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Call of Duty: Black Ops

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Call of Duty: Black Ops
North American box art
Developer(s)Treyarch
n-Space (DS)[2]
Publisher(s)Activision
Square Enix (Japan)
Designer(s)Mark Lamia (studio head), David Vonderhaar (multiplayer design director)
Writer(s)David S. Goyer[3]
Composer(s)Sean Murray
SeriesCall of Duty
EngineIW engine (improved from World at War)[4]
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360, Wii, Nintendo DS[5]
Release
Genre(s)First-person shooter[6]
Mode(s)Single-player, multiplayer, co-op[7]

Call of Duty: Black Ops[8] (often shortened to Black Ops) is a first-person shooter video game[6] developed by Treyarch, published by Activision and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3,[1] Wii,[9] and Nintendo DS (separate version developed by n-Space)[2] consoles. Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series, and the first to be set in the Cold War. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.[10]

Within 24 hours of going on sale, the game sold more than 5.6 million copies in the U.S. and U.K., breaking the record set by its predecessor Modern Warfare 2 by some 900,000 copies.[11] A subtitled version will be released in Japan on November 18, 2010, and a Japanese-dubbed version will be released on December 16, 2010.

Gameplay

Overview

Black Ops is a first-person shooter. The player assumes the role of a foot soldier who can wield various firearms, of which two at a time can be carried; throw grenades and other explosives; and use other equipment as weapons. A player close enough to an enemy can kill with one blow. A character can take three stances: standing, crouching, or prone; each affects rate of movement, accuracy, and stealth. The player can dive prone from a standing position. The player can momentarily run faster but will then grow tired. The screen glows red to indicate damage to a player's health, which goes away over time. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player to flee or throw it back. Among the game's weapons are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives.[12][13]

Campaign

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are special forces operatives conducting black operations behind enemy lines. In this way, the player's characters have their own traits such as voices and shadows.[10] Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives. The player is accompanied by friendly troops who cannot be issued orders. Although primarily a first-person shooter, the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft.[12][13][14] The campaign is filled with scripted cinematic moments. One of them is a bullet time effect during the "Victor Charlie" level, activated when the player fires toward the last enemy of a Viet Cong squad.[15]

Multiplayer

Players can customize their weaponry in the game, as seen with this customized FAMAS.

The online multiplayer mode of Black Ops retains the experience points and unlockable reward system that has been kept since Call of Duty 4. The game's multiplayer focuses on socialization and customization.[10] "Create-a-Class 2.0" allows enhanced personalization with appearance items as well as upgradable perks[13]: weapons are extensively customizable with clan tag writing, emblems, attachments and camouflage painting. Even reticles can be modified. There are more than one style for an attachment, which allows for a lot more personalized weaponry; for example, the player can choose between a Red Dot Sight or a Reflex Sight, both of which share the same traits only visually look different. Character models depend on the first tier perk instead of the weapon's type. Furthermore, face paints can be unlocked.[16] New custom killstreak rewards include RC explosive cars, guided missiles and controllable attack helicopters.[17]

A currency system has been implemented allowing players to buy weapons, accessories and clothes. Players can gamble with their "COD Points" in a free-for-all based playlist called "Wager Match", which is composed of four game modes.[18] Time limited objectives known as "Contracts" can be purchased to gain more currency and experience points.[16] Unlike previous entry Modern Warfare 2, the progression system is not featured in local split-screen multiplayer. In local split-screen play, all character customization options are already unlocked. Players can no longer define game rules such as win conditions, and there is no hardcore mode.

Players can play alone or with friends against AI opponents in "Combat Training" with a separate progression system.[19] Online split screen (which was featured in Call of Duty 3) is re-introduced on Xbox 360 and PS3. The guest account can rank up but is reset after each sign out. Only on Xbox 360, a second Gold Xbox Live account can be brought to keep the second player's progression.[20]

For the first time in the series, clips from online gameplay can be recorded. Some PC specific features that were taken away from Infinity Ward's Modern Warfare 2 return, such as lean,[21] mod tools, the developer console[22] and dedicated servers.[23] Dedicated servers are exclusively provided by Game Servers.[24] Steam is the exclusive platform for Black Ops on PC, so the game is protected by Valve Anti-Cheat.[25]

The Wii version of the game includes in-game voice chat. This is the first Call of Duty title to include the voice chat feature for the Wii. Nintendo and PDP have partnered to release the first headset to be used with the Wii known as PDP's Headbanger Headset.[26]

Zombies

The zombie mode of World at War returns[27] as a four-player online and two-player split screen co-op mode (which can also be unlocked for online) in which players take the roles of John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro as they fight zombies at The Pentagon,[28][29] while the original team from World At War returns to fight the zombies as well.[30] There is one map on the original game called 'Kino Der Toten', ('Cinema of the Dead' in German). Limited editions of the game offers four zombie maps from World at War.[31] There is also an unlockable top-down arcade-game version of Zombies known as Dead Ops Arcade.[32]

