Valorant: Difference between revisions
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| programmer = {{ubl|Paul Chamberlain|Dave Heironymus|David Straily}} |
| programmer = {{ubl|Paul Chamberlain|Dave Heironymus|David Straily}} |
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| artist = Moby Francke |
| artist = Moby Francke |
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| composer = Jesse Harlin<ref>{{cite web |title=End of Year: Audio Discipline |url=https://playvalorant.com/en-gb/news/dev/end-of-year-audio-discipline/ |publisher=[[Riot Games]] |access-date=January 15, 2021}}</ref> |
| composer = Jesse Harlin<ref>{{cite web |title=End of Year: Audio Discipline |url=https://playvalorant.com/en-gb/news/dev/end-of-year-audio-discipline/ |publisher=[[Riot Games]] |access-date=January 15, 2021}}</ref> |
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'''''Valorant''''' is a [[free-to-play]] [[First-person shooter|first-person]] [[tactical shooter|tactical]] [[hero shooter]] developed and published by [[Riot Games]], for [[Windows]].<ref name="playvalorant.com">{{Cite web|title=VALORANT: Riot Games' competitive 5v5 character-based tactical shooter|url=https://playvalorant.com/en-us/agents/|access-date=January 6, 2021|website=playvalorant.com|language=en}}</ref> Teased under the codename ''Project A'' in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014. ''Valorant'' takes inspiration from the ''[[Counter-Strike]]'' series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving. |
'''''Valorant''''' (stylized as '''VALORANT''') is a [[free-to-play]] [[First-person shooter|first-person]] [[tactical shooter|tactical]] [[hero shooter]] developed and published by [[Riot Games]], for [[Windows]].<ref name="playvalorant.com">{{Cite web|title=VALORANT: Riot Games' competitive 5v5 character-based tactical shooter|url=https://playvalorant.com/en-us/agents/|access-date=January 6, 2021|website=playvalorant.com|language=en}}</ref> Teased under the codename ''Project A'' in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014. ''Valorant'' takes inspiration from the ''[[Counter-Strike]]'' series of [[tactical shooter]]s, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving. |
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==Gameplay== |
==Gameplay== |
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=== Swiftplay === |
=== Swiftplay === |
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{{unsourced-section|date=June 2023}} |
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Swiftplay matches are simply a shortened version of the Unrated game mode. 10 players are split into 2 teams, attackers and defenders. Attackers must plant the spike while the Defenders must stop them. What differs Swiftplay to Unrated is that it is best to 9 rounds - the first team to win 5 rounds wins the match. On round 4, the team's players switch, as they would do in round 7 in the Unrated game mode. The game's currency system has no changes from Unrated. Swiftplay is meant as a quick game mode, averaging around 15 minutes per game, as opposed to around 40 minutes for Unrated. |
Swiftplay matches are simply a shortened version of the Unrated game mode. 10 players are split into 2 teams, attackers and defenders. Attackers must plant the spike while the Defenders must stop them. What differs Swiftplay to Unrated is that it is best to 9 rounds - the first team to win 5 rounds wins the match. On round 4, the team's players switch, as they would do in round 7 in the Unrated game mode. The game's currency system has no changes from Unrated. Swiftplay is meant as a quick game mode, averaging around 15 minutes per game, as opposed to around 40 minutes for Unrated. |
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===Competitive=== |
===Competitive=== |
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Competitive matches are the same as unranked matches with the addition of a win-based ranking system that assigns a rank to each player after 5 games are played. Players are required to reach level 20 before playing this mode.<ref>{{Cite web|title=VALORANT Patch Notes 1.14|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-14/|access-date=January 5, 2021|website=playvalorant.com|language=en}}</ref> |
Competitive matches are the same as unranked matches with the addition of a win-based ranking system that assigns a rank to each player after 5 games are played. Players are required to reach level 20 before playing this mode.<ref>{{Cite web|title=VALORANT Patch Notes 1.14|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-14/|access-date=January 5, 2021|website=playvalorant.com|language=en}}</ref> In July 2020, Riot introduced a "win by two" condition for competitive matches, where instead of playing a single sudden death round at 12-12, teams will alternate playing rounds on attack and defense in overtime until a team claims victory by securing a two-match lead. Each overtime round gives players the same amount of money to purchase guns and abilities, as well as approximately half of their ultimate ability charge. After each group of two rounds, players may vote to end the game in a draw, requiring 6 players after the first set, 3 after the second, and thereafter only 1 player to agree to a draw. The competitive ranking system ranges from Iron to Radiant. Every rank except for Radiant has 3 tiers.<ref>{{Cite web|title=VALORANT Patch Notes 3.05|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-3-05/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> Radiant is reserved for the top 500 players of a region, and both Immortal and Radiant have a number associated to their rank allowing players to have a metric in which they can compare how they rank up to others at their level.<ref>{{Cite web|title=How Valorant Ranking System Works – Rankings Explained|url=https://www.alphr.com/valorant-ranking-works/|access-date=2021-07-20|website=Alphr|language=en-US}}</ref> |
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=== Premier === |
=== Premier === |
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===Deathmatch=== |
===Deathmatch=== |
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The Deathmatch mode was introduced on August 5, 2020.<ref>{{Cite web|title=VALORANT Patch Notes 1.05|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-05/|access-date=August 7, 2020|website=playvalorant.com|language=en}}</ref> |
The Deathmatch mode was introduced on August 5, 2020.<ref>{{Cite web|title=VALORANT Patch Notes 1.05|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-05/|access-date=August 7, 2020|website=playvalorant.com|language=en}}</ref> 14 players enter a 9-minute [[Deathmatch (video games)|free-for-all]] match and the first person to reach 40 kills or the player who has the most kills when time is up wins the match. Players spawn in with a random agent as well as full shields, and all abilities are disabled during the match which indulges pure gunplay. Green health packs drop on every kill, which reset the player to maximum health, armor, and give an additional 30 bullets to each of their guns.<ref>{{Cite web|title=VALORANT Patch Notes 1.10|url=https://playvalorant.com/en-gb/news/game-updates/valorant-patch-notes-1-10/|access-date=February 18, 2021|website=playvalorant.com|language=en}}</ref> |
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===Escalation=== |
===Escalation=== |
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The Escalation gamemode was introduced on February 17, 2021<ref>{{Cite web|title=VALORANT Patch Notes 2.03|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-2-03/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> |
The Escalation gamemode was introduced on February 17, 2021<ref>{{Cite web|title=VALORANT Patch Notes 2.03|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-2-03/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> and is similar to the "gungame" concept found in ''[[Counter-Strike]]'' and ''[[Call of Duty: Black Ops]]'', though it is team-based rather than free-for-all with 5 players on each team. The game will pick a random selection of 12 weapons to move through. As with other gungame versions, a team needs to get a certain number of kills to advance to the next weapon and the weapons get progressively worse as the team moves through them.<ref name="escalation021621">{{cite news |last1=Goslin |first1=Austen |title=Valorant is getting its own version of Call of Duty's Gun Game |url=https://www.polygon.com/2021/2/16/22285590/valorant-escalation-game-mode-gun-game |access-date=March 4, 2021 |work=Polygon |publisher=Vox Media |date=February 16, 2021}}</ref> There are two winning conditions, if one team successfully goes through all 12 levels, or if one team is on a higher level than the opposing team within 10 minutes. Just like Deathmatch, players spawn in as a random agent, unable to use abilities, as the gamemode is set for pure gun fights. Though, abilities like Sova's shock darts, Raze's boom bot, and rocket launcher, are abilities that everyone gets to use as a weapon. After a kill, green health packs drop, which replenishes the player's health, armor, and ammo to its maximum. The gamemode also has auto respawns on, respawning players in random locations around the map.<ref>{{Cite web|title=NEW VALORANT MODE: ESCALATION|url=https://playvalorant.com/en-gb/news/game-updates/new-valorant-mode-escalation/|access-date=March 1, 2021|website=playvalorant.com|language=en}}</ref> |
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===Replication=== |
===Replication=== |
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The Replication gamemode went live on May 11, 2021.<ref>{{Cite web|title=VALORANT Patch Notes 2.09|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-2-09/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> |
The Replication gamemode went live on May 11, 2021.<ref>{{Cite web|title=VALORANT Patch Notes 2.09|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-2-09/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> During the agent select, players vote on which agent they would want to play as. At the end of the time, or after everyone has voted, the game randomly selects one of the player's votes. The entire team will then play as that agent, even if one of the players has not unlocked that agent. It is a best of nine, with the players switching sides after the fourth round. Players can buy guns and shields with a pre-set number of credits. Abilities are pre-bought. Weapons and shields are reset every round.<ref>{{Cite web|title=NEW VALORANT MODE: REPLICATION|url=https://playvalorant.com/en-us/news/game-updates/new-valorant-mode-replication/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> |
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===Snowball Fight=== |
===Snowball Fight=== |
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Snowball Fight is a limited-time gamemode that was released on December 15, 2020, and is only available during Christmas season.<ref>{{Cite web |last=Kelly |first=Michael |date=2021-12-13 |title=Snowball Fight returns to VALORANT |url=https://dotesports.com/valorant/news/snowball-fight-returns-to-valorant |access-date=2022-05-12 |website=Dot Esports |language=en-US}}</ref> It is a Team Deathmatch game mode, with 50 kills to win. Abilities are not allowed to be used, and players spawn in as a random agent. The only weapon available is the snowball launcher, which is an instant kill, but slow, and uses a projectile-based arc. There is infinite ammo. Throughout the game a "portal" will spawn, delivering gifts, which each contain a random power up.<ref>{{Cite web|title=VALORANT Patch Notes 1.14|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-14/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> |
