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Pro Evolution Soccer

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eFootball Pro Evolution Soccer
WE-PES logo used from PES 2009 until eFootball PES 2021 Season Update
Genre(s)Sports (association football)
Developer(s)Konami Computer Entertainment Tokyo (1995–2005)
Konami Digital Entertainment Co., Ltd. (2006–2013)
PES Productions (2014–2020)
Publisher(s)Konami
Platform(s)Android, GameCube, iOS, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Portable, Game Boy Advance, Nintendo DS, Nintendo 3DS, Wii, Windows, Windows Phone 7, Xbox, Xbox 360, Xbox One, Xbox Series X/S
First releaseJ.League Jikkyou Winning Eleven
21 July 1995
Latest releaseeFootball 2024
7 September 2023

eFootball Pro Evolution Soccer (eFootball PES), known as eFootball World Soccer Winning Eleven (eFootball WE)[a] in Japan, is a series of association football simulation video games developed by Konami Digital Entertainment Co., Ltd. and published by Konami.

The series consists of eighteen main installments and several spin-offs, including the mobile game Pro Evolution Soccer Club Manager. Listed as one of the best-selling video game franchises, the series has sold 111 million copies worldwide, in addition to 400 million mobile downloads, December 2020.[1]

Pro Evolution Soccer was regarded as a rival to the EA Sports FIFA series;[2] it has been described by The Guardian as the "greatest rivalry" in the history of sports video games.[3]

An esports league, eFootball.Open (previously named PES World Finals or PES League), has been held by Konami annually since 2010.

As the successor to the PES series, Konami released eFootball in 2021.

Gameplay

Gameplay simulates a typical game of association football, with the player controlling either an entire team or a selected player; objectives coincide with the rules of association football. Various game modes have been featured in the series, allowing for gameplay variety, including the Kick Off, Online and Offline modes. In addition to these modes, there is an editing one where the player can create teams of their own.

Master League

The Master League mode, gives the user control of a team of user's selection. Originally, the players were all generic-fictional players, however this later changed giving the user the option to change the settings and choose to play with default players. These players, such as Brazilian forward Castolo, have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players.

From PES 3 (Winning Eleven 7), players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans.

Editing

Fans of the series often make "option files" and "patches" which modify all player names into those of their real life counterparts, as well as including transfers from the latest transfer window and, occasionally, altered stats of more obscure players whose in-game attributes do not precisely replicate their real life skills.

More experienced gamers often use "patches", editing the actual game code and modifying the graphical content to include accurate kits for unlicensed teams, new stadiums, and footballs from Nike, Inc., Puma, Umbro and Mitre, as well as more Adidas balls. Most patches also contain licensed referee kits from FIFA and the official logos of the various European leagues. These patches are technically a breach of copyright, and are often sold illegally in territories like South America. Konami have become less tolerant of this kind of fan editing in recent years, and now encrypt the data pertaining to kits and player statistics in each new release. However, fan communities invariably find ways to crack this encryption, and patches still appear once this has been achieved.

Since Pro Evolution Soccer 6 onwards, there has been a separate league with 18 generic teams (Team A, Team B, Team C etc.) present, which can be edited fully. This is thought to be due to the fact that Konami failed to get the rights to the German Bundesliga, and is usually made into the Bundesliga or another league of one's preference by patch makers. However, most people use this to put their edited players into playable teams from the start instead of having to play through Master League to purchase them or alternatively edit the existing non-generic teams. This feature does not appear in the Wii version of the game (but, as stated above, the non-generic teams can be edited anyway).

