Madden NFL
Madden NFL | |
---|---|
File:Maddenlogo.jpg | |
Developer(s) | EA Tiburon |
Publisher(s) | EA Sports |
Platform(s) | Apple II, Macintosh, SNES, Sega Genesis, 3DO, Nintendo DS, Nintendo GameCube, Nintendo 64, Windows PC, DOS, PlayStation, Xbox, PlayStation 2, PlayStation 3, Sega Saturn, Wii, Xbox 360, PlayStation Portable, iPhone OS |
Release | First released in 1989 |
Genre(s) | Football Simulation |
Mode(s) | Single player, Multiplayer |
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game is named after Pro Football Hall of Famer John Madden, a well-known former Super Bowl-winning coach of the Oakland Raiders and color commentator. The game has consistently been a best seller, and has even spawned TV shows where players compete. EA Sports has announced that the video game series will continue despite Madden's retirement as a broadcaster in 2009.[1]
Evolution
This section needs additional citations for verification. (March 2009) |
The first version of the game was published in 1989 for the Apple II series of computers and titled John Madden Football. The development team originally wanted the game to have six or seven-player teams, but Madden insisted on having 11 players per team, stating "I'm not putting my name on it if it's not real."[2]
The game has improved and dramatically grown over the years, adding many new features. Among these is voice commentary, allowing players or watchers to hear the game being called as if it were a real game on TV.[3] This commentary was performed by John Madden and his contemporary broadcast partner. Initially, this was Pat Summerall (Madden's partner during his days at CBS and Fox during the early 1980s on through the early 2000s) until Summerall retired; the role was then filled by Al Michaels, John's former broadcast partner on NBC Sunday Night Football (and former partner from 2002 through 2005 on ABC Monday Night Football).
1990s
In the 1990s, EA producer Richard Hilleman brought in veteran sports game designer Scott Orr, who had founded the mid-1980s Commodore 64 game publisher GameStar, and had led the design of their best-selling sports games. The team of Orr and Hilleman designed and led the development of what is today still recognizable as the modern Madden Football, the highest revenue-generating video game series in North American video gaming history. Early versions of Madden were created by external development studios (including Bethesda Softworks, the developer of "Gridiron",[4] who supplied the physics engine upon which the initial franchise was based, Park Place Productions and Stormfront Studios) but by the late 1990s development was brought in-house and centralized at EA Tiburon in Orlando, Florida.
Franchise Mode
In 1997, inspired by the franchise-management game Baseball Mogul, Electronic Arts added Franchise Mode to Madden, giving players the ability to play multiple seasons, make off-season draft picks, and trade players.
Madden NFL 2003
There are multiple modes of game play, from a quick head-to-head game to running a team for a whole season or even multiple seasons. Online play, which was a new feature for Madden NFL 2003 (in this versions there are also mini-camp challenges) was only available for users of the PlayStation 2 console, Xbox console, or a Microsoft Windows PC until early 2004. At E3 2004, Microsoft and EA Sports released a press statement announcing that games made from July 2004 on would now be Xbox Live-enabled. In August 2004, EA Sports released Madden NFL 2005 and this game and all future versions of Madden became very popular games on Xbox Live.
Madden NFL 2004
Also, starting with Madden NFL 2004, EA Sports created the new Playmaker tool, using the right analog joystick found on each of the console controllers. Playmaker allowed the gamers to make offensive pre-snap route adjustments previously unavailable in prior installments of the franchise.[5] One such adjustment includes the ability to switch which direction a running play will go without changing the formation. Prior to the Playmaker tool, the Player could only call one of four available "hot routes." With Playmaker and the use of the right thumb stick the player is given 4 additional Hot Route options. When the quarterback has the ball the Playmaker Tool can be used to make receivers alter their routes mid-play. When running the ball on offense, the runner can control the direction in which the blocker is going. Defensive alignment adjustments, however, were not available leading to obvious unbalance in favor of the Offensive player.
