Shotcut

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Shotcut Video Editor
Shotcut-logo-64.png
Original author(s)Dan Dennedy
Developer(s)Meltytech, LLC
Stable release
19.02.28 (March 1, 2019; 50 days ago (2019-03-01)[1]) [±]
Repository Edit this at Wikidata
Written inC, C++
Operating systemFreeBSD, Linux, macOS, Microsoft Windows
TypeVideo editing software
LicenseGNU GPL v3[2]
Websiteshotcut.org

Shotcut is a free and open-source cross-platform video editing application for FreeBSD, Linux, macOS and Windows. Started in 2011 by Dan Dennedy, Shotcut is developed on the MLT Multimedia Framework,[3] in development since 2004 by the same author.[4][5]

Features[edit]

Shotcut supports video, audio, and image formats via FFmpeg. It uses a timeline for non-linear video editing of multiple tracks that may be composed of various file formats. Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available.[6][7]

Format[edit]

  • Format support through FFmpeg
    • Frame-accurate seeking for many formats
  • Supports popular image formats such as BMP, GIF, JPEG, PNG, SVG, TGA, TIFF as well as image sequences
  • Multi-format timeline: mix and match resolutions and frame rates within a project
  • Webcam and audio capture
  • Support for 4K resolutions
  • Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP)
  • Frei0r video generator plugins (e.g. color bars and plasma)
  • Color, noise, and counter generators
  • EDL (CMX3600 Edit Decision List) export
  • Export single frame as image or video as image sequence

Audio[edit]

  • Audio scopes
    • Loudness
    • Peak meter
    • Waveform
    • Spectrum analyzer
  • Volume control
  • Audio filters and mixing
  • JACK transport sync
  • Tone generator
  • Stereo, mono, and 5.1 surround

Video effects[edit]

  • HTML5 as source and filters
  • Color grading tools
  • De-interlacing
  • Auto-rotate
  • Wipe transitions
  • Track compositing/blending modes
  • Speed and reverse effect for clips
  • Keyframes

Hardware[edit]

  • Blackmagic Design SDI and HDMI for input and preview monitoring
  • Leap Motion for jog/shuttle control
  • Webcam capture
  • Audio capture to system audio card
  • Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, and Windows DirectShow devices
  • Multi-core parallel image processing (when not using GPU and frame-dropping is disabled)
  • DeckLink SDI keyer output
  • OpenGL GPU-based image processing with 16-bit floating point linear per color component

History[edit]

Shotcut was originally conceived in November 2004 by Charlie Yates, an MLT co-founder and the original lead developer.[8] The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dennedy wanted to create a new editor based on MLT and chose to reuse the Shotcut name, since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT, especially in conjunction with the WebVfx and Movit plugins.

See also[edit]

References[edit]

  1. ^ "v19.02.28". Shotcut.org. Retrieved 2019-03-16.
  2. ^ "Github COPYING". Github. Retrieved 2015-02-16.
  3. ^ "MLT Multimedia Framework". Dan Dennedy. Retrieved 2015-02-16.
  4. ^ "Blog Entry Shotcut, 6 September 2012". Dan Dennedy. 2012-08-06.
  5. ^ "Introducing Shotcut, a new free video editor". Libre Graphics World. 2012-08-13.
  6. ^ "Full List of Features". Retrieved 2018-06-14.
  7. ^ "Shotcut video editor gets hardware accelerated color grading". Libre Graphics World. 2013-03-12.
  8. ^ "Shotcut". Archived from the original on 2005-04-01. Retrieved 2018-02-01.

External links[edit]