Dragon Age: Inquisition
|Dragon Age: Inquisition|
|Engine||Frostbite 3 with SpeedTree|
|Release date(s)||NA November 18, 2014
RU November 18, 2014
AUS November 20, 2014
EU November 21, 2014
ZA November 21, 2014
JP November 27, 2014
Dragon Age: Inquisition is an action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Dragon Age: Inquisition is the sequel to Dragon Age: Origins and Dragon Age II. The game was released in November 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
Dragon Age: Inquisition received critical acclaim upon release, with critics praising its story, voice acting, soundtrack, detailed environments, and engaging combat. It was awarded multiple year-end accolades and nominated for more, including Game of the Year and Best Role-playing awards from several gaming publications, as well as from the Academy of Interactive Arts & Sciences' annual D.I.C.E Awards.
The player has to choose a race for their player character: human, dwarf, elf, are playable races, with Qunari playable for the first time. Combat focuses on the player's ability to prepare, position, and form a cohesive team with their party members. Tactical view returns for all five platforms in Dragon Age: Inquisition, whereas before it was exclusive to PC in Dragon Age: Origins, and was removed entirely in Dragon Age II.
The romance aspect of the game has been overhauled. As opposed to the previous gift and dialogue based system, romance arcs occur in reaction to story events and variables specific to each character and include sex scenes. Additionally, not all romance arcs require sex.
Customization was significantly overhauled, specifically by allowing equipment and other items to modify their appearance based on who it is equipped to. For example, if the player finds a breastplate and decided to give it to a party member; depending upon which party member received it, the breastplate would automatically adjust its shape and aesthetics in order to fit that particular character while still maintaining his or her identity. Players can customize their keeps, such as rebuilding a garden as a Chantry church or a herb garden. These upgrades have minor effects on the Inquisitions espionage, commerce or military capabilities.
Players have an ability to import their save files from the first two games into Dragon Age: Inquisition "to shore up world consistency". If players of the previous games do not have access to those save files, Bioware released an online interactive story creator, narrated by Varric, in which they can detail the major plots of the previous two Dragon Age games to provide this level of customization without requiring replay of the initial games.
Ray Muzyka, BioWare's former CEO, said in an interview with Wired.com that Dragon Age: Inquisition would be influenced by more open world games, such as The Elder Scrolls V: Skyrim, which BioWare is "checking out aggressively." The developers stated that they would no longer reuse environments, which was considered a main issue in Dragon Age II.
Players gain influence in areas of the world by capturing keeps or forts. This is achieved by defeating the occupants of the keep or fort or establishing camps, which are used to provide fast travel and resupply points. Operations can be discovered to repair various structures and pathways, such as bridges or collapsed caves. These operations will allow exploration of previously unreachable locations and side quests.
Inquisition features two forms of combat systems. The first is reminiscent of that which is found in most action role-playing games, including Dragon Age II. This system is action-oriented and follows the player in a typical over-the-shoulder third person style. The second is closer to that of classic role-playing games, including Dragon Age: Origins. This combat system allows players to pause the game, assign locations and orders to the characters in their group and then resume the game to see it played out. During the use of this second more strategic combat system, the camera will be closer to that of a top down view, instead of the usual over-the-shoulder third person style of the action based combat system. This combat system is named Tactical View and allows for the placing of traps while the game is paused.
As the Inquisitor, players influence how to deploy agents and troops of the Inquisition through their primary advisers, which influences the rewards and time requirements of the effort undertaken. The various regions that make up the game world do not scale in level. They have a fixed level, which means players can be either too weak or strong for the enemies found in that region.
Dragon Age: Inquisition is set in the continent of Thedas, the fantasy world in which the two previous games are set. The game covers more geographic territory than its predecessors, with one map being described as four to five times the size of Ferelden, the setting of the first game in the series. The developers said that the next game would likely be somewhere more "French", which fans recognize as the land of Orlais. Following the events described in the supplementary novels Dragon Age: Asunder and The Masked Empire, a civil war between the loyalists of the ruling Empress and a powerful noble faction led by her cousin, Grand Duke Gaspard, broke out in Orlais. Simultaneously, the Circle of Magi has gone rogue, in part due to the events of Dragon Age II, and the Templar Order seceded from the Chantry to wage their own civil war on the mages.
The area traversable in Inquisition is much larger than both Dragon Age: Origins and Dragon Age II, and is said to cover two countries and the land between. The countries are: Ferelden (setting of Dragon Age: Origins) and Orlais, with a land known as the Dales located within.
A peace conference between mages and templars is destroyed in a large explosion which also opens the Breach and numerous smaller rifts, from which demons from the Fade emerge. The Chantry's senior clerics, including its leader, the Divine, are killed in the explosion, along with many mages and templars. The only survivor of the blast is the player character, who emerges from a rift with a mark on his or her hand capable of closing the rifts, but no memory of what happened. Cassandra and Leliana, former assistants to the Divine, enlist the player character's help in closing several rifts. The player character begins to be referred to as the Herald of Andraste. Together with former templar Cullen and ambassador Josephine, they carry out one of the Divine's last orders and establish the Inquisition, an organization which can act independently to address the crisis and close the Breach and defeat the one who created it.
