Audiokinetic Wwise
| Developer(s) | Audiokinetic |
|---|---|
| Stable release | 2011.2 |
| Operating system | Microsoft Windows |
| License | Proprietary EULA |
| Website | www.audiokinetic.com |
Wwise (Wave Works Interactive Sound Engine), a middleware product from Audiokinetic Inc., is a video game audio engine, intended to be compatible with other full games engines, including Epic's Unreal Engine. Wwise runs on a Windows platform, and can currently create content for PC, Xbox360, PlayStation3, Wii and Mac video games.
Contents |
[edit] Description
The Wwise authoring application uses a graphical interface to centeralize all aspects of audio creation. The functionalities in this interface allow sound designers to:
- Import audio files for use in video games
- Apply audio plugin effects
- Mix in real-time
- Define game states
- Simulate audio environments
- Manage sound integration
Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.
Wwise also includes the following components:
- Cross-platform sound engine
- Real-time game simulator
- Plug-in architecture for source, effect, and source control plug-ins
- SoundFrame API
[edit] Games
Over 250 games have utilized Wwise so far.[1] A few noteworthy titles include:
- Saints Row: The Third
- Mass Effect 2
- Assassin's Creed 2
- Assassin's Creed: Brotherhood
- Star Wars: The Force Unleashed 2
- Bioshock Infinite
- Dragon Age 2
- Red Faction Armageddon
- Halo Wars
- Ghostbusters the Video Game
[edit] Theatre
So far only one play has used Wwise and its Interactive Music capabilities for live performance:
- Dom Duardos by Gil Vicente, co-produced by Companhia Contigo Teatro and Grupo de Mímica e Teatro Oficina Versus, with music by Pedro Macedo Camacho[2][3]
[edit] See also
[edit] References
- ^ http://audiokinetic.com/en/community/customers/who-is-using-our-products
- ^ dnoticias, Newspaper news about Dom Duardos from Gil Vicente, http://www.dnoticias.pt/actualidade/5-sentidos/234804-contigo-teatro-e-oficina-versus-parceiros-em-dom-duardos, retrieved 2011-01-15
- ^ audiokinetic, Audiokinetic interview with Pedro Macedo Camacho, http://www.audiokinetic.com/download/documents/customer_profiles/Audiokinetic_Customer_Profile_Pedro_Macedo_Camacho.pdf, retrieved 2011-01-15
[edit] External links
- Alexander Brandon, "Audio Middleware, Part 2: More Contenders in the Emerging Field" Mix Magazine, 04-01-2007. Retrieved on 04-13-2007.