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Hatsune Miku: Project DIVA F

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Hatsune Miku: Project DIVA ƒ
Hatsune Miku: Project DIVA F
North American cover art
Developer(s)Sega
Crypton Future Media
Publisher(s)Sega
SeriesHatsune Miku: Project DIVA
Platform(s)PlayStation Vita, PlayStation 3
ReleasePlayStation Vita
PlayStation 3
Genre(s)Rhythm game
Mode(s)Single-player

Hatsune Miku: Project DIVA ƒ ([初音ミク Project DIVA ƒ] Error: {{nihongo}}: text has italic markup (help)) is a 2012 rhythm game created by Sega and Crypton Future Media for the PlayStation Vita and PlayStation 3.[4] The game is the fifth entry in the Hatsune Miku: Project DIVA series of Vocaloid rhythm games and was released on the PlayStation Vita on August 30, 2012. A PlayStation 3 version titled Hatsune Miku: Project DIVA F (capital F as opposed to the PS Vita's Italic ƒ) was released on March 7, 2013.[1] The game appeared at Sony's E3 2012 booth in June 2012 under the name Hatsune Miku so as to gauge interest for the game.[5][6] The PS3 version will be released in North America and Europe in August 2013, making it the first game in the Project DIVA series to be released in the West.[7]

Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids, most notably the virtual-diva Hatsune Miku. Project DIVA F is the first game in the series to be multi-platform, with it being developed simultaneously for the PlayStation Vita and PlayStation 3, though there will be some differences with regards to control schemes.[8][9]

A sequel, titled Hatsune Miku: Project DIVA F 2nd, is due to be released in Spring 2014 on the PS3 and Vita.[10][11]

Gameplay

The game will retain the same basic gameplay mechanics from the series, albeit with several new changes. Most notably being the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used.[9][12]

In-game Screenshot during the new "Technical Zone" of the game.
Note the new "Star" symbols in the game.

"Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. Another new mechanic is the "Technical Zone" mechanic. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points. Additional features like DIVA Room and Edit Mode will also be returning with additional features.[9][12][13]

The game will see a large improvement graphically over its predecessors in light of the PlayStation Vita's higher processing power compared to the Playstation Portable. The models in the game will also be based on the PlayStation Portable predecessors rather than the Dreamy Theater models which has a slightly different art style. There will also be improvements in the animations of the characters such as smoother movements for Miku's hair and Rin's ribbons. The game will also feature improved facial expressions and lighting with real-time lighting computation being added into the game.[9]

Development

Development for the game first began in 2011 before the previous entry in the series, Hatsune Miku: Project DIVA Extend. The game is jointly developed by the development teams behind the PlayStation Portable entries in the series as well as the team behind the Arcade entry in the series.[9] A new entry in the Project DIVA series was first teased by Sega on Christmas Day 2011, when Sega released a teaser video on YouTube with footage of Hatsune Miku singing two different songs and the words "Coming 2012" at the end of the trailer.[14] On April 9, 2012 Sega posted a teaser site online announcing that they would be revealing the next entry in the Project DIVA series on April 12, 2012.[15]

The game was then officially revealed on April 12, 2012 as a multiplatform game for both the PlayStation Vita and PlayStation 3 making the series' official debut on both platforms, both Dreamy Theater software for the PS3 were not actual full games for the console. A recent "store-front trailer" shows off a new feature – officially called "Photo Studio".[16] Development will be focused on the PlayStation Vita first before being shifted over to the PlayStation 3 at the later part of its development cycle and hence the Vita version will release earlier in 2012 with the PS3 version releasing in 2013.[9] The release date for the Vita version of the game, was later announced as August 20, 2012 in an issue of the Japanese gaming magazine, Dengeki PlayStation.[1]