Snowball Fight is a limited-time gamemode that was released on December 15, 2020, and is only available during Christmas season.<ref>{{Cite web |last=Kelly |first=Michael |date=2021-12-13 |title=Snowball Fight returns to VALORANT |url=https://dotesports.com/valorant/news/snowball-fight-returns-to-valorant |access-date=2022-05-12 |website=Dot Esports |language=en-US}}</ref> It is a Team Deathmatch game mode, with 50 kills to win. Abilities are not allowed to be used, and players spawn in as a random agent. The only weapon available is the snowball launcher, which is an instant kill, but slow, and uses a projectile-based arc. There is infinite ammo. Throughout the game a "portal" will spawn, delivering gifts, which each contain a random power up.<ref>{{Cite web|title=VALORANT Patch Notes 1.14|url=https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-1-14/|access-date=November 2, 2021|website=playvalorant.com|language=en}}</ref> |
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==Agents== |
==Agents== |
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There are a large variety of playable agents available in the game. Agents are divided into 4 roles: Duelists, Sentinels, Initiators, and Controllers. Each agent has a different role which indicates how the agent is usually played. |
There are a large variety of playable agents available in the game. Agents are divided into 4 roles: Duelists, Sentinels, Initiators, and Controllers. Each agent has a different role which indicates how the agent is usually played. |
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===Duelist=== |
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Duelists specialize in attacking and entering a bomb site for the team. [[Riot Games|Riot]]'s official definition for duelists is "self-sufficient fraggers."<ref name=":03">{{Cite web|last=Heath|first=Jerome|date=2021-08-02|title=All VALORANT classes, Explained|url=https://dotesports.com/valorant/news/all-valorant-classes-explained|access-date=2021-09-29|website=Dot Esports|language=en-US}}</ref> Duelists mainly create space for their team while entering onto a site, giving their teammates information, and making entering a site easier. Their abilities tend to consist of flashes which blind enemies, and movement-based abilities that allow for them to cover large distances faster than other agents. This type of ability kit allows for duelists to shine best when they are able to catch players off guard and get impact frags. On attack, duelists are most often expected to play forward, leading the attack. They are expected to be in front of everyone to get opening picks on enemies since their abilities often give them a competitive advantage when gunfighting an enemy. On defense, duelists will be holding choke points where enemies try to enter sites. Due to the mobility in their kits, they are able to get a pick and reposition, giving their team a numbers advantage.<ref name="playvalorant.com5">{{Cite web|title=VALORANT: Riot Games' competitive 5v5 character-based tactical shooter|url=https://playvalorant.com/en-us/agents/|website=playvalorant.com}}</ref>{{bcn|date=June 2023}} The Duelists are Jett, Neon, Phoenix, Raze, Reyna, and Yoru. |
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Duelists specialize in attacking and entering a bomb site for the team. [[Riot Games|Riot]]'s official definition for duelists is "self-sufficient fraggers."<ref name=":03">{{Cite web|last=Heath|first=Jerome|date=2021-08-02|title=All VALORANT classes, Explained|url=https://dotesports.com/valorant/news/all-valorant-classes-explained|access-date=2021-09-29|website=Dot Esports|language=en-US}}</ref> Duelists mainly create space for their team while entering onto a site, giving their teammates information, and making entering a site easier. Their abilities tend to consist of flashes which blind enemies, and movement-based abilities that allow for them to cover large distances faster than other agents. This type of ability kit allows for duelists to shine best when they are able to catch players off guard and get impact frags. On attack, duelists are most often expected to play forward, leading the attack. They are expected to be in front of everyone to get opening picks on enemies since their abilities often give them a competitive advantage when gunfighting an enemy. On defense, duelists will be holding choke points where enemies try to enter sites. Due to the mobility in their kits, they are able to get a pick and reposition, giving their team a numbers advantage.<ref name="playvalorant.com5">{{Cite web|title=VALORANT: Riot Games' competitive 5v5 character-based tactical shooter|url=https://playvalorant.com/en-us/agents/|website=playvalorant.com}}</ref> The Duelists are Jett, Neon, Phoenix, Raze, Reyna, and Yoru. |
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===Sentinel=== |
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Sentinels are the defensive line, which specializes in locking down sites and protecting teammates from enemies. Their abilities mainly consist of static 'objects' that are obstacles to the enemies. These objects can give the team valuable information and/or deal damage. On attack, sentinels can use their abilities to cut off certain parts of the map or set up 'objects' that can ensure the enemy cannot flank without being noticed. On defense, sentinels can use their abilities to slow enemies from entering a site. This provides valuable time for the sentinels' team members to come and provide defensive support.<ref name="playvalorant.com5" />{{bcn|date=June 2023}} The sentinels are Chamber, Cypher, Killjoy, and Sage. |
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Sentinels are the defensive line, which specializes in locking down sites and protecting teammates from enemies. Their abilities mainly consist of static 'objects' that are obstacles to the enemies. These objects can give the team valuable information and/or deal damage. On attack, sentinels can use their abilities to cut off certain parts of the map or set up 'objects' that can ensure the enemy cannot flank without being noticed. On defense, sentinels can use their abilities to slow enemies from entering a site. This provides valuable time for the sentinels' team members to come and provide defensive support.<ref name="playvalorant.com5" /> The sentinels are Chamber, Cypher, Killjoy, and Sage. |
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===Initiator=== |
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Initiators plan out the offensive pushes. Initiators specialize in breaking through defensive enemy positions. Initiators' abilities can consist of flashes but also abilities that can reveal the location of enemies. This information allows for attackers to know where enemies are and make taking a site easier. On defense, initiators can use their abilities to provide information on where the attackers are going, as well as helping their teammates retake a lost site.<ref name="playvalorant.com5" />{{bcn|date=June 2023}} The initiators are Breach, Fade, Gekko, KAY/O, Skye, and Sova. |
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Initiators plan out the offensive pushes. Initiators specialize in breaking through defensive enemy positions. Initiators' abilities can consist of flashes but also abilities that can reveal the location of enemies. This information allows for attackers to know where enemies are and make taking a site easier. On defense, initiators can use their abilities to provide information on where the attackers are going, as well as helping their teammates retake a lost site.<ref name="playvalorant.com5" /> The initiators are Breach, Fade, Gekko, KAY/O, Skye, and Sova. |
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===Controller=== |
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Controllers specialize in "slicing up dangerous territory to set their team up for success."<ref name=":03"/> They use their abilities to create coverage or clear out areas of space with [[Crowd control (video games)|crowd control]]. To help their team enter into enemy territory, their abilities consist of some kind of smoke, as well as molotovs, stuns, or flashes. With their smokes, controllers can control [[sightline]]s on the map, making it safer to move through the map without getting seen. On offense, controllers can smoke off certain sightlines and use their crowd control on common defensive spots to force enemies into the open. On defense, controllers can smoke and/or use crowd control on entryways to delay or discourage the enemy team from moving forward.<ref name="playvalorant.com5" />{{bcn|date=June 2023}} The controllers are Astra, Brimstone, Harbor, Omen, and Viper. |
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Controllers specialize in "slicing up dangerous territory to set their team up for success."<ref name=":03"/> They use their abilities to create coverage or clear out areas of space with [[Crowd control (video games)|crowd control]]. To help their team enter into enemy territory, their abilities consist of some kind of smoke, as well as molotovs, stuns, or flashes. With their smokes, controllers can control [[sightline]]s on the map, making it safer to move through the map without getting seen. On offense, controllers can smoke off certain sightlines and use their crowd control on common defensive spots to force enemies into the open. On defense, controllers can smoke and/or use crowd control on entryways to delay or discourage the enemy team from moving forward.<ref name="playvalorant.com5" /> The controllers are Astra, Brimstone, Harbor, Omen, and Viper. |
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==Store== |
==Store== |
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The store is composed of three sections: Featured, Offers, and Night Market. In all three sections, players can buy weapon skins using Valorant Points that change the appearance of their weapon in-game. Valorant Points (VP) is an in-game currency that can only be purchased with real currency within the game client.<ref name=":1">{{Cite web |title=VALORANT Store and Cosmetic Content |url=https://playvalorant.com/en-gb/news/dev/valorant-store-and-cosmetic-content/ |access-date=2021-10-01 |website=playvalorant.com |language=en}}</ref> |
The store is composed of three sections: Featured, Offers, and Night Market. In all three sections, players can buy weapon skins using Valorant Points that change the appearance of their weapon in-game. Valorant Points (VP) is an in-game currency that can only be purchased with real currency within the game client.<ref name=":1">{{Cite web |title=VALORANT Store and Cosmetic Content |url=https://playvalorant.com/en-gb/news/dev/valorant-store-and-cosmetic-content/ |access-date=2021-10-01 |website=playvalorant.com |language=en}}</ref> |
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===Featured=== |
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The featured section of the store changes every two weeks. Most of the time, the featured section will have new skin releases (called "bundles") from Riot, giving players a limited opportunity to buy them without having to wait for them to appear in the offers section.<ref name=":1" /> |
The featured section of the store changes every two weeks. Most of the time, the featured section will have new skin releases (called "bundles") from Riot, giving players a limited opportunity to buy them without having to wait for them to appear in the offers section.<ref name=":1" /> |
