Template talk:Grand Theft Auto

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WikiProject Video games (Rated Template-class)
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What looks better?[edit]

The first is a completely re-designed infobox, with not as many groups. It is easier to read and find articles related to each topic.

This is the current one. It constantly makes lists. It would be better to have the first one so you can quickly find the game you are looking for, then see which articles under that you can choose. Just look at the Sim series template. It is much more effecient than making individual lists related to one topic.

Please discuss which one you would prefer. VG Editor (talk) 04:37, 2 November 2008 (UTC)

  • The second infobox is better, and should have links such as Huang Lee removed when there is no article by that name. Pagrashtak 19:35, 2 November 2008 (UTC)
  • Second one looks better to me too. The large empty space doesn't look right, otherwise it would be a much more efficient way of displaying it. On my resolution of 1280x1024, over half the infobox is empty. Maybe if the Games column was made wider it wouldn't stand out so much. I don't think that the Locations row is going to be necessary soon as the VG project is cleaning up VG location articles and I think only Liberty City will remain (but that's an issue for the future). Bill (talk|contribs) 20:02, 2 November 2008 (UTC)
  • The second is better due to the reasons i have already given when reverting your edits. The Sims series and GTA series are entirely different. The Sims have loads of expansion and contents that matches well with it. When comes to GTA it is other way around. Making the template huge and ugly to see at. It has loads of empty spaces. If this space can be filled iam fine with it. So i had to agree with others.--SkyWalker (talk) 15:43, 3 November 2008 (UTC)


Redesigned to fill the blankness on the right. What do you think now? VG Editor (talk) 11:38, 29 November 2008 (UTC)

I still prefer the second one. This one seems unnecessarily large really. As said above, although it may be for The Sims series or something, it's not really practical for GTA. --.:Alex:. 11:04, 2 January 2009 (UTC)

Universe vs. Mainline ordering[edit]

I'm against dividing the games by "Universe", since it prioritizes the fictional continuity over the actual relevance of the games. It's pretty clear that the GBA game, the City Stories series and Chinatown Wars are not as important as the numbered titles released on PC and consoles, since they were primarily developed for portable devices and were outsourced to different developers (Digital Eclipse for the GBA game and Rockstar Leeds for the others) with Rockstar North mostly taking a supervisory role in them. It's also a bit misleading too, since the GBA game is not really in 3D and Chinatown Wars was not originally in HD. I also think people misinterpret Rockstar's official statement of each era of GTA games being set in their own "universe" as literal alternate continuities when they also mean the development, graphical and gameplay style of the games as well. Jonny2x4 (talk) 22:04, 17 January 2015 (UTC)

I'm also against dividing the games by "Universe", for the reasons that you put forward. It's quite misleading, and there's no real reason for it. I'd prefer to change it back to this revision. Any objections? -- Rhain1999 (talk to me) 22:30, 17 January 2015 (UTC)

New template?[edit]

I can't help but feel as though the current template is looking a bit crowded; there's a lot of repetition, which would probably confuse the average reader. As such, I think we should try and find a way to improve this. I've come up with a new template. It's not perfect, but I'd like some opinions on it. Perhaps a variation can be implemented in the near future?

Let me know what you think. Thanks in advance! – Rhain1999 (talk to me) 14:16, 17 September 2015 (UTC)

The columns version is going to look like crap on a not-widescreen monitor (less common these days I suppose) and is not particularly extensible (the addition of more games will cause more columns, exacerbating the prior problem). Even on my screen, which is sitting at a 1920 px width resolution, the column headers are starting to look squashed, and there are some unhappy linebreaks... --Izno (talk) 15:20, 17 September 2015 (UTC)
I see what you mean, Izno. Do you have any suggestions on how to change it? Also pinging @X201, Czar, and Soetermans for possible feedback. – Rhain1999 (talk to me) 08:48, 27 September 2015 (UTC)
Yeah, I think the columns are accessibility issues (navboxes are boring for a reason). Luckily, I think the main concerns here will resolve themselves once the junk articles are handled (e.g., when Grand Theft Auto 2 soundtrack and List of Grand Theft Auto Advance characters go whence they came). The current template will look much less cluttered with many of those entries gone and I'm not sure you'll need the redesign after all? (But if it must be, I would recommend grouping the related games together (pre-III, III + related, IV, V). – czar 09:08, 27 September 2015 (UTC)
Okay, I took a shot at what I had in mind. It'll look better when the Characters section is obliterated (I think most of the lists and characters can be merged, though I'm not exactly excited to meddle with them). – czar 10:35, 27 September 2015 (UTC)
What if we make it like the {{Final Fantasy series}}? Respective characters, settings and possible development and controversy linked there? --Soetermans. T / C 10:47, 27 September 2015 (UTC)
I don't think GTA has the same continuity between series entries, and the subarticles will vary widely from one to the next – czar 11:29, 27 September 2015 (UTC)
{{Final Fantasy series}} works because there are so many Final Fantasy subarticles (understandably), and such a large (and often confusing) story continuity. I think czar's test above is just what we need; perhaps we could implement a {{Final Fantasy series}}-type format in the future, when Grand Theft Auto has as many games as Final Fantasy. – Rhain1999 (talk to me) 04:53, 28 September 2015 (UTC)