The game was also present at a booth at the Electronic Entertainment Expo 2012, where a partially translated version of the game was playable. The game featured two songs, both in Japanese as well as Japanese lyrics but with English menu items. The demo was placed there in order to gauge interest for the game for a potential localization and the response was said to be good, although there were no official plans to localize the game at the time.[5] On March 7, 2013, the day of the PS3 version's Japanese release, Sega posted an image of Miku on their English Facebook page, asking fans to like and share the image if they would like to see the PS3 version of the game released in Western territories.[17] On June 6, 2013, Sega confirmed the game will be released in Western territories in August 2013. The game will receive a retail release in North America, as well as a digital release on the PlayStation Network in North America and Europe.[18]

Reception

Having taken first place on the Japanese sales charts in its debut week,[19] Hatsune Miku: Project Diva F has been announced for release in Europe or North America. PlayStation LifeStyle's import review was very favorable, calling the main portion of the rhythm game "as solid as they come" and recommending it to importers.[20]

Modules

All 6 official Crypton Vocaloids are available in this game (Miku, Luka, Rin, Len, Kaito, and Meiko). There are 84 modules available in this game (counting default modules and DLC modules).

Module List
Hatsune Miku Kagamine Rin Kagamine Len Megurine Luka KAITO MEIKO Akita Neru Yowane Haku Kasane Teto
Hatsune Miku Kagamine Rin Kagamine Len Megurine Luka KAITO MEIKO Akita Neru Yowane Haku Kasane Teto
Miku Append Rin Append Len Append Eternal White Guilty Noel Rouge
Pierreta Melancholy Star Mine Amour Requiem Blue Crystal
Dark Angel Transmitter Receiver Fluffy Loose Outfit General BB Operator
Pansy Rain Mon Feng Ruby General AS Graduate
Summer Memory Mon Sakura Crane Fairy Princess of the Forest School Uniform★Parka Whistle
Innocent Egg Mage Bad Boy Afterschool Mode Genius Red Kimono
Solitude Trade School Bad Boy AS Queen Bee Light-Blue Kimono Long Pareo SW
Science Girl Stylish Energy R Executive Student Council Pink Kimono KAITO SW Water Polo SW
Purple Ageha Orange Kimono Stylish Energy L Resort Bikini SW Sakura No.5: Sousetsu Sakine MEIKO
Memoria Shimmer Shimmer Bikini SW Blue Kimono Swimming Style SW Sakura No.6: Benitsubaki
Star Voice School SW Kagamine Len SW Sakura No.4: Fuuka
Deep Sky Scissors Tricker Rin-chan Affection Squad Member #2
Emerald Sakura No.2: Kochou Sakura No.3: Senbu
FOnewearl Style Future Style
Kitty Cat Cape
Agitation
Heartbeat
Holy Goddess
Hello, Good Night.
Selfish Plant Manager
Racing Miku 2012
Ribbon Girl
Run Miku
Dark-Blue Kimono
Polka Dot Bikini SW
School SW
Linkage
Honey Whip
Sakura No.1: Ouka
Rin-chan Affection Squad Member #1
Snow Miku 2013
Snow Miku 2013 AS
  • Modules with an orange background are DLC and must be purchased from the PlayStation Network.
  • Modules with a green background are new in Project DIVA F

Song list

There are a total of 44 songs available between Hatsune Miku: Project DIVA f/F. 33 songs (32 new and 1 old) are obtained normally by playing through the game, 4 songs are only available through AR Mode, 1 song is DLC and must be purchased from the Playstation Network, and 6 are included with Project DIVA F, but will be released later as DLC for f.