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===Offers=== |
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The offers section of the store gives players the ability to buy four randomly chosen unowned skins and the four skins change every 24 hours. |
The offers section of the store gives players the ability to buy four randomly chosen unowned skins and the four skins change every 24 hours. |
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===Night Market=== |
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Night Market is a periodic store that drops at random times in each Act of the game. The Night Market includes 6 random weapon skins at randomly discounted prices which is unique to every player. Players only receive one set of offers and the offer will last until the Night Market ends. |
Night Market is a periodic store that drops at random times in each Act of the game. The Night Market includes 6 random weapon skins at randomly discounted prices which is unique to every player. Players only receive one set of offers and the offer will last until the Night Market ends. |
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==Development== |
==Development== |
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''Valorant'' was developed and published by [[Riot Games]], the studio behind ''[[League of Legends]]''.<ref name="Browne 2020" /><ref name="First Announced 1" /> Development started in 2014, within their [[research and development]] division.<ref name="Goslin 2020a" /> |
''Valorant'' was developed and published by [[Riot Games]], the studio behind ''[[League of Legends]]''.<ref name="Browne 2020" /><ref name="First Announced 1" /> Development started in 2014, within their [[research and development]] division.<ref name="Goslin 2020a" /> Joe Ziegler, ''Valorant''{{'s}} game director, is credited with the initial idea of ''Valorant'' while formulating potential games with other Riot developers.<ref name="Goslin 2020a" /> David Nottingham is the [[creative director]] for ''Valorant''.<ref name="Goslin 2020a" /> Trevor Romleski, former ''[[League of Legends]]''{{'s}} designer and Salvatore Garozzo, former [[Esports|professional player]] and map designer for ''[[Counter-Strike: Global Offensive]]'' are game designers for ''Valorant''.<ref name="Rubio 2020" /> Moby Francke, former [[Valve Corporation|Valve]] developer, who has been art and character designer for ''[[Half-Life 2]]'' and ''[[Team Fortress 2]]'', is the art director.<ref name="Pack 2020" /><ref name="Petitte 2013" /> |
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''Valorant'' was developed with two main focuses: making tactical shooters and e-sports more accessible to new players, and creating a game that would attract a large competitive scene, while solving many of the points of criticism voiced by professional players from games in the genre.<ref>{{Cite web|title=VALORANT Esports and Community Competition|url=https://playvalorant.com/en-us/news/dev/valorant-esports-and-community-competition/|access-date=January 2, 2021|website=playvalorant.com|language=en}}</ref><ref name=":0">{{Cite web|title=Interview with Riot: Valorant Q&A - YouTube|url=https://www.youtube.com/watch?v=HjdzrKpCwRA| archive-url=https://ghostarchive.org/varchive/youtube/20211109/HjdzrKpCwRA| archive-date=2021-11-09 | url-status=live|access-date=January 2, 2021|website=www.youtube.com}}{{cbignore}}</ref><ref>{{Cite web|last=Statt|first=Nick|date=April 8, 2020|title=Riot's Valorant isn't even out yet, but it's already looking like an esports sensation|url=https://www.theverge.com/2020/4/8/21213924/riot-games-valorant-hands-on-beta-esports-competitive-twitch-streamers|access-date=January 2, 2021|website=The Verge|language=en}}</ref> Games aimed at large, active communities and player bases, typically [[free-to-play]] games like ''[[Fortnite]]'' or Riot's own ''[[League of Legends]]'', tend to put an emphasis on a wider array of system performance improvements and game stability rather than newer technologies or graphics as a way of making sure they're as accessible as possible. In interviews leading up to the game's launch, game director Joe Ziegler and producer Anna Donlon said that ''Valorant'' was made for people playing their first tactical shooter just as much as it was for professional players, and that accessibility of the game was a large priority.<ref name=":0" /> |
''Valorant'' was developed with two main focuses: making tactical shooters and e-sports more accessible to new players, and creating a game that would attract a large competitive scene, while solving many of the points of criticism voiced by professional players from games in the genre.<ref>{{Cite web|title=VALORANT Esports and Community Competition|url=https://playvalorant.com/en-us/news/dev/valorant-esports-and-community-competition/|access-date=January 2, 2021|website=playvalorant.com|language=en}}</ref><ref name=":0">{{Cite web|title=Interview with Riot: Valorant Q&A - YouTube|url=https://www.youtube.com/watch?v=HjdzrKpCwRA| archive-url=https://ghostarchive.org/varchive/youtube/20211109/HjdzrKpCwRA| archive-date=2021-11-09 | url-status=live|access-date=January 2, 2021|website=www.youtube.com}}{{cbignore}}</ref><ref>{{Cite web|last=Statt|first=Nick|date=April 8, 2020|title=Riot's Valorant isn't even out yet, but it's already looking like an esports sensation|url=https://www.theverge.com/2020/4/8/21213924/riot-games-valorant-hands-on-beta-esports-competitive-twitch-streamers|access-date=January 2, 2021|website=The Verge|language=en}}</ref> Games aimed at large, active communities and player bases, typically [[free-to-play]] games like ''[[Fortnite]]'' or Riot's own ''[[League of Legends]]'', tend to put an emphasis on a wider array of system performance improvements and game stability rather than newer technologies or graphics as a way of making sure they're as accessible as possible. In interviews leading up to the game's launch, game director Joe Ziegler and producer Anna Donlon said that ''Valorant'' was made for people playing their first tactical shooter just as much as it was for professional players, and that accessibility of the game was a large priority.<ref name=":0" /> |
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Riot chose to develop ''Valorant'' using [[Unreal Engine 4]], which the development team said would allow it to focus on gameplay and optimizations rather than spending time on core systems.<ref name="Reid 2020" /><ref>{{cite tweet |user=UnrealEngine |number=1273602624835792897 |date=June 18, 2020 |title=The tech behind the hit tactical shooter: @RiotGames Principal Software Engineer, Marcus Reid, talks about @PlayVALORANT and how the team utilized #UE4 for lightning-fast multiplayer gameplay and performance. Join us at 2PM EDT for Inside Unreal: http://twitch.tv/unrealengine }}</ref> To meet the goal of a lower performance barrier so more people could play ''Valorant'', the team set notably low minimum and recommended hardware requirements for the game. To reach 30 [[frames per second]] on these small requirements, the game's engineering team, led by Marcus Reid, who previously worked on ''[[Gears of War 4]]'', had to make several modifications to the engine. These modifications included editing the renderer using the engine's mobile rendering path as base, or reworking the game's lighting systems to fit the static lighting that tactical shooters often require, as to not interfere with gameplay.<ref name="Reid 2020" /> Unreal's modern underpinnings also helped to solve many of the issues that Riot set out to solve from other games in the genre, and additional modifications helped to meet the game's other goal of creating a suitable competitive environment, including optimizing server performance by disabling character animations in non-combat situations and removing unnecessary evaluations in the hit registration process.<ref>{{Cite web|title=Shipping amid COVID-19 // Dev Diaries - VALORANT - YouTube|url=https://www.youtube.com/watch?v=lPwUaEcWJMo| archive-url=https://ghostarchive.org/varchive/youtube/20211109/lPwUaEcWJMo| archive-date=2021-11-09 | url-status=live|access-date=January 2, 2021|website=www.youtube.com}}{{cbignore}}</ref><ref name=":0" /><ref name="Reid 2020" /> During development, Riot Games made promises to work towards a [[ping (networking utility)|ping]] of less than 35 milliseconds for at least 70% of the game's players.<ref name="WaPo0414">{{cite news |last1=Davison |first1=Ethan |title=Valorant's super-fast servers are attracting streamers and pros in droves. Here's why. |url=https://www.washingtonpost.com/video-games/esports/2020/04/14/valorant-tick-rate-servers-pros-streamers/ |access-date=July 21, 2020 |newspaper=Washington Post |date=April 14, 2020 |language=en}}</ref> To accomplish this, Riot promised 128-tick servers in or near most major cities in the world, as well as working with [[ISP|internet service providers]] to set up [[peering|dedicated connections]] to those servers.<ref name="WaPo0414" /> Due to the increase in internet traffic during the [[COVID-19 pandemic]], Riot has had trouble optimizing connections and ping to their promised levels.<ref name="PCGamer0506">{{cite web |last1=Wilde |first1=Tyler |date=May 6, 2020 |title=Riot confirms that increased internet usage due to COVID-19 is affecting pings |url=https://www.pcgamer.com/riot-covid-19-game-ping-valorant-latency/ |access-date=July 21, 2020 |website=PC Gamer |publisher=Future US}}</ref> |
Riot chose to develop ''Valorant'' using [[Unreal Engine 4]], which the development team said would allow it to focus on gameplay and optimizations rather than spending time on core systems.<ref name="Reid 2020" /><ref>{{cite tweet |user=UnrealEngine |number=1273602624835792897 |date=June 18, 2020 |title=The tech behind the hit tactical shooter: @RiotGames Principal Software Engineer, Marcus Reid, talks about @PlayVALORANT and how the team utilized #UE4 for lightning-fast multiplayer gameplay and performance. Join us at 2PM EDT for Inside Unreal: http://twitch.tv/unrealengine }}</ref> To meet the goal of a lower performance barrier so more people could play ''Valorant'', the team set notably low minimum and recommended hardware requirements for the game. To reach 30 [[frames per second]] on these small requirements, the game's engineering team, led by Marcus Reid, who previously worked on ''[[Gears of War 4]]'', had to make several modifications to the engine. These modifications included editing the renderer using the engine's mobile rendering path as base, or reworking the game's lighting systems to fit the static lighting that tactical shooters often require, as to not interfere with gameplay.<ref name="Reid 2020" /> Unreal's modern underpinnings also helped to solve many of the issues that Riot set out to solve from other games in the genre, and additional modifications helped to meet the game's other goal of creating a suitable competitive environment, including optimizing server performance by disabling character animations in non-combat situations and removing unnecessary evaluations in the hit registration process.<ref>{{Cite web|title=Shipping amid COVID-19 // Dev Diaries - VALORANT - YouTube|url=https://www.youtube.com/watch?v=lPwUaEcWJMo| archive-url=https://ghostarchive.org/varchive/youtube/20211109/lPwUaEcWJMo| archive-date=2021-11-09 | url-status=live|access-date=January 2, 2021|website=www.youtube.com}}{{cbignore}}</ref><ref name=":0" /><ref name="Reid 2020" /> During development, Riot Games made promises to work towards a [[ping (networking utility)|ping]] of less than 35 milliseconds for at least 70% of the game's players.<ref name="WaPo0414">{{cite news |last1=Davison |first1=Ethan |title=Valorant's super-fast servers are attracting streamers and pros in droves. Here's why. |url=https://www.washingtonpost.com/video-games/esports/2020/04/14/valorant-tick-rate-servers-pros-streamers/ |access-date=July 21, 2020 |newspaper=Washington Post |date=April 14, 2020 |language=en}}</ref> To accomplish this, Riot promised 128-tick servers in or near most major cities in the world, as well as working with [[ISP|internet service providers]] to set up [[peering|dedicated connections]] to those servers.<ref name="WaPo0414" /> Due to the increase in internet traffic during the [[COVID-19 pandemic]], Riot has had trouble optimizing connections and ping to their promised levels.<ref name="PCGamer0506">{{cite web |last1=Wilde |first1=Tyler |date=May 6, 2020 |title=Riot confirms that increased internet usage due to COVID-19 is affecting pings |url=https://www.pcgamer.com/riot-covid-19-game-ping-valorant-latency/ |access-date=July 21, 2020 |website=PC Gamer |publisher=Future US}}</ref> |
