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PD article editing

In the Perfect Dark article, you recently did some rearranging but with your next edit switched it back. Was that intentional?

Personally I don't have much of a preference whether it goes "character then setting" or "setting then character". --Nick RTalk 21:20, 19 January 2012 (UTC)

Mass Effect 2

While editing Mass Effect 2 article, you moved DLCs to a separate page. While doing so, you omitted a very important part:

   "Lair of the Shadow Broker" and "Arrival" are not compatible with Polish, Czech or Hungarian versions of Mass Effect 2.

This is an encyclopedic fact. I'm re-instating that. Please do not remove it again. Vorpal Saber (talk) 07:44, 2 July 2012 (UTC)

In response to your edits, we can discuss recent reviews about a very old game. --George Ho (talk) 15:52, 26 August 2012 (UTC)

On getting more GAN's reviewed

It's typically considered courteous and good practice to review one GAN for each one that you nominate. Currently the GAN list shows that you've only reviewed 1-2 GANs, but have several nominated. Perhaps reviewing more will help grease the wheels on the GANs that aren't being reviewed. --Teancum (talk) 13:13, 14 September 2012 (UTC)

Wrong user, sorry. --Teancum (talk) 17:18, 14 September 2012 (UTC)

Your GA nomination of Mass Effect 2: Arrival

The article Mass Effect 2: Arrival you nominated as a good article has been placed on hold . The article is close to meeting the good article criteria, but there are some minor changes or clarifications needed to be addressed. If these are fixed within 5 days, the article will pass, otherwise it will fail. See Talk:Mass Effect 2: Arrival for things which need to be addressed. Kürbis () 10:33, 15 September 2012 (UTC)

Your GA nomination of Mass Effect 2: Arrival

The article Mass Effect 2: Arrival you nominated as a good article has passed ; see Talk:Mass Effect 2: Arrival for comments about the article. Well done! Kürbis () 17:40, 15 September 2012 (UTC)

DYK for Mass Effect 2: Arrival

The DYK project (nominate) 00:04, 17 September 2012 (UTC)

Mass Effect 2: Lair of the Shadow Broker

I began the GA review for Mass Effect 2: Lair of the Shadow Broker at that article's talk page; only a few small issues appear to need to be addressed. Thanks for your work on this one. I was too cheap to buy the DLC myself, so it's nice to finally find out what would have happened in it... -- Khazar2 (talk) 05:50, 13 February 2013 (UTC)

A barnstar for you!

The Good Article Barnstar
For your contribution of a "from scratch" Good Article, Mass Effect 2: Lair of the Shadow Broker. Thanks, and keep up the good work! -- Khazar2 (talk) 13:02, 15 February 2013 (UTC)
A pleasure working with you. -- Khazar2 (talk) 13:02, 15 February 2013 (UTC)

Oblivion

Thank you very much for taking your time to review and comment the Oblivion FAC. I'm been waiting for more people to comment for a while. I believe I have addressed the concern you've brought up about the quote in the lede.--FutureTrillionaire (talk) 16:25, 24 February 2013 (UTC)

Thanks

For your work on those Mass Effect DLC articles, enjoy this imaginary internet brownie. No need to thank me; it's what I do, man.

Good luck with getting Mass Effect 2 up to FA-status. – Bellum (talk) 19:44, 24 February 2013 (UTC)

Didn't I say there was no need to thank me? Sigh. You've got to learn to listen to people. For shame. – Bellum (talk) (contribs) 20:26, 24 February 2013 (UTC)

Feature Article

As part of the feature article candidate process, I reviewed your article on Mass Effect 2 and made comments. DavidinNJ (talk) 04:29, 1 March 2013 (UTC)

Thank you for the changes. I replied on the WP:FAC page. DavidinNJ (talk) 12:46, 1 March 2013 (UTC)

Orphaned non-free media (File:Mass Effect 2 Gameplay.jpg)

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Mass Effect comics

When wandering about Wikipedia, as you do, I discovered this article. It's currently pretty awful, but here's hoping it can be made into something at least above average. I've proposed moving it to another name here, and support/opposition would be good.

