Batman Returns (Atari Lynx video game)
Batman Returns | |
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Developer(s) | Atari Corporation |
Publisher(s) | Atari Corporation |
Producer(s) | John Skruch |
Programmer(s) | Eric Ginner Jerome Strach |
Artist(s) | Eric Blumrich Eric Elliot Melody Rondeau |
Composer(s) | Alex Rudis (uncredited)[1] Robert Vieira |
Platform(s) | Atari Lynx |
Release | |
Genre(s) | Action-beat 'em up |
Mode(s) | Single-player |
Batman Returns is a 1992 side-scrolling action-beat 'em up video game developed and published by Atari Corporation in North America and Europe for the Atari Lynx.[1][2][3] Based on the DC Comics superhero Batman, it is inspired by the Warner Bros.'s 1992 film of the same name. In the main storyline, Batman must confront both Catwoman and the Penguin.
Headed by Checkered Flag producer John Skruch, Batman Returns on the Atari Lynx was created by most of the same team that previously worked on several projects at Atari Corp. for their platform. The team undertook the Lynx version in 1991 but a tight development cycle and multiple issues were faced during the creation process before its eventual launch to the market, which were attributed to the film's production schedule.
Batman Returns on the Lynx was met with mixed reception from critics; common complaints were towards the high level of difficulty, steep learning curve and repetitive gameplay, although it was praised for its presentation, detailed graphics and sound design. The title later became a pack-in game for the Lynx II in certain regions.[4][5]
Gameplay
![](http://upload.wikimedia.org/wikipedia/en/7/70/LYNX_Batman_Returns.png)
Batman Returns on the Atari Lynx is a side-scrolling action-beat 'em up game where players take control of Batman through four increasingly difficult stages fighting against multiple adversaries such as the Red Triangle Gang in order to stop both Catwoman and the Penguin from spreading terror across Gotham City as the main objective.[3][6][7] In the first stage, Batman must face off the Red Triangle Gang with Penguin as the end level boss. The second stage pits Batman against the police on the rooftops with Catwoman as the end level boss. The third stage is about defeating Penguin's forces in the sewers, while the Penguin is fought for the last time in the fourth stage.[7] Along the way, Batman can grab a variety of items to aid him on his journey against enemies such as batarangs and bat-shaped health pickups.[6][7]
Development and release
Batman Returns on the Atari Lynx was created by most of the same staff that worked on previous projects at Atari Corp. for their platform such as Checkered Flag, Klax and Warbirds, among others.[1][2][6][8] Its development was supervised by producer John Skruch, with both Eric Ginner and Jerome Strach acting as co-programmers.[1][2][6][8] The visual art team was led by Susan G. McBride, who also worked as animator alongside artists Eric Blumrich, Eric "Coyote" Elliott, Melody Rondeau, Philip Temple and Robb Mariani.[1][2][6][8] Mariani came from Atari's Chicago division, while both Blumrich and Temple were brought as contractors.[2][8] The audio was handled by composers Robert "Bob" Vieira and Alex "LX" Rudis, although the latter is not named as such in the credits of the game.[1][2][6][8]
![](http://upload.wikimedia.org/wikipedia/commons/thumb/0/09/Atari-Lynx-II-Handheld-Angled.jpg/220px-Atari-Lynx-II-Handheld-Angled.jpg)
John Skruch recounted the game's creation process and history through publications like Atari Explorer.[2][8] Skruch stated that Atari undertook the project in September 1991 but due to the movie's tight production schedule, the team did not received a preliminary synopsis of the plot until November of the same year.[2][8] Conceptualization began at that point until other original production materials such as stills and a shooting script arrived on January 1992, when the development team was prepared to start programming work, although members of the staff worked on the Lynx conversion of Rampart during their leisure early in the development cycle.[2][8]
