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|July 5, 2012 (Japan)|| ''[[Dokuro (video game)|Dokuro]]'' || [[PS Vita]], [[PlayStation Network]] || [[GungHo]] (Japan)
|July 5, 2012 (Japan)|| ''[[Dokuro (video game)|Dokuro]]'' || [[PS Vita]], [[PlayStation Network]] || [[GungHo]] (Japan)
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|TBA|| ''[[Grandia II Remastered (video game)|Grandia II Remastered]]'' || [[Personal computer|PC]] || [[GungHo]] (Japan)
|August 24, 2015|| ''[[Grandia II Remastered (video game)|Grandia II Remastered]]'' || [[Personal computer|PC]] || [[GungHo]] (Japan)
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Revision as of 16:04, 26 August 2015

Game Arts Co., Ltd.
株式会社ゲームアーツ
Company typePublic
IndustryVideo game industry
FoundedMarch 2, 1985
HeadquartersTokyo, Japan
Key people
Yoichi Miyaji (President, CEO)
Products(See release history for full listing)
Revenue¥ 4.56 billion (2007)
Number of employees
33 (in 2013)
ParentGungHo Online Entertainment
Websitewww.gamearts.com

Game Arts Co., Ltd. (株式会社ゲームアーツ, Kabushiki-gaisha Gēmu Ātsu) is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems.[1] Overseen by President and CEO Yoichi Miyaji, the company's philosophy is to create "new, innovative, and entertaining games", as well as exhibit games that can be considered "forms of art", both as developers and producers.[2] Game Arts is member of the Computer Entertainment Supplier's Association of Japan (CESA), and major trading partners include Square Enix, Bandai, Koei, and Gung-Ho Online Entertainment, some of whom have co-developed or produced games in cooperation with the company.[3]

The company has produced a number of games for several genres, beginning with the action game Thexder for personal computers in 1985. A number of traditional and Mahjong-related games have also been produced for Japanese audiences. In the Western world, Game Arts is best known as the producers of the Lunar and Grandia series of role-playing video games, as well as the Gungriffon line of strategy games. Some of its staff has helped in the preliminary development of Nintendo's Wii title Super Smash Bros. Brawl.[4]

On April 22, 2009, Game Arts released the PlayStation port of Grandia in Japan on the PlayStation Network as a downloadable title in the PSone Classics range, to celebrate an upcoming announcement for Grandia Online, suggesting that they continue to provide for and support the title.[5]