History

International Superstar Soccer (1994), the first game in Konami's International Superstar Soccer (ISS) series, released for the SNES. A rivalry subsequently emerged between the FIFA and ISS franchises.[3][4]

International Superstar Soccer Pro (ISS Pro), released for the PlayStation in 1997, was considered a "game-changer" for association football games, which had been largely dominated by rival FIFA on home systems for the last several years. Developed by Konami Tokyo, ISS Pro introduced a new 3D engine capable of better graphics and more sophisticated gameplay than its rival. Whereas FIFA had a simpler "arcade-style" approach to its gameplay, ISS Pro introduced more complex simulation gameplay emphasizing tactics and improvisation, enabled by tactical variety such as nine in-match strategy options. It spawned the Pro Evolution Soccer (PES) series, which became known for having "faster-paced tactical play" and more varied emergent gameplay, while FIFA was known for having more licenses.[3][4]

The PES series had sold more than 10 million units by 2002,[5] while the FIFA series had sold over 16 million units by 2000.[6] In the late 2000s and onwards, EA and Konami began borrowing gameplay elements from one another's respective titles, and eventually (due to poor impressions of PES 2008, and higher-than-expected impressions of FIFA 08), FIFA managed to pull ahead by a significant margin in the early 2010s and emerged as the world's most successful sports video game franchise. The rivalry between FIFA and PES is considered the "greatest rivalry" in the history of sports video games.[3][4]

In 2020 the series was rebranded to eFootball and switched to a new engine. This was met with mixed to negative reviews from both critics and customers alike.

Series overview

Goal Storm / ISS Pro series

Pro Evolution Soccer series traces its roots to Goal Storm (also known as World Soccer Winning Eleven in Japan). The game was developed by Konami Computer Entertainment Tokyo and was released in 1996. The first Winning Eleven game, without the World Soccer prefix, was J.League Jikkyou Winning Eleven which was released only in Japan for the PlayStation in 1995, and featured only the 14 clubs that played in 1995 J.League. The following three games in the series were also produced by Konami Computer Entertainment Tokyo and they were released under the name of ISS Pro for the European market and Winning Eleven for the rest of the world. Every game in this series was released on the PlayStation.

Europe and North America Japan
Name Release date Name Release date
Goal Storm December 22, 1995 World Soccer Winning Eleven 1996
ISS Pro / Goal Storm 97 1 June 1997 World Soccer Winning Eleven '97 1997
ISS Pro 98 1 May 1998 World Soccer Jikkyou Winning Eleven 3 ~World Cup France 1998~
World Soccer Jikkyou Winning Eleven 3: Final Ver.
28 May 1998
ISS Pro Evolution May 1999 World Soccer Jikkyou Winning Eleven 4 2 September 1999
ISS Pro Evolution 2 (EU) / ESPN MLS Gamenight (NA) 23 March 2001 World Soccer Jikkyou Winning Eleven 2000: U-23 Medal Heno Chousen 24 August 2000

Pro Evolution Soccer series

Series overview

Released versions in the series
European title North American title Asian editions Asian region First release 5th gen 6th Gen 7th Gen 8th Gen 9th gen PC Handheld
Pro Evolution Soccer ESPN MLS ExtraTime 2002 World Soccer: Winning Eleven 5
J-League Winning Eleven 5
World Soccer Winning Eleven 5 Final Evolution
J-League Jikkyou Winning Eleven 2001 (PS)
Japan 25 October 2001[7] PS (EU, Japan) PS2
Pro Evolution Soccer 2 World Soccer: Winning Eleven 6 International World Soccer: Winning Eleven 6
J-League Winning Eleven 6
World Soccer: Winning Eleven 6 - Final Evolution
World Soccer: Winning Eleven 2002 (PS)
Japan 19 September 2002 PS (EU, Japan) PS2, GameCube
Pro Evolution Soccer 3 World Soccer: Winning Eleven 7 International World Soccer: Winning Eleven 7 World Soccer: Winning Eleven 7 International Japan 7 August 2003 PS2 Windows
Pro Evolution Soccer 4 World Soccer: Winning Eleven 8 International World Soccer: Winning Eleven 8
J-League Winning Eleven 8 Asia Championship
World Soccer: Winning Eleven 8 - Liveware Evolution
sponsored Lazio once in real life (during a match against Inter Milan), but the team's in-game kit does not feature the PES 2009 sponsorship. This was also the first version to jleaguewinningeleven10europaleague0607/index.html |title=J-League Winning Eleven 10 + Europa League 06-07 - GameSpot.com |publisher=Uk.gamespot.com |date=22 November 2006 |access-date=2 August 2012 |archive-url=https://web.archive.org/web/20070718161916/http://uk.gamespot.com/ps2/sports/jleaguewinningeleven10europaleague0607/index.html |archive-date=18 July 2007 |url-status=dead }}</ref> Japan PlayStation 2
Japan PlayStation 2
Winning Eleven Tactics: European Club Soccer 9 December 2004[8] Japan PlayStation 2
Pro Evolution Soccer Management 24 March 2006[9] Europe PlayStation 2