After establishing a base of operations in the nearby town of Haven, the Herald is able to explore various areas, build the Inquisition's power, and recruit additional companions. After gaining the assistance of either the mages or the templars, the Herald succeeds in closing the Breach. During a victory celebration, Haven is attacked by a massive force of templars or mages (whichever the player did not side with). The attackers are led by Corypheus, an ancient darkspawn, who was responsible for opening the Breach. Aided by a dragon that appears to be an archdemon, Corypheus overcomes Haven's defences and forces the Inquisition to flee. Confronting the Herald, Corypheus refers to the mark as "the Anchor", the means by which he would physically enter the Fade and claim the Maker's throne in the Black City, attaining apotheosis for himself. He attempts to remove the Anchor with a magical orb, only to discover that it's permanently attached. After escaping Corypheus by setting off an avalanche that buries Haven and decimates Corypheus's army, the Herald leads the Inquisition to the abandoned and forgotten fortress of Skyhold, high in the mountains, and establishes it as their new base. The player character becomes the Inquisitor, leader of the Inquisition.
With the assistance of Hawke (the protagonist of Dragon Age II), the Inquisitor investigates the disappearance of the Grey Wardens, discovering that they were being manipulated by Corypheus into raising a demon army. Hawke and the Inquisitor are assisted by a Grey Warden character from the previous games in the series, who may be either Alistair, Loghain, or Stroud, depending on choices made in previous games. In the course of this quest, the Inquisitor reenters the Fade and regains memories of Corypheus' attack on the peace conference. Either Hawke or the Grey Warden sacrifices himself or herself to help the others escape the Fade. The Inquisitor also attends a ball at the Winter Palace, either interrupts or allows Corypheus' plot to assassinate Empress Celene, and resolves the ongoing civil war in Orlais.
Following the advice of the sorceress Morrigan, the Inquisitor travels to the Temple of Mythal in order to stop Corypheus from obtaining a powerful artifact called an Eluvian, which would enable him to physically enter the Fade. The Inquisitor witnesses Corypheus seemingly destroyed by the temple's defenses, only for him to be reborn in the body of a nearby Grey Warden. Taking refuge inside the temple, either the Inquisitor or Morrigan gains the powers of the Well of Sorrows, the magical "key" to the resident Eluvian, providing the wisdom of previous servants of Mythal but also binding the character to Mythal's will. Mythal is revealed to be Flemeth, the Witch of the Wilds. Choices in Dragon Age: Origins may have led to Morrigan having a child with the soul of an Old God; if so, Flemeth takes the soul, leaving the child unharmed.
In either case, the voices from the Well reveal that Corypheus' dragon is the key to stopping him; if the beast is killed, then Corypheus' ability to leap into other bodies would be disrupted, rendering him vulnerable. The Inquisitor then confronts Corypheus as he reopens the Breach, forcing a final confrontation. The Inquisitor defeats Corypheus and his dragon, resealing the Breach permanently and banishing the darkspawn to the Fade.
In the epilogue, narrated by Morrigan, details the outcomes of the Inquisitor's decisions for the Grey Wardens, the next Divine and the leadership of Orlais.
In the post-epilogue, Flemeth meets with Solas, one of the Inquisitor's companions, whom she addresses as "Dread Wolf", admonishing him for giving his orb to Corypheus. Solas admits to have been too weak to unlock the orb's true power after his slumber. Solas seems remorseful for his actions and recognizing that he deserves punishment, but deeming himself too prominent to be killed, claiming that the elves need him, he embraces Flemeth and seemingly petrifies her, resulting in his eyes glowing with power.
Developer BioWare was planning on fusing elements of both earlier games in the series, Dragon Age: Origins and Dragon Age II, into the creation of Dragon Age: Inquisition. The game features larger environments with more opportunity for exploration. Dragon Age: Inquisition was first informally announced on Twitter, on May 19, 2011, by BioWare's creative lead Alistair McNally.
On March 19, 2012, nearly two weeks after BioWare released Mass Effect 3, creative director Mike Laidlaw tweeted that BioWare was finished working on content for Dragon Age II. Executive producer Mark Darrah mentioned that BioWare originally had plans for an expansion pack, entitled "Exalted March", to mark the first anniversary of Dragon Age II but canceled it in favor of developing other opportunities for the series. Although Dragon Age: Inquisition had not been officially announced, Darrah asked fans to give feedback on what they would like to see in future Dragon Age installments.
Wedbush Securities analyst Michael Pachter speculated that Dragon Age: Inquisition would be released some time in 2014. The title was believed to be scheduled for release in the fourth quarter of 2013, but Pachter suggested it had been delayed so BioWare and video game publisher Electronic Arts could fix problems and create new content for Star Wars: The Old Republic and Mass Effect 3. However, many BioWare developers, such as Mary Kirby, claimed this was inaccurate, stating that "Dragon Age III 's development will not be delayed by BioWare's other games."
In September 2012, Mark Darrah, Dragon Age 's executive producer, revealed in an open letter that Dragon Age III, titled Dragon Age III: Inquisition, was officially under development and had been since about eighteen months previous to the announcement.
At E3 2013, it was announced along with the trailer that the game would debut "Fall 2014" and that the title would be Dragon Age: Inquisition, dropping the "III". Later in 2013, it was confirmed that the PC was the lead development platform.