Also: been working on an article for ME2's Citadel DLC. The articles on Shadow Broker and Arrival have been very helpful, so I owe you another thanks. Also saw the accolades article, which was nice. Have a pat on the back from me. – Bellum (talk) (contribs) 20:35, 16 March 2013 (UTC)

God of War

As per comments on the God of War FAC, I've removed the Template:About. --JDC808 03:35, 29 March 2013 (UTC)

Notifying you that God of War (video game) is up for FAC again. Wikipedia:Featured article candidates/God of War (video game)/archive4 --JDC808 20:42, 27 April 2013 (UTC)

Ping. --JDC808 17:24, 1 May 2013 (UTC)

Hi, I've nominated God of War: Betrayal for FAC if you have some time and wouldn't care to review. --JDC808 23:55, 21 May 2013 (UTC)

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The WikiProject Video Games Newsletter, Q1 2013

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Orphaned non-free media (File:Gbtgntscboxart.jpg)

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ProtoGalaxy

Hi Niwi,

Thanks for the barnstar and the GA promotion! I hope our paths will cross again.

Happy editing,

Neelix (talk) 20:57, 17 April 2013 (UTC)

Mass Effect 3 endings article

This is more a musing right now (otherwise I'd have mentioned it on ME3's talk page), but what would your thoughts be on a separate article for the endings of the game? A bit similar to ESRB re-rating of The Elder Scrolls IV: Oblivion, maybe. Given the whole massive reaction, and because I see it mentioned almost every time anyone reports on 3, it might be worth it.

The downside is that it might be a bit too intertwined with ME3 as a whole. It'd also be troll bait, but I don't think that's a reason not to create an article. – Bellum (talk) (contribs) 22:38, 20 April 2013 (UTC)

I'm working on Citadel, a DLC list, and some others. I was planning on completing Citadel as I replayed it with another ME character, but I got caught up with some other stuff so it's taking longer than expected. – Bellum (talk) (contribs) 11:22, 21 April 2013 (UTC)
Hey, if you want to work on any of my subspace stuff, be my guest. Just as long as you don't replace every word with "penis" -- that just strikes me as unencyclopedic. – Bellum (talk) (contribs) 17:08, 21 April 2013 (UTC)
Nice work! Was always a bit iffy on including the Spectre Packs, and I guess they're not really "downloadble content". I've taken an axe to the ME3 downloadable content section, so at least it's no longer so long. On the flipside, it's now rather short: roughly speaking, I mean, it's approximately one sentence. But, oh well. I see while I was typing this, you moreorless went ahead and solved that problem. Congrats to you. – Bellum (talk) (contribs) 13:34, 4 May 2013 (UTC)

By the way, things like their appearance in MySims SkyHeroes, the marketing of the default male and later female Shepard... would they fit in "Promotion and merchandise" (in a Commander Shepard article)? I imagine any merchandise will fit right in the section, of course. – Bellum (talk) (contribs) 13:46, 4 May 2013 (UTC)

Is Grunt optional or not?

Didn't want to spam the FAC with irrelevant detail over one word that will fly over most editors heads, so figured I'd continue this over here.

First off, thank you for your support, much appreciated. I understand your point completely about Grunt, but the thing is that you must recruit him in a recruitment mission. Then it's up to you to use him. Also, saying Grunt is optional may be misleading to the general reader. --Niwi3 (talk) 09:11, 27 April 2013 (UTC)

Not really. ;-) Are you sure you understand me about Grunt, though? That or we're getting into parsing the word "recruit" here. We both agree that the mission in which you can get Grunt is required (just as the IFF mission with Legion is required), and you are required to drag the capsule onto the Normandy. However, the actual recruitment of Grunt is opening the capsule on the Normandy - which is 100% optional. If you never open the capsule, you never even know the name "Grunt," he doesn't join the party, he doesn't appear in party chats, he's not on the ship, you can't change his equipment loadout, he won't be on the Final Mission. I don't think that counts as a "recruitment." It's not comparable to "I recruited Thane then never used him and left him on the ship" - Grunt literally never joins if the player doesn't want him to. SnowFire (talk) 14:12, 27 April 2013 (UTC)

re: Mass Effect 2

I saw. Ping me again if edits have been made and you'd like me to reconsider the vote. --Piotr Konieczny aka Prokonsul Piotrus| reply here 15:18, 10 May 2013 (UTC)

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RE: Music of Mass Effect

Cripes, waiting since April for a reply there. And here I thought I was keeping check on all the ME articles. I have replied, and thank you. ME2 looks like its headed towards becoming a featured article, so have a thumbs up. – Bellum (talk) (contribs) 18:19, 16 May 2013 (UTC)

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Congratulations!

