J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers

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J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers
Developer(s) Interplay Productions
Publisher(s) Interplay Productions
Platform(s) DOS, PC-98, FM Towns
Genre(s) Role-playing game
Mode(s) Single player

J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers is a video game published by Interplay Productions. It is an adaptation of The Two Towers by J.R.R. Tolkien, being the second volume in The Lord of the Rings.

The game was released in 1992 for DOS, PC-98, and FM Towns. It is a sequel to J.R.R. Tolkien's The Lord of the Rings, Vol. I (1990 video game).


The gameplay is similar to that of the first game. The game is an RPG wherein the player controls multiple characters from the book. It uses a top-down perspective. The game takes place slightly before its predecessor ends: at the dark forest of Fangorn. The story splits into several journeys of different characters similar to the book, the game also switches between different controllable parties. The ultimate goal is to reach the Two Towers and destroy the One Ring.

An Amiga version of the game was cancelled and a planned third part sequel was also never finished.[1]


Computer Gaming World approved of the game's use of predetermined switching between characters, stating that it gives Towers a depth of narrative which would not otherwise have been possible". The magazine concluded that those who enjoyed the first game in the series would enjoy its sequel, while newcomers might be confused but "still find Towers a worthy piece of entertainment".[2]


  1. ^ http://www.lysator.liu.se/tolkien-games/entry/lotr2.html
  2. ^ Greenburg, Allen L. (October 1992). "Interplay's The Two Towers". Computer Gaming World. pp. 42–43. Retrieved 4 July 2014. 

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