Xbox One controller
|Type||Video game controller|
4.8.1923.0 (third revision)
|Predecessor||Xbox 360 controller|
The Xbox One controller (sometimes known as the Xbox One wireless controller) is the primary game controller for the Xbox One and Xbox Series X home video game consoles, also commercialized for its use in Windows-based PCs, and compatible with other operating systems such as macOS, Linux, iOS and Android. The controller maintains the overall layout found in the Xbox 360 controller, but with various tweaks to its design, such as a revised shape, redesigned analog sticks, shoulder buttons, and triggers, along with new rumble motors within the triggers to allow for directional haptic feedback.
It has had three revisions with several changes to the controller's design and functionality. Microsoft also markets the Elite Wireless Controller, a premium version geared towards professional gamers, including interchangeable parts and programmability features. In turn, each of the aforementioned variations has been offered in various color schemes, some featuring special designs tying into specific games.
Per a partnership between Microsoft and Oculus VR, the Oculus Rift CV1 virtual reality headset bundle initially included an Xbox One controller, up until the launch of the Oculus Touch motion controllers.
A standard Xbox One controller features ten digital buttons, a syncing button, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital actions buttons; a green A button, red B button, blue X button, and yellow Y button. The lower right houses the right analog stick, in lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be "clicked in" to activate a digital button beneath. In the center of the controller face are digital "View", "Menu" and "Guide" buttons. The "Guide" button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the Dashboard. Unlike the Xbox 360 controller, the Xbox One controller features a white backlit Xbox logo on its guide button and does not feature the "ring of light" that served as an indicator for the controller's assigned number (1 to 4). The left and right "shoulders" each feature a digital shoulder button, or "bumper", and an analog trigger.
Microsoft invested over $100 million into refining the controller design for the Xbox One; internal designers had created prototypes with various tweaks and refinements to the design over the Xbox 360 controller, along with those including unorthodox features such as embedded screens and speakers (which were rejected due to their effects on battery life, and redundancy to the main display and sound system), and the ability to emit odors.
The Xbox One controller maintains the overall layout found in the Xbox 360 controller's design, but with enhancements such as redesigned grips, a smoother build, the removal of the protruding battery compartment, and "Menu" and "View" buttons replacing "Start" and "Back". The controller also contains light emitters that allow it to be tracked and paired using Kinect sensor, and to detect when it is not being held to automatically enter a low-power state. The controller contains a micro USB port, enabling wired use of the controller with the console or on computers running Windows 7 or later with drivers, and firmware updates. For communication, the controller uses a new proprietary protocol with a greater bandwidth than the wireless protocol used by the Xbox 360 controller, reducing latency and allowing for higher quality headset audio.
The analog sticks feature a new textured rim, while the D-pad was changed to use a more traditional 4-way design rather than the circular 8-way design of the 360 controller. This change was made partially due to criticism by players of fighting games who, despite the use of "sweeps" across the D-pad in these games being part of the motivation for the 8-way design, felt that the Xbox 360's D-pad performed poorly in that type of game. The updated 4-way design is also better suited for use as individual keys in games that use them for item selection. The design of the face buttons was revised to improve their legibility, using a three-layer design consisting of a black background, colored letter, and a clear covering intended to make the letter appear to "hover" inside it. The buttons themselves are also spaced slightly closer together.
The bumpers and trigger buttons were overhauled with a new curved shape to improve their ergonomics, as the user's fingers now naturally lie at an angle upon them unlike the straighter design on Xbox 360 controllers. The bumpers were also made flush with the triggers. The triggers themselves now have a smoother feel, and were made more accurate. Each trigger features independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit.
On June 9, 2015, Microsoft unveiled a revised version of the standard controller, with model 1697. Its shoulder buttons were redesigned for improved responsiveness, a 3.5 mm headphone jack was added near the controller's expansion port, and support for wireless firmware updates was added.
A third revision of the controller, model 1708, was introduced alongside the Xbox One S, an updated model of the Xbox One console, unveiled in June 2016. It features textured grips, and additionally supports Bluetooth, which allows it to be used wirelessly on Bluetooth-enabled PCs without the need for the proprietary Wireless Adapter. Users can also custom-order this controller revision via the "Xbox Design Lab" service, with their choice of colors, and an optional inscription of their Xbox Live screen name for an additional fee.
It has been made available in white, black, red, and blue colors, as well as other limited edition colors.
