Doom II RPG

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Doom II RPG
Developer(s)Fountainhead Entertainment
id Mobile
Publisher(s)JAMDAT Mobile
Director(s)Katherine Anna Kang
Producer(s)Katherine Anna Kang
Designer(s)Matthew C. Ross
Programmer(s)John Carmack
Composer(s)Christian Antkow
SeriesDoom
Platform(s)Java ME, BlackBerry OS, Windows Mobile, iOS
ReleaseJava ME
  • WW: November 23, 2009
BlackBerry
  • WW: December 11, 2009
Windows Mobile
  • WW: February 1, 2010
iOS
  • WW: February 8, 2010
Genre(s)First-person shooter, role-playing video game
Mode(s)Single-player

Doom II RPG is a first-person shooter role-playing video game, the sequel to Doom RPG. It was released for mobile phones on November 23, 2009 and for iPhones on February 8, 2010.[1] It uses the Wolfenstein RPG engine and was developed by id partners Fountainhead Entertainment via the merger id Mobile.[citation needed]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic80/100[2]
Review scores
PublicationScore
4Players73%[3]
IGN8/10[4]
Pocket Gamer3.5/5 stars[5]
TouchArcade4.5/5 stars[6]
Macworld4/5 stars[7]

References[edit]

  1. ^ Doom RPG website, pointing out the fact that Doom RPG, Doom I, Doom II, and Doom 3 are in the same universe.
  2. ^ "Doom II RPG Critic Reviews for iPhone/iPad". Metacritic. CBS Interactive. Retrieved November 13, 2019.
  3. ^ Kautz, Paul (February 15, 2010). "Test: Doom 2 RPG". 4Players. Retrieved November 13, 2019.
  4. ^ Levi Buchanan (February 11, 2010). "Doom II RPG Review". IGN. Retrieved November 13, 2019.
  5. ^ Spencer, Spanner (February 9, 2010). "Doom II RPG". Pocket Gamer. Retrieved November 13, 2019.
  6. ^ Squires, Jim (March 8, 2010). "'Doom II RPG' – Warming Our Hearts From the Depths of Hell". TouchArcade. Retrieved November 13, 2019.
  7. ^ Mercer, Tim (March 6, 2010). "Doom II RPG for iPhone". Macworld. Retrieved November 13, 2019.

External links[edit]