2.info/official/Sid%20Meier's%20Alpha%20Centauri.htm

This might make a worthy addition to External Links. 96.37.252.235 (talk) 01:51, 18 April 2015 (UTC)[reply]


After a month, I see no objection...

Incidentally, poking around the site hosting the mirror, I notice this article's passage about the Brendan Casey bugfix patch is hideously out of date - scient moved work on the patch to AC2 in 2012, posting a v.2 in January. Additionally, the latest version of kyrub's AI-enhancing patch is posted there, and users going by Yitzi (Modification-enabling, incorporates everyone else's work) and PlotinusRedux (Graphics mod-enabling) have .exe patches posted. There's a dedicated subforum http://alphacentauri2.info/index.php?board=23.0 96.37.252.235 (talk) 01:04, 19 May 2015 (UTC)[reply]

As memorabilia I support linking to the mirror of the official site over the old useless dead link. I think it may be slightly modified in the direction of usefulness, but then the addendum can be added "page based on the old official site courtesy of alphacentauri2.info". Regarding patches, you could link to my page here. Unless someone else has a coherent patches page. I expect the administrator of AC2, who watches such things closely, will inform me if something is out of date. http://www.gog.com/forum/sid_meier_s_alpha_centauri_/unofficial_patches FourLights (talk) 00:06, 22 June 2015 (UTC)[reply]

    Is there no interest in  making the unofficial patches paragraph current/accurate?  I'd rather a registered editor did it... 96.37.252.235 (talk) 19:35, 10 July 2015 (UTC)[reply]

I don't know what you are referring to.FourLights (talk) 20:51, 10 July 2015 (UTC) FourLights (talk) 20:51, 10 July 2015 (UTC)[reply]

    Fourth paragraph under "Legacy" near the end:
    "Upon its release, Civilization III was compared negatively to Alpha Centauri,[99] while Edge magazine noted that Alpha Centauri remained "highly regarded" in 2006.[15] Steve Jackson Games published GURPS Alpha Centauri, a sourcebook for the GURPS role-playing game set in the Alpha Centauri universe.[100] On May 7, 2010, Brendan Casey released an unofficial patch, which fixes bugs in Alpha Centauri.[101] His project began in February 2009 at Apolyton's Alpha Centauri site[102] and moved in June 2009 to the Civilization Gaming Network,[103] where he plans to continue developing further patch versions.[104] Sold-Out Software also re-released the game.[105]"
    scient's active at AC2 now, when he's active (CGN has been shut down to new posts for over a year-1/2).  Posted a v2 beta in December http://alphacentauri2.info/index.php?topic=14141.msg64080#msg64080 and here's the others: http://alphacentauri2.info/index.php?topic=14308.msg64328 (PlotinusRedux' graphics mod) -- http://alphacentauri2.info/index.php?action=downloads;sa=view;down=260 (kyrub's 444 SMAC AI enhancement) and last, but most, for building on the others's work and releasing frequent updates of his mod-enabling patch, Yitzi's latest, v3.4 http://alphacentauri2.info/index.php?topic=16062.0  Much more info to be found at the dedicated subforum I found and linked previously.96.37.252.235 (talk) 00:57, 11 July 2015 (UTC)[reply]
  1. ^ Atkin, Denny. "Sid Meier's Alpha Centauri Review". CBS Interactive. Retrieved 10 May 2012.