Madden NFL 2005
In Madden NFL 2005, EA Sports ran a campaign with the Theme "Fear the D" emphasising their improvements on the "other side of the ball." in this years installment. In an attempt to re-balance the players experience, EA gave a Playmaker Tool to the defense. Similar to the offensive Playmaker Tool, the defensive Playmaker allows the player to make pre-snap defensive adjustments. EA Sports further utilized the right analog joystick on defense by creating the "Hit Stick", an option on defense that allows the controlled player to make big hits, with a simple flick, that increases the chances the ball carrier will fumble. Also introduced for the first time is the "Formation Shift." This new feature allowed players to shift their formation in the pre-snap audible menu without actually changing the play. For example if you call a run play up the middle out of a goal line formation, you could then call a formation shift and make your players spread out into a four wide receiver formation while still in the same running play. The problem with this new function was that EA also added a fatigue penalty for the defense causing defensive players to get more tired each time there was a formation shift. This led to players on offense calling multiple formation shifts each play making the defensive players too exhausted to keep up and force them to substitute out of the game until they are fully rested. This led to more unbalance that could only be fixed by turning off fatigue and leads to an unrealistic football game.
2005 also added "EA Sports Radio", a fictional show that plays during the menu screen of Franchise mode to provide a greater sense of a storyline during gameplay. It features Tony Bruno as the host, who often interviews players and coaches about how the season is going and also has quiz questions in which fake listeners call in to make attempts at answering football-related questions. It included mock interviews of famous NFL players and coaches throughout the in-game season. Some fans have criticized EA Sports for not including new features to the 'programming' as the radio became stale after only two seasons in franchise mode, but the feature drew acclaim for adding content to the Franchise menu. Also added was the Newspaper where the player could look at National News from licensed USA Today and Licensed Local papers for almost each of the 32 NFL teams. Lastly, 2005 also saw the introduction of multiple progressions during franchise mode. Previously NFL players in Madden would only progress or degress at the end of each season. Now at the end of Week 5, 11, and 17 the game would use a program to "progress" your players based on their performance in addition to end of season progression.
Madden NFL 2006
In Madden NFL 2006, the "Truck Stick" was introduced. This feature allows the offensive player to lower his shoulder and break a tackle, or back juke to avoid one. Another new feature is the Superstar Mode, which allows the player to take control of a rookie, and progress through his career.[6] This includes an IQ test, interviews, workouts, the NFL Draft, hiring an agent, and other aspects of a superstar's life.
EA also introduced the QB Vision feature in the 2006 installment. With this feature, a cone of spotlight emits from the quarterback during passing plays, simulating his field of vision. To make an accurate pass, the quarterback must have his intended receiver in his field of vision. Passing to a receiver not in the cone reduces pass accuracy significantly. The size of the quarterback's vision cone is directly correlated to his Awareness and Passer Accuracy rating; Brett Favre and Peyton Manning see nearly the entire field at once, whereas an inexperienced quarterback such as J.P. Losman or Kyle Boller will see only a sliver of the field. This feature also allows for bigger plays and more interceptions.
Also, EA sports added the Smart Route. This means that when pressing a hot route to the corresponding receiver, you put the analog stick down and the receiver will run to the first down, and you can throw him the ball.
Madden NFL 2007
In Madden NFL 2007, EA introduced Lead Blocker Controls which allow users to control blockers during running plays. In addition, EA redefined the Truck Stick into the Highlight Stick. With the Highlight Stick, users can have their running backs perform different running moves and combos, instead of just bowling over defenders. Truck Stick features still exist for bigger backs, but not for smaller backs who would never realistically use them anyway. Instead, more agile backs perform acrobatic ducks and dodges to avoid tackles.[7]
EA Sports also introduced "Smart Routes" on offense. Previously receivers only ran the routes they were assigned and the only change that could be made is to change the entire route. Now the player is able to tell receivers to adjust their route to go past the first down marker. For example if it is 3rd an 11 and you have a 10 yard curl route, you will be short of the first. With a Smart Route you can now tell that receiver to run his route a little deeper and past that first down marker. Similarly if it is 3rd and 3 and you have a 10 yard route you can tell that receiver to shorten that route so you can make a quick pass play.