Release history

Release Date Title Platform Publisher
1985 (Japan)
1987 (US)
Thexder MSX, PC Game Arts (Japan)
Sierra Entertainment (US)
April 1985 (Japan) Cuby Panic PC Game Arts
December 18, 1985 (Japan) Thexder NES Square Co., Ltd.
1986 (Japan)
1988 (US)
Silpheed PC Game Arts (Japan)
Sierra Entertainment (US)
1987 (Japan)
1990 (US)
Zeliard PC Game Arts (Japan)
Sierra Entertainment (US)
June 3, 1988 (Japan) Solitaire Royale MSX2, PC Game Arts
1989 (Japan)
1990 (US)
Fire Hawk: Thexder - The Second Contact MSX2, PC Game Arts (Japan)
Sierra Entertainment (US)
July 21, 1989 (Japan)
1990 (US)
Faria: A World of Mystery and Danger NES Hi-Score Media Work (Japan)
Nexoft (US)
July 20, 1990 (Japan)
Harakiri PC Game Arts
December 14, 1990 (Japan) Gyuwamburaa (Gambler) Jiko Chuushinha Sega Mega Drive/Genesis Game Arts
December 28, 1991 (Japan) Tenka Fubu Sega Mega-CD Game Arts
April 24, 1992 (Japan)
April 23, 1992 (US)
1992 (Europe)
Alisia Dragoon Sega Mega Drive/Genesis Game Arts (Japan)
Sega (US & Europe)
June 26, 1992 (Japan)
December 1993 (US)
Lunar: The Silver Star Sega Mega-CD Game Arts (Japan)
Working Designs (US)
December 18, 1992 (Japan) Gyuwamburaa (Gambler) Jiko Chuushinha 2 Sega Mega-CD Game Arts
January 29, 1993 (Japan) Yumimi Mix Sega Mega-CD Game Arts
February 26, 1993 (Japan) J-League Champion Soccer Sega Mega Drive/Genesis Shogakukan
July 30, 1993 (Japan)
1993 (US)
1993 (Europe)
Silpheed Sega Mega-CD Game Arts (Japan)
Sega (US & Europe)
November 5, 1993 (Japan) Jan'ou Touryumon Sega Mega Drive/Genesis Sega
April 15, 1994 (Japan) Urusei Yatsura: My Dear Friends Sega Mega-CD Game Arts
December 21, 1994 (Japan)
September 1995 (US)
Lunar: Eternal Blue Sega Mega-CD Game Arts (Japan)
Working Designs (US)
1995 (Japan)
1995 (US)
Thexder 95 PC Game Arts (Japan)
Sierra Entertainment (US)
July 28, 1995 (Japan) Yumimi Mix Remix Sega Saturn Game Arts
January 12, 1996 (Japan) Lunar: Samposuru Gakuen
(co-developed with Ehrgeiz)
Game Gear Game Arts
March 15, 1996 (Japan)
1996 (US)
1996 (Europe)
March 12, 1998 (Japan)
(Saturn Collection)
Gungriffon: The Eurasian Conflict (Japan)
Gungriffon (US)
Gungriffon (Europe)
Sega Saturn Game Arts (Japan)
Sega (US & Europe)
October 1996 (Japan) Lunar: Silver Star Story
(co-developed with Japan Art Media)
Sega Saturn Kadokawa Shoten
October 18, 1996 (Japan) Tokyo Mahjong Land Sega Saturn Game Arts
December 27, 1996 (Japan)
(Advanced Release)
February 14, 1997 (Japan)
Daina Airan Sega Saturn Game Arts
July 1997 (Japan) Lunar: Silver Star Story Complete
(with "MPEG" card)
(co-developed with Japan Art Media)
Sega Saturn Kadokawa Shoten
October 1997 (Japan) Mahō Gakuen Lunar!
(co-developed with Ehrgeiz)
Sega Saturn Kadokawa Shoten
December 18, 1997 (Japan)
November 26, 1998 (Japan)
(Memorial Package)
Grandia Sega Saturn Entertainment Software Publishing
April 23, 1998 (Japan) Gungriffon II Sega Saturn Entertainment Software Publishing
May 28, 1998 (Japan)
April 28, 1999 (Japan)
(PlayStation the Best)
April 30, 1999 (US)
June 1, 1999 (US)
(Fan Art Edition)
February 6, 2002 (US)
(Limited Re-Release)
Lunar: Silver Star Story Complete
(co-developed with Japan Art Media)
PlayStation Kadokawa Shoten (Japan)
Working Designs (US)
May 28, 1998 (Japan) Grandia: Digital Museum Sega Saturn Game Arts
July 1998 (Japan) Lunar 2: Eternal Blue
(co-developed with Japan Art Media)
Sega Saturn Kadokawa Shoten
1998 (Japan)
1999 (Korea)
Lunar: Silver Star Story Complete
(co-developed with Japan Art Media)
PC Kadokawa Shoten
May 27, 1999 (Japan)
September 7, 2000 (Japan)
(Kakukawa Best)
December 15, 2000 (US)
Lunar 2: Eternal Blue Complete
(co-developed with Japan Art Media)
PlayStation Kadokawa Shoten (Japan)
Working Designs (US)
June 24, 1999 (Japan)
September 30, 1999 (US)
March 30, 2000 (Europe)
July 27, 2000 (Japan)
