Jump to content

Robh Ruppel: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
Tags: Mobile edit Mobile web edit
year is only estimated, so removing until it can be confirmed
Line 6: Line 6:
| caption = Robh Ruppel at the 2012 [[Game Developers Conference]]
| caption = Robh Ruppel at the 2012 [[Game Developers Conference]]
| birth_name =
| birth_name =
| birth_date = {{birth year and age|1963}}
| birth_date =
| birth_place = U.S.
| birth_place = U.S.
| death_date =
| death_date =
Line 23: Line 23:
}}
}}


'''Robh Ruppel''' (born {{circa|1963}})<ref name=Chronicle /> is an American artist best known for his work on [[role-playing game]] products. Critic Joseph Szadkowski of ''[[The Washington Times]]'' has referred to him as a "horror genius".<ref>Szadkowski, Joseph (September 28, 1996). "Sensory bombardment", ''[[The Washington Times]]'', p. B4.</ref>
'''Robh Ruppel''' is an American artist best known for his work on [[role-playing game]] products. Critic Joseph Szadkowski of ''[[The Washington Times]]'' has referred to him as a "horror genius".<ref>Szadkowski, Joseph (September 28, 1996). "Sensory bombardment", ''[[The Washington Times]]'', p. B4.</ref>


== Early life ==
== Early life ==

Revision as of 20:04, 26 April 2020

Robh Ruppel
Robh Ruppel at the 2012 Game Developers Conference
Born
U.S.
NationalityAmerican
OccupationArt director
Known forFantasy art

Robh Ruppel is an American artist best known for his work on role-playing game products. Critic Joseph Szadkowski of The Washington Times has referred to him as a "horror genius".[1]

Early life

Robh Ruppel grew up in Bellaire, Texas, and attended High School for the Performing and Visual Arts in Houston. His parents were Roger (an architect) and Judy Ruppel.[2]

Career

Robh Ruppel worked for TSR for several years beginning in 1992, producing cover and interior art for products from the Forgotten Realms, Dragonlance, and Ravenloft settings, among others. In 1994, he began producing artwork for the Planescape setting as well, which constituted the majority of this career with TSR. When TSR was purchased by Wizards of the Coast, he also illustrated cards for Magic: The Gathering.

Ruppel worked as a teacher at the Art Center College of Design in Pasadena, California, where he previously studied industrial design and illustration as a student.[3]

Robh Ruppel is a production designer and concept artist working in games and feature films. He art directed Meet the Robinsons[4] and Brother Bear[5] for Disney. He won Best Art Direction for Uncharted 2.[citation needed]

Works

Roleplaying games

References

  1. ^ Szadkowski, Joseph (September 28, 1996). "Sensory bombardment", The Washington Times, p. B4.
  2. ^ Parks, Louis B. (April 2, 2007). "The art guy: Robh Ruppel learned a lot about movies while growing up in Houston. Now he has some Mickey Mouse job out in L.A. Meet the artist behind Meet the Robinsons", Houston Chronicle. Retrieved July 15, 2010.
  3. ^ http://robh-ruppel-interview.blogspot.com/
  4. ^ McCarthy, Todd (March 2007). "Meet the Robinsons", Variety Review Database.
  5. ^ McCarthy, Todd (October 20, 2003). "Brother Bear", Variety 392 (10): 41.
  • "Robh Ruppel at Pen & Paper". Archived from the original on December 15, 2008.