Option routes were also added in Madden 2007. Receivers now could be assigned routes that have two or three options that he can "choose" to run on his own. For example, you may have a route that is a curl that also has the option of becoming an in-route denoted by a dotted line. It becomes the receiver's job to decide which route to run after the snap depending on the coverage and his awareness rating. Some times receivers would make the wrong choice and add realism to the game. This is referred to by the Quarterback and Wide Receiver as "being on the same page."
Madden NFL 2008
In Madden NFL 2008, the Weapons feature was added, allowing superstar players to be noticed. Randy Moss, for example, is a Spectacular Catch receiver, allowing him to make amazing one-handed grabs. Peyton Manning is a Smart QB, letting him read the defense's play after they repeat the same play. Reggie Bush is an Elusive back, making him more agile than most players. Devin Hester has Speed, making him faster than others, complementing the fact that he has 100 speed; the first to have a 100 speed rating. Also Hitstick 2.0 feature was added, allowing high tackles by pressing the right analog stick up and low tackles by pressing the right analog stick down.
Madden NFL 2009
Madden NFL 2009 was released on August 12, 2008. Citing business concerns, EA chose not to release it on the PC platform.[8] The game features quarterback Brett Favre on the front cover wearing a uniform for his former team, the Green Bay Packers.[9] EA Sports announced on August 7, 2008 that they would be offering a free download alternative cover featuring Favre in a New York Jets jersey, which was the team Favre played for during the 2008 season. The downloadable plug-in will also include the newly revised Jets 2008-2009 Squad with Favre at the helm. Madden NFL 09 will also be the first of the series to offer online, league game play, allowing up to 32 players to compete in an online, simulated NFL season. According to EA Sports Senior Producer Phil Frazier, up to 32 players will be able to participate in competitive games, the NFL Draft and conduct trades between their teams. The game will also be the first of the series to incorporate a Madden IQ. The Madden IQ will be used to automatically gauge your skills through a series of mini-games presented in a futuristic, hologram style. They will consist of run offense, pass offense, run defense, and pass defense. At the end of each of the drills, there will be a score in each category, ranging from rookie to all-Madden. The final Madden IQ is a mixture of those scores which is used to control the game's difficulty. As a player’s skill increases or decreases the game will automatically adjust its difficulty ratings to coincide with his Madden IQ.[10][11]
Madden NFL 2010
Madden NFL 2010 was released on August 14th 2009, though a version for the PC was again not created.[12] Compared to previous iterations, Madden NFL 10 has been extremely transparent with its development efforts, maintaining a weekly blog updates as well as a constant presence on various message boards. A new design team has also taken over the game, including members from NFL Head Coach 09. The direction of Madden NFL 10 has been shifted to much more of a realistic and simulation focus, with info already released including Procedural Awareness (a robust head tracking system), a new philosophy on player ratings, and big improvements to realism in QB play, WR/DB play, and other areas across the game. Also added for in-game color commentary is broadcaster/analyst Chris Collinsworth. Collinsworth brings his experience of playing with the Cincinnati Bengals as a wide receiver and comments specifically on the passing in the game. In subtraction to this, he also frequently criticizes mistakes in a segment known as Backtrack. Madden 10 has several new features including the PRO-TAK animation technology, which allows up to nine man gang tackles and fumble pile-ups to help players 'fight for every yard', in this year's tagline. Madden 10 also features an in-game weekly wrap recap show with NFL Network hosts Fran Charles and Alex Flanagan called The Extra Point. Madden 10 offers a series of multiple play packages. This allows for more options to score. Madden 10 also offers over 200 plays to choose from. Troy Polamalu and Larry Fitzgerald appear on the cover of Madden 2010, the first time two athletes appeared on the cover in the history of the series. This version features a completely overhauled rating system for players, featuring new categories such as throw on the run and specific ratings for short, medium, and deep passes. The new rating system has also dropped many players rankings down, creating resentment from these very players. T.J. Houshmandzadeh, wide receiver for the Seattle Seahawks organization announced via an ESPN interview that he is boycotting the game until his rating on the game is 'correct'. [13]Houshmandzadeh tied for the league lead in receptions in the 2007 season while with the Cincinnati Bengals. The Wii version has been criticized for the cartoon-like graphics, as opposed to the more realistic graphics of the other platform releases.[citation needed] The game's soundtrack features established artists such as Pantera, System of a Down, and Alice in Chains.