(PlayStation the Best)
Grandia PlayStation Entertainment Software Publishing (Japan)
SCEA (US)
Ubisoft (Europe)
June 22, 2000 (Japan) Gyuwamburaa (Gambler) Jiko Chuushinha: Tokyo Mahjong Land PlayStation Entertainment Software Publishing
August 3, 2000 (Japan)
December 6, 2000 (US)
February 23, 2001 (Europe)
May 23, 2002 (Japan)
(DriKore)
Grandia II Dreamcast Game Arts (Japan)
Ubisoft (US & Europe)
August 10, 2000 (Japan)
October 24, 2000 (US)
July 12, 2002 (Europe)
August 1, 2002 (Japan)
(PlayStation 2 the Best)
Gungriffon Blaze PlayStation 2 Capcom (Japan)
Working Designs (US)
Swing! Deutschland (Europe)
September 21, 2000 (Japan)
April 23, 2001 (US)
May 11, 2001 (Europe)
July 19, 2002 (Europe)
(Re-Release)
Silpheed: The Lost Planet
(co-developed with Treasure)
PlayStation 2 Capcom (Japan)
Working Designs (US)
Swing! Deutschland (Europe)
December 22, 2000 (Japan) Grandia: Parallel Trippers
(co-developed with Will)
Game Boy Color Hudson Soft
April 12, 2001 (Japan)
December 10, 2001 (US)
Lunar Legend
(co-developed with Japan Art Media)
Game Boy Advance Media Rings (Japan)
Ubisoft (US)
November 1, 2001 (Japan) Chenwen no Sangokushi PlayStation 2 Entertainment Software Publishing
February 21, 2002 (Japan)
January 28, 2002 (US)
March 28, 2002 (Europe)
Grandia II
(port by Rocket Studio)
PlayStation 2 Enix (Japan)
Ubisoft (US & Europe)
January 31, 2002 (Japan)
September 30, 2002 (US)
Grandia Xtreme PlayStation 2 Enix (Japan & US)
March 10, 2002 (US)
April 12, 2002 (Europe)
Grandia II
(port by Rocket Studio)
PC Ubisoft
June 3, 2002 (North America)
June 27, 2002 (Japan)
December 6, 2002 (Europe)
Bomberman Generation Nintendo GameCube Hudson Soft (Japan)
Majesco (US)
Vivendi Universal (Europe)
December 16, 2004 (Japan)
December 14, 2004 (US)
April 8, 2005 (Europe)
Gungriffon: Allied Strike
(co-developed with Kama Digital)
Xbox Tecmo
August 25, 2005 (Japan)
September 27, 2005 (US)
February 17, 2006 (Europe)
Lunar: Genesis (Japan & Europe)
Lunar: Dragon Song (US)
(co-developed with Japan Art Media)
Nintendo DS Marvelous Entertainment (Japan)
Ubisoft (US)
Rising Star Games (Europe)
August 4, 2005 (Japan)
February 14, 2006 (US)
Grandia III PlayStation 2 Square Enix
September 28, 2006 (Japan)
June 29, 2007 (Europe)
July 10, 2007 (US)
Project Sylpheed (Japan)
(co-developed with Seta Corporation)
Xbox 360 Square Enix (Japan)
Microsoft Game Studios (US & Europe)
January 31, 2008 (Japan)
March 9, 2008 (US)
June 27, 2008 (Europe)
Super Smash Bros. Brawl
(co-developed with Sora Ltd. and Nintendo, among others)[1]
Wii Nintendo
April 22, 2009 (Japan)
February 25, 2010 (US)
Grandia PlayStation Network Entertainment Software Publishing
September 22, 2009 (US)
September 25, 2009 (Europe)
Teenage Mutant Ninja Turtles: Smash-Up [2] Wii, PlayStation 2 Ubisoft
October 27, 2009 (Japan)
December 28, 2009 (US)
The Magic Obelisk[6] WiiWare Game Arts
November 12, 2009 (Japan)
March 2, 2010 (US)
Lunar: Silver Star Harmony PSP, PlayStation Network GungHo (Japan)
Xseed Games (US)
February 2, 2012 (Japan)
September 11, 2012 (US)
Ragnarok Odyssey PS Vita, PlayStation Network GungHo (Japan)
Xseed Games (US)
July 5, 2012 (Japan) Dokuro PS Vita, PlayStation Network GungHo (Japan)
August 24, 2015 Grandia II Remastered PC GungHo (Japan)

References

  1. ^ "Game Arts Product Information" (in Japanese). Game Arts. Retrieved 2007-09-19.
  2. ^ "Game Arts Corporate Profile" (in Japanese). Game Arts. Retrieved 2007-09-19.
  3. ^ "Game Arts Corporate Profile" (in Japanese). Game Arts. Retrieved 2007-09-19.
  4. ^ "Iwata Asks: Super Smash Bros. Brawl". Nintendo. Retrieved 2015-06-08.
  5. ^ グランディア (ゲームアーカイブス版) ゲームアーツ (in Japanese). Game Arts. Retrieved 2009-04-22.
  6. ^ Ishaan (September 7, 2009). "Game Arts Casts Its Shadow On WiiWare". Siliconera.com. Retrieved 2009-09-08.