On March 6, 2014, BioWare released a trailer for Dragon Age: Inquisition entitled Discover the Dragon Age, showcasing some of the landscapes that can be explored while playing the game. On April 22, 2014, BioWare released a trailer for Dragon Age: Inquisition featuring gameplay from the game and confirming an October 7, 2014 release date. On June 9, 2014, at E3 2014, BioWare released a third trailer for Dragon Age: Inquisition, entitled Lead Them or Fall, revealing more elements of the game's storyline. On July 22, 2014, BioWare pushed back the game's release date to November 18, 2014. BioWare confirmed on October 31, 2014 that Inquisition had declared gold, indicating it was being prepared for duplication and release.
On November 13, 2014, Electronic Arts announced that Xbox One owners can play the six-hour trial version of the game starting from the same day via EA Access. On November 18, 2014, Electronic Arts announced that there would not be an Indian version of the game in order to "avoid a breach of local content laws". On June 15, 2015, it is announced that Dragon Age: Inquisition will be added to the vault of EA Access for the Xbox One in the third quarter of 2015.
Jaws of Hakkon
On 23 March 2015, the first downloadable content (DLC) of the game, titled Jaws of Hakkon, was announced by BioWare and Electronic Arts. The DLC includes new types of armors, weapons and enemies, as well as a new region called Frostback Basin. It was released on 24 March 2015 for the Xbox One and Microsoft Windows. The PlayStation 4, Xbox 360 and PlayStation 3 versions of the DLC was released in May 26, 2015.
On May 1, 2015, a free multiplayer downloadable content titled Dragonslayer was announced. It will add a new multiplayer map called Ferelden Castle and three new playable characters, namely Skywatcher, Zither the Virtuoso and Isabela. The Dragonslayer DLC was released alongside the The Black Emporium DLC, which introduces the shop and "Mirror of Transformation", which allow players to change their appearance, on May 5, 2015.
Spoils Of The Avvar
Spoils Of The Avvar is a bundle pack that features new types of mount, armor and customization. The pack was released worldwide on June 9, 2015 for Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
|Dragon Age: Inquisition (Original Game Soundtrack)|
|Soundtrack album by Trevor Morris|
|Released||November 17, 2014|
Trevor Morris replaced Inon Zur, the composer of Dragon Age: Origins and Dragon Age II to compose the soundtracks for Dragon Age: Inquisition. The change was due to the desire in presenting players a "new experience" yet keeping familiar themes for those who enjoyed the music in previous versions. The development of the music started earlier than the other aspects of the game. The album was released digitally on November 17, 2014, a day before the game's official release.
|Dragon Age: Inquisition (Original Game Soundtrack)|
|1.||"Dragon Age Inquisition Theme"||2:52|
|2.||"Escape From the Fade"||1:14|
|3.||"The Wrath of Heaven"||5:25|
|4.||"Calling the Inquisition"||1:59|
|5.||"Champions of the Just"||3:55|
|7.||"In Hushed Whispers"||4:49|
|10.||"In Your Heart Shall Burn"||1:33|
|11.||"The Dawn Will Come"||1:58|
|12.||"Journey to Skyhold"||1:48|
|13.||"The Western Approach"||2:07|
|14.||"Siege of Adamant"||1:14|
|17.||"The Place of All Fears"||2:42|
|20.||"Wicked Eyes and Wicked Hearts"||3:35|
|21.||"The Inquisition Marches"||1:46|
|22.||"The Lost Temple"||6:50|
|23.||"Death on the Bridge"||2:26|
|24.||"Guardians of the Past"||3:14|
|25.||"The Well of Sorrows"||2:00|
|26.||"Call His Wrath"||1:52|
|27.||"The Lie in Which You Linger"||3:14|
|28.||"Battle in the Sky"||1:05|
|29.||"Tooth and Scale"||3:45|
|30.||"Let the Skies Boil"||0:40|
|31.||"Doom Upon All the World"||3:48|
|32.||"Orb of Destruction"||1:19|
|34.||"Return to Skyhold"||2:13|
|36.||"The Elder One Theme"||4:28|
|38.||"Thedas Love Theme"||1:59|
|39.||"A World Torn Asunder (Gameplay Trailer)"||2:03|
In addition to the original soundtrack, the game also features 10 tavern songs, which were composed by Raney Shockne and performed by Elizaveta and Nick Stoubis. One of the soundtrack, "I Am The One" was composed by Inon Zur. The tavern songs, along with the song sheets were made free to download from January 26, 2015 to February 9, 2015 by BioWare due to massive fan demand. The songs will also be sold through various digital platform in the future.
Pre-release comments of Dragon Age: Inquisition were positive. Kotaku writer Jason Schrier had very good first impressions, noting the game's apparent ambition and BioWare's ability to listen to fans. GamesRadar listed the game as their second best shown at PAX 2013, commenting on its openness and combat. John Walker of Rock, Paper, Shotgun was pleased to hear of the top-view camera coming back, though remained cautious; after playing the demo, he said he was "left optimistic, but uninformed." Game Informer 's Kimberley Wallace listed it as one of the most anticipated RPGs to be released in 2014, saying "Dragon Age: Inquisition has a lot to prove after BioWare received plenty of feedback from disappointed fans about Dragon Age II. However, if our cover trip was any indication, BioWare is up for the challenge."