Nano Blitz
Several minor game glitches have been discovered where by manually blitzing and aligning a defense over a nose tackle in specific formation such as the nickel odd split a gamer can create a free rush on the quarterback. The in-game AI blocking system will automatically allow a free rush to inside linebackers if they are positioned correctly and a player has selected the free safety. There are paid services that detail how to master nano blitzes on the internet. [14]According to G4TV.com, the best way to counter this is selecting screen passes that quickly remove the ball from the hands of the quarterback and negates the instant pressure of the glitch. Other Nano blitz options include pinching in defensive lineman in a 3-4 alignment who have assigned contain responsibilities. This causes the lineman to automatically bullrush through the center and two guards.
Licensing
Until 1993, the Madden series did not have official licenses from the National Football League or National Football League Players Association (NFLPA). Madden NFL '94 was the first game in the series to include real NFL teams, and Madden NFL '95 added an NFLPA license for real players.[15] The NFL Coaches Association sells the rights to have NFL coaches' names appear in the Madden NFL games; Madden NFL 2001 was the first game in the series to feature this license.[16] Neither New England Patriots coach Bill Belichick nor Bill Parcells appeared in the game as they are not members of the NFL Coaches Association.
On December 13, 2004, EA Sports announced it had secured exclusive rights to the NFL and its players' union for the subsequent five years, precluding any other third party from selling a football game using NFL players, teams, stadiums or other licenses. This was recently extended until 2012.[17]
Head Coach series
In August 2006, EA Sports debuted NFL Head Coach, which utilized the Madden engine to create a football management simulation. The game was criticized as buggy and unrealistic. EA Tiburon rebuilt the game from the ground up, addressing flaws and creating a proprietary engine, over the course of three years. NFL Head Coach 09 was released on August 12, 2008 bundled with the special edition of Madden NFL 09 and as a standalone game on September 2, 2008.
Madden Arcade series
On August 4, 2009, it was announced that an arcade style game called Madden Arcade, similar to NHL Arcade is in development and will be targeted for a holiday release.[18] The game will be downloadable and priced at $15.
Criticism
Exclusivity
In 2005, the producers of the Madden games, EA Sports, signed an exclusive licensing deal through 2009 (since extended through 2012) with the NFL and the NFLPA to give them the exclusive rights to use the NFL's teams, stadiums, and players in a video game[19], something which has been both criticized and praised. This exclusive license has put an end to competition in NFL video games and, some, like Gamespot, have suggested, this gives EA less incentive to maintain quality and a greater opportunity to increase prices. In contrast, it also means the NFL has made a decision as to who to award their license to, assumed to be the best game in terms of quality. In this climate, some football games, such as the Blitz: The League series, have elected to continue, seeking to distinguish themselves through innovative gameplay, while others such as the NFL 2K series have been forced to cease production. In 2007, 2K Sports released All Pro Football 2K8, which used former NFL stars. However, EA's exclusive licensing deal with the NFL is not unique. The NFL has similar exclusive deals concerning other areas of its licensing, with partners such as DirecTV, Reebok and Sprint. There is, however, a case that the Supreme Court is deciding on that could change or terminate this and other NFL and American professional sports licenses.[20]
Madden Curse
Prior to 1999, every annual installment of the Madden NFL series primarily featured John Madden on its cover.[21] In 1999, Electronic Arts selected Garrison Hearst to appear on the PAL version's cover, and has since featured one of the league’s top players on every annual installment.[22] Since then, certain players have experienced a decline in performance, usually due to an injury.