Song List
Song Name Performed By Producer
Ievan Polkka (tutorial and Edit mode only) Hatsune Miku -
キャットフード (Cat Food) Hatsune Miku doriko
秘密警察 (Secret Police (Himitsu Keisatsu)) Hatsune Miku Buriru-P
メランコリック (Melancholic) Kagamine Rin Junky
Weekender Girl Hatsune Miku kz(livetune), 八王子P (Hachioji-P)/ 8#Prince
タイムマシン (Time Machine) Hatsune Miku 1640mP
DYE Megurine Luka AVTechNO
Fire◎Flower Kagamine Len
Kagamine Rin (guest)
halyosy
サマーアイドル (Summer Idol) Hatsune Miku
Kagamine Rin
OSTER Project
ACUTE Hatsune Miku
Megurine Luka
KAITO
Kurousa-P
トリノコシティ (Left Behind City (Torinoko City)) Hatsune Miku 40m-P
どういうことなの!? (What Do You Mean!?) Hatsune Miku Kuchibashi-P
Stay With Me MEIKO shu-t
え?あぁ、そう。(Huh? Oh, yeah.) Hatsune Miku Chouchou-P
リモコン (Remote Control) Kagamine Rin
Kagamine Len
Jesus-P
ハイハハイニ (Ashes to Ashes) KAITO Tennen
World's End Umbrella Hatsune Miku Hachi
FREELY TOMORROW Hatsune Miku Mitchie M
モノクロ∞ブルースカイ (Monochrome∞Blue Sky) Hatsune Miku Noboru↑
MEGANE (Glasses) Megurine Luka Ultra-Noob
鏡音八八花合戦 (Kagamines' Hachi Hachi Flowery Battle) Kagamine Rin
Kagamine Len
Moja-P
ワールズエンド・ダンスホール (World's End Dancehall) Hatsune Miku
Megurine Luka
wowaka
ネトゲ廃人シュプレヒコール (Online Game Addicts Sprechchor) Hatsune Miku Satsuki Ga Tenkomori
Nostalogic MEIKO Yuukiss
Nyanyanyanyanyanyanya! Hatsune Miku daniwell
アンハッピーリフレイン (Unhappy Refrain) Hatsune Miku
Kagamine Len (guest)
KAITO (guest)
wowaka
ODDS&ENDS Hatsune Miku ryo (Supercell)
天樂 (Heaven's Music) Kagamine Rin Yuuyu
神曲 (Divine Comedy) Hatsune Miku Anyuu-P
BLACK★ROCK SHOOTER Hatsune Miku ryo
ネガポジ*コンティニューズ (Negative-Positive*Continues) Hatsune Miku sasakure.UK
Sadistic.Music∞Factory Hatsune Miku cosMo
夢の続き (Continuation of Dreams) Hatsune Miku
Megurine Luka
Kagamine Rin
Kagamine Len
Dixie Flatline
ワールドイズマイン (World Is Mine) ~39's Giving Day Edition~ Hatsune Miku ryo
ミラクルペイント (Miracle Paint) Hatsune Miku OSTER Project
みくみくにしてあげる♪【してやんよ】 (I'll Make You Do the Miku Miku♪ (You'll Do It)) Hatsune Miku Ika
1/6 – out of the gravity – ~39's Giving Day Edition~ Hatsune Miku Vocaliod-P (Bookariodo-P)
ぽっぴっぽー (PoPiPo) (Toro and Kuro special edition) Hatsune Miku
Toro (background dancer)
Kuro (background dancer)
Lamaze-P
Sweet Devil[21] Hatsune Miku 八王子P (Hachioji-P)/ 8#Prince
Tell Your World[21] Hatsune Miku kz(livetune)[22]
東京テディベア (Tokyo Teddy Bear) Kagamine Rin Neru
夢喰い白黒バク (Monochrome Dream Eater) Kagamine Len Nem
千本桜 (Thousand Cherry Blossoms (Senbonzakura)) Hatsune Miku
Kagamine Rin (guest)
Kagamine Len (guest)
Megurine Luka (guest)
KAITO (guest)
MEIKO (guest)
Kurousa-P
リンちゃんなう! (Rin-Chan Now!) Hatsune Miku
Megurine Luka
Kagamine Rin (guest)
Owata-P
  • Songs with a red background are returning songs from previous games.
  • Songs with a yellow background are songs only available in AR Mode for the Vita version or 'Live Stage Mode' for the PS3.
  • Songs with an orange background are DLC and must be purchased on the Playstation Network
  • Songs with a green background are new songs in Project DIVA F for the PS3, and are released as DLC using a Promotional Code or as purchasable pack for the Vita version of the game.