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===Mobile spin-off=== |
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On June 2, 2021, [[Riot Games]] announced its plans to develop a [[Mobile game|mobile version]] of ''Valorant'', which would reportedly be the first step it intends to take to expand the game's [[Fictional universe|universe]].<ref>{{cite web |last1=Stubbs |first1=Mike |title='Valorant Mobile' Game Announced As PC Version Hits 14 Million Monthly Players |url=https://www.forbes.com/sites/mikestubbs/2021/06/02/valorant-mobile-game-announced-as-pc-version-hits-14-million-monthly-players/?sh=6c9ca3c64b0e |website=[[Forbes]] |date=June 2, 2021 |access-date=June 4, 2021}}</ref> |
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==Release== |
==Release== |
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''Valorant'' was teased under a tentative title ''Project A'' in October 2019.<ref name="Webster 2020"/> It was announced on March 1, 2020, with a gameplay video on [[YouTube]] called "The Round".<ref name="First Announced 1" /><ref name="First Announced 2" /><ref name="First Announced 3" /> The closed beta of the game was launched on April 7, 2020.<ref name="Webster 2020" /> For a chance to obtain a beta access key, players were required to sign up for accounts with both Riot Games and the streaming platform [[Twitch (website)|Twitch]] and watch related streams.<ref>{{Cite web |last=Rad |first=Chloi |date=May 29, 2020 |title=How To Get A Valorant Beta Key Before Beta Ends [Update] |url=https://www.gamespot.com/articles/how-to-get-a-valorant-beta-key-before-beta-ends-up/1100-6475366/ |access-date=July 3, 2020 |website=[[GameSpot]]}}</ref> This beta ended on May 28, 2020, with the game being fully released on June 2, 2020.<ref name="espn"/> |
''Valorant'' was teased under a tentative title ''Project A'' in October 2019.<ref name="Webster 2020"/> It was announced on March 1, 2020, with a gameplay video on [[YouTube]] called "The Round".<ref name="First Announced 1" /><ref name="First Announced 2" /><ref name="First Announced 3" /> The closed beta of the game was launched on April 7, 2020.<ref name="Webster 2020" /> For a chance to obtain a beta access key, players were required to sign up for accounts with both Riot Games and the streaming platform [[Twitch (website)|Twitch]] and watch related streams.<ref>{{Cite web |last=Rad |first=Chloi |date=May 29, 2020 |title=How To Get A Valorant Beta Key Before Beta Ends [Update] |url=https://www.gamespot.com/articles/how-to-get-a-valorant-beta-key-before-beta-ends-up/1100-6475366/ |access-date=July 3, 2020 |website=[[GameSpot]]}}</ref> This beta ended on May 28, 2020, with the game being fully released on June 2, 2020.<ref name="espn"/> |
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==Controversies== |
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''Valorant'' is notorious for its highly "toxic" community with surveys in 2019 and 2021 showing it is the most toxic video game in the world, with 79–80% of all players reporting to have experienced in-game harassment at some point.<ref>{{Cite web |title=Free to Play? Hate, Harassment and Positive Social Experience in Online Games 2020 {{!}} ADL |url=https://www.adl.org/resources/report/free-play-hate-harassment-and-positive-social-experience-online-games-2020 |access-date=2023-05-08 |website=www.adl.org |language=en}}</ref><ref>{{Cite web |last=Leston |first=Ryan |date=2021-09-16 |title='Valorant' has the most toxic community in gaming |url=https://www.nme.com/news/gaming-news/valorant-has-the-most-toxic-community-in-gaming-3047693 |access-date=2023-05-08 |website=NME |language=en-GB}}</ref> [[Toxicity (slang)|Video game toxicity]] refers to a variety of negative behaviors like verbal abuse, using slurs, death threats, intentionally losing the game or abandoning a match. |
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==Reception== |
==Reception== |
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{{expand-section|date=June 2023}} |
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{{Video game reviews |
{{Video game reviews |
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| MC = 80/100<ref name="Metacritic"/> |
| MC = 80/100<ref name="Metacritic"/> |
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Austen Goslin of ''[[Polygon (website)|Polygon]]'' praised the beta of ''Valorant'' describing it as refined and "one of the most fun tactical shooters I've played".<ref name="Goslin 2020a" /> On the first day of its beta launch, ''Valorant'' amassed the second most concurrent viewers for any game ever on Twitch, with 1.73 million viewers tuning in across dozens of streams. Only another title from Riot Games, ''League of Legends'', has had more concurrent viewers, when 1.74 million watched the [[2019 League of Legends World Championship#Final|2019 World Championship final]].<ref>{{Cite web|title=VALORANT draws near-record 1.73 million viewers on Twitch|url=https://www.espn.co.uk/esports/story/_/id/29011382/valorant-draws-record-173-million-viewers-twitch|date=April 8, 2020|website=ESPN|language=en|access-date=May 18, 2020}}</ref> |
Austen Goslin of ''[[Polygon (website)|Polygon]]'' praised the beta of ''Valorant'' describing it as refined and "one of the most fun tactical shooters I've played".<ref name="Goslin 2020a" /> On the first day of its beta launch, ''Valorant'' amassed the second most concurrent viewers for any game ever on Twitch, with 1.73 million viewers tuning in across dozens of streams. Only another title from Riot Games, ''League of Legends'', has had more concurrent viewers, when 1.74 million watched the [[2019 League of Legends World Championship#Final|2019 World Championship final]].<ref>{{Cite web|title=VALORANT draws near-record 1.73 million viewers on Twitch|url=https://www.espn.co.uk/esports/story/_/id/29011382/valorant-draws-record-173-million-viewers-twitch|date=April 8, 2020|website=ESPN|language=en|access-date=May 18, 2020}}</ref> |
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''Valorant'' has received criticism for its toxic, male-dominated voice communication system. Emily Rand of [[ESPN]] talked about her negative experience playing on teams using the voice communication function as a female. Rand "flat-out [refuses] to use it at all" when she isn't playing with her friends.<ref>{{Cite web|date=2020-05-28|title=What we thought of VALORANT's beta|url=https://www.espn.com/esports/story/_/id/29231353/what-thought-valorant-beta|access-date=2021-09-27|website=ESPN|language=en}}</ref> Jordon Oloman of ''The Guardian'' explains how "the bad apples among ''Valorant''{{'}}s players expect an absurd level of perfection, and the resultant voice-chat criticism is hardly constructive."<ref>{{Cite news|last=Oloman|first=Jordan|date=Jun 20, 2020|title=Valorant review – mind games and strategy meet competitive shooting|work=The Guardian}}</ref> |
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''Valorant'' was nominated for Best Esports Game, Best Multiplayer and Best Community Support at [[The Game Awards 2020]].<ref>{{cite web |url=https://www.forbes.com/sites/paultassi/2020/12/11/heres-the-game-awards-2020-winner-list-with-a-near-total-last-of-us-sweep/ |title=Here's The Game Awards 2020 Winners List With A Near-Total 'Last Of Us' Sweep |work=[[Forbes]] |last=Tassi |first=Paul |date=December 11, 2020}}</ref> It won the Best Esports Game at [[The Game Awards 2022]]. |
''Valorant'' was nominated for Best Esports Game, Best Multiplayer and Best Community Support at [[The Game Awards 2020]].<ref>{{cite web |url=https://www.forbes.com/sites/paultassi/2020/12/11/heres-the-game-awards-2020-winner-list-with-a-near-total-last-of-us-sweep/ |title=Here's The Game Awards 2020 Winners List With A Near-Total 'Last Of Us' Sweep |work=[[Forbes]] |last=Tassi |first=Paul |date=December 11, 2020}}</ref> It won the Best Esports Game at [[The Game Awards 2022]]. |
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Valorant has also been criticized for its weapon skin's prices being exceptionally high, by the community. |
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The official ''Valorant'' [[Discord]] server has become the second largest gaming and fifth largest community overall on the social platform by May 2023.<ref>{{cite web|url=https://www.statista.com/statistics/1327141/discord-top-servers-worldwide-by-number-of-members/|title=Leading Discord servers among users worldwide as of May 2023, by number of members|date= 4 May 2023|website=[[Statista]]}}</ref><ref>{{cite web|url=https://www.statista.com/statistics/1327143/discord-top-gaming-servers-worldwide-by-number-of-members/|title=Leading Discord gaming servers among users worldwide as of May 2023, by number of members|date= 5 May 2023|website=[[Statista]]}}</ref> |
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The official Valorant [[Discord]] server has become the 2nd largest gaming and 5th largest community overall on the social platform by May 2023.<ref>{{cite web|url=https://www.statista.com/statistics/1327141/discord-top-servers-worldwide-by-number-of-members/|title=Leading Discord servers among users worldwide as of May 2023, by number of members|date= 4 May 2023|website=[[Statista]]}}</ref><ref>{{cite web|url=https://www.statista.com/statistics/1327143/discord-top-gaming-servers-worldwide-by-number-of-members/|title=Leading Discord gaming servers among users worldwide as of May 2023, by number of members|date= 5 May 2023|website=[[Statista]]}}</ref> |
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===Controversies=== |
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''Valorant'' has received criticism for its toxic, male-dominated voice communication system. Emily Rand of [[ESPN]] talked about her negative experience playing on teams using the voice communication function as a female. Rand "flat-out [refuses] to use it at all" when she is not playing with her friends.<ref>{{Cite web|date=2020-05-28|title=What we thought of VALORANT's beta|url=https://www.espn.com/esports/story/_/id/29231353/what-thought-valorant-beta|access-date=2021-09-27|website=ESPN|language=en}}</ref> Jordon Oloman of ''The Guardian'' explains how "the bad apples among ''Valorant''{{'}}s players expect an absurd level of perfection, and the resultant voice-chat criticism is hardly constructive."<ref>{{Cite news|last=Oloman|first=Jordan|date=Jun 20, 2020|title=Valorant review – mind games and strategy meet competitive shooting|work=The Guardian}}</ref> |