- Daunte Culpepper had led the Vikings to the playoffs in 2000, but after appearing on the 2002 cover, he threw 23 interceptions as the Vikings slumped to a 6-10 record. He also broke the record for most fumbles in a single season. While his career looked to be back on track in 2004 with a career season, he blew out both knees in 2005 and 2006 and has never looked anything close to the player he was at the start of the decade
- Marshall Faulk appeared on the 2003 cover, and his career severely declined afterwards. He did not register another 1,000 yard rushing season and his yards per carry average dropped from a consistent 5.4 over the previous three years, to 4.5 in 2002 and barely 4.0 in 2003 and 2004. He started 21 out of a possible 32 games from 2002-2003 as knee injuries got the better of him. He underwent reconstructive knee surgery in 2005 and wasn't able to return.
- After appearing on the Madden NFL 2004 cover Michael Vick broke his leg in pre-season and missed the entire campaign, with
the Atlanta Falcons going 4-12
- Running back Shaun Alexander, then the league’s reigning Most Valuable Player, was featured on the cover of Madden NFL 2007, and sustained a foot injury that caused him to miss six starts.[23] As a result, Alexander’s rushing statistics were substantially less than those from the previous season, and he never returned to true form.[23] Alexander himself has asked, “Do you want to be hurt and on the cover, or just hurt?"[24]
- Madden NFL 2008's cover featured Vince Young, the starting quarterback of the Tennessee Titans. Young missed 1 game of 2007 season. On September 7 2008 Vince Young sustained a knee injury which put him out of the game. He was relieved by backup quarterback Kerry Collins[25], who remained the starter for the rest of the season (Young eventually regained the starting job on October 29, 2009).[26].
- Brett Favre appeared on the cover of Madden NFL 2009, and did not miss any games. However, he later admitted to suffering a torn biceps injury, which Favre says may have affected his gameplay during the final five games of his first and last season with the New York Jets, who missed the playoffs at 9-7 after starting the season 8-3.[27] Favre threw 2 touchdowns and 9 interceptions in the last 5 games of the season.
- On September 10 2009, Strong Safety Troy Polamalu of the Pittsburgh Steelers, who was featured along with Larry Fitzgerald on the cover of Madden NFL 10, sprained his MCL in the first half of the season opener and missed the next four games. After returning, Polamalu played in three more games before injuring his posterior cruciate ligament on November 14, 2009 against Cincinnati, and missed more games as a result. On December 14, 2009, Larry Fitzgerald left a game against the San Francisco 49ers with a knee injury but returned later in the game.
- When Vince Young appeared on Jimmy Kimmel Live to officially announce that he would appear on the cover of Madden NFL 2008, he derided allegations of becoming the curse’s next victim, and stated, “I've done prayed about it and we're gonna go home and try to get to the playoffs and try to get to the Super Bowl. We'll see what happens."[28][29]
- In 2007, GameSpot and CNBC reported that a large number of LaDainian Tomlinson's fans, who believed in the Madden Curse, were strongly opposed to EA Sports' initial decision to feature him on the 2008 cover, so much that a fan created SaveLTfromMadden.com to voice their disdain.[30][31][32] Tomlinson eventually declined the offer, but stated it was solely due to contract negotiations.[32]
When asked about the "Madden Curse", Chris Erb, the EA Sports director of marketing, commented, “I don't know that we believe in the curse. The players don't believe in the curse.”[24] Greg Pearson, a writer for the Milwaukee Journal Sentinel, commented that the string of injuries that Madden cover athletes experience can be attributed to the physical nature of football.[24]
The Madden Bowl
The Madden Bowl is a single elimination tournament held on the most current edition of Madden NFL. It has been held since 1995 during Super Bowl weekend in the host city and, in the past, participation included NFL players and celebrities. The Madden Bowl's participation has changed over the years from being an event held with athletes, musicians, and celebrities, to become an event where only NFL players who are invited to participate get a chance to play. Participants in the Madden Bowl are free to choose whichever team they like. Winners receive a Madden Bowl trophy and recognition in the upcoming Madden video game.
