Unicore

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For the grid computing middleware, see UNICORE.
Unicore
Designer Microprocessor Research and Development Center
Bits 32-bit
Introduced 1999
Design RISC
Encoding Fixed
Branching Condition code
Endianness Little
Page size 4 KiB
Registers
General purpose 31
Floating point 32

Unicore is the name of a computer instruction set architecture designed by Microprocessor Research and Development Center (MPRC) of Peking University in the PRC. The computer built on this architecture is called the Unity-863.[1] The CPU is integrated into a fully functional SoC to make a PC-like system.[2]

The processor is very similar to the ARM architecture, but uses a different instruction set.[3][better source needed]

It is supported by the Linux kernel as of version 2.6.39.[4]

Instruction set[edit]

The instructions are almost identical to the standard ARM formats, except that conditional execution has been removed, and the bits reassigned to expand all the register specifiers to 5 bits.[5][6] Likewise, the immediate format is 9 bits rotated by a 5-bit amount (rather than 8 bit rotated by 4), the load/store offset sizes are 14 bits for byte/word and 10 bits for signed byte or half-word. Conditional moves are provided by encoding the condition in the (unused by ARM) second source register field Rn for MOV and MVN instructions.


Unicore32 instruction set overview[7]
3
1
3
0
2
9
2
8
2
7
2
6
2
5
2
4
2
3
2
2
2
1
2
0
1
9
1
8
1
7
1
6
1
5
1
4
1
3
1
2
1
1
1
0

9

8

7

6

5

4

3

2

1

0
Description
0 0 0 opcode S Rn Rd shift 0 Sh 0 Rm ALU operation, Rd = Rn op Rm shift #shift
0 0 0 opcode S Rn Rd Rs 0 Sh 1 Rm ALU operation, Rd = Rn op Rm shift Rs
0 0 1 opcode S Rn Rd shift imm9 ALU operation, Rd = Rn op #imm9 ROTL #shift
0 1 0 P U B W L Rn Rd shift 0 Sh 0 Rm Load/store Rd to address Rn ± Rm shift #shift
0 1 1 P U B W L Rn Rd offset14 Load/store Rd to address Rn ± offset14
1 0 0 P U S W L Rn Bitmap high 0 0 H Bitmap low Load/store multiple registers
1 0 1 cond L offset24 Branch (and link) if condition true
1 1 0 Coprocessor (FPU) instructions
1 1 1 1 1 1 1 1 Trap number Software interrupt
0 0 0 0 0 0 A S Rn Rd Rs 1 0 0 1 Rm Multiply, Rd = Rm * Rs (+ Rn)
0 0 0 1 0 0 0 L 11111 11111 00000 1 0 0 1 Rm Branch and exchange (BX, BLX)
0 1 0 P U 0 W L Rn Rd 00000 1 S H 1 Rm Load/store Rd to address Rn ± Rm (16-bit)
0 1 0 P U 1 W L Rn Rd imm_hi 1 S H 1 imm_lo Load/store Rd to address Rn ± #imm10 (16-bit)

The meaning of various flag bits (such as S=1 enables setting the condition codes) is identical to the ARM instruction set. The load/store multiple instruction can only access half of the register set, depending on the H bit. If H=0, the 16 bits indicate R0–R15; if H=1, R16–R31.

References[edit]

  1. ^ "Introduction to MPRC". Microprocessor Research and Develop Center, Peking University. 
  2. ^ Xu Cheng; Xiaoyin Wang; Junlin Lu; Jiangfang Yi; Dong Tong; Xuetao Guan; Feng Liu; Xianhua Liu; Chun Yang; Yi Feng (March 2010), "Research Progress of UniCore CPUs and PKUnity SoCs", Journal of Computer Science and Technology (JCST) 25 (2): 200–213, retrieved 2012-07-11 
  3. ^ Bergmann, Arnd (2012-07-09). "Re: [PATCH 00/36] AArch64 Linux kernel port". linux-kernel mailing list. http://marc.info/?l=linux-kernel&m=134184818409286. Retrieved 2012-07-11. "Another interesting example is unicore32, which actually shares more code with arch/arm than the proposed arch/aarch64 does. I think the unicore32 code base would benefit from being merged back into arch/arm as a third instruction set, but the additional maintenance cost for everyone working on ARM makes that unrealistic."
  4. ^ "Merge window closed - 2.6.39-rc1 out". Linus Torvalds. 
  5. ^ Hsu-Hung Chiang; Huang-Jia Cheng; Yuan-Shin Hwan (2012-02-25), "Doubling the Number of Registers on ARM Processors", 16th Workshop on Interaction between Compilers and Computer Architectures (INTERACT), pp. 1–8, doi:10.1109/INTERACT.2012.6339620, ISBN 1-4673-2613-5 
  6. ^ Unicore processor simulator source code. Instruction formats are in decode.c, disassembly in interpret.c, and emulation in instEx.c.
  7. ^ QEMU Unicore32 emulator source code