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''Valorant'' is notorious for its highly "toxic" community with surveys in 2019 and 2021 showing it is the most toxic video game in the world, with 79–80% of all players reporting to have experienced in-game harassment at some point.<ref>{{Cite web |title=Free to Play? Hate, Harassment and Positive Social Experience in Online Games 2020 {{!}} ADL |url=https://www.adl.org/resources/report/free-play-hate-harassment-and-positive-social-experience-online-games-2020 |access-date=2023-05-08 |website=www.adl.org |language=en}}</ref><ref>{{Cite web |last=Leston |first=Ryan |date=2021-09-16 |title='Valorant' has the most toxic community in gaming |url=https://www.nme.com/news/gaming-news/valorant-has-the-most-toxic-community-in-gaming-3047693 |access-date=2023-05-08 |website=NME |language=en-GB}}</ref> [[Toxicity (slang)|Video game toxicity]] refers to a variety of negative behaviors like verbal abuse, using slurs, death threats, intentionally losing the game or abandoning a match. |
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===Anti-cheat software=== |
===Anti-cheat software=== |
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''Valorant'' will not run on [[Windows 11]] if the system does not have a [[Trusted Platform Module]] (TPM) 2.0 compliant [[Secure cryptoprocessor|cryptoprocessor]] and [[UEFI secure boot]] enabled, as mandated by Microsoft's minimum system requirements for the operating system.<ref>{{Cite news|last=Stanton|first=Rich|date=2021-09-07|title=Valorant leads the charge on enforcing Windows TPM to perma-ban cheaters' hardware|language=en|work=PC Gamer|url=https://www.pcgamer.com/valorant-leads-the-charge-on-enforcing-windows-tpm-to-perma-ban-cheaters-hardware/|access-date=2021-11-18}}</ref> |
''Valorant'' will not run on [[Windows 11]] if the system does not have a [[Trusted Platform Module]] (TPM) 2.0 compliant [[Secure cryptoprocessor|cryptoprocessor]] and [[UEFI secure boot]] enabled, as mandated by Microsoft's minimum system requirements for the operating system.<ref>{{Cite news|last=Stanton|first=Rich|date=2021-09-07|title=Valorant leads the charge on enforcing Windows TPM to perma-ban cheaters' hardware|language=en|work=PC Gamer|url=https://www.pcgamer.com/valorant-leads-the-charge-on-enforcing-windows-tpm-to-perma-ban-cheaters-hardware/|access-date=2021-11-18}}</ref> |
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==Mobile spin-off== |
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On June 2, 2021, [[Riot Games]] announced its plans to develop a [[Mobile game|mobile version]] of ''Valorant'', which would reportedly be the first step it intends to take to expand the game's [[Fictional universe|universe]]. The announcement was made in commemoration of the game's first year, by which point it had reached over 14 million monthly active players since its launch.<ref>{{cite web |last1=Stubbs |first1=Mike |title='Valorant Mobile' Game Announced As PC Version Hits 14 Million Monthly Players |url=https://www.forbes.com/sites/mikestubbs/2021/06/02/valorant-mobile-game-announced-as-pc-version-hits-14-million-monthly-players/?sh=6c9ca3c64b0e |website=[[Forbes]] |date=June 2, 2021 |access-date=June 4, 2021}}</ref> |
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==Esports== |
==Esports== |
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[[File:Valorant Champions İstanbul 2022.jpg|thumb|[[2022 Valorant Champions]] at [[Volkswagen Arena (Istanbul)|Volkswagen Arena Istanbul]]]] |
[[File:Valorant Champions İstanbul 2022.jpg|thumb|[[2022 Valorant Champions]] at [[Volkswagen Arena (Istanbul)|Volkswagen Arena Istanbul]]]]{{Main|Valorant Champions Tour}} |
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''Valorant'' has |
''Valorant'' has an active [[esports]] scene. The highest tier of ''Valorant'' Esports is run by Riot Games. |
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In 2020, Riot Games launched "First Strike", a tournament designed to establish a foundation for an esports scene to be created with the game.<ref>{{Cite web|title=Announcing VALORANT First Strike|url=https://playvalorant.com/en-us/news/esports/announcing-valorant-first-strike/|access-date=March 1, 2021|website=playvalorant.com|language=en}}</ref> |
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==== Valorant Champions Tour (2021-22) ==== |
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In November 2020, Riot Games announced the [[Valorant Champions Tour]] (VCT), which is a year-long tournament circuit consisting of three levels: |
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* Champions - the world championship |
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* Valorant Challengers - regional competitions which are qualifiers for Masters |
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* |
* Masters - international competitions in mid-season, divided into many stages |
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* Challengers - regional competitions which are qualifiers for Masters |
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* [[Valorant Champions]] - the world championship of the year |
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Teams will qualify directly for Champions via top places in Circuit Point Standings of their region, based on results of Challengers and Masters. Teams who are at middle places in Circuit Point Standings will have one more chance to qualify for Champions by winning the Last Chance Qualifiers (North America, EMEA, South America, Asia Pacific). |
Teams will qualify directly for Champions via top places in Circuit Point Standings of their region, based on results of Challengers and Masters. Teams who are at middle places in Circuit Point Standings will have one more chance to qualify for Champions by winning the Last Chance Qualifiers (North America, EMEA, South America, Asia Pacific). |
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==== Valorant Champions Tour (2023-) ==== |
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The [[2021 Valorant Champions]] was hosted in 1–12 December at [[Berlin]].<ref>{{Cite web|title=Announcing the 2021 VALORANT Champions Tour|url=https://playvalorant.com/en-us/news/esports/announcing-the-2021-valorant-champions-tour/|access-date=April 3, 2021|website=playvalorant.com|language=en}}</ref><ref>{{Cite web|title=VALORANT Champions Returns to Berlin!|url=https://playvalorant.com/en-gb/news/esports/valorant-champions-returns-to-berlin/|access-date=2021-11-19|website=playvalorant.com|language=en}}</ref> {{Not a typo|Acend}} defeated [[Gambit Esports]] on the score 3–2 in finals and became the first world champion of ''Valorant'' esports. |
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In 2023, Riot Games announced a partner team model for their Valorant Champions Tour.<ref>{{Cite web |last=Sengupta |first=Suryadeepto |date=2022-09-21 |title=VCT 2023: All 30 franchise teams selected across Americas, EMEA, and Pacific |url=https://www.sportskeeda.com/valorant/vct-2023-all-30-franchise-teams-selected-across-americas-emea-pacific |access-date=2023-06-03 |website=www.sportskeeda.com |language=en-us}}</ref> The 30 franchised teams played their first LAN tournament at the VCT LOCK//IN at São Paulo, Brazil, which officially marked as the beginning of the [[Valorant Champions Tour#2023%E2%80%93present: Partnerships era|VCT 2023 season]].<ref>{{Cite web |title=Fnatic win VCT LOCK//IN in dramatic final: Results, placements & recap |url=https://www.dexerto.com/valorant/vct-2023-lock-in-brazil-stream-schedule-results-teams-2003815/ |access-date=2023-06-03 |website=Dexerto |language=en}}</ref><ref>{{Cite web |date=2023-02-25 |title=VCT LOCK//IN: Schedule, teams, and where to watch {{!}} ONE Esports |url=https://www.oneesports.gg/valorant/vct-lock-in-results-schedule/ |access-date=2023-06-03 |website=www.oneesports.gg |language=en-US}}</ref> These partnered teams compete in 3 regional leagues to qualify for Masters and Champions. |
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<u>Partner System</u> |
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The [[2022 Valorant Champions]] was hosted from August 31-September 18 at [[Istanbul]].<ref>{{Cite web |date=2022-09-12 |title=Valorant Champions 2022: Schedule, results, and teams {{!}} ONE Esports |url=https://www.oneesports.gg/valorant/valorant-champions-2022-schedule/ |access-date=2022-09-15 |website=www.oneesports.gg |language=en-US}}</ref> LOUD defeated [[OpTic Gaming]] on the score 3–1 in finals and became the 2nd world champion of ''Valorant'' esports. |
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*Champions - the world championship |
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In 2023, Riot Games announced a franchise team model for their Valorant Champions Tour.<ref>{{Cite web |last=Sengupta |first=Suryadeepto |date=2022-09-21 |title=VCT 2023: All 30 franchise teams selected across Americas, EMEA, and Pacific |url=https://www.sportskeeda.com/valorant/vct-2023-all-30-franchise-teams-selected-across-americas-emea-pacific |access-date=2023-06-03 |website=www.sportskeeda.com |language=en-us}}</ref> The 30 franchised teams played their first LAN tournament at the Kickoff Tournament VCT LOCK//IN at São Paulo, Brazil, which officially marked as the beginning of the [[Valorant Champions Tour#2023%E2%80%93present: Partnerships era|VCT 2023 season]].<ref>{{Cite web |title=Fnatic win VCT LOCK//IN in dramatic final: Results, placements & recap |url=https://www.dexerto.com/valorant/vct-2023-lock-in-brazil-stream-schedule-results-teams-2003815/ |access-date=2023-06-03 |website=Dexerto |language=en}}</ref><ref>{{Cite web |date=2023-02-25 |title=VCT LOCK//IN: Schedule, teams, and where to watch {{!}} ONE Esports |url=https://www.oneesports.gg/valorant/vct-lock-in-results-schedule/ |access-date=2023-06-03 |website=www.oneesports.gg |language=en-US}}</ref> |
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* Masters - international competitions in mid-season, divided into many stages |
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* International Leagues - three competitions divided by international territory (Americas, EMEA, Pacific) which are qualifiers for Masters and Champions |
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<u>Non-Partner System</u> |
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==Tournament== |
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{{Italic title|string=Valorant}} |
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* Ascension - three competitions divided by international territory (Americas, EMEA, Pacific) which serve as promotion into the International Leagues |
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* Challengers - regional competitions which are qualifiers for Ascension |
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=== Champions === |
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{{Infobox sports league |
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| title = ''Valorant'' Champions |
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| game = ''Valorant'' |
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| founded = 2020 |
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| inaugural = 2021 |
|||
| champion = [[Loud (esports)|LOUD]] |
|||
| most successful club = [[Loud (esports)|LOUD]]<br>Acend<br>(1 title each) |
|||
| related_comps = [[Valorant Champions Tour]] |
|||
| website = {{url|https://valorantesports.com/}} |
|||
}}Champions is the highest tier of Valorant Esports. |
|||
{| class="wikitable" style="text-align: center" |
|||
! rowspan="2" |Year |