The 2006 Madden Bowl, held during the weekend of Super Bowl XL in Detroit, Michigan, was televised on ESPN and premiered in April 2006. It is not to be confused with Madden Nation, which was a reality television show that chronicled a cross-country trip to crown the best Madden player in America, which also aired on ESPN.
Madden Bowl winners
- 1995 - Steve Smith
- 1996 - Reggie Brooks
- 1997 - Jimmy Spencer
- 1998 - Morris Chestnut
- 1999 - Ray Mickens
- 2000 - Trent McGrath
- 2001 - Jacquez Green
- 2003 - Dwight Freeney
- 2005 - Michael Lewis
- 2006 - Alex Smith
- 2007 - Alex Smith
- 2008 - Willis McGahee
- 2009 - Antonio Bryant
Rookie Madden Bowl winners
- 2006 - Alex Smith
- 2007 - Vince Young
- 2008 - Devin Thomas
- 2009 - Vernon Gholston
Annual EA Super Bowl simulation
Every year since 2004, shortly before the actual Super Bowl, EA Games has run a simulation of the Super Bowl using the latest game in the Madden NFL series and announced the result. EA also releases a computer-generated description of the simulated game as if it were a summary of the real Super Bowl. The results of the simulated and actual Super Bowl games are listed below.
- 2004 - Patriots 23, Panthers 20[33] (Actual Score: Patriots 32, Panthers 29)
- 2005 - Patriots 47, Eagles 31 [34] (Actual score: Patriots 24, Eagles 21)
- 2006 - Steelers 24, Seahawks 19 [35] (Actual score: Steelers 21, Seahawks 10)
- 2007 - Colts 38, Bears 27 [36] (Actual score: Colts 29, Bears 17)
- 2008 - Patriots 38, Giants 30 [37] (Actual score: Giants 17, Patriots 14)
- 2009 - Steelers 28, Cardinals 24 [38] (Actual score: Steelers 27, Cardinals 23)
References
- ^ "EA: Madden NFL Franchise To Continue, Contract 'Long Term' (ERTS)". Silicon Alley Insider. The Business Insider. 2009-04-16. Retrieved 2009-05-15.
- ^ Fahs, Travis (2008-08-06). "IGN Presents the History of Madden". IGN. Retrieved 2009-03-30.
- ^ Adams, Ernest (2002-04-26). "Putting Madden in Madden: Memoirs of an EA Sports Video Producer". Gamasutra. Retrieved 2009-05-15.
- ^ http://www.escapistmagazine.com/articles/view/issues/issue_83/471-Bethesda-The-Right-Direction
- ^ Navarro, Alex (2003-07-09). "Madden NFL 2004 Impressions". GameSpot. Retrieved 2009-04-01.
- ^ Ekberg, Brian (2005-07-01). "Madden NFL 06 Superstar Mode Preview". GameSpot. Retrieved 2009-04-01.
- ^ Navarro, Alex (2006-08-22). "Madden NFL 07 Review". GameSpot. Retrieved 2009-04-01.
- ^ Ars Technica: "Another blow for PC gaming: EA drops PC version of Madden '09" April 3, 2008
- ^ ESPN.com: "Favre chosen for Madden 09 cover", April 25, 2008
- ^ "Madden NFL 09 Preseason Report", April 25, 2008
- ^ "Madden NFL 09 First Hands On", May 22, 2008
- ^ Gamespot: EA Answers Your Questions
- ^ [http://http://www.sportingnews.com/blog/firstcuts/entry/view/28609/houshmandzadeh_mad_about_madden_rating
- ^ [1]
- ^ "Then And Now: Madden Football Turns Twenty". GameSpot. 2008-08-11. Retrieved 2009-04-03.
- ^ Ajami, Amer (2000-05-13). "Madden NFL 2001 First Impressions". GameSpot. Retrieved 2009-04-03.
- ^ http://uk.xbox360.ign.com/articles/851/851316p1.html
- ^ "Madden Arcade Coming This Winter". Retrieved 2009-08-04.