Gamecritics writer Brad Gallaway gave a hands on preview and was less impressed stating "for me personally, this was not the kind of content I was hoping to see" and mentioning graphical issues, lack of interest in the characters and the amount of random quests given within a few short minutes.
Dragon Age: Inquisition received near universal acclaim from critics upon release. Aggregating review websites GameRankings and Metacritic gave the PlayStation 4 version 89.52% based on 33 reviews and 89/100 based on 43 reviews, the Microsoft Windows version 86.77% based on 26 reviews and 85/100 based on 43 reviews and the Xbox One version 86.11% based on 18 reviews and 85/100 based on 28 reviews.
Alexander Sliwinski from Joystiq gave the game a perfect score. He described the game as "an immense fantasy epic, a sprawling adventure across the many landscapes of Thedas, unapologetically mature in its exploration of politics and brazen in its combat, It's everything that a sequel to Dragon Age: Origins should have been." He also described the game as "the redemption song of the developer BioWare." Adam Beck from Hardcore Gamer also awarded Inquisition a perfect score, saying that while "the artistic and visual fidelity help with immersion, it's the branching, player driven storyline and exquisitely layered combat system" that make the game special. Philip Kollar from Polygon gave the game a 9.5/10. He praised the well-written characters, engrossing plot cliffhangers, tightly-connected story, as well as the combat system, as he described it as "a smart blend of the combat systems from Origins and Dragon Age 2 which makes those long stretches exploring the wilderness fun." Joe Juba from Game Informer also gave the game a 9.5/10. He praised the detailed environments, character models and spell effects, excellent voice acting and soundtracks, responsive combat and high replay value, but criticizing the disappointing center story arc, lack of a storage chest and multiple weapons sets, as well as some minor crashes and audio bugs. However, he still stated that "With the mixture of open-world exploration, entertaining combat, and top-tier characters, the team at BioWare has found a winning formula that isn't shackled to either Dragon Age: Origins or Dragon Age II. Inquisition is not defined by the traditions it returns to, but by the new directions it forges for this magnificent fantasy universe."
Phil Savage from PC Gamer praised the rich content, fulfilling, dramatic and memorable plot, as well as the tough yet world-shifting decisions made throughout the game. However, he criticized the slow animation for the rogue career, as well as the tactical view, which could be confusing when encountering multiple enemies. He stated that such small yet noticeable flaws made Inquisition imperfect. Kevin VanOrd from GameSpot gave the game a 9/10. He praised the wonderful cast of interesting and relatable characters, overarching narrative, diverse environments, as well as the fantastic balance between exploration, combat, story, and customization. Yet, he criticized the combat system, which required relatively less strategy. Vince Ingenito from IGN gave the game a 8.8/10. He praised the substantial replay value from the multiplayer, as well as surprisingly huge, dense and detailed world. However, he criticized the weak and less compelling story, as well as numerous technical issues encountered. He described the game as "not only one of the most expansive RPGs I've ever played, but one of the few that successfully fills its gorgeous, massive world with meaningful things to do and see. A frustratingly vague plot and typical BioWare bugginess drag it down a bit, but both in combat and out, Inquisition marks a welcome return to the RPG depth that made Bioware's previous products Dragon Age: Origins and Star Wars: Knights of the Old Republic so magnetic."
Both Bajo and Hex from Good Game gave the game 10/10, the only such score they handed out in 2014. Both hosts praised the writing, voice acting, graphics and gameplay of the game, with Hex saying that "the writing and voice acting is just excellent" and that "Those sword and board hits though Bajo! So rewarding! It's classic dungeon crawling combat isn't it?". Bajo praised the game's challenge, stating that "where the combat truly shines is when you're in trouble" as well as offering a minor criticism that "The crafting system is a little hard to get your head around". They also awarded it "Game of the Year" in their annual Christmas special.
Following the launch of the game, BioWare announced that it was working on patches to address fanbase concerns regarding the PC version including driver support, graphics, and interface.
Dragon Age: Inquisition debuted at No. 5 in UK in its first launch week. According to retail monitor Chart-Track, it had sold almost the exact amount of launch week copies as 2011's Dragon Age II. This does not take into account direct digital download sales however, which have been noted to be a "significant percentage of sales" by BioWare and thus the true number of sales is higher. According to Electronic Arts' fiscal 2015 third quarter earnings report, Dragon Age: Inquisition is the most successful launch in BioWare history based on units sold.
Dragon Age: Inquisition has received numerous awards and nominations from gaming publications. The game has received the Game of the Year awards from Game Informer, IGN, Electronic Gaming Monthly, Hardcore Gamer, Gamereactor, SXSW Gaming Awards, Good Game, Game Revolution, Ars Technica, Associated Press, The Escapist, Polygon, Shacknews, The Game Awards, and the DICE Awards. and was nominated Game of the Year by Destructoid and IGN Australia. It was also placed on various lists of the best games of 2014, GamesRadar placed it at 2nd, Joystiq at 2nd, Cheat Code Central at 2nd, USA Today at 2nd, Empire at 9th, GameFront at 3rd, Wired at 8th, Slant Magazine at 17th and The Guardian at 14th and was considered one of the ten best games released in 2014 by Mirror.co.uk. The game also won Role-Playing Game of the Year from GamesRadar, Cheat Code Central, Game Revolution, Hardcore Gamer, Game Informer, IGN, USGamer, The Escapist, The Game Awards and the DICE Awards  as well as Best Singleplayer from PC Gamer. Developer BioWare was nominated Best Developer by Game Revolution and won the Developer of the Year Award from Hardcore Gamer.
|List of awards and nominations for Dragon Age: Inquisition|
- Greening, Chris (2014-04-23). "Game Release Calendar: Composer Assignments 2014". Game Music Online. Retrieved 2014-04-24.