|||
! rowspan="2" |Location |
|||
! colspan="4" |Final |
|||
! rowspan="2" style="background:#c96;" |3rd |
|||
! rowspan="2" |4rd |
|||
! rowspan="2" |Notes |
|||
|- |
|||
! style="background:gold;" |Champion |
|||
! colspan="2" |Score |
|||
! style="background:silver;" |Runner-up |
|||
|- |
|||
!2021 |
|||
|[[Berlin]] |
|||
|Acend |
|||
|3 |
|||
|2 |
|||
|[[Gambit Esports]] |
|||
| colspan="2" |[[Team Liquid]], KRÜ Esports |
|||
|<ref>{{Cite web |title=VALORANT Champions Returns to Berlin! |url=https://playvalorant.com/en-us/news/esports/valorant-champions-returns-to-berlin/ |access-date=2023-06-26 |website=playvalorant.com |language=en}}</ref> |
|||
|- |
|||
!2022 |
|||
|[[Istanbul]] |
|||
|[[Loud (esports)|LOUD]] |
|||
|3 |
|||
|1 |
|||
|[[OpTic Gaming]] |
|||
|[[OpTic Gaming|DRX]] Esports |
|||
|[[FunPlus Phoenix]] |
|||
|<ref>{{Cite web |title=CHAMPIONS İSTANBUL: LIVE AUDIENCE AND TICKET SALE INFORMATION |url=https://valorantesports.com/news/champions-istanbul-live-audience-and-ticket-sale-information/en-us |access-date=2023-06-26 |website=valorantesports.com}}</ref> |
|||
|- |
|||
!2023 |
|||
|[[Los Angeles]] |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|<ref>{{Cite web |title=VALORANT CHAMPIONS LANDS IN LOS ANGELES |url=https://valorantesports.com/news/valorant-champions-lands-in-los-angeles/ |access-date=2023-06-26 |website=valorantesports.com}}</ref> |
|||
|} |
|||
=== Masters === |
|||
{{Infobox sports league |
{{Infobox sports league |
||
| title = ''Valorant'' Masters |
| title = ''Valorant'' Masters |
||
Line 149: | Line 221: | ||
| game = ''Valorant'' |
| game = ''Valorant'' |
||
| founded = 2020 |
| founded = 2020 |
||
| inaugural = 2021 |
| inaugural = 2021 |
||
| owner = [[Riot Games]] |
| owner = [[Riot Games]] |
||
| commissioner = |
| commissioner = |
||
| |
| champion = [[Fnatic]] |
||
| country = Global |
|||
| champion = [[FunPlus Phoenix]] |
|||
| champ_season = |
| champ_season = |
||
| most_champs = |
| most_champs = |
||
| most successful club = [[ |
| most successful club = [[Fnatic]]<br>(2 titles) |
||
| related_comps = [[Valorant Champions Tour]] |
|||
| qualification = Top teams from regional leagues in a stage |
|||
| related_comps = [[Valorant Champions|''Valorant'' Champions]] |
|||
| website = {{url|https://valorantesports.com/}} |
| website = {{url|https://valorantesports.com/}} |
||
| footnotes = |
| footnotes = |
||
| tv = |
| tv = |
||
}} |
}} |
||
Masters are the second tier of Valorant Esports. Similar to the [[Mid-Season Invitational]] from ''[[League of Legends]]'', [[Riot Games]] host the Valorant Masters as a part of ''[[Valorant Champions Tour]]'' (VCT).<ref>{{Cite web |date=2021-05-21 |title=Everything you need to know about VCT Reykjavík. |url=https://www.redbull.com/int-en/vct-2021-reykjavik-preview |access-date= |website=Red Bull |language=en}}</ref> Teams must finish in top places of their regional league to qualify for Masters. |
|||
The '''''Valorant'' Masters''' (also called '''[[Valorant Champions Tour|VCT]] Masters''' or simply '''Masters''') is an annual ''Valorant'' international tournament organized by [[Riot Games]] in the middle of years since 2021.<ref>{{Cite web |date=2020-11-24 |title=Announcing the 2021 VALORANT Champions Tour |url=https://playvalorant.com/en-us/news/esports/announcing-the-2021-valorant-champions-tour/ |website=playvalorant.com}}</ref><ref>{{Cite web |date=2021-05-17 |title=VCT STAGE 2 MASTERS: EVERYTHING YOU NEED TO KNOW |url=https://playvalorant.com/en-us/news/esports/vct-stage-2-masters-everything-you-need-to-know/ |website=playvalorant.com}}</ref> Similar to the [[Mid-Season Invitational]] from ''[[League of Legends]]'', [[Riot Games]] host the Valorant Masters as a part of ''[[Valorant Champions Tour]]'' (VCT) and it is the second most important international ''Valorant'' tournament aside from the [[Valorant Champions]] - the world championship in a year.<ref>{{Cite web |date=2021-05-21 |title=Everything you need to know about VCT Reykjavík. |url=https://www.redbull.com/int-en/vct-2021-reykjavik-preview |access-date= |website=Red Bull |language=en}}</ref> Teams must finish at top places of their regional league in this stage to qualify for this Masters, and performance in Masters events will earn teams more circuit points than their regional league for advance directly to Champions events or at least qualify for the Last Chance Qualifier.<ref>{{Cite web |title=Valorant Champions Tour 2021 - VCT Season Info, Events and Key Dates |url=https://www.esports.net/wiki/tournaments/valorant-champions-tour/ |access-date=2023-01-05 |website=Esports.net |language=en-US}}</ref><ref>{{Cite web |date=2021-03-29 |title=2021 VALORANT Champions Tour Overview |url=https://playvalorant.com/en-us/news/esports/2021-valorant-champions-tour-overview/ |website=playvalorant.com}}</ref> |
|||
== Result == |
|||
{| class="wikitable" style="text-align: center" |
{| class="wikitable" style="text-align: center" |
||
! rowspan="2" |Year |
! rowspan="2" |Year |
||
Line 225: | Line 291: | ||
|LOCK//IN{{Efn|Riot Games replaced the 2023 Valorant Masters and regional league in stage 1 by a kick-off season's event named "VCT LOCK//IN" for all partner teams from franchise's system.|name=VCT Lock-In}} |
|LOCK//IN{{Efn|Riot Games replaced the 2023 Valorant Masters and regional league in stage 1 by a kick-off season's event named "VCT LOCK//IN" for all partner teams from franchise's system.|name=VCT Lock-In}} |
||
|[[São Paulo]] |
|[[São Paulo]] |
||
|[[Fnatic]] |
|||
| |
|||
| |
|3 |
||
| |
|2 |
||
|[[Loud (esports)|LOUD]] |
|||
| |
|||
| colspan="2" |[[DRX (esports)|DRX Esports]], [[Natus Vincere]] |
|||
| |
|||
| |
|||
|<ref>{{Cite web |date=2022-06-12 |title=VCT LOCK//IN BRAZIL: LIVE AUDIENCE AND TICKET SALE INFORMATION |url=https://valorantesports.com/news/vct-lock-in-brazil-live-audience-and-ticket-sale-information/en-us |access-date= |website=valorantesports.com}}</ref> |
|<ref>{{Cite web |date=2022-06-12 |title=VCT LOCK//IN BRAZIL: LIVE AUDIENCE AND TICKET SALE INFORMATION |url=https://valorantesports.com/news/vct-lock-in-brazil-live-audience-and-ticket-sale-information/en-us |access-date= |website=valorantesports.com}}</ref> |
||
|- |
|- |
||
|2 |
|2 |
||
|[[Tokyo]] |
|[[Tokyo]] |
||
|[[Fnatic]] |
|||
| |
|||
| |
|3 |
||
| |
|0 |
||
|[[Evil Geniuses]] |
|||
| |
|||
|[[Paper Rex]] |
|||
| |
|||
|[[NRG Esports|NRG]] |
|||
| |
|||
|<ref>{{Cite web |date=2022-12-24 |title=MASTERS 2023 IS COMING TO JAPAN! |url=https://valorantesports.com/news/masters-2023-is-coming-to-japan/en-us |access-date=2023-01-05 |website=valorantesports.com}}</ref> |
|<ref>{{Cite web |date=2022-12-24 |title=MASTERS 2023 IS COMING TO JAPAN! |url=https://valorantesports.com/news/masters-2023-is-coming-to-japan/en-us |access-date=2023-01-05 |website=valorantesports.com}}</ref> |
||
|} |
|} |
||
=== Challengers === |
|||
* 23 minor regional leagues across the three international territories |
|||
** Americas (4 minor regions) |
|||
*** North America |
|||
*** Latin America North |
|||
*** Latin America South |
|||
*** Brazil |
|||
** EMEA (9 minor regions) |
|||
*** Northern Europe (United Kingdom, Nordic, Ireland) |
|||
*** Spain |
|||
*** France & Benelux (Belgium, Netherlands, Luxembourg) |
|||
*** DACH (Germany, Austria, Switzerland) |
|||
*** Turkey |
|||
*** Eastern Europe |
|||
*** Italy |
|||
*** Portugal |
|||
*** MENA (2 sub-regions) |
|||
**** GCC (Bahrain, Kuwait, Oman, Qatar, Saudi Arabia, UAE) & Iraq |
|||
**** Levant (Jordan, Lebanon, Palestine, Syria) & North Africa |
|||
** Pacific (10 minor regions) |
|||
*** South Asia |
|||
*** Thailand |
|||
*** Vietnam |
|||
*** Malaysia & Singapore |
|||
*** Korea |
|||
*** Japan |
|||
*** Hong Kong & Taiwan |
|||
*** Philippines |
|||
*** Indonesia |
|||
*** Oceania |
|||
The top challenger teams qualify for the Ascension tournament in their respective international territory |
|||
== Notes == |
== Notes == |
Revision as of 20:10, 26 June 2023
Valorant | |
---|---|
Developer(s) | Riot Games |
Publisher(s) | Riot Games |
Director(s) |
|
Producer(s) |
|
Designer(s) |
|
Programmer(s) |
|
Artist(s) | Moby Francke |
Composer(s) | Jesse Harlin[1] |
Engine | Unreal Engine 4 |
Platform(s) | Windows |
Release | June 2, 2020 |
Genre(s) | |
Mode(s) | Multiplayer |
Valorant (stylized as VALORANT) is a free-to-play first-person tactical hero shooter developed and published by Riot Games, for Windows.[2] Teased under the codename Project A in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014. Valorant takes inspiration from the Counter-Strike series of tactical shooters, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.
Gameplay
Valorant is a team-based first-person tactical hero shooter set in the near future.[3][4][5][6] Players play as one of a set of Agents, characters based on several countries and cultures around the world.[6] In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. Agents have unique abilities, each requiring charges, as well as a unique ultimate ability that requires charging through kills, deaths, orbs, or objectives. Every player starts each round with a "classic" pistol and one or more "signature ability" charges.[4] Other weapons and ability charges can be purchased using an in-game economic system that awards money based on the outcome of the previous round, any kills the player is responsible for, and any objectives completed. The game has an assortment of weapons including secondary guns like sidearms and primary guns like submachine guns, shotguns, machine guns, assault rifles and sniper rifles.[7][8] There are automatic and semi-automatic weapons that each have a unique shooting pattern that has to be controlled by the player to be able to shoot accurately.[8] It currently offers 20 agents to choose from.[2][9] They are Brimstone, Viper, Omen, Cypher, Sova, Sage, Phoenix, Jett, Raze, Breach, Reyna, Killjoy, Skye, Yoru, Astra, KAY/O, Chamber, Neon, Fade, Harbor, and Gekko. The player will get 5 unlocked agents when they create their account, (Brimstone, Sova, Sage, Phoenix and Jett) and will have to unlock the rest of the agents by activating that agent's contract, which enables the player to unlock the agent after earning a certain amount of XP by playing games.[10]
Unrated
In the standard non-ranked mode, the match is played as best of 25 - the first team to win 13 rounds wins the match. The attacking team has a bomb-type device called the Spike. They must deliver and activate the Spike on one of the multiple specified locations (bomb sites). If the attacking team successfully protects the activated Spike for 45 seconds it detonates, destroying everything in a specific area, and they receive a point.[4] If the defending team can deactivate the spike, or the 100-second round timer expires without the attacking team activating the spike, the defending team receives a point.[11] If all the members of a team are eliminated before the spike is activated, or if all members of the defending team are eliminated after the spike is activated, the opposing team earns a point.[4] If both teams win 12 rounds, sudden death occurs, in which the winning team of that round wins the match, differing from overtime for competitive matches. Additionally, if after 4 rounds, a team wishes to forfeit that match, they may request a vote to surrender. If the vote reaches 4 (in contrast to 5 for competitive), the winning team gets all the victory credit for every round needed to bring them to 13, with the forfeiting team receiving losing credit.[12] A team gets only three chances to surrender: once in the first half, once in the pistol round of the second half, and once more in the second half.
