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Ender's Game

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Ender's Game
1985 first edition (hardcover)
AuthorOrson Scott Card
Cover artistJohn Harris
LanguageEnglish
SeriesEnder's Game series
GenreScience fiction
PublisherTor Books
Publication date
1985
Publication placeUnited States
Media typePrint (Hardcover & Paperback)
Pages357 pp
ISBNISBN 0-312-93208-1 Parameter error in {{ISBNT}}: invalid character
Followed bySpeaker for the Dead 

Ender's Game (1985) is one of the best-known novels by Orson Scott Card.[1] It is set in Earth's future where mankind has barely survived two invasions by the "buggers", an insectoid alien race, and the International Fleet is preparing for war. In order to find and train the eventual commander for the anticipated third invasion, the world's most talented children, including the extraordinary Ender Wiggin, are taken into Battle School at a very young age. The book takes place around the year 2135, and its sequels, Speaker for the Dead, Xenocide, Children of the Mind, A War of Gifts, Ender in Exile: Ganges, following Ender to different worlds as he travels far into the future.

The book originated as the novelette "Ender's Game" published in the August 1977 issue of Analog Science Fiction and Fact.[2] Card later expanded the novel into the Ender's Game series, dealing with the long-term effects of the war.

A slightly updated version was released in 1991.

Plot summary

Humankind has made contact with an alien race known to humanity as the "Buggers" because of their insectoid appearance. The buggers have attempted to colonize Earth twice; having been narrowly defeated the second time by International Fleet commander Mazer Rackham, a third invasion looms large over the Earth.

Enter Andrew "Ender" Wiggin (his nickname given to him by his sister Valentine): a six-year-old boy and third child of his parents, an audacity under the population restriction laws, but permitted only by a special sanction of the government, hoping he will be a combination of his sadistic older brother Peter and his kind-hearted sister Valentine. The International Fleet (IF) is seeking the next brilliant military commander among Earth's children. Young Ender is approved by the government for training at the elite Battle School, a space station where exceptional children are trained. After a confrontation with a school bully, Stilson, Ender chooses to accept Colonel Graff's offer to attend, leaving behind his world for the hope of the future.

Upon arrival at Battle School, Ender is immediately singled out by the administration and other students, and he is kept at arm's length from the camaraderie of the students. He is quickly promoted and becomes the top-ranking soldier in school. Ender finds a way around his isolation and frustration by forming his own nightly "practice" sessions with some of the younger students, instructing anyone who wishes to come and practice.

Ender is quickly promoted to commander of a brand new Dragon Army, and he molds his young soldiers into an unbeatable team, despite the teachers' stacking of every game against him. Some time after an especially brutal victory against one of Ender's former commanders, Bonito de Madrid, Ender is cornered by Bonzo along with several of Bonzo's soldiers. Unable to escape the situation without violence, Ender convinces Bonzo to fight him alone and unknowingly kills him. Ender learns the lesson that there is no rule book in war; he throws his own concepts of the game away. This clever circumventing of an impossible situation causes Ender to be promoted to Command School, six years earlier than anyone else in the history of the system. Most leave at sixteen; however, Ender leaves before he turns ten. He is taken briefly to Earth to visit his sister Valentine.

Ender is taught at Command School by Mazer Rackham, kept alive into his own future by sending him away at near lightspeed and then turning around and bringing him back in the same manner. Mazer instructs Ender in a game very similar to the Battle Room, only this time instead of commanding soldiers, Ender will command ships in a 3-D space battle. At this point, Ender is reunited with the closest people to him from battle school as his subordinates in this battle game. Ender commands them directly, and it is up to them to carry out his commands. Each day the games become more and more grueling, and Ender is slowly being worn down to psychosis, along with his fellow commanders. Waking and sleeping blend together as Ender loses his sanity, but he maintains his military brilliance.

Finally Mazer confronts Ender, telling him that he will face an extremely grueling final exam. The game begins, and Ender is outnumbered 1,000 to 1. When the enemy is finally in range, Ender orders the use of a special weapon, Dr. Device, against the planet itself, destroying the simulated planet and all ships in orbit. Ender consciously makes this decision knowing that it is expressly against the respectable rules of the game, hoping that his teachers will find his ruthlessness unacceptable and remove him from command, and allow him to return home.

After he wins it is revealed to Ender that all the simulations were real battles taking place in bugger space. He is told that the military sent ships to attack the bugger planets many years ago, and outfitted them with new technology, like the ansible, making superluminal communication possible. Ender realizes that he had just ordered the actual destruction of an entire race, and the guilt of the massacre forces him into a five-day coma.

When he awakens, it's revealed to Ender that he is being heralded as the savior of the human race, and that the bugger threat has been eliminated, mankind is expanding into the empty bugger planets and repealing the population limit laws. Valentine arrives at command school and convinces Ender to go with her on the first ship leaving for colonization. There he discovers an unborn bugger queen who through a psychic link with Ender communicates that her race was not aware that humans were sentient creatures, that only their defeat during the Second Invasion forced them to realize humanity's true nature; and had resolved to never attack Earth again. He resolves to atone for his destruction of the bugger race by finding a place to resurrect the queen, bringing the alien race back into existence. Ender writes a book under the pseudonym "Speaker for the Dead" entitled The Hive Queen, wherin he tells of the compassion and pain of the bugger race. The book is very popular and at Peter's request he also writes The Hegemon to tell the truth of his brother's troubled life.