Synopsis

Characters and setting

Black Ops takes place during the Cold War. The player mainly controls two characters: special forces operative Alex Mason and CIA agent Jason Hudson, both members of the Studies and Observations Group (SOG), a clandestine black operations unit tasked with carrying out critical missions behind enemy lines. The single-player campaign revolves around an experimental Soviet chemical weapon codenamed "Nova-6".[33] The game includes locations such as the Ural Mountains in central Russia, Cuba, Laos, and Vietnam. Viktor Reznov, a key character from the Soviet campaign in World at War has been confirmed to return for Black Ops, joining Mason and the SOG in Vietnam.[10] Dimitri Petrenko, the Russian protagonist from World at War also makes an appearance.

On February 25, 1968, SOG operative Alex Mason is strapped to a chair in an interrogation room. Unaware of his whereabouts, he is bombarded with questions by his unseen captors about the location of a numbers station. Most of the missions in the game are presented as flashbacks between 1961 and 1968.

Plot

The game begins with Mason, Frank Woods, and Joseph Bowman attempting to assassinate Fidel Castro during the Bay of Pigs invasion of Cuba as a part of Operation 40. Mason apparently succeeds in the assassination, but their exfiltration goes awry, with Mason staying behind to protect the extraction plane. He is captured by the real Castro and the Cuban military. Having formed an alliance with the Soviet Union, Castro hands Mason over to General Nikita Dragovich. Mason is then held captive at Vorkuta Gulag for two years.

During his imprisonment, Mason befriends Viktor Reznov, a former Red Army soldier. Reznov recounts Mason the identities of those involved in Mason’s torture: Dragovich, Lev Kravchenko, and an ex-Nazi scientist who defected to the Soviet Union, Friedrich Steiner. All three share a connection to Reznov: in October 1945, Reznov, Dragovich, Kravchenko, and Dimitri Petrenko were a part of a unit sent to locate Steiner. During the operation, Reznov was betrayed by Dragovich, who uses Steiner's creation, a nerve agent known as "Project Nova" on Petrenko. Reznov is spared when British commandos attack. During the confusion, he destroys Project Nova. It is salvaged by the Russians, becoming known as "Nova-6". Shortly afterward, Reznov is imprisoned in Vorkuta. Mason and Reznov spark a prisoner uprising to escape the gulag, but only Mason escapes.

One month later, President John F. Kennedy authorizes the assassination of Dragovich. In November 1963, Mason, Woods and Bowman are dispatched to Baikonur Cosmodrome in the Kazakh SSR to disrupt the Soviet space program, rescue Russian-born CIA agent Grigori Weaver, and eliminate members of the Soviet Ascension program. Dragovich eludes assassination, prompting Mason to search for him over the next five years.

By 1968, the SOG is deployed in Vietnam to investigate the Soviets' presence. After defending Khe Sanh, the SOG is deployed to Hue during the Tet Offensive to recover a dossier with information on Dragovich from a Russian defector. The team recovers the dossier, while Mason encounters Reznov, who is revealed to be the defector. During the Vietnam campaign, dialogue hints that Mason is mentally unstable, and that Reznov may not exist. The team penetrates Laos to recover a Nova-6 shipment from a downed Soviet plane. The mission goes awry and the team is captured. Mason and Reznov escape, but Bowman is executed and Woods died while killing Kravchenko. Meanwhile, Hudson and Weaver interrogate Clarke, an engineer who stabilized Nova-6 in Kowloon. Clarke identifies Steiner as part of the conspiracy, and reveals the location of a hidden facility in Mount Yamantau before being killed by Dragovich's men. Hudson and Weaver head to Mount Yamantau to destroy the facility and apprehend Steiner. During the mission, Hudson receives a transmission from Steiner requesting to meet him at Rebirth Island in the Aral Sea to learn how to halt a numbers broadcast with instructions to release Nova-6 gas in American cities. Meanwhile, Mason and Reznov head to Rebirth Island to assassinate Steiner. Reznov executes Steiner, but Hudson witnesses Mason carrying out the deed.

At this point, Hudson and Weaver are revealed as Mason's interrogators. Hudson realizes that Dragovich brainwashed Mason to understand the numbers broadcasts, effectively becoming a Soviet sleeper agent. Out of options, Hudson deliberately sets Mason free in order to follow him. It is revealed that Reznov died during the Vorkuta break out, and Mason’s visions of Reznov are a result of a personality disorder, a byproduct of Reznov having sabotaged Mason’s brainwashing program. Mason was supposed to assassinate Kennedy, but Reznov reprogrammed him to track down and kill the three men responsible for Dimitri Petrenko's betrayal and death. Mason deciphers the numbers after a final playback, revealing the location of the Russian cargo ship Rusalka off the coast of Cuba.

