PlayStation Camera

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PlayStation Camera
PS4-Camera.JPG
Developer Sony Interactive Entertainment
Product family PlayStation
Type
Generation 2
Camera
Connectivity AUX port
Platform PlayStation 4
Dimensions 186 mm × 27 mm × 27 mm (18.6 cm × 2.7 cm × 2.7 cm)
Predecessor PlayStation Eye
Related articles

The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4, developed by Sony Interactive Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3, which was released in 2007. It is also the motion sensor used to track the PlayStation VR virtual reality headset.

History[edit]

On February 21, 2013, a day after the PlayStation 4 was announced,[2][3] a camera was revealed to be in development for the PlayStation 4, nicknamed the "PlayStation 4 Eye" after its predecessor, the PlayStation Eye.[4] It was also featured in the trailer that teased the PlayStation 4.

In March 2014, Sony announced that over 900,000 PlayStation Cameras were sold alongside the PlayStation 4 console, leading to shortages of stock supply.[5] It was estimated that 15% of PlayStation 4 owners also owned a PlayStation Camera.[6][7]

Alongside the unveiling of the PlayStation 4 Pro and PlayStation 4 "Slim" on September 7, 2016, a design revision of the PlayStation Camera was unveiled for release on September 15, 2016. The new design has a cylindrical shape instead of the rectangular shape of the original revision, and now features a stand that can be used to adjust the camera's angle, instead of a movable part of the camera itself.[8][9]

Hardware[edit]

PlayStation Camera has two 1280×800 pixel cameras with lenses having an f f/2.0, with a 30 cm focusing distance, and an 85° field of view.[1] With the dual camera setup, the camera can operate at different modes, depending on the target application.[10] The two cameras can be used together for the depth perception of objects in its field of vision,[11] akin to the Xbox's Kinect peripheral.[12] Alternatively, one of the cameras can be used for recording video, and the other for motion tracking.[13]

The camera features a four-channel microphone array,[1] which reduces background noise and may even be used to receive voice commands.[10] It is 186 mm × 27 mm × 27 mm (7.3 in × 1.1 in × 1.1 in) (width × height × depth), with a weight of 183 grams (6.5 oz).[1] It records video in RAW and YUV formats and connects to the console via its specified port.[1][14][15]

Compatible games[edit]

The following is an incomplete list of PlayStation 4 games and software with Camera functionality, some of which were not be specifically developed for the PlayStation Camera.[citation needed]

The PlayStation 4 system menu supports motion controls and voice commands via the PlayStation Camera (the latter is supported using any microphone).[16]

PlayStation VR[edit]

Since the release of PlayStation VR virtual reality headset on October 13, 2016[17] the PlayStation Camera is used as a major component of the PlayStation VR system. The camera detects LEDs embedded in the headset for the purposes of motion tracking.[18]The following games have utilized the PlayStation Camera specifically for VR purposes.

References[edit]

  1. ^ a b c d e f g "SONY COMPUTER ENTERTAINMENT INTRODUCES WIRELESS CONTROLLER FOR PLAYSTATION®4 (DUALSHOCK®4) AND PLAYSTATION®4 EYE" (Press release). Sony Computer Entertainment. February 21, 2013. Archived from the original on May 26, 2013. Retrieved February 26, 2013. 
  2. ^ Bishop, Bryan (February 20, 2013). "Sony announces the PlayStation 4". The Verge. Archived from the original on December 7, 2013. Retrieved October 20, 2016 – via Vox Media. 
  3. ^ Blake, Meredith (February 20, 2013). "Sony unveils PlayStation 4 in New York". Los Angeles Times. Tribune Publishing. Retrieved October 20, 2016. 
  4. ^ Cooper, David (February 21, 2013). "Sony reveals how the PlayStation 4 Eye works". Engadget. AOL Inc. Retrieved October 20, 2016. 
  5. ^ "Sony has sold over 900,000 PS4 cameras to date, resulting in stock shortage". VG247. March 20, 2014. Retrieved October 20, 2016. 
  6. ^ Paul Tassi. Why Is PS4's Camera So Unexpectedly Popular?, forbes.com, March 20, 2014.
  7. ^ Dunning, Jason (August 18, 2014). "LittleBigPlanet 3 Will Use the PlayStation Camera". PlayStationLifeStyle. Retrieved October 20, 2016. 
  8. ^ "4 New PS4 Peripherals Announced". IGN. Retrieved 21 October 2016. 
  9. ^ "The PlayStation Camera's getting a redesign (update)". Polygon. Vox Media. Retrieved 21 October 2016. 
  10. ^ a b Kyle MacGregor (February 21, 2013). "PlayStation 4 Eye: Applications of PS4's twin cameras". Destructoid. Archived from the original on May 30, 2013. Retrieved February 21, 2013. 
  11. ^ Scullion, Chris (February 21, 2013). "Eye spy: Has Sony found its answer to Kinect?". Computer and Video Games. Future plc. Archived from the original on May 30, 2013. Retrieved February 21, 2013. 
  12. ^ Buckley, Sean (February 20, 2013). "PS4 Eye promises to unlock your PlayStation at a glance, tips hat to Kinect". Engadget. AOL. Archived from the original on February 21, 2013. Retrieved February 21, 2013. 
  13. ^ Conditt, Jessica. "PS4 Eye has two cameras: One to watch you, one to make you pretty". Joystiq. AOL. Archived from the original on May 8, 2013. Retrieved February 21, 2013. 
  14. ^ "PlayStation 4 (PS4) Design and Price Unveiled, Available at $399 in U.S. and at €399 in Europe" (PDF) (Press release). Sony Computer Entertainment, Inc. June 11, 2013. Archived from the original (PDF) on June 13, 2013. Retrieved June 11, 2013. 
  15. ^ "PLAYSTATION®4 (PS4™) DESIGN AND PRICE UNVEILED" (PDF) (Press release). Sony Computer Entertainment, Inc. Retrieved June 11, 2013. 
  16. ^ "PlayStation Camera". Playstation.com. Sony Interactive Entertainment LLC. Retrieved September 14, 2016. 
  17. ^ "Sony Corporation of America: PlayStation®VR Launches October 2016 Available Globally At 44,980 Yen, $399 USD, €399 And £349". www.sony.com. Retrieved 2016-11-02. 
  18. ^ O'Kane, Sean (March 15, 2016). "Sony's PlayStation VR costs $399 and is coming on October". The Verge. Retrieved March 17, 2016.