Hey, congratulations on getting Mass Effect 2 up to FA status--just saw the good news in the Signpost! -- Khazar2 (talk) 11:39, 23 May 2013 (UTC)

Thank you! It was quite an effort to do it, mainly because I had to create several additional articles (DLC, Accolades, Music, etc). Now I'm currently working on ME2: Overlord, though it may take me a while because I'm busy with work. Cheers :) --Niwi3 (talk) 13:32, 23 May 2013 (UTC)
Cool, good luck! -- Khazar2 (talk) 13:48, 23 May 2013 (UTC)

Mass Effect species

There's a discussion on whether we should capitalise species names (e.g. "a turian" vs. "a Turian") on Talk:Illusive Man. Don't know if you have a cent or two on the issue. – Bellum (talk) (contribs) 01:19, 1 June 2013 (UTC)

Tali'Zorah

Thanks for removing the background to Tali's image. I'd tried it myself, but I ended up accidentally removing most of her leg. And her head. I think that would've ruined the image, you know? By the way, since Tali's name seems to jitter around in the series (Tali'Zorah vas Normandy, Tali'Zorah vas Normandy nar Rayya...), I went with simply Tali'Zorah. Everything else on the wiki seems to go "nar Rayya", though, so eh. Don't know if that's worth discussing.

Anyway, cheers. – Bellum (talk) (contribs) 20:34, 14 June 2013 (UTC)

The WikiProject Video Games Newsletter, Q2 2013

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MuZemike delivered by MuZebot 16:28, 4 July 2013 (UTC)

Stolen Memory

I remember a while ago, you mentioned probably making a Kasumi -- Stolen Memory article, after ME2 was made into an FA, along with you making an Overlord article. Now, I could never keep to any sort of plan myself, but it occurs to me you could be working on one, or planning on working one, etc. at some time. Or you could also just be living your life, enjoying freedom, breathing in the fresh air of a summer's day... but, in case you do have plans, I found two quotes in the artbook (don't know if you own it or not, but hey) that could be of interest:

"For Kasumi's mission, Hock's mansion was conceived as a house in the Hollywood Hills, but with more advanced, Mass Effect-era architecture. Early on, the mission was proposed to be on Illium or another asari planet, but ultimately it took place on a human one, and the architecture changed accordingly."
"Kasumi's concepts ventured into Middle Eastern styles, since Earth societies in the Mass Effect universe are a pastiche of modern cultures. Eventually, her outfit came to echo that of a medieval thief; the hood was adopted to give her a more mysterious, stealthy look."

Also, some kind-of-overly-lighted/poorly-scanned concept art courtesy of Tumblr. Although, my scanner probably would've produced worse results, before perhaps exploding. In case you're wondering, of course I too have a tumblr, and it is incredibly cool, awesome, hip, and various other positive words. – Bellum (talk) (contribs) 04:50, 11 July 2013 (UTC)

For Zaeed:
"Early concepts toyed with giving Zaeed an artificial leg as part of his battle injuries, as well as a dog companion. Neither concept was taken past phase one. Potential breathers were inspired by a welding helmet and a hackey mask for intimidation purposes. Head models of Zaeed went through several interations, adding scarring and a Blue Suns tattoo to show his history with that group."
Whether you use that or not, I'm probably one day going to work it into the Characters article. Though with Zaeed/Kasumi and their respective DLCs, the development of the characters and DLC are joint at the hip.
For Lair:
"The challenge in creating the Shadow Broker was to put together two disparate concepts: that of the galaxy's greatest information broker, who is clearly part of galactic society, but also something inhuman and alien that would be a new and frightening challenge for Shepard.
"His suit said mob boss, while his exposed face was more alien that anything we had done in the past. The existing digital-acting system could not handle the stresses of the new face, so custom work had to be done to animate his multiple eyes and triangular mouth."
There's also a brief description of the Shadow Broker's ship, but it doesn't really add anything. Just says that the shield on the rear of the ship gave it a "distinctive silhouette". No information on Overlord from what I see, alas, nor any of the other ME2 DLC. – Bellum (talk) (contribs) 10:59, 11 July 2013 (UTC)
Alright, keep up the good work, all that. Can I ask a request? You've reviewed GAs before, right? Can you have a quick look at Tali'Zorah, tell me what rating you'd give it and any immediate concerns? – Bellum (talk) (contribs) 14:41, 11 July 2013 (UTC)