Mac App Store: Difference between revisions
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* Software that is or installs shared components ([[kernel extension]]s, [[browser plugin]]s, [[QuickTime]] components, etc) |
* Software that is or installs shared components ([[kernel extension]]s, [[browser plugin]]s, [[QuickTime]] components, etc) |
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* Software that provides content or services that expires. |
* Software that provides content or services that expires. |
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* Software that does not run on the currently |
* Software that does not run on the currently shipping version of MacOS. |
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* Software that references [[trademark]]s unless the developer has explicit permission to use them, i.e. [[fair use]] is not respected. |
* Software that references [[trademark]]s unless the developer has explicit permission to use them, i.e. [[fair use]] is not respected. |
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* Apps that use [[deprecated]] or optionally installed technologies. Examples given: |
* Apps that use [[deprecated]] or optionally installed technologies. Examples given: |
Revision as of 21:54, 6 January 2011
File:Mac App Store icon.png | |
File:Mac App Store on Mac OS X Lion.png | |
Developer(s) | Apple, Inc |
---|---|
Initial release | January 6, 12:00 PM 2011[1] |
Stable release | 1.0.0
|
Operating system | Mac OS X |
Type | Digital distribution |
Website | www |
The Mac App Store is a digital distribution platform for Mac OS X applications developed by Apple Inc. The platform was announced on October 20, 2010 at Apple's "Back to the Mac" event.[1][2] Apple began accepting app submissions from registered developers on November 3, 2010 in preparation for its launch.[3] It was released on January 6, 2011 as part of the Mac OS X v10.6.6 update.[1]
Features
The platform is modeled after the iOS App Store and allows users to:
- Purchase, download, and install — The ability to buy, download and install applications.
- Re-download — Install previously purchased applications again and on every Mac the user owns.
- Update — The ability to update one app at a time or all of them at once.
The app store payment system will be similar to that of iTunes with the user required to login with an Apple ID.
Featured apps
The Mac App Store launched with iWork '09, iLife '11, Aperture and some of the most popular game applications available on the iPhone and iPad, such as Angry Birds HD and Flight Control HD. As well as that, the social network Twitter launched its own app for the Mac, following on from the iPhone and iPad apps it has already released.
Restrictions
Similar to the iOS App Store, the Mac App Store will be regulated by Apple. Applications must be approved by Apple before becoming available on the store. Disallowed types of applications revealed by Apple include:[4][5]
- Software that changes the native user interface elements or behaviors of Mac OS X.
- Software that does not comply with the Apple Macintosh Human Interface Guidelines
- Software that is similar in look or function to current Apple products (e.g. Mac App Store, Finder, iTunes, iChat, etc)
- Software similar to other software that is already released in the Mac App Store.
- Software that contains or displays pornographic material
- Software that is or installs shared components (kernel extensions, browser plugins, QuickTime components, etc)
- Software that provides content or services that expires.
- Software that does not run on the currently shipping version of MacOS.
- Software that references trademarks unless the developer has explicit permission to use them, i.e. fair use is not respected.
- Apps that use deprecated or optionally installed technologies. Examples given:
Interface
The Mac App Store will be Apple's first app designed in the iOS style prior to the release of Mac OS X Lion. The UI is a mixture of OS X and iOS (icons) whereas the pages are based around that of the iTunes Store.
Reception
The Mac App Store launched with nearly 1,000 apps on its first day. Most of the apps belonged to the Games category, which had nearly three times as many apps in the next largest category, Utilities. The most common price point was $20–50.[6] Angry Birds, a popular video game on the iOS App Store, was the number one paid app on the Mac App Store on the first day.[7]
See also
References
- ^ a b c Darren Murph (6 December 2010). "Apple Mac App Store: open for business starting January 6th". Engadget. AOL. Retrieved 16 December 2010.
- ^ AppleInsider Staff (20 October 2010). "Apple's new Mac App Store coming to Snow Leopard within 90 days". AppleInsider.com. Retrieved 31 October 2010.
- ^ Mac App Store Review (3 November 2010). "Apple Now Accepting Submissions For The Mac App Store". MacAppStoreReview.com. Retrieved 3 November 2010.
- ^ Dan Frakes (23 October 2010). "The Mac App Store: The devil will be in the details". Macworld.com. Mac Publishing, LLC. Retrieved 24 October 2010.
- ^ AppleInsider Staff (20 October 2010). "Apple issues review guidelines for Mac App Store". AppleInsider.com. Retrieved 24 October 2010.
- ^ Gaywood, Richard (6 January 2011). "Mac App Store by the numbers -- almost 1,000 apps on Day One". TUAW. Retrieved 6 January 2011.
- ^ Frommer, Dan (6 January 2011). "Surprise, Surprise: "Angry Birds" Already The #1 Paid Mac App". Silicon Alley Insider. Retrieved 6 January 2011.
External links