Audiokinetic Wwise

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Audiokinetic Wwise
Developer(s) Audiokinetic
Stable release 2011.2
Operating system Microsoft Windows
License Proprietary EULA
Website www.audiokinetic.com

Wwise (Wave Works Interactive Sound Engine), a middleware product from Audiokinetic Inc., is a video game audio engine, intended to be compatible with other full games engines, including Epic's Unreal Engine. Wwise runs on a Windows platform, and can currently create content for PC, Xbox360, PlayStation3, Wii and Mac video games.

Contents

[edit] Description

The Wwise authoring application uses a graphical interface to centeralize all aspects of audio creation. The functionalities in this interface allow sound designers to:

  • Import audio files for use in video games
  • Apply audio plugin effects
  • Mix in real-time
  • Define game states
  • Simulate audio environments
  • Manage sound integration

Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.

Wwise also includes the following components:

  • Cross-platform sound engine
  • Real-time game simulator
  • Plug-in architecture for source, effect, and source control plug-ins
  • SoundFrame API

[edit] Games

Over 250 games have utilized Wwise so far.[1] A few noteworthy titles include:

  • Saints Row: The Third
  • Mass Effect 2
  • Assassin's Creed 2
  • Assassin's Creed: Brotherhood
  • Star Wars: The Force Unleashed 2
  • Bioshock Infinite
  • Dragon Age 2
  • Red Faction Armageddon
  • Halo Wars
  • Ghostbusters the Video Game

[edit] Theatre

So far only one play has used Wwise and its Interactive Music capabilities for live performance:

[edit] See also

[edit] References

  1. ^ http://audiokinetic.com/en/community/customers/who-is-using-our-products
  2. ^ dnoticias, Newspaper news about Dom Duardos from Gil Vicente, http://www.dnoticias.pt/actualidade/5-sentidos/234804-contigo-teatro-e-oficina-versus-parceiros-em-dom-duardos, retrieved 2011-01-15 
  3. ^ audiokinetic, Audiokinetic interview with Pedro Macedo Camacho, http://www.audiokinetic.com/download/documents/customer_profiles/Audiokinetic_Customer_Profile_Pedro_Macedo_Camacho.pdf, retrieved 2011-01-15 

[edit] External links

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