By dawn, the team launches an assault on the Rusalka, with Mason and Hudson infiltrating an underwater broadcast station protected by the ship, a Soviet submarine station intended to be used as a staging point for US invasion after the planned Nova-6 attack. Confirming that the Rusalka is the numbers station, Hudson calls in the US Navy to destroy the ship and its underwater base. Mason and Hudson finally kill Dragovich in the lower levels of the station, and swim for the surface during the destruction of the targets. Weaver declares victory, but Mason is unsure. Later, a new numbers transmission is given, implying that a permanent broadcast station had already been installed some time before the Rusalka's destruction. The story then cuts to archive footage of President Kennedy prior to his assassination, with the broadcaster and Mason narrating random numbers. After a second play-through of the archive footage, Mason’s final words, as well as his presence in the crowd greeting Kennedy's motorcade, suggest that he assassinated Kennedy.

Development

System Requirements
Requirements
Microsoft Windows[34]
Operating system Windows® Vista / XP / 7
CPU Intel® Core™2 Duo E6600 or AMD Phenom™ X3 8750 or better
Memory 2GB
Free space 12GB
Graphics hardware Shader 3.0 or better 256MB NVIDIA® GeForce® 8600GT / ATI (AMD) Radeon Radeon® X1950Pro or better

In May 2009, publisher Activision was rumored to be looking for licensing regarding Vietnam War-era music which led to speculation that Call of Duty 7 would be set in Vietnam.[35] In May 2009, Treyarch employee David Kim revealed on his LinkedIn profile that he would work as a senior animator on Call of Duty 7.[36] In November 2009, only a few days before Modern Warfare 2's release, Activision officially announced a new Call of Duty title for 2010 through their third quarter financial call.[37] In February 2010, a casting call for Call of Duty 7 led to speculation that the game would be taking place during the Cold War era with some battles taking place in South Vietnam.[38] On April 30, 2010, Black Ops was officially announced.[1]

For Black Ops, Treyarch focused only on this game unlike past practice. However, it has different teams, each working on separate game modes.[39] Treyarch is using a motion capture technology similar to the one used in James Cameron's film Avatar, which allows accurate facial expressions, capturing the whole performance of the actor.[7] The studio also consulted special forces veterans from both belligerents of the Cold War: Major John Plaster (US Army-Ret.) who served in the MACV-SOG during the Vietnam War, and former Soviet special forces operative Sonny Puzikas.[40] The latter taught Treyarch how Spetsnaz soldiers would react in combat, such as rolling out of the line of fire. Spetsnaz AIs in the game have been modeled after him, from his tactics and his movements to his face.[41][42] Although having a historical background, the classified aspect of these Cold War black operations allowed the studio to create its own fictional story.[43]

Audio

Call of Duty: Black Ops features Vietnam War era music including The Rolling Stones' "Sympathy for the Devil"[50] and Creedence Clearwater Revival's "Fortunate Son".[51] The original music was composed by Sean Murrary, who also composed Call of Duty: World at War. The soundtrack was released on November 9.

Game engine

The game runs on an enhanced World at War engine (which itself was improved from Call of Duty 4's) at 60 frames per second on consoles.[4] It features a streaming texture technology (also seen in Modern Warfare 2), making bigger levels possible such as "Payback" where the player controls a helicopter. Lighting effects have been improved as well.[52] Call of Duty: Black Ops supports 3-D imaging rendered by the engine itself.[53] However, the required hardware for this feature depends on the platform (except the Wii which does not support it).[54]

Marketing

Black Ops was first officially unveiled when the website for the game went live on April 30, 2010[1] prior to the release of its debut teaser trailer on GameTrailers TV Episode 310.[55] In early April 2010, an unmarked envelope was sent to various gaming news publications as well as high profile Call of Duty fans via mail. It contained a USB flash drive with sound and text files. These files were codes to be decrypted, only to find a mysterious teaser site for an unknown game. Other codes were updated periodically. Much evidence proving that the site is related to Call of Duty: Black Ops and Treyarch were found as the codes were decrypted.[56]

Similarly to Modern Warfare 2's marketing, the first full-length trailer of Black Ops was aired after the 3rd Quarter on ESPN during the NBA Eastern Conference Finals on May 18, 2010.[57] During E3 2010, studio head Mark Lamia opened the Microsoft conference by playing Black Ops on stage.[58] It was also announced that the timed Xbox 360 exclusivity for additional content of Call of Duty titles, which began with Modern Warfare 2, extends until 2012.[59] A remixed version of the ESPN trailer with Eminem's "Won't Back Down" was released on June 14,[60] prior to the E3 Activision conference for which he also performed.[61] A multiplayer teaser trailer was released on August 9, 2010 revealing killstreaks, weapons, and other in-game multiplayer features. A full multiplayer reveal took place on on September 1, 2010, and revealed many multiplayer features from the game.[62]

