The Kidnapping of Princess Arelina

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The Kidnapping of Princess Arelina
AC3KidnappingPrincessArelina.jpg
The cover of The Kidnapping of Princess Arelina (Accessory AC3) shows 3-D Dragon Tiles (cardstock fold-up characters, monsters, and surroundings).
CodeAC3
TSR Product Code9121
Rules requiredDungeons & Dragons Expert Set or Basic Set
Character levels2-5
Campaign settingGeneric
AuthorsGarry Spiegle
First published1984
Linked modules
AC1, AC2, AC3, AC4, AC5, AC6, AC7, AC8, AC9, AC10, AC11, AC1010, AC1011

The Kidnapping of Princess Arelina is a fourteen-page accessory designed for the Dungeons & Dragons fantasy role-playing game.

Contents[edit]

Garry Spiegle wrote 3-D Dragon Tiles Featuring The Kidnapping of Princess Arelina as a supplement with two purposes in mind. First it included a fairly large number of cardboard cutouts of monsters, characters, and maps called Dragon Tiles. The latter could be configured in different ways to provide a variety of maps for the figure cutouts.[1] Secondly, a small adventure, The Kidnapping of Princess Arelina, came in the same supplement.

Dragon tiles[edit]

The cardstock tile set included in this accessory fits together like dominoes to map out a dungeon, with cardboard furniture counters.[1] Instructions are included, and the set is also suitable for use with AD&D.[1] The set includes both the cutouts needed to accurately layout the small tower, the enemies the group encounters, and the pre-generated characters for the players.

This package includes 51 3-D figures, featuring characters, creatures, walls, and doors. Two sheets of 84 two-sided feature tiles, showing traps, treasures, furniture, and special surprises, are also included. A Dungeon Mapping Grid is provided to help lay out dungeons quickly.

The Kidnapping of Princess Arelina[edit]

Levels[edit]

The design of the module expects the use of four to eight adventurers between second and fifth level.

Pre-generated Characters[edit]

Eight pre-generated characters come with the module so a group can begin the adventure immediately. They include: Berklai, a fourth level fighter; Awas, a fourth level magic-user; Triak, a fifth level cleric; Penchuri, a fourth level thief; Kuat, a third level ranger; Saudara, a third level magic-user; Teman, a fourth level cleric; and Ambil, a third level thief.

Plot summary[edit]

The plot involves the kidnapping of a royal woman. To take advantage of the castle tile set the entire adventure takes place indoors as the group searches a tower to free the princess. Eventually the group rescues the woman and returns her to the king for their just rewards.

Enemies[edit]

Publication history[edit]

AC3 3-D Dragon Tiles featuring the Kidnapping of Princess Arelina was designed by Garry Spiegle, and published by TSR in 1984 as an 8-page pamphlet, two cardstock folders, and a cardboard counter sheet.[1]

The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2, AC3, B1, B2, and M1, Blizzard Pass; Player Character Record Sheets; and dice; this set was limited to 1,000 copies, and was sold by mail and at GenCon 17.[1]:147

Reception[edit]

References[edit]

  1. ^ a b c d e Schick, Lawrence (1991). Heroic Worlds. Buffalo, New York: Prometheus Books. p. 134. ISBN 0-87975-653-5.

External links[edit]