Creation and inspiration

The original novelette "Ender's Game" is merely a snapshot of Ender's experiences in Battle School and Command School; the full-length novel is a more encompassing work dealing with Ender's life before, during, and after the war, and it also contains some chapters describing the political exploits of his older siblings back on Earth. In a commentary track for the 20th Anniversary audiobook edition of the novel, as well as in the 1991 Author's Definitive Edition, Card stated that Ender's Game was written specifically to establish the character of Ender for his role of the Speaker in Speaker for the Dead, the outline for which he had written before novelizing Ender's Game.

In his 1991 introduction to the novel, Card discussed the influence of Isaac Asimov's Foundation series on the creation of the novelette and novel. Historian Bruce Catton's work on the American Civil War also influenced Card heavily. He also derived the name and basic function of the ansible from Ursula K. Le Guin's works.

Characters

The Wiggins: Andrew 'Ender' Wiggin, John Paul Wiggin, Peter Wiggin, Theresa Wiggin, Valentine Wiggin

Ender's Crew: Alai, Julian Delphiki (aka Bean), Carn Carby, Crazy Tom, Dink Meeker, Dumper, Fly Molo, Han Tzu (aka Hot Soup), Petra Arkanian, Shen, Vlad

Other Battle School students: Achilles de Flandres, Ambul, Anwar, William Bee, Bernard, Dag, Ducheval ("Shovel"), Nikolai Delphiki, Bonito Madrid (aka Bonzo), Talo Momoe, Rose the Nose, Sayagi, Pol Slattery, Suriyawong, Virlomi, Wu, Pinual

Others: Anderson (Colonel), Anton, Admiral Chamrajnagar, Hyrum Graff, The Hive Queen, Jane, Poke, Mazer Rackham, Sister Carlotta, Stilson, Volescu

Awards and impact

Ender's Game was the winner of the Hugo Award for best novel in 1986[3] and the Nebula Award for best novel in 1985,[4] two notable awards in science fiction. The following year, the sequel Speaker for the Dead also won both awards; Card is the only author to have won both awards in two consecutive years.[1] In 2008, it received the Margaret Edwards award for its long term impact on science fiction.

Several schools around the world have adopted Ender's Game as required reading, some for its psychological aspects, others for its science fiction background. Some examples include the Marine Corps University at Quantico, as a textbook on the psychology of leadership,[1] and the state of New South Wales, Australia, Higher School Certificate[5]

"Ender's Game" was the very first novel given away online before its publication. Card posted the novel on the DELPHI online service in 1984, inviting anyone to download and enjoy it.

Reviews

Film

The latest author-written screenplay was finished and submitted to Warner Brothers by Orson Scott Card in May 2003. David Benioff and D.B. Weiss were later signed to write a new script, working closely with Wolfgang Petersen. However, as of December 15, 2005, all previous attempts to write a script had been dropped. Card himself has announced he will be writing a new script not based on any previous one, including his own.

While Ender's Game is officially in pre-production, according to IMDB,[6] there is still no financier for the movie rights to the book[7] Nothing has been released on the content of the approved script, or casting; however, based on information from Orson Scott Card's previous scripts, it will be a fusion between Ender's Game and Ender's Shadow, both of which take place in the Battle School at the same time, but the former from Ender's point of view, and the latter from Bean's point of view.

About the movie

Video game

Ender's Game: Battle Room will be a digitally distributed video game for all viable downloadable platforms.[8] It is currently under development by Chair Entertainment, who also developed Undertow. Chair had sold the licensing of Empire to Card, which became a best-selling novel.

Nothing is known about the game save its setting in the well-known Orson Scott Card novel's universe, and that it will focus on the Battle Room.[9]

Translations

  • Chinese: 安德的游戏 ("Ender's Game"),2003.
  • Croatian: Enderova igra ("Ender's Game"), 2007.
  • Czech: Enderova Hra ("Ender's Game").
  • Danish: Enders strategi ("Ender's Strategy"), 1990.
  • Dutch: De tactiek van Ender ("Ender's Tactic").
  • Estonian: Enderi mäng ("Ender's Game"), 2000.
  • Finnish: Ender ("Ender"), 1990.
  • French: La Stratégie Ender ("The Ender Strategy"), 1996, 1999, 2000, 2001.
  • German: Das große Spiel ("The Big Game"), 1986, 2005.
  • Hebrew: המשחק של אנדר ("Ender's Game").
  • Hungarian: Végjáték ("Endgame"), 1991.
  • Italian: Il gioco di Ender ("Ender's Game").
  • Korean: 엔더의 게임 ("Ender's Game"), 1992, 2000 (two editions).
  • Japanese: エンダーのゲーム ("Ender's Game"), 1987.
  • Norwegian: Enders spill ("Ender's Game"), 1999.
  • Polish: Gra Endera ("Ender's Game"), 1994.
  • Portuguese: O jogo do exterminador ("The exterminator's game") (Brasil).
  • Portuguese: O jogo final ("The final game") (Portugal).
  • Romanian: Jocul lui Ender ("Ender's Game").
  • [Игра Эндера (Igra Endera)] Error: {{Lang-xx}}: text has italic markup (help) ("Ender's Game"), 1995, 1996, 2002, 2003 (two editions).
  • Spanish: El juego de Ender ("Ender's Game").
  • Swedish: Enders spel ("Ender's Game"), 1991, 1998.
  • Serbian: Enderova igra ("Ender's Game"), 1988.
  • Thai: เกมพลิกโลก ("The game that change the world"), 2007.
  • Turkish: Ender'in Oyunu ("Ender's Game").

See also

References

Template:S-awards
Preceded by Hugo Award for Best Novel
1986
Succeeded by
Preceded by Nebula Award for Best Novel
1985
Succeeded by