|Original author(s)||Dan Dennedy|
|Written in||C, C++|
|Operating system||FreeBSD, Linux, macOS, Microsoft Windows|
|Type||Video editing software|
|License||GNU GPL v3|
Shotcut is a free and open-source cross-platform video editing application for FreeBSD, Linux, macOS and Windows. Started in 2011 by Dan Dennedy, Shotcut is developed on the MLT Multimedia Framework, in development since 2004 by the same author.
Shotcut supports video, audio, and image formats via FFmpeg. It uses a timeline for non-linear video editing of multiple tracks that may be composed of various file formats. Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available.
- Format support through FFmpeg
- Frame-accurate seeking for many formats
- Supports popular image formats such as BMP, GIF, JPEG, PNG, SVG, TGA, TIFF as well as image sequences
- Multi-format timeline: mix and match resolutions and frame rates within a project
- Webcam and audio capture
- Support for 4K resolutions
- Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP)
- Frei0r video generator plugins (e.g. color bars and plasma)
- Color, noise, and counter generators
- EDL (CMX3600 Edit Decision List) export
- Export single frame as image or video as image sequence
- Audio scopes
- Peak meter
- Spectrum analyzer
- Volume control
- Audio filters and mixing
- JACK transport sync
- Tone generator
- Stereo, mono, and 5.1 surround
- HTML5 as source and filters
- Color grading tools
- Wipe transitions
- Track compositing/blending modes
- Speed and reverse effect for clips
- Blackmagic Design SDI and HDMI for input and preview monitoring
- Leap Motion for jog/shuttle control
- Webcam capture
- Audio capture to system audio card
- Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, and Windows DirectShow devices
- Multi-core parallel image processing (when not using GPU and frame-dropping is disabled)
- DeckLink SDI keyer output
- OpenGL GPU-based image processing with 16-bit floating point linear per color component
Shotcut was originally conceived in November 2004 by Charlie Yates, an MLT co-founder and the original lead developer. The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dennedy wanted to create a new editor based on MLT and chose to reuse the Shotcut name, since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT, especially in conjunction with the WebVfx and Movit plugins.
- List of video editing software
- List of video editing free software
- Comparison of video editing software
- Non-linear editing system
- "v19.02.28". Shotcut.org. Retrieved 2019-03-16.
- "Github COPYING". Github. Retrieved 2015-02-16.
- "MLT Multimedia Framework". Dan Dennedy. Retrieved 2015-02-16.
- "Blog Entry Shotcut, 6 September 2012". Dan Dennedy. 2012-08-06.
- "Introducing Shotcut, a new free video editor". Libre Graphics World. 2012-08-13.
- "Full List of Features". Retrieved 2018-06-14.
- "Shotcut video editor gets hardware accelerated color grading". Libre Graphics World. 2013-03-12.
- "Shotcut". Archived from the original on 2005-04-01. Retrieved 2018-02-01.