Mario Bros. II

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Mario Bros II
Mario Bros. II
In-game screenshot
Developer(s) Thundersoft[1]
Publisher(s)
Designer(s) Jim van Der Heyden[2][3]
Series Mario franchise
Platform(s) Commodore 64
Release
Genre(s) 2D action platformer[2]
Mode(s) Multiplayer (Two players only[3][4])

Mario Bros. II is a 1987 computer game for Commodore 64, inspired by Mario Bros. Game & Watch.[1] It is unrelated to Nintendo and its Nintendo Entertainment System video game Super Mario Bros. 2 (released as Super Mario USA in Japan) or Super Mario Bros.: The Lost Levels. It is unofficially presented as an amateur fan art sequel to the arcade hit, Mario Bros.

Gameplay[edit]

Mario Bros. II is an unofficial title inspired by the Game & Watch title Mario Bros., as envisioned for Commodore 64 supposedly as a sequel to the arcade version. Like the arcade Mario Bros., the game consists of a single screen for gameplay.[3][5] In this game, the player simultaneously controls both Mario and Luigi as they work in a factory creating cakes for a stereotypically harsh employer.[1] The brothers build cakes by moving vertically to transfer items between the conveyor belts which are oriented to operate in alternating directions. Missing an item causes the player to lose a life, with game over reached when the player has no remaining lives.[1]

When the title screen pops up, neither Mario nor Luigi appear in their familiar plumber's overalls as seen in their other 8-bit video games.[1]

Development and release[edit]

The game was developed by amateur Commodore 64 programming group Thundersoft, a sub-group of the Dutch demo group RIFFS that would meet at the Oosterhout Computer Club.[6] The unofficial effort was not a port, and was never commercially available. It was only distributed as PD software to demonstrate the coders' skills at porting the game.

References[edit]

  1. ^ a b c d e "Gameplay information". Retro Gamer. Retrieved 2011-03-21. 
  2. ^ a b c "Release information". GameFAQs. Retrieved 2011-03-20. 
  3. ^ a b c "Release information (second reference)". GB64. Retrieved 2011-03-20. 
  4. ^ "# of players information". Game Base 64. Retrieved 2011-03-21. 
  5. ^ "Additional gameplay information". Lemon 64. Retrieved 2011-03-21. 
  6. ^ "RIFFS information". The C-64 Scene Database. Retrieved 2012-09-30.