|Subsidiary of Tencent Holdings|
|Headquarters||West Los Angeles, California, United States|
Number of locations
|Products||League of Legends|
|Revenue||US $624 million (2013)|
Number of employees
|1,000 (2013 estimate)|
Riot Games is an American video game publisher that was established in 2006. Their main office is based in West Los Angeles, California. They currently have additional offices located in St. Louis, Dublin, Berlin, Seoul, São Paulo, Istanbul, Moscow, Sydney, and Taipei.
Riot Games, Inc. was founded as an Indie game developer in 2006 by Brandon "Ryze" Beck, and Marc "Tryndamere" Merrill in Los Angeles. The company announced its only game, League of Legends: Clash of Fates, in October 2008, and released the game in October 2009 as simply League of Legends. Their game uses a free-to-play model, supported by microtransactions rather than ads or boxed copy sales.
In 2008, Riot Games obtained initial funding of US$7 million provided by venture capital firms Benchmark Capital and FirstMark Capital. In a second round of funding in 2009, the company raised $8 million from Benchmark, FirstMark, and Chinese technology giant Tencent Holdings. In early 2011, Tencent Holdings bought out a majority stake in Riot Games. Tencent later reported the deal was for $231,465,000 in an interim report.
Employees at the company include veterans of Defense of the Ancients, such as the former lead developer Steve "Guinsoo" Feak, and the former official DotA-Allstars.com website founder Steve "Pendragon" Mescon. Riot Games also employs some former Blizzard Entertainment employees, including Greg Street, former Lead Systems Designer for World of Warcraft. On July 12, 2013, Business Insider named Riot Games #4 on its list of the top 25 technology companies to work for in 2013.
|League of Legends||2009||September||Multiplayer online battle arena (MOBA)||Windows/Mac|
|Blitzcrank's Poro Roundup||2015||August||Sidescrolling game||iOS/Android/Flash|
Riot Games has already released and distributed League of Legends in Latin America, Australia, the United States, Philippines, Singapore, Vietnam, Malaysia, Thailand, Canada, South Korea, Taiwan, China, Europe, Brazil, and Indonesia. In China, Riot's primary shareholder Tencent Inc. distributes the game online. In Southeast Asia, online game service provider Garena publishes League of Legends. In North America, Riot Games self-publishes and operates the game and all of its customer service aspects.
In Europe, Riot Games originally signed an international licensing partnership with GOA, a division of Orange S.A.. On October 13, 2009, GOA and Riot announced that they would start channeling server access for players located in Europe, to GOA's dedicated servers. This restriction meant that players located in Europe would not be able to play on Riot's servers in the United States. Due to negative community feedback, the channeling decision was rescinded October 16, 2009. On May 10, 2010, Riot Games announced that they would take over distribution and operation of the game in Europe. To do so, Riot Games established a European headquarters in Dublin.
On July 19, 2012, Riot Games launched the official Closed Beta Test servers for League of Legends Greece. The game has been fully localized, including translated menus, texts, subtitles, with all characters being dubbed. On April 16, 2013, Riot Games launched the official Open Beta Test servers for League of Legends Russia.
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- Brad Stone, Ashlee Vance, and Cliff Edwards, "Blurring the Line Between Virtual and Real.." Bloomberg Businessweek, no. 4235 (June 27, 2011): 37-38.
- Jamaica King (December 2010). Online Gaming Communities: Strengths, Limitations, & Death. Interface.