Spike Rush
In the Spike Rush mode, the match is played as best of 7 rounds - the first team to win 4 rounds wins the match. Players begin the round with all abilities fully charged except their ultimate, which charges twice as fast as in standard games. All players on the attacking team carry a spike, but only one spike may be activated per round. Guns are randomized in every round and every player begins with the same gun. Ultimate point orbs in the standard game are present, as well as multiple different power-up orbs.[13]
Swiftplay
Swiftplay matches are simply a shortened version of the Unrated game mode. 10 players are split into 2 teams, attackers and defenders. Attackers must plant the spike while the Defenders must stop them. What differs Swiftplay to Unrated is that it is best to 9 rounds - the first team to win 5 rounds wins the match. On round 4, the team's players switch, as they would do in round 7 in the Unrated game mode. The game's currency system has no changes from Unrated. Swiftplay is meant as a quick game mode, averaging around 15 minutes per game, as opposed to around 40 minutes for Unrated.
Competitive
Competitive matches are the same as unranked matches with the addition of a win-based ranking system that assigns a rank to each player after 5 games are played. Players are required to reach level 20 before playing this mode.[14] In July 2020, Riot introduced a "win by two" condition for competitive matches, where instead of playing a single sudden death round at 12-12, teams will alternate playing rounds on attack and defense in overtime until a team claims victory by securing a two-match lead. Each overtime round gives players the same amount of money to purchase guns and abilities, as well as approximately half of their ultimate ability charge. After each group of two rounds, players may vote to end the game in a draw, requiring 6 players after the first set, 3 after the second, and thereafter only 1 player to agree to a draw. The competitive ranking system ranges from Iron to Radiant. Every rank except for Radiant has 3 tiers.[15] Radiant is reserved for the top 500 players of a region, and both Immortal and Radiant have a number associated to their rank allowing players to have a metric in which they can compare how they rank up to others at their level.[16]
Premier
Premier is a 5v5 gamemode that allows players a path-to-pro competitive game mode that is aimed towards players that wish to be a professional player. Premier is currently in alpha testing in Brazil. Players will need to create a team of five to compete against other teams in divisions. Each season will last a few weeks and the top teams will be invited to compete in the Division Championship. This gamemode will include a pick-and-ban system for maps unlike all the other gamemodes where the players have to play the map selected by the system.[17]
Deathmatch
The Deathmatch mode was introduced on August 5, 2020.[18] 14 players enter a 9-minute free-for-all match and the first person to reach 40 kills or the player who has the most kills when time is up wins the match. Players spawn in with a random agent as well as full shields, and all abilities are disabled during the match which indulges pure gunplay. Green health packs drop on every kill, which reset the player to maximum health, armor, and give an additional 30 bullets to each of their guns.[19]
Escalation
The Escalation gamemode was introduced on February 17, 2021[20] and is similar to the "gungame" concept found in Counter-Strike and Call of Duty: Black Ops, though it is team-based rather than free-for-all with 5 players on each team. The game will pick a random selection of 12 weapons to move through. As with other gungame versions, a team needs to get a certain number of kills to advance to the next weapon and the weapons get progressively worse as the team moves through them.[21] There are two winning conditions, if one team successfully goes through all 12 levels, or if one team is on a higher level than the opposing team within 10 minutes. Just like Deathmatch, players spawn in as a random agent, unable to use abilities, as the gamemode is set for pure gun fights. Though, abilities like Sova's shock darts, Raze's boom bot, and rocket launcher, are abilities that everyone gets to use as a weapon. After a kill, green health packs drop, which replenishes the player's health, armor, and ammo to its maximum. The gamemode also has auto respawns on, respawning players in random locations around the map.[22]
Replication
The Replication gamemode went live on May 11, 2021.[23] During the agent select, players vote on which agent they would want to play as. At the end of the time, or after everyone has voted, the game randomly selects one of the player's votes. The entire team will then play as that agent, even if one of the players has not unlocked that agent. It is a best of nine, with the players switching sides after the fourth round. Players can buy guns and shields with a pre-set number of credits. Abilities are pre-bought. Weapons and shields are reset every round.[24]
Snowball Fight
Snowball Fight is a limited-time gamemode that was released on December 15, 2020, and is only available during Christmas season.[25] It is a Team Deathmatch game mode, with 50 kills to win. Abilities are not allowed to be used, and players spawn in as a random agent. The only weapon available is the snowball launcher, which is an instant kill, but slow, and uses a projectile-based arc. There is infinite ammo. Throughout the game a "portal" will spawn, delivering gifts, which each contain a random power up.[26]
Agents
There are a large variety of playable agents available in the game. Agents are divided into 4 roles: Duelists, Sentinels, Initiators, and Controllers. Each agent has a different role which indicates how the agent is usually played.
Duelist
Duelists specialize in attacking and entering a bomb site for the team. Riot's official definition for duelists is "self-sufficient fraggers."[27] Duelists mainly create space for their team while entering onto a site, giving their teammates information, and making entering a site easier. Their abilities tend to consist of flashes which blind enemies, and movement-based abilities that allow for them to cover large distances faster than other agents. This type of ability kit allows for duelists to shine best when they are able to catch players off guard and get impact frags. On attack, duelists are most often expected to play forward, leading the attack. They are expected to be in front of everyone to get opening picks on enemies since their abilities often give them a competitive advantage when gunfighting an enemy. On defense, duelists will be holding choke points where enemies try to enter sites. Due to the mobility in their kits, they are able to get a pick and reposition, giving their team a numbers advantage.[28] The Duelists are Jett, Neon, Phoenix, Raze, Reyna, and Yoru.
Sentinel
Sentinels are the defensive line, which specializes in locking down sites and protecting teammates from enemies. Their abilities mainly consist of static 'objects' that are obstacles to the enemies. These objects can give the team valuable information and/or deal damage. On attack, sentinels can use their abilities to cut off certain parts of the map or set up 'objects' that can ensure the enemy cannot flank without being noticed. On defense, sentinels can use their abilities to slow enemies from entering a site. This provides valuable time for the sentinels' team members to come and provide defensive support.[28] The sentinels are Chamber, Cypher, Killjoy, and Sage.
Initiator
Initiators plan out the offensive pushes. Initiators specialize in breaking through defensive enemy positions. Initiators' abilities can consist of flashes but also abilities that can reveal the location of enemies. This information allows for attackers to know where enemies are and make taking a site easier. On defense, initiators can use their abilities to provide information on where the attackers are going, as well as helping their teammates retake a lost site.[28] The initiators are Breach, Fade, Gekko, KAY/O, Skye, and Sova.
Controller
Controllers specialize in "slicing up dangerous territory to set their team up for success."[27] They use their abilities to create coverage or clear out areas of space with crowd control. To help their team enter into enemy territory, their abilities consist of some kind of smoke, as well as molotovs, stuns, or flashes. With their smokes, controllers can control sightlines on the map, making it safer to move through the map without getting seen. On offense, controllers can smoke off certain sightlines and use their crowd control on common defensive spots to force enemies into the open. On defense, controllers can smoke and/or use crowd control on entryways to delay or discourage the enemy team from moving forward.[28] The controllers are Astra, Brimstone, Harbor, Omen, and Viper.
Store
The store is composed of three sections: Featured, Offers, and Night Market. In all three sections, players can buy weapon skins using Valorant Points that change the appearance of their weapon in-game. Valorant Points (VP) is an in-game currency that can only be purchased with real currency within the game client.[29]
Featured
The featured section of the store changes every two weeks. Most of the time, the featured section will have new skin releases (called "bundles") from Riot, giving players a limited opportunity to buy them without having to wait for them to appear in the offers section.[29]
Offers
The offers section of the store gives players the ability to buy four randomly chosen unowned skins and the four skins change every 24 hours.
Night Market
Night Market is a periodic store that drops at random times in each Act of the game. The Night Market includes 6 random weapon skins at randomly discounted prices which is unique to every player. Players only receive one set of offers and the offer will last until the Night Market ends.
Development
Valorant was developed and published by Riot Games, the studio behind League of Legends.[30][6] Development started in 2014, within their research and development division.[3] Joe Ziegler, Valorant's game director, is credited with the initial idea of Valorant while formulating potential games with other Riot developers.[3] David Nottingham is the creative director for Valorant.[3] Trevor Romleski, former League of Legends's designer and Salvatore Garozzo, former professional player and map designer for Counter-Strike: Global Offensive are game designers for Valorant.[31] Moby Francke, former Valve developer, who has been art and character designer for Half-Life 2 and Team Fortress 2, is the art director.[32][33]
Valorant was developed with two main focuses: making tactical shooters and e-sports more accessible to new players, and creating a game that would attract a large competitive scene, while solving many of the points of criticism voiced by professional players from games in the genre.[34][35][36] Games aimed at large, active communities and player bases, typically free-to-play games like Fortnite or Riot's own League of Legends, tend to put an emphasis on a wider array of system performance improvements and game stability rather than newer technologies or graphics as a way of making sure they're as accessible as possible. In interviews leading up to the game's launch, game director Joe Ziegler and producer Anna Donlon said that Valorant was made for people playing their first tactical shooter just as much as it was for professional players, and that accessibility of the game was a large priority.[35]
Riot chose to develop Valorant using Unreal Engine 4, which the development team said would allow it to focus on gameplay and optimizations rather than spending time on core systems.[37][38] To meet the goal of a lower performance barrier so more people could play Valorant, the team set notably low minimum and recommended hardware requirements for the game. To reach 30 frames per second on these small requirements, the game's engineering team, led by Marcus Reid, who previously worked on Gears of War 4, had to make several modifications to the engine. These modifications included editing the renderer using the engine's mobile rendering path as base, or reworking the game's lighting systems to fit the static lighting that tactical shooters often require, as to not interfere with gameplay.[37] Unreal's modern underpinnings also helped to solve many of the issues that Riot set out to solve from other games in the genre, and additional modifications helped to meet the game's other goal of creating a suitable competitive environment, including optimizing server performance by disabling character animations in non-combat situations and removing unnecessary evaluations in the hit registration process.[39][35][37] During development, Riot Games made promises to work towards a ping of less than 35 milliseconds for at least 70% of the game's players.[40] To accomplish this, Riot promised 128-tick servers in or near most major cities in the world, as well as working with internet service providers to set up dedicated connections to those servers.[40] Due to the increase in internet traffic during the COVID-19 pandemic, Riot has had trouble optimizing connections and ping to their promised levels.[41]
Release
Valorant was teased under a tentative title Project A in October 2019.[42] It was announced on March 1, 2020, with a gameplay video on YouTube called "The Round".[6][43][44] The closed beta of the game was launched on April 7, 2020.[42] For a chance to obtain a beta access key, players were required to sign up for accounts with both Riot Games and the streaming platform Twitch and watch related streams.[45] This beta ended on May 28, 2020, with the game being fully released on June 2, 2020.[46]
Controversies
Valorant is notorious for its highly "toxic" community with surveys in 2019 and 2021 showing it is the most toxic video game in the world, with 79–80% of all players reporting to have experienced in-game harassment at some point.[47][48] Video game toxicity refers to a variety of negative behaviors like verbal abuse, using slurs, death threats, intentionally losing the game or abandoning a match.
Reception
Aggregator | Score |
---|---|
Metacritic | 80/100[49] |
Publication | Score |
---|---|
Game Informer | 8.5/10[53] |
GameSpot | 7/10[51] |
IGN | 9/10[50] |
The Guardian | [52] |
Valorant has been compared to Valve's Counter-Strike: Global Offensive, with both games having two teams of five attempting to plant a bomb,[5] and Blizzard Entertainment's class-based shooter Overwatch, as both games have multiple classes and characters catering to various playstyles.[54]
Austen Goslin of Polygon praised the beta of Valorant describing it as refined and "one of the most fun tactical shooters I've played".[3] On the first day of its beta launch, Valorant amassed the second most concurrent viewers for any game ever on Twitch, with 1.73 million viewers tuning in across dozens of streams. Only another title from Riot Games, League of Legends, has had more concurrent viewers, when 1.74 million watched the 2019 World Championship final.[55]
Valorant has received criticism for its toxic, male-dominated voice communication system. Emily Rand of ESPN talked about her negative experience playing on teams using the voice communication function as a female. Rand "flat-out [refuses] to use it at all" when she isn't playing with her friends.[56] Jordon Oloman of The Guardian explains how "the bad apples among Valorant's players expect an absurd level of perfection, and the resultant voice-chat criticism is hardly constructive."[57]
Valorant was nominated for Best Esports Game, Best Multiplayer and Best Community Support at The Game Awards 2020.[58] It won the Best Esports Game at The Game Awards 2022.
Valorant has also been criticized for its weapon skin's prices being exceptionally high, by the community.
The official Valorant Discord server has become the 2nd largest gaming and 5th largest community overall on the social platform by May 2023.[59][60]
Anti-cheat software
The game has been criticized for its anti-cheat software, Vanguard, as it was revealed to run on a kernel driver, which allows access to the computer system.[61] OSNews expressed concern that Riot Games and its owner, Chinese technology conglomerate Tencent, could spy on players and that the kernel driver could be potentially exploited by third parties.[61] However, Riot Games stated that the driver does not send any information back to them, and launched a bug bounty program to offer rewards for reports that demonstrate vulnerabilities with the software.[62][63] The bounty will reward white hat hackers between $25,000 to $100,000 for reports on its vulnerabilities, with the pay being based on the severity of the exploit.[64] Gameplay bugs do not qualify for this bounty.[64]
Valorant will not run on Windows 11 if the system does not have a Trusted Platform Module (TPM) 2.0 compliant cryptoprocessor and UEFI secure boot enabled, as mandated by Microsoft's minimum system requirements for the operating system.[65]
Mobile spin-off
On June 2, 2021, Riot Games announced its plans to develop a mobile version of Valorant, which would reportedly be the first step it intends to take to expand the game's universe. The announcement was made in commemoration of the game's first year, by which point it had reached over 14 million monthly active players since its launch.[66]
Esports
Valorant has an active esports scene. The highest tier of Valorant Esports is run by Riot Games.
In 2020, Riot Games launched "First Strike", a tournament designed to establish a foundation for an esports scene to be created with the game.[67]
Valorant Champions Tour (2021-22)
In November 2020, Riot Games announced the Valorant Champions Tour (VCT), which is a year-long tournament circuit consisting of three levels:
- Champions - the world championship
- Masters - international competitions in mid-season, divided into many stages
- Challengers - regional competitions which are qualifiers for Masters
Teams will qualify directly for Champions via top places in Circuit Point Standings of their region, based on results of Challengers and Masters. Teams who are at middle places in Circuit Point Standings will have one more chance to qualify for Champions by winning the Last Chance Qualifiers (North America, EMEA, South America, Asia Pacific).
Valorant Champions Tour (2023-)
In 2023, Riot Games announced a partner team model for their Valorant Champions Tour.[68] The 30 franchised teams played their first LAN tournament at the VCT LOCK//IN at São Paulo, Brazil, which officially marked as the beginning of the VCT 2023 season.[69][70] These partnered teams compete in 3 regional leagues to qualify for Masters and Champions.
Partner System
- Champions - the world championship
- Masters - international competitions in mid-season, divided into many stages
- International Leagues - three competitions divided by international territory (Americas, EMEA, Pacific) which are qualifiers for Masters and Champions
Non-Partner System
- Ascension - three competitions divided by international territory (Americas, EMEA, Pacific) which serve as promotion into the International Leagues
- Challengers - regional competitions which are qualifiers for Ascension
Champions
Game | Valorant |
---|---|
Founded | 2020 |
First season | 2021 |
Most recent champion(s) | LOUD |
Most titles | LOUD Acend (1 title each) |
Related competitions | Valorant Champions Tour |
Official website | valorantesports |
Champions is the highest tier of Valorant Esports.
Year | Location | Final | 3rd | 4rd | Notes | |||
---|---|---|---|---|---|---|---|---|
Champion | Score | Runner-up | ||||||
2021 | Berlin | Acend | 3 | 2 | Gambit Esports | Team Liquid, KRÜ Esports | [71] | |
2022 | Istanbul | LOUD | 3 | 1 | OpTic Gaming | DRX Esports | FunPlus Phoenix | [72] |
2023 | Los Angeles | [73] |
Masters
Game | Valorant |
---|---|
Founded | 2020 |
First season | 2021 |
Owner(s) | Riot Games |
Most recent champion(s) | Fnatic |
Most titles | Fnatic (2 titles) |
Related competitions | Valorant Champions Tour |
Official website | valorantesports |
Masters are the second tier of Valorant Esports. Similar to the Mid-Season Invitational from League of Legends, Riot Games host the Valorant Masters as a part of Valorant Champions Tour (VCT).[74] Teams must finish in top places of their regional league to qualify for Masters.
Year | Stage | Location | Final | 3rd | 4rd | Notes | |||
---|---|---|---|---|---|---|---|---|---|
Champion | Score | Runner-up | |||||||
2021 | 2[a] | Reykjavík | Sentinels | 3 | 0 | Fnatic | NUTURN Gaming | Team Liquid | [75][76] |
3 | Berlin | Gambit Esports | 3 | 0 | Team Envy | 100 Thieves, G2 Esports | [77] | ||
2022 | 1 | Reykjavík | OpTic Gaming | 3 | 0 | LOUD | ZETA DIVISION | Paper Rex | [78] |
2 | Copenhagen | FunPlus Phoenix | 3 | 2 | Paper Rex | OpTic Gaming | Fnatic | [79] | |
2023 | LOCK//IN[b] | São Paulo | Fnatic | 3 | 2 | LOUD | DRX Esports, Natus Vincere | [80] | |
2 | Tokyo | Fnatic | 3 | 0 | Evil Geniuses | Paper Rex | NRG | [81] |
Challengers
- 23 minor regional leagues across the three international territories
- Americas (4 minor regions)
- North America
- Latin America North
- Latin America South
- Brazil
- EMEA (9 minor regions)
- Northern Europe (United Kingdom, Nordic, Ireland)
- Spain
- France & Benelux (Belgium, Netherlands, Luxembourg)
- DACH (Germany, Austria, Switzerland)
- Turkey
- Eastern Europe
- Italy
- Portugal
- MENA (2 sub-regions)
- GCC (Bahrain, Kuwait, Oman, Qatar, Saudi Arabia, UAE) & Iraq
- Levant (Jordan, Lebanon, Palestine, Syria) & North Africa
- Pacific (10 minor regions)
- South Asia
- Thailand
- Vietnam
- Malaysia & Singapore
- Korea
- Japan
- Hong Kong & Taiwan
- Philippines
- Indonesia
- Oceania
- Americas (4 minor regions)
The top challenger teams qualify for the Ascension tournament in their respective international territory
Notes
- ^ Riot Games did not host a Masters event for 2021 stage 1 due to COVID-19 pandemic
- ^ Riot Games replaced the 2023 Valorant Masters and regional league in stage 1 by a kick-off season's event named "VCT LOCK//IN" for all partner teams from franchise's system.
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{{cite web}}
: CS1 maint: url-status (link) - ^ "Sentinels Win the Stage 2 Masters Reykjavik With a Perfect Run". EarlyGame. May 31, 2021.
- ^ "VCT STAGE 3 MASTERS: EVERYTHING YOU NEED TO KNOW". playvalorant.com. August 27, 2021.
- ^ "VALORANT MASTERS: EVERYTHING YOU NEED TO KNOW". valorantesports.com. April 2, 2022.
- ^ "VALORANT MASTERS COPENHAGEN: EVERYTHING YOU NEED TO KNOW". valorantesports.com. July 2, 2022.
- ^ "VCT LOCK//IN BRAZIL: LIVE AUDIENCE AND TICKET SALE INFORMATION". valorantesports.com. June 12, 2022.
- ^ "MASTERS 2023 IS COMING TO JAPAN!". valorantesports.com. December 24, 2022. Retrieved January 5, 2023.
External links
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