- Gaston, Martin (2013-03-28). "Next Mass Effect and Dragon Age games using Frostbite 3". GameSpot. Retrieved 2013-03-28.
- Meredith, Kevin (2013-11-22). "SpeedTree on the Frontlines of Next-Gen Gaming". SpeedTree. Retrieved 2014-01-23.
- Makuch, Eddie (2013-06-10). "Dragon Age: Inquisition delayed a year". GameSpot. Retrieved 2013-08-13.
- Futter, Mike (2014-04-22). "Dragon Age: Inquisition Release Date, Trailer, And Screenshots". GameInformer. Retrieved 2014-04-22.
- "ИГРА "DRAGON AGE ИНКВИЗИЦИЯ" ПОСТУПИТ В ПРОДАЖУ НА ТЕРРИТОРИИ РОССИИ НА 2 ДНЯ РАНЬШЕ" (in Russian). Electronic Arts. Retrieved 16 November 2014.
- "Dragon Age Inquisition - Official Site". Retrieved 2013-08-21.
Explore a vast, fantasy world at the brink of catastrophe in Dragon Age™: Inquisition, a next-generation action RPG, where your choices shape and drive the experience.
- "Muzyka: BioWare to throw previous Dragon Age games into a blender for next title". Joystiq. 2011-08-21. Retrieved 2011-09-04.
- "BioWare Announces Dragon Age 3: Inquisition". Electronic Arts. 2012-09-17. Retrieved 2012-09-17.
- "Dragon Age 3 artists wanted, Bioware sr. director tweets". Joystiq. 2011-05-20. Retrieved 2011-09-04.
- Dawe, Matthew (2013-09-03). "Dragon Age: Inquisition features Qunari as a playable race". PSU.com. Retrieved 2013-09-10.
- "Bioware hints at the future of Dragon Age DLC and 3". Joystiq. 2011-08-31. Retrieved 2011-09-04.
- Wesley Yin-Poole (2013-07-31). "Dragon Age: Inquisition has tactical view from Dragon Age: Origins". Eurogamer. Retrieved 2015-01-26.
- Dyce, Andrew (2013-08-29). "‘Dragon Age: Inquisition’ To Feature a New Take on Romance". Game Rant. Retrieved 2013-09-15.
- Makuch, Eddie (2013-10-14). "BioWare: Dragon Age Inquisition sex scenes will be "mature and tasteful"". GameSpot. Retrieved 2013-10-16.
- Gaider, David (2014-07-15). ""Not all the DAI romance arcs culminate in a "sex scene""". David Gaider's Tumblr. Retrieved 2014-11-01.
- "Chris Priestly's Twitter". Twitter. 2013-02-01. Retrieved 2013-02-05.
- "Dragon Age 3 will feature a new protagonist". BiowareFans.com. 2011-08-07. Retrieved 2012-08-29.
- Schreier, Jason (2011-12-20). "BioWare: Next Dragon Age Will Draw From Skyrim". Wired.com. Retrieved 2012-08-29.
- "BioWare and Dragon Age Panel: The Future of Dragon Age". Gameranx. 2012-04-07. Retrieved 2012-04-07.
- "DigiExpo 2013 - Dragon Age: Inquisition Gameplay". YouTube. 2013-11-03. Retrieved 2014-01-23.
- Edwin Evans-Thirlwell (2014-07-30). "Dragon Age: Inquisition's Xbox 360 version is "a challenge", tech will benefit Battlefield". Official Xbox Magazine. Retrieved 2015-01-26.
- "BioWare Seeking Fan Feedback for Dragon Age 3". GameSpy. 2012-03-19. Retrieved 2012-03-19.
- Brightman, James (2012-05-08). "Star Wars MMO pulling talent away from Dragon Age team?". GamesIndustry. Retrieved 2012-09-29.
- Smillie, C.J. (2012-05-09). "Analyst Says Dragon Age 3 Delayed to Focus on The Old Republic". Game Rant. Retrieved 2012-08-29.
- "Dragon Age III Delay?". BioWare Social. Retrieved 2012-08-14.
- "Dragon Age III: Inquisition announcement". Electronic Arts. Retrieved 2012-12-19.
- Scammell, David (2013-08-31). "PC confirmed as lead platform for Dragon Age: Inquisition". VideoGamer.com. Retrieved 2014-10-10.
- Darrah, Mark (October 31, 2014). "Dragon Age: Inquisition Has Gone Gold". Electronic Arts. Retrieved November 11, 2014.
- Fahmy, Albaraa (November 3, 2014). "Dragon Age: Inquisition goes gold". Digital Spy. Retrieved November 3, 2014.
