3D computer graphics software

From Wikipedia, the free encyclopedia
Jump to: navigation, search
3D computer graphics
Glasses 800 edit.png
Basics
3D modeling / 3D scanning
3D rendering / 3D printing
3D computer graphics software
Primary Uses
3D models / Computer-aided design
Graphic design / Video games
Visual effects / Visualization
Virtual engineering / Virtual reality
Related concepts
CGI / Animation / 3D display
Wireframe model / Texture mapping
Computer animation / Motion capture
Skeletal animation / Crowd simulation
Global illumination / Volume rendering

3D computer graphics software refers to programs used to create 3D computer-generated imagery. This article only covers some of the software used.

Contents

[edit] Uses

3D modelers are used in a wide variety of industries. The medical industry uses them to create detailed models of organs. The movie industry uses them to create and manipulate characters and objects for animated and real-life motion pictures. The video game industry uses them to create assets for video games. The science sector uses them to create highly detailed models of chemical compounds. The architecture industry uses them to create models of proposed buildings and landscapes. The engineering community uses them to design new devices, vehicles and structures as well as a host of other uses. There are typically many stages in the "pipeline" that studios and manufacturers use to create 3D objects for film, games, and production of hard goods and structures.

[edit] Features

Many 3D modelers are general-purpose and can be used to produce models of various real-world entities, from plants to automobiles to people. Some are specially designed to model certain objects, such as chemical compounds or internal organs.

3D modelers allow users to create and alter models via their 3D mesh. Users can add, subtract, stretch and otherwise change the mesh to their desire. Models can be viewed from a variety of angles, usually simultaneously. Models can be rotated and the view can be zoomed in and out.

3D modelers can export their models to files, which can then be imported into other applications as long as the metadata is compatible. Many modelers allow importers and exporters to be plugged-in, so they can read and write data in the native formats of other applications.

Most 3D modelers contain a number of related features, such as ray tracers and other rendering alternatives and texture mapping facilities. Some also contain features that support or allow animation of models. Some may be able to generate full-motion video of a series of rendered scenes (i.e. animation).

[edit] Major packages

A basic comparison including release date/version information can be found on the Comparison of 3D computer graphics software page. A comprehensive comparison of significant 3D packages can be found at CG Society Wiki and TDT3D 3D applications 2007 comparisons table..

[edit] Other packages

[edit] Renderers

[edit] Related to 3D software

[edit] See also

[edit] References

  1. ^ "About Aerospace Coordinate Systems". http://www.mathworks.com/access/helpdesk/help/toolbox/aeroblks/index.html?/access/helpdesk/help/toolbox/aeroblks/f3-22568.html. Retrieved 2007-11-23. 
  2. ^ "Electric Image Animation Software (EIAS) v6.6.1 UB Port Is Shipping". http://www.pr.com/press-release/35014. Retrieved 2007-11-23. 
  3. ^ "EIAS Production List". http://www.eitechnologygroup.com/products/production_list/. Retrieved 2007-11-23. 
  4. ^ "C.O.R.E. Goes to The Wild". http://www.fxguide.com/modules.php?name=press&rop=showcontent&id=385. Retrieved 2007-11-23. 
  5. ^ "Desktop Hollywood F/X". http://www.byte.com/art/9507/sec8/art2.htm. Retrieved 2007-11-23. 
  6. ^ "So Say We All: The Visual Effects of "Battlestar Galactica"". http://www.uemedia.net/CPC/vfxpro/printer_13948.shtml. Retrieved 2007-11-23. 
  7. ^ "CSI: Dallas". http://www.cgw.com/ME2/dirmod.asp?sid=&nm=&type=Publishing&mod=Publications%3A%3AArticle&mid=8F3A7027421841978F18BE895F87F791&tier=4&id=48932D1DDB0F4F6B9BEA350A47CDFBE0. Retrieved 2007-11-23. 
  8. ^ "Lightwave projects list". http://www.newtek.com/lightwave/projects.php. Retrieved 2009-07-07. 
  9. ^ "Epic effects for 300". http://www.digitalartsonline.co.uk/features/index.cfm?featureid=1590. Retrieved 2007-11-23. 
  10. ^ "Lightwave used on Iron Man". 2008-08-08. http://newteknews.blogspot.com/2008/08/lightwave-used-on-iron-man-bobblehead.html. Retrieved 2009-07-07. 
  11. ^ "Lord of the Rings terror: It was just a software bug". http://www.news.com/8301-10784_3-9809929-7.html. Retrieved 2007-11-23. 
  12. ^ Cohn, David (2004-09-16). "NX 3 – The Culmination of a 3-year Migration". CADCAMNet (Cyon Research). http://www.newslettersonline.com/user/user.fas/s=63/fp=3/tp=47?T=open_article,847643&P=article. Retrieved 2009-07-01. 
  13. ^ "Siemens PLM Software Announces Availability of NX for Mac OS X". Siemens PLM Software. 2009-06-11. http://www.plm.automation.siemens.com/en_us/about_us/newsroom/press/press_release.cfm?Component=82370&ComponentTemplate=822. Retrieved 2009-07-01. 
  14. ^ "UGS Ships NX 4 and Delivers Industry’s First Complete Digital Product Development Solution on Linux". 2009-04-04. http://www.plm.automation.siemens.com/en_us/about_us/newsroom/press/press_release.cfm?Component=25399&ComponentTemplate=822. Retrieved 2009-06-20. 
  15. ^ "Solid Edge". Siements PLM Software. 2009. http://www.plm.automation.siemens.com/en_us/products/velocity/solidedge/index.shtml. Retrieved 2009-07-01. 
  16. ^ "Vue Helps ILM Create Environments for 'Pirates Of The Caribbean: Dead Man’s Chest' VFX". http://www.pluginz.com/news/4535. Retrieved 2007-11-23. 

[edit] External links

Personal tools
Namespaces
Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages