The Sims Carnival: Snap City

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The Sims Carnival: Snap City
TheSimsCarnival SnapCity.jpg
A screenshot from The Sims Carnival SnapCity
Developer(s) Maxis
Publisher(s) Electronic Arts (Windows)
Series The Sims Carnival, SimCity
Engine Custom
Platform(s) Microsoft Windows
Release date(s)
  • PC: January 8, 2008
Genre(s) Construction and management simulation, city-buildingpuzzle games
Mode(s) Single-player

The Sims Carnival: Snap City is a puzzle based spin-off of SimCity. It comes with the software bundle The SimCity Box.

Gameplay[edit]

The game is played by placing residential, commercial, and industrial zones, which consist of tiles that fall like in Tetris, onto flat map. If the player gets enough zones placed next to each other, he or she can build a special zone where civic buildings like schools and parks can be built.[1] Zones must be connected by roads to develop. Natural disasters can also occur, which harm the city's treasury.[2]

There are two main game modes; creative mode and story mode. In creative mode, the player can play however he or she wants, but in story mode there are a total of 25 goals in different cities that the player has to accomplish.

Reception[edit]

Reception
Review score
Publication Score
GameSpot 4.5/10[3]

Kevin VanOrd of GameSpot compared the game to Tetris and said that "[the game] is easy to play, but it's hard to wrap your head around."[3]

References[edit]

  1. ^ The Sims Carnival SnapCity Retrieved October 11, 2012.
  2. ^ The Sims Carnival SnapCity Electronic Arts Retrieved October 11, 2012.
  3. ^ a b Kevin VanOrd (June 27, 2008). "The Sims Carnival: SnapCity Review". GameSpot. Retrieved July 11, 2016.