- Kain, Eric (2014-08-27). "'Dragon Age: Inquisition' Has Co-Op Multiplayer Mode, Microtransactions". Forbes. Retrieved 2014-09-01.
- Eddie Makuch (November 13, 2014). "Dragon Age: Inquisition Trial Now Available Via EA Access On Xbox One". GameSpot. Retrieved November 15, 2014.
- Phil Savage (November 18, 2014). "Dragon Age: Inquisition won't release in India due to obscenity laws". PC Gamer. Retrieved November 18, 2014.
- Grant, Christopher (June 15, 2015). "EA Access Vault free this week, Titanfall and Dragon Age: Inquisition on the way". Polygon. Retrieved June 15, 2015.
- Albert, Brian (March 23, 2015). "Dragon Age: Inquisition 'Jaws of Hakkon' DLC Coming First to Xbox One and PC". IGN. Retrieved March 23, 2015.
- Futter, Mike (2015-03-23). "[Update] [Update] Dragon Age: Inquisition Jaws Of Hakkon Out Now On Xbox One, PC". Game Informer. Retrieved 2015-03-24.
- Reeves, Ben (May 1, 2015). "PS4, PS3, And Xbox 360 Gets Dragon Age DLC Next Month". Game Informer. Retrieved May 1, 2015.
- Matulef, Jeffrey (May 1, 2015). "Dragon Age: Inquisition gets free multiplayer DLC next week". Eurogamer. Retrieved May 1, 2015.
- Sheridan, Connor (May 1, 2015). "Fix your face with free Dragon Age: Inquisition DLC next week". GamesRadar. Retrieved May 1, 2015.
- Futter, Mike (June 9, 2015). "Dragon Age: Inquisition Spoils Of The Avvar DLC Lets You Ride In Style". Game Informer. Retrieved June 11, 2015.
- Lisa Granshaw (November 18, 2014). "Behind the epic music of Dragon Age: Inquisition". The Daily Dot. Retrieved November 18, 2014.
- "Dragon Age Inquisition (Original Game Soundtrack)". iTunes. November 17, 2014. Retrieved December 24, 2014.
- Andy Chalk (2015-01-26). "Dragon Age: Inquisition tavern music is free to download for a limited time". PC Gamer. Retrieved 2015-02-05.
- "Inquisition Tavern Songs Giveaway". Electronic Arts. January 26, 2015. Retrieved February 5, 2015.
- Eddie Makuch (2015-01-26). "Get Dragon Age: Inquisition's Tavern Songs Free Right Now". GameSpot. Retrieved 2015-02-05.
- Schreier, Jason (2013-08-31). "The Next Dragon Age Is Crazy Ambitious". Kotaku. Retrieved 2013-09-05.
- "The 10 best games of PAX 2013". GamesRadar. 2013-09-05. Retrieved 2013-09-05.
- Walker, John (2013-08-31). "Eyes On: Dragon Age – Inquisition". Rock, Paper, Shotgun. Retrieved 2013-09-05.
- Wallace, Kimberly (2014-01-03). "Kim's Anticipated RPGs For 2014". Game Informer. Retrieved 2014-06-23.
- Gallaway, Brad (2014-11-02). "Dragon Age: Inquisition Preview - An Errand Girl For The Kingdom". Gamecritics. Retrieved 2014-11-02.
- "Dragon Age: Inquisition for PlayStation 4". GameRankings. Retrieved November 11, 2014.
- "Dragon Age: Inquisition for PC". GameRankings. Retrieved November 11, 2014.
- "Dragon Age: Inquisition for Xbox One". GameRankings. Retrieved November 11, 2014.
- "Dragon Age: Inquisition for PlayStation 4 Reviews". Metacritic. Retrieved November 11, 2014.
- "Dragon Age: Inquisition for PC Reviews". Metacritic. Retrieved November 11, 2014.
- "Dragon Age: Inquisition for Xbox One Reviews". Metacritic. Retrieved November 11, 2014.
- Carter, Chris (November 11, 2014). "Review: Dragon Age: Inquisition". Destructoid. Retrieved November 11, 2014.
- Cobbett, Richard (November 11, 2014). "Dragon Age Inquisition review: Tevinter is coming". Eurogamer. Retrieved November 11, 2014.
- Juba, Joe (November 11, 2014). "Dragon Age: Inquisition: The Future of Thedas". Game Informer. Retrieved November 11, 2014.
- VanOrd, Kevin (November 11, 2014). "Dragon Age Inquisition review: One for the ages". GameSpot. Retrieved November 11, 2014.
- McGee, Maxwell (November 11, 2014). "Dragon Age: Inquisition review". GamesRadar. Retrieved November 11, 2014.
- Moore, Ben (November 17, 2014). "Dragon Age: Inquisition Review". GameTrailers. Retrieved November 17, 2014.
- Ingenito, Vince (November 11, 2014). "Dragon Age: Inquisition Review: Here Are Your Dragons". IGN. Retrieved November 11, 2014.
- Sliwinski, Alexander (November 11, 2014). "Dragon Age: Inquisition review: Tipping the scales". Joystiq. Retrieved November 11, 2014.