References

  1. ^ a b c Sal Romano (April 23, 2012). "Next Hatsune Miku Project Diva Japanese date set". Gematsu. Retrieved April 23, 2012.
  2. ^ Aaron Webber (June 6, 2013). "Project Diva F on PS3 This August: Hatsune Miku's North American Debut!". Playstation Blog. Retrieved June 6, 2013.
  3. ^ Tarou Maihama (June 6, 2013). "Announcing Hatsune Miku: Project DIVA F for Western Release!". Diva Station. Retrieved June 6, 2013.
  4. ^ Anoop Gantayat (April 23, 2012). "PlayStation Vita Hatsune Miku Project Diva Gets a Final Name". Andriasang. Retrieved May 22, 2012.
  5. ^ a b Kris (June 6, 2012). "Why Is There A Translated Demo Of Hatsune Miku Project Diva f At E3?". Siliconera. Retrieved June 7, 2012.
  6. ^ JC Fletcher (June 5, 2012). "'Hatsune Miku' bringing synthesized vocal music gaming to North American Vita". Joystiq. Retrieved June 3, 2012.
  7. ^ "Hatsune Miku: Project Diva F Heads West in August - Interest - Anime News Network⚐UK". Animenewsnetwork.co.uk. 2013-06-09. Retrieved 2013-06-13.
  8. ^ Next Hatsune Miku Game Coming To Vita This Summer, PS3 In 2013
  9. ^ a b c d e f Anoop Gantayat (April 11, 2012). "Vita and PS3 Hatsune Miku Are the Same Game". Andriasang. Retrieved April 13, 2012.
  10. ^ 2013-07-09, Hatsune Miku: Project Diva F 2nd Coming To PS3 And Vita In Spring 2014, Siliconera
  11. ^ "Hatsune Miku: Project Diva F 2nd to make its playable demo debut at Magical Mirai 2013". SG Cafe!. Retrieved 2 August 2013.
  12. ^ a b Anoop Gantayat (April 11, 2012). "Next Hatsune Miku Detailed". Andriasang. Retrieved April 13, 2012.
  13. ^ Anoop Gantayat (May 29, 2012). "Hatsune Miku Project Diva F Has Only New Music and Costumes". Andriasang. Retrieved May 29, 2012.
  14. ^ Anoop Gantayat (December 24, 2011). "Sega Teases New Hatsune Miku Game". Andriasang. Retrieved April 13, 2012.
  15. ^ Anoop Gantayat (April 9, 2012). "Hatsune Miku New Project Announcement on Thursday". Andriasang. Retrieved April 13, 2012.
  16. ^ "Hatsune Miku: Project Diva F (PS3) – latest store-front trailer shows off 'Photo Studio' feature". SG Cafe!. Retrieved 26 January 2013.
  17. ^ "Sega Asks for Fan Support for Hatsune Miku: Project Diva F in the West - Interest - Anime News Network⚐UK". Animenewsnetwork.co.uk. 2013-06-09. Retrieved 2013-06-13.
  18. ^ Comments RSS. "SEGA Blog | Announcing Hatsune Miku: Project Diva F for Western Release!". Blogs.sega.com. Retrieved 2013-06-13.
  19. ^ "Media Create Sales: Week 35, 2012 (Aug 27 - Sep 02)". Retrieved October 3, 2012.
  20. ^ Heath Hindman (September 17, 2012). "Hatsune Miku Vita Import Review". PlayStationLifeStyle. Retrieved October 3, 2012.
  21. ^ a b ""Hatsune Miku Project DIVA F" (PS3) – 1st Promotional Video". Moetron. Retrieved 14 December 2012.
  22. ^ "4Gamer interviews Hatsune Miku Project Diva F (PS3) producer Seiji Hayashi". SG Cafe!. Retrieved 20 January 2013.