Youtube

Card collection (trading card) games

Editions
Title Release date Region Platform
World Soccer Collection S[10] 27 June 2013 Japan Android/iOS
Pro Evolution Soccer Manager / Pro Evolution Soccer Collection[11] 20 May 2014 Worldwide Android/iOS
Pro Evolution Soccer Club Manager / Winning Eleven Club Manager 5 June 2015[12] Worldwide Android/iOS
eFootball Champion Squads / eFootball WiColle Champion Squads 31 October 2017[13] Worldwide Android/iOS


youtu the belgian site

See also

Notes

  1. ^ Japanese: eFootball ウイニングイレブン, Hepburn: eFootball Uiningu Irebun

References

  1. ^ "Digital Entertainment Business". Konami Holdings Corporation. December 2020. Archived from the original on 9 December 2019. Retrieved 30 April 2021.
  2. ^ "A league of their own: six of the best football video games". The Guardian. Archived from the original on 28 August 2018. Retrieved 19 October 2018.
  3. ^ a b c d Wilson, Ben (26 June 2020). "Fifa v PES: the history of gaming's greatest rivalry". The Guardian. Retrieved 30 April 2021.
  4. ^ a b c Parkin, Simon (21 December 2016). "Fifa: the video game that changed football". The Guardian. Archived from the original on 30 October 2018. Retrieved 5 January 2019.
  5. ^ "Pro Evolution Soccer 2: un milione in Europa". Multiplayer.biz (in Italian). 5 December 2002. Archived from the original on 13 October 2003. Retrieved 13 October 2003.
  6. ^ "Computer Games: Best-Selling Soccer Game". Guinness World Records 2001. Guinness. 2000. p. 121. ISBN 978-0-85112-102-4.
  7. ^ "J-League Winning Eleven 5 - GameSpot.com". Uk.gamespot.com. 25 October 2001. Archived from the original on 15 July 2012. Retrieved 2 August 2012.
  8. ^ "Winning Eleven Tactics: European Club Soccer - GameSpot.com". Uk.gamespot.com. 9 December 2004. Archived from the original on 6 October 2007. Retrieved 2 August 2012.
  9. ^ "Pro Evolution Soccer Management - GameSpot.com". Uk.gamespot.com. 24 March 2006. Archived from the original on 27 September 2009. Retrieved 2 August 2012.
  10. ^ "World Soccer Collection" Archived 21 April 2018 at the Wayback Machine. Konami. Retrieved 20 October 2018
  11. ^ "Pro Evolution Soccer Manager/Pro Evolution Soccer Collection" Archived 21 April 2018 at the Wayback Machine. Konami. Retrieved 20 October 2018
  12. ^ "Pro Evolution Soccer Club Manager" Archived 20 October 2018 at the Wayback Machine. Pocket gamer. Retrieved 20 October 2018
  13. ^ "Pro Evolution Soccer Card Collection" Archived 20 October 2018 at the Wayback Machine. Pocket gamer. Retrieved 20 October 2018