- Savage, Phil (November 11, 2014). "Dragon Age Inquisition review". PC Gamer. Retrieved November 11, 2014.
- Kollar, Philip (November 11, 2014). "Dragon Age: Inquisition review: By Faith Alone". Polygon. Retrieved November 11, 2014.
- Beck, Adam (November 11, 2014). "Review: Dragon Age: Inquisition". Hardcore Gamer. Retrieved November 11, 2014.
- Peckham, Matt (November 11, 2014). "This Is the One You’ve Been Waiting For". Time. Retrieved November 11, 2014.
- "Dragon Age: Inquisition". Good Game. Australian Broadcasting Corporation. 2014-11-18. Retrieved 2014-12-11.
- "Good Game" (2014-12-09). "Good Game Awards - Best Game of 2014 - TX: 9/12/14". Youtube. Australian Broadcasting Corporation. Retrieved 2014-12-11.
- Papadopoulos, John. "Bioware working on patches for Dragon Age: Inquisition, will address reported issues from fanbase". Dark Side of Gaming. Retrieved 2014-11-28.
- Tom Ivan (November 24, 2014). "GTA V becomes the UK's best-selling game of all time". Computer and Video Games. Retrieved November 24, 2014.
- GFK Chart-Track (November 24, 2014). "GFK Chart-Track". Chart-Track. Retrieved December 13, 2014.
- Jarrett Lee (December 12, 2014). "Im worried we might not get a sequel... Dragon age inquisition not even in top 10 best selling of nov?". Bioware Forums. Retrieved December 13, 2014.
- Phil Savage (2015-01-29). "Dragon Age: Inquisition had most successful launch in Bioware history". PC Gamer. Retrieved 2015-01-29.
- Jeff Marchiafava (January 9, 2015). "Game Informer Best Of 2014 Awards= Game of the Year". Game Informer. Retrieved January 9, 2015.
- "IGN Best of 2014 - Best Overall Game". IGN. December 19, 2014. Retrieved December 31, 2014.
- "EGM’s Top Twenty-Five Games for 2014: Part Five". Electronic Gaming Monthly. December 30, 2014. Retrieved January 7, 2014.
- "Best of 2014 – Day Ten: Game of the Year". Hardcore Gamer. January 1, 2015. Retrieved January 1, 2015.
- "GOTY 2014: Game of the Year". Gamereactor. December 31, 2014. Retrieved January 8, 2015.
- Aurora Blase (March 14, 2015). "Congratulations to the 2015 SXSW Gaming Award Winners!". South by Southwest. Retrieved March 15, 2015.
- Nicholas Tan (December 24, 2014). "GameRevolution's Best of 2014 Awards - Game of the Year". Game Revolution. Retrieved December 24, 2014.
- "The 20 best games of 2014, as chosen by the Ars brain trust". Ars Technica. Condé Nast. December 25, 2014. Retrieved December 26, 2014.
- "'Dragon Age' Tops AP Critics' Best Games of 2014". Associated Press. Retrieved December 16, 2014.
- "The Escapist Awards Winners - Game of the Year". The Escapist. December 31, 2014. Retrieved December 31, 2014.
- Colin Campbell (December 31, 2014). "Polygon's Games of the Year 2014 #1: Dragon Age: Inquisition". Polygon. Retrieved January 5, 2015.
- Daniel Perez (2015-01-02). "2014 Game of the Year: Dragon Age: Inquisition". Shacknews. Retrieved 2015-01-18.
- Eddie Makuch (December 5, 2014). "Dragon Age: Inquisition Wins GOTY at Game Awards". GameSpot. Retrieved December 12, 2014.
- "Dragon Age: Inquisition Takes Game of the Year at DICE Awards". The Escapist. February 6, 2015. Retrieved February 6, 2015.
- Jonathan Holmes (December 21, 2014). "Nominees for Destructoid's Overall Best Game of 2014". Destructoid. Retrieved December 24, 2014.
- "IGN AU Black Beta Select Awards: Winners revealed". IGN Australia. February 22, 2015. Retrieved February 24, 2015.
- "Game of the Year 2014". GamesRadar. Retrieved December 12, 2014.
- "Game of the Year 2014 Winner". Cheat Code Central. Retrieved January 2, 2015.
- Hidalgo, Jason (December 22, 2014). "10 best video games of 2014". USA Today. Gannett Company.
- "The 10 Best Games Of The Year". Empire. Retrieved January 8, 2015.
- "GameFront’s Game of the Year 2014". GameFront. December 23, 2014. Retrieved January 8, 2015.
- "The Best Games of 2014, From Mario Kart to Sunset Overdrive". Wired. December 25, 2014. Retrieved January 8, 2015.
- "The 25 Best Video Games of 2014". Slant Magazine. December 8, 2014. Retrieved January 8, 2015.
- "The 25 Best Video Games in 2014". The Guardian. Retrieved January 8, 2015.
- "The 10 best games of 2014". Mirror.co.uk. December 19, 2014. Retrieved January 8, 2015.
- "Best RPG winner 2014". Cheat Code Central. Retrieved January 2, 2015.
- Nicholas Tan (December 24, 2014). "GameRevolution's Best of 2014 Awards - Best RPG". Game Revolution. Retrieved December 24, 2014.
