Days Gone

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Days Gone
Days Gone cover art.jpg
Developer(s)SIE Bend Studio
Publisher(s)Sony Interactive Entertainment
Director(s)John Garvin
Jeff Ross
Writer(s)John Garvin
Composer(s)Nathan Whitehead
EngineUnreal Engine 4
Platform(s)PlayStation 4
ReleaseApril 26, 2019
Genre(s)Action-adventure, survival horror
Mode(s)Single-player

Days Gone is an upcoming action-adventure survival horror video game developed by SIE Bend Studio and published by Sony Interactive Entertainment for PlayStation 4. The game uses Unreal Engine 4.

Gameplay[edit]

Days Gone is an action-adventure survival horror game set in a post-apocalyptic open world, played from a third-person perspective. The player controls Deacon St. John (Sam Witwer), a former outlaw-turned-drifter and bounty hunter who prefers life on the road to wilderness encampments.[1] The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving.[1] In the E3 2016 stage demo, two types of "Freakers" were revealed, Newts and Hordes. In the E3 2017 stage demo, infected animals such as bears and wolves were revealed to also comprise the "Freakers", and human enemies are revealed to be featured in the game as well.

The player can complete objectives in multiple ways, such as by using stealth or long and short ranged weapons. A dynamic weather system and day-night cycle will also feature, making "Freakers" weak and slow by day but fast and aggressive by night. Deacon's main transportation vehicle is a motorcycle that can be modified with parts to enhance its speed, durability or maneuverability, among other parameters. The player is able to craft new items to improve combat efficiency.[2]

Development[edit]

Days Gone went into full production in January 2015. The game is in development using Unreal Engine 4.[3] John Garvin is the creative director and writer of the game, and Jeff Ross is the game director. The game was scheduled to be released on February 22, 2019, but was delayed to April 26, 2019, to allow the development team to polish the game. Announced via Twitter, development studio Bend confirmed Days Gone's gold status in a celebratory tweet and accompanying photo. [4]

References[edit]

  1. ^ a b Garvin, John (June 13, 2016). "Days Gone: Bend Studio's New Open-World PS4 Adventure". PlayStation Blog. Retrieved June 14, 2016.
  2. ^ Hurley, Leon (June 14, 2016). "Days Gone is an open world zombie apocalypse that gets everything right". GamesRadar. Retrieved June 14, 2016.
  3. ^ Makuch, Eddie (January 21, 2015). "Sony Bend Dev Says Next Game Will "Push PS4 to Somewhere It's Never Been"". GameSpot. Retrieved June 13, 2016.
  4. ^ S. Good, Owen (October 19, 2018). "Days Gone delayed two months". Polygon. Retrieved October 25, 2018.

External links[edit]