Skruch stated that several issues were faced during development like approval from actors of publicity stills with appearance of their likeness before their distribution, as well as redesigning certain aspects in the game to be more in line with the final movie version due to constant changes during the filming process.[2][8] When designing the game, Skruch and the team wanted to convey major scenes of the film in an action game format, while gameplay was made to resemble the Lynx version of Rygar.[2][8] The team also ensured that the portrayal of Batman's sprite was accurate to the film as well.[2][8] Due to opting in having the game complete to coincide with the movie's release, members of the staff worked overtime over the course of several months during development.[2][8] Despite these setbacks, Skruch claimed that work on the project proved to be "totally exhilarating".[2][8]
Batman Returns for the Atari Lynx was released on June 1992 to coincide with its eponymous film's premiere.[1][2][3][8][9] The game was showcased during the 1992 Taste of Chicago food festival along with other Lynx titles such as Hydra.[10] The title later became a pack-in game for the Lynx II in certain regions.[4][5]
Reception
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
GamePro | 17.5 / 25[12] |
IGN | 8.0 / 10[13] |
Aktueller Software Markt | 9 / 12[14] |
Consolemania | 68 / 100[15] |
Consoles + | 46%[16] |
Digital Press | 7 / 10[17] |
Game Zero Magazine | 74.5 / 100[18] |
Game Zone | 73/100[19] |
Hobby Consolas | 89 / 100[20] |
Joypad | 93%[21] |
Joystick | 93%[22] |
Micromanía | 49 / 60[23] |
Play Time | 55%[24] |
Player One | 55%[25] |
Power Play | 52%[26] |
ST Format | 77%[27] |
Superjuegos | 77,2 / 100[28] |
Video Games | 38%[29] |
VideoGames & Computer Entertainment | 7 / 10[30] |
Zero | 70 / 100[31] |
Batman Returns on the Atari Lynx was received with mixed reception.[32] Sister Sinister of GamePro praised the Lynx version's graphics as "exceptionally good considering the small venue" and felt that the game's high difficulty compensated for its short length, although noted that while the audio "ranks high on the rockability scale", it became monotonous after a few hours.[12] Robert A. Jung of IGN described the Lynx version as "respectable" and commended the game's visuals, animations and difficulty.[13]
References
- ^ a b c d e f g "AE Online NewsRoom - Batman Returns!". Atari Explorer Online. Vol. 1, no. 1. Atari Corporation. 1 May 1992. Archived from the original on 3 March 2016. Retrieved 22 February 2020.
- ^ a b c d e f g h i j k l m n o "Entertainment: Batman Returns - Atari Welcomes The Caped Crusader To The Silver LCD!" (PDF). Atari Explorer. Atari Corporation. May–June 1992. pp. 29–31. Archived (PDF) from the original on 2018-09-26. Retrieved 2020-02-21.
- ^ a b c "Next Wave - Batman Returns". Electronic Gaming Monthly. No. 36. Sendai Publishing. July 1992. pp. 70–73.
- ^ a b Kromin, Igor (September 2, 2019). "Atari Lynx II Console Box - Batman Returns - P/N PA4401". atarigamer.com. Archived from the original on 2020-02-22. Retrieved 2020-02-21.
- ^ a b Lopez, Amaya (September 1992). "Smaaart! - News: Batman's Silica Job". Zero. No. 35. Dennis Publishing. p. 7.
- ^ a b c d e f Batman Returns game manual (Atari Lynx, US)
- ^ a b c Pac, Classic (June 15, 2005). "1992 Lynx Catalog". AtariAge. Retrieved 2020-02-22.
- ^ a b c d e f g h i j k l m n "BATMAN RETURNS - ATARI WELCOMES THE CAPED CRUSADER: An Interview with John Skruch". Atari Explorer Online. Vol. 1, no. 4. Atari Corporation. 14 June 1992. Archived from the original on 3 March 2016. Retrieved 22 February 2020.
- ^ Bonehead (September 1992). "Special Feature: Lynx Year-End Extravaganza!". GamePro. No. 38. IDG. pp. 134–136.
- ^ "Z*NET NEWSWIRE - Latest Atari News and Industry Update: ATARI VIDEO GAME CONTEST". Atari Explorer Online. Vol. 1, no. 8. Atari Corporation. 18 July 1992. Archived from the original on 3 March 2016. Retrieved 22 February 2020.
- ^ Williamson, Colin (1998). "Batman Returns (Atari Lynx) - Review". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2020-02-21.
- ^ a b Sinister, Sister (October 1992). "Special Feature: Bruce Wayne's World - Batman Returns (by Atari)". GamePro. No. 39. IDG. p. 40.
- ^ a b A. Jung, Robert (1 July 1999). "Batman Returns - Guaranteed to sell more Lynxes. Atari's Batman Returns reviewed". IGN. Ziff Davis. Archived from the original on 15 August 2018. Retrieved 21 February 2020.
- ^ Höfer, Marcus; Anton, Michael (September 1992). "Konsolen: Batman Returns (Lynx) - Enten & Fledermaüse". Aktueller Software Markt (in German). No. 67. Tronic Verlag. p. 128.