Chrysler produced a limited-edition Call of Duty Jeep as the Wrangler is featured in Black Ops.[63] In late September, viral site GKNOVA6 was updated revealing fuzzy footages of zombies.[64] On October 11, a single player trailer aired on ESPN during the New York Jets versus Minnesota Vikings NFL Monday Night Football game.[65] The same trailer was aired the next day in the United Kingdom at half time of the England versus Montenegro 2012 European Football Championship qualifying game. On October 29, the official launch trailer was released online. The same trailer aired on October 31 during the New Orleans Saints versus Pittsburgh Steelers NFL Sunday Night Football game. The trailer features the song "Gimme Shelter" by The Rolling Stones.[66]

Retail versions

Like Modern Warfare 2, "Hardened" and "Prestige" limited editions are available: the Hardened Edition includes a SteelBook case, a medal with its display case, four exclusive co-op levels and an Xbox Live or PlayStation Home avatar outfit. The Prestige Edition offers, in addition to the Hardened Edition's content, a real RC-XD remote-control vehicle modeled after the in-game killstreak reward, which gives video and audio feedback to its controller.[67] In Japan, the game is be distributed by Square Enix. Two versions are available: subtitled or dubbed,[68] released respectively on November 18, 2010 and December 16, 2010. Both have dismemberment censored.[69] Gore is censored as well in Germany in addition to the removal of "Sympathy for the Devil" and symbols considered "anti-constitutional" in the country.[50] These symbols are likely swastikas seen in the World War II flashback mission, "Project Nova."

Reception

Sales

Within 24 hours of its release, Black Ops had sold a combined total of of 5.6 million units in the US and UK market, surpassing that of Modern Warfare 2 and establishing a new record for largest entertainment launch.[70]

Critical response

Black Ops has received mostly positive reviews from critics.[83] At Metacritic, which assigns a normalized rating out of 100 to reviews from mainstream critics, the Xbox 360 version of the game has received an average score of 89, based on 51 reviews, which indicates "generally favorable reviews".[83] Gamespot awarded it 9.0 out of ten and said "Call of Duty: Black Ops bears the series' standard superbly, delivering an engrossing campaign and exciting competitive multiplayer."[79] Edge magazine was less positive, writing that "As polished and pretty and fun as Black Ops often is, it feels more like a yearly update than a sequel [which] isn’t distinct from its predecessors in any important way".[84]

However, reviewers noted that the PC port of the game was buggy and had "a number of frustrating problems", including a lag in multiplayer modes which for some players rendered the game almost "unplayable",[85][86][87] and players have reported serious bugs with the PS3 version, including compatibility issues with 3D televisions.[88] PC World magazine noted that user reviews of the game were much less positive than those of critics.[89] As of November 12, 2010, three days after the release, PS3, Xbox 360, and PC versions of the game held average user ratings of 3.1, 3.1, and 1.8 stars on Amazon.com, respectively (on a 1 to 5 scale),[90] with many PC users complaining about lag, stuttering and bugs.

Controversy

Cuba has condemned the release of the game as it has special forces trying to kill a young Fidel Castro.[91][92] The Cubadebate website said the game "encourages sociopathic attitudes of American children and adolescents, the main consumers of these virtual games".[91][93][94]

Some critics have questioned events depicted in the single-player campaign stating that they push "the lines of good taste."[95] Among the noted scenes are the torture of a restrained prisoner and the summary execution of unarmed, surrendering enemy combatants.[95]

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  84. ^ "Call Of Duty: Black Ops Review". Edge magazine. 2010-11-12. Retrieved 2010-11-13. That's clearly enough for millions of fans, but it makes it far from a must-have – you probably own the best bits already. As polished and pretty and fun as Black Ops often is, it feels more like a yearly update than a sequel, a new campaign with old multiplayer. The game isn't distinct from its predecessors in any important way, and fatigue sets in quicker than before.
  85. ^ Jim Sterling (2010-11-10). "Black Ops PC port is buggy as shit". Destructoid. Retrieved 2010-11-10. The biggest issue is lag and skipping, which I can testify to. The multiplayer, at the time of writing, is borderline unplayable, with severe lag and moments where the entire action will freeze for several seconds. I am yet to enter a game where there isn't lag, and the in-game chat isn't complaining about it.
  86. ^ Chris Greenhough (2010-11-10). "Call of Duty: Black Ops multiplayer "unplayable" on PC, says Internet". inquisitr.com. Retrieved 2010-11-10. According to many gamers, the online multiplayer mode is severely borked, rendered "unplayable" by lag
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