An updated revision of the controller will be included with Xbox Series X upon its release in 2020. It has a refined build with a slightly smaller body, adds a "Share" button to its controls, and uses a flat concave D-pad similar to the Elite Controller. The Xbox Series X controller is backwards-compatible with existing Xbox One consoles, while the console will be backwards-compatible with existing Xbox One controllers as well.
|Model[a]||Intro.||Disc.||3.5 mm jack||Bluetooth||USB||Thumbnail||Notes|
|1537[b]||2013||2015||No||No||Micro-B||Controllers packed with launch-day systems are marked "DAY ONE 2013" with chrome d-pad.|
|1697||2015||2016||Yes||No||Standard 3.5 mm audio jack added to bottom of controller. Capable of receiving firmware updates wirelessly from Xbox One console.|
|1698 'Elite'||2019||Yes||No||Interchangeable thumbsticks and d-pad; detachable paddles on underside duplicating face buttons; rubberized grip; trigger locks. Standard color scheme is black and silver, but the Elite controller was later available in a predominantly red special edition Gears of War 4-branded theme and a Robot White theme.|
|1708||2016||—||Yes||Yes||Introduced with the Xbox One S. Externally distinguished from earlier versions by texture & color of plastic surrounding Xbox home button, which now matches the rest of the controller body. Features Bluetooth wireless connectivity additionally to the previous revision's proprietary wireless protocol.|
|'Elite 2'||2019||—||Yes||Yes||USB-C||Compared to the 1698 'Elite', 'Elite 2' adds a third trigger lock position, adjustable thumbstick tension, extended rubber grip (wrapping around to the front side), Bluetooth connectivity, and an internal rechargeable battery.|
|'Series X'||2020||—||?||?||?||Adds a dedicated share button and new d-pad; slightly smaller than prior controllers.|
- The model number is printed on the sticker in the battery compartment
- Part number 7MN-0001
Colors and styles
Besides standard colors, "special" and "limited edition" Xbox One controllers have also been sold by Microsoft with special color and design schemes, sometimes tying into specific games.
On June 15, 2015, during its E3 2015 press conference, Microsoft unveiled the Xbox One Elite Wireless Controller, a new controller which Xbox division head Phil Spencer described as being "an elite controller for the elite gamer". It features a steel construction with a soft-touch plastic exterior, along with interchangeable rear paddle buttons (with either short or long forms), analog stick tops (original Xbox one stick, a convex dome, and an extended version for increased accuracy ), and directional pad designs (either the traditional four-way design, or a concave disc-like design), and "hair trigger locks" for the triggers that allow users to reduce the amount of distance they must be pressed to register a press. Through software, users can customise button and paddle mappings and adjust the sensitivity of the triggers and analog sticks. Two button profiles can be assigned to a switch on the controller for quick access. The Elite Controller was released on October 27, 2015.
A special Gears of War 4-themed limited edition variant of the Elite controller was unveiled during Microsoft's E3 2016 press conference. It features a rustic, dark red color scheme with a blood splatter effect and the series emblem on the rear of the controller, and a D-pad disc with weapon symbols corresponding to the in-game weapons bound to these controls.
A White Special Edition of the controller was announced on August 29, 2018. Although a revised Elite controller was leaked early in 2018 incorporating functional changes, the White Special Edition was another cosmetic variant of the original Elite.
Plans for a revised version of the Elite controller were leaked in January 2018, with a number of new features, including USB Type C connector, and other hardware improvements such as three-level Hair Trigger Locks, adjustable tension for the thumbsticks, revised rubber grips, three user-defined profile settings, and Bluetooth connectivity, which had been introduced with the revised Xbox One S controller in 2016.
At E3 2019, Microsoft announced they would begin taking pre-orders for the Xbox Elite Wireless Controller Series 2; the controller would be available starting on November 4, 2019 at a suggested retail price of US$179.99.
Support on other platforms
Drivers were released in June 2014 to allow Xbox One controllers to be used over a USB connection on PCs running Windows 7 or later. The Xbox One Wireless Adapter for Windows is a USB dongle that allows up to eight controllers to be used at once wirelessly. Upon its release in October 2015, it was supported only by Windows 10. Drivers for Windows 7 and 8.1 were released in December 2015. The adapter was updated in August 2017 with a smaller form factor.
On Windows 10, support for the controller is built-in, including support for wireless audio when using the wireless dongle or USB cable (it is not supported over Bluetooth). The controller is also manageable via the Xbox Accessories app, whose features include button remapping (for both the regular and Elite controller), input tests, and firmware update. On Windows 7 or 8.1, drivers are required, and the aforementioned features are not available.
Stereo headset adapter
The Xbox One Stereo Headset Adapter allows the use of headsets with 3.5 millimeter headphone jacks with the original Xbox One controller, which does not include a 3.5 mm jack. An adapter for 2.5 mm headphone jacks is also included.
Play & Charge Kit
Similarly to the Xbox 360 version, the Play & Charge kit is the official rechargeable battery pack for Xbox One controllers.
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