- "Best of 2014 – Day Seven: RPG, Fighting, Racing, Platformer". Hardcore Gamer. December 27, 2014. Retrieved December 27, 2014.
- Jeff Marchiafava (January 7, 2015). "Game Informer Best Of 2014 Awards". Game Informer. Retrieved January 9, 2015.
- "IGN Best of 2014 - Best RPG". IGN. December 19, 2014. Retrieved December 31, 2014.
- "USgamer Games of the Year 2014". USGamer. Retrieved January 8, 2015.
- "The Escapist Awards Winners - Best RPG of 2014". The Escapist. December 31, 2014. Retrieved December 31, 2014.
- "Best Single-player 2014: Dragon Age: Inquisition". PC Gamer. December 19, 2014. Retrieved December 19, 2014.
- Nicholas Tan (December 24, 2014). "GameRevolution's Best of 2014 Awards - Game of the Year". Game Revolution. Retrieved December 24, 2014.
- "Best of 2014 – Day Nine: Developer, Disappointing, Worst Game, Troy Baker". Hardcore Gamer. January 1, 2015. Retrieved January 1, 2015.
- "Game Critics Awards - 2014 Winners". Game Critics Awards. Retrieved 22 March 2014.
- "Golden Joystick 2014 Awards Nominee’s Revealed". LzyGamer. Retrieved December 12, 2014.
- Mark Serrels (December 12, 2014). "Kotaku Awards 2014". Kotaku Australia. Retrieved December 13, 2014.
- "Game of the Year 2014: Part 5". Pressplaytv. Retrieved December 16, 2014.
- "20 Best Video Games Of 2014". Whatculture.com. Retrieved December 16, 2014.
- "Game of the Year 2014". GameSpot. Retrieved December 12, 2014.
- "Best of 2014 – Day Three: Audio". Hardcore Gamer. December 25, 2014. Retrieved December 27, 2014.
- "Best of 2014 – Day Four: Graphics, Art, Story, Writing". Hardcore Gamer. December 26, 2014. Retrieved December 26, 2014.
- "Best of 2014 – Day Five: IP, Sequel, Remaster, Dark Horse". Hardcore Gamer. December 27, 2014. Retrieved December 27, 2014.
- "Best of 2014 – Day Six: Character, Strategy, Adventure, Sports". Hardcore Gamer. December 27, 2014. Retrieved December 27, 2014.
- "Best of 2014 – Day Eight: Action, Shooter, DLC, Multiplatform". Hardcore Gamer. December 31, 2014. Retrieved December 31, 2014.
- "Giant Bomb's 2014 Game of the Year Awards: Day Three Text Recap". Giant Bomb. December 28, 2014. Retrieved December 28, 2014.
- "GameTrailers Best of 2014 Awards - Best Role-playing". GameTrailers. December 26, 2014. Retrieved December 27, 2014.
- "GameTrailers Best of 2014 Awards - Best Multiplatform". GameTrailers. December 27, 2014. Retrieved December 7, 2014.
- "Nominees for Destructoid's Best Narrative Design of 2014". December 18, 2014. Retrieved December 18, 2014.
- Steven Hansen (December 23, 2014). "Nominees for Destructoid's Best World Design of 2014". Destructoid. Retrieved December 23, 2014.
- And Dixon (December 9, 2014). "Destructoid's Game of the Year 2014 Community Choice Award!". Destructoid. Retrieved December 9, 2014.
- "The Escapist Reader's Choice Game of the Year 2014 Winner Is ...". The Escapist. December 31, 2014. Retrieved December 31, 2014.
- Robinson, Martin (January 2, 2015). "Reader's top 50 games of 2014". Eurogamer. Gamer Network. Archived from the original on January 3, 2015. Retrieved January 3, 2015.
- Jeff Marchiafava (January 9, 2015). "Readers' Choice Best Of 2014 Awards - Page 6". Game Informer. Retrieved January 9, 2015.
- Matt Bertz (December 9, 2014). "Cast Your Vote For Game Informer’s 2014 Reader Choice Awards". Game Informer. Retrieved December 12, 2014.
- Jeff Marchiafava (January 9, 2015). "Readers' Choice Best Of 2014 Awards - Page 4". Game Informer. Retrieved January 9, 2015.
- "IGN Best of 2014 - Best PS4 Game". IGN. December 19, 2014. Retrieved December 31, 2014.
- "IGN Best of 2014 - Best Xbox One Game". IGN. December 19, 2014. Retrieved December 31, 2014.
- "IGN Best of 2014 - Best PC Game". IGN. December 19, 2014. Retrieved December 31, 2014.
- "IGN Best of 2014 - Best Co-operative Multiplayer". IGN. December 19, 2014. Retrieved December 31, 2014.
- "NeoGAF Games of the Year Awards". NeoGAF. January 17, 2015. Retrieved January 17, 2015.
- GameSpot (March 4, 2015). "Middle-earth: Shadow of Mordor Wins Game of the Year at GDC Awards". Eddie Makuch. Retrieved March 4, 2015.
- James Orry (March 13, 2015). "Destiny takes home Best Game BAFTA". VideoGamer.com. Retrieved March 14, 2015.
- "Winners for NAVGTR Awards". National Academy of Video Game Trade Reviewers. Retrieved 2015-03-18.