- ^ Besser, Paolo (October 1992). "Atari Attack: Batman Returns (Atari Lynx)". Consolemania (in Italian). No. 12. Xenia Edizioni. p. 29.
- ^ Axel; Robby (September 1992). "Lynx Review - Batman II: Le Retour". Consoles + (in French). No. 12. M.E.R.7. pp. 108–109. Archived from the original on 2017-11-14. Retrieved 2020-02-22.
- ^ Dyer, Clint (May 1998). "Random Reviews Lite - Batman (Atari, for Lynx)". Digital Press - The Bio-Degradable Source For Videogamers. No. 37. Joe Santulli. p. 22.
- ^ Man, Ferrari; ????; R.I.P.; Salamander (August–September 1992). "The Final Word game review - Batman Returns -- Atari". Game Zero Magazine. Vol. 1, no. 3. Game Zero. Archived from the original on 2018-08-08. Retrieved 2020-02-21.
{{cite magazine}}
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has numeric name (help) - ^ McCarthy, Patrick (August 1992). "Massive Handheld Review: Atari Lynx - Batman Returns". Game Zone. Vol. 1, no. 10. Dennis Publishing. pp. 46–47.
- ^ García, Juan Carlos (August 1992). "Lo Más Nuevo - Lynx: Batman Returns – Vuelve el murciélago". Hobby Consolas (in Spanish). No. 11. Axel Springer SE. pp. 74–75.
- ^ Huyghues-Lacour, Alain; Nini, Nourdine (August–September 1992). "Lynx: Chauve-Souris Qui Peut, Batman Est De Retour! - Batman Returns". Joypad (in French). No. 11. Yellow Media. pp. 124–125. Archived from the original on 2017-09-16. Retrieved 2020-02-22.
- ^ Nini, Nourdine (July–August 1992). "Consoles News - Lynx: Batman Returns". Joystick (in French). No. 29. Anuman Interactive. p. 203.
- ^ F.D.L. (December 1992). "Video Consolas: La Sombra Del Murciélago Es Alargada - Batman Returns (LYNX, Arcade)". Micromanía (in Spanish). Vol. 2, no. 55. HobbyPress. p. 47.
- ^ Szameitat, Thorsten (October 1992). "Super Sonic - Batman Returns (Lynx)". Play Time (in German). No. 16. CT Computec Verlag GmbH & Co. KG. p. 113.
- ^ Drevet, Cyril (September–October 1992). "Tests De Jeux - Lynx: Batman Returns - Ou comment massacrer une legénde sur une console portable couleur!". Player One (in French). No. 23. Média Système Édition. p. 118.
- ^ Gollert, Knut (August 1992). "Videospiele / Tests - Batman Returns (Lynx)". Power Play (in German). No. 53. Future Verlag. p. 141.
- ^ Hutchinson, Andy (November 1992). "Screenplay - Lynx Games: Lynx Roundup - Batman Returns". ST Format. No. 40. Future plc. p. 127. Archived from the original on 2018-09-27. Retrieved 2020-02-22.
- ^ Iturrioz, Javier (October 1992). "Consola - En pantalla: Batman Returns - Un cómic en acción (Lynx: arcade)". Superjuegos (in Spanish). No. 6. Grupo Zeta. p. 42.
- ^ Barysch, Jan (August 1992). "Test: Lahme Flatter - Batman Returns (Lynx)". Video Games (in German). No. 9. Future-Verlag. p. 124.
- ^ Bieniek, Chris (August 1992). "Gaming on the Go - Batman Returns (Atari) For the Atari Lynx". VideoGames & Computer Entertainment. No. 43. Larry Flynt Publications.
- ^ Wilson, David (August 1992). "Hand Jobs - Batman Returns - Lynx". Zero. No. 34. Dennis Publishing. p. 77.
- ^ Sweeney, John (October–November 1992). "Lynx Games: Grab The Lynx Robin! - Batman Returns" (PDF). New Atari User. No. 58. Page 6 Publishing. p. 46. Archived (PDF) from the original on 2018-09-26. Retrieved 2020-02-22.
External links
- 1992 video games
- Action video games
- Arcade and video games based on Batman films
- Atari games
- Atari Lynx games
- Atari Lynx-only games
- Batman (1989 film series)
- Christmas video games
- Pack-in video games
- Side-scrolling beat 'em ups
- Single-player video games
- Superhero video games
- Video games based on adaptations
- Video games based on films
- Video games developed in the United States
- Video games scored by Alex Rudis