- ^ "EA and NFL ink exclusive licensing agreement". Retrieved 2007-06-14.
- ^ "Supreme Court Case May Impact EA's NFL Exclusive". Retrieved 2009-04-16.
- ^ myfoxnewisconsin.com. WLUK-TV. 2008-07-17 http://www.myfoxnewisconsin.com/myfox/pages/Home/Detail?contentId=7007597&version=7&locale=EN-US&layoutCode=VSTY&pageId=1.1.1. Retrieved 2008-07-24.
{{cite news}}
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(help); Unknown parameter|http://en.wikipedia.org/wiki/Marshall_Faulktitle=
ignored (help) - ^ Mikkelson, Barbara (2007-10-31). "The Madden Curse". Snopes.com. Retrieved 2008-01-03.
{{cite news}}
: Unknown parameter|coauthors=
ignored (|author=
suggested) (help) - ^ a b "Seahawks' Alexander out indefinitely with foot fracture". The Associated Press. ESPN. 2006-09-27. Retrieved 2008-01-03.
- ^ a b c Pearson, Greg (2007-07-09). "Chapter, verse on the curse". Milwaukee Journal Sentinel. journalsentinel.com. Retrieved 2008-07-17.
- ^ http://nfl.fanhouse.com/2008/09/07/young-hurts-knee-collins-hurts-arguments-for-youngs-struggles/
- ^ http://sports.espn.go.com/nfl/news/story?id=4605172
- ^ http://www.twincities.com/sports/ci_13298664?nclick_check=1
- ^ Orland, Kyle (2007-04-18). "Vince Young talks Madden curse on Jimmy Kimmel Live". Joystiq. Retrieved 2008-07-17.
- ^ Malinowski, Erik (2007-04-18). "Tomlinson Turned down "Madden 08" Cover". Wired. Retrieved 2008-07-17.
- ^ "Chargers fans plead to keep LT off Madden cover". GameStop. 2007-04-16. Retrieved 2008-12-30.
- ^ McWhertor, Michael (2007-04-16). "Fans Want Madden Coverboy Dropped, Fear The Curse". Kotaku. Retrieved 2008-12-30.
{{cite web}}
: Italic or bold markup not allowed in:|publisher=
(help) - ^ a b Rovell, Darren (2008-07-18). "Tomlinson Turns Down Madden, Rutgers Coach Cashes In, No Texting & Another MJ". CNBC. cnbc.com. Retrieved 2008-07-17.
- ^ http://www.easports.com/games/madden2004/superbowlsim.jsp
- ^ http://features.teamxbox.com/xbox/1031/Madden-NFL-2005-Super-Bowl-XXXIX-Prediction/p4/
- ^ http://kotaku.com/gaming/madden/madden-predicts-super-bowl-winner-151928.php
- ^ http://news.teamxbox.com/xbox/12688/EA-Sports-Madden-NFL-07-Predicts-Super-Bowl-XLI/
- ^ http://www.ripten.com/2008/01/31/ea-sports-predicts-giantspatriots-superbowl-xlii-winner/
- ^ http://www.easports.com/read/20090123-SBSim.xml
External links
- Official site for Madden NFL 10
- Official site for Madden NFL 09
- Official EA Sports website
- Official EA Tiburon website
- Madden NFL series at MobyGames
- Joe Montana Football at GameSpot. Major competitor to John Madden Football on the Sega Genesis
- Quick Hit Football - Online alternative to Madden
- - Learn How To Play Madden NFL 10 Now!
- Wikipedia neutral point of view disputes from December 2007
- Madden NFL
- Electronic Arts games
- Game Gear games
- Sega Mega Drive games
- Sega Saturn games
- Mac OS games
- Nintendo 64 games
- GameCube games
- Nintendo DS games
- PlayStation games
- PlayStation 2 games
- Stormfront Studios games
- Xbox games
- Windows games
- Wii games
- Video game franchises
- EA Sports games
- American football-related curses