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{{Use British English|date=December 2019}} |
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{{Use dmy dates|date=November 2019}}{{Infobox video game |
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| title = S&box |
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| image = S&box logo new.png |
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| developer = [[Facepunch Studios]] |
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| publisher = [[Valve Corporation|Valve]] |
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| engine = [[Source 2 ]] |
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| platforms = {{Unbulleted list|[[Windows]]|[[Linux]]}} |
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| genre = [[Sandbox game|Sandbox]] |
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| modes = [[Single-player]], [[multiplayer]] |
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| designer = Garry Newman |
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| programmer = Garry Newman |
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}}'''''S&box''''' (stylised as '''''S&Box''''')) is an upcoming [[sandbox game]] developed by [[Facepunch Studios]] and published by [[Valve Corporation|Valve]]. Regarded as a [[spiritual successor]] to [[Garry's Mod]], the base game has no set objective, but instead provides players with a platform from which to develop and play different [[User-generated content|user-created]] [[gamemodes]]. |
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== Gameplay == |
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[[File:Tf2_&_TF_Source_2_comparison.png|thumb|A comparison between Team Fortress 2 (top) and the upcoming fan remake Team Fortress: Source 2 (bottom) - observe the difference in lighting shaders & shadow effects.]] |
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''S&box'' is a physics-based [[sandbox game]] that, in its base [[game mode]], has no set objectives. The player is able to spawn [[Non-player character|non-player characters]], [[Ragdoll physics|ragdolls]], and [[Theatrical property|props]], and interact with them by various means. Unlike ''Garry's Mod'', ''S&box'' has been built with the core philosophy of providing a platform for user-created game modes rather than incorporating those game modes alongside the existing framework. |
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== User-created content == |
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Much alike its predecessor, ''S&box'' provides a platform from which user-created content can be shared among the playerbase. Unlike ''Garry's Mod'', which depended on the mounting of base Source engine content from other Source engine games such as [[Counter-Strike: Source]] or [[Portal (video game)|Portal]], ''S&box'' provides a standalone experience from which players can participate in [[User-generated content|user-created]] [[gamemodes]] and the original Sandbox gamemode has been de-emphasised by the developer. |
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=== ''Team Fortress: Source 2'' === |
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An unofficial remake of ''Team Fortress 2'' within the Source 2 engine is currently underway under the title ''Team Fortress: Source 2'' (alternatively abbreviated as ''TF: S2''), with the first development blog post released in August 2021 by the team, ''Amper Software.''<ref>{{Cite web |title=The First Steps |url=https://tfsource2.com/post/aug2021 |access-date=2023-07-20 |website=TF: Source 2 |language=en}}</ref> Work on the remake continues with the developers providing frequent updates and undertaking community beta testing.<ref>{{Cite news |last=published |first=Morgan Park |date=2021-08-09 |title=If Valve won't remake Team Fortress 2, these modders will |language=en |work=PC Gamer |url=https://www.pcgamer.com/if-valve-wont-remake-team-fortress-2-these-modders-will/ |access-date=2023-07-20}}</ref> <ref>{{Cite web |date=2021-08-12 |title=Team Fortress 2 Fans Are Rebuilding The Game With Latest Tech |url=https://kotaku.com/team-fortress-2-fans-are-rebuilding-the-game-with-lates-1847475438 |access-date=2023-07-20 |website=Kotaku |language=en}}</ref> |
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== Development and release == |
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The predecessor to ''S&box'', ''Garry's Mod'' was first released in 2004 by Garry Newman as a [[Mod (video gaming)|mod]] for the [[Source (game engine)|Source]] game engine and, principally, the game ''[[Half-Life 2]]''.Although ''Garry's Mod'' was initially a side-project, Newman later set aside his other work-in-progress, ''Facewound'' to focus on the mod's development and through 2004 and 2005, released several updated versions of ''Garry's Mod'', adding new features and culminating in version 9.0.4 on 27 November 2005. Newman's one-man operation grew to a team of multiple people for a [[Video game remake|remake]] of the mod as a standalone game. |
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[[Valve Corporation|Valve]], the developers of Source and ''Half-Life 2'', contacted Newman to suggest a commercial, standalone release of the mod through their [[digital distribution]] service [[Steam (service)|Steam]], which Newman initially rejected. Valve and Facepunch later struck a publishing agreement wherein Valve would release ''Garry's Mod'' onto Steam at a price of {{US$|10|link=yes}}, while the two companies would equally split profits. The last free version of ''Garry's Mod'' remained available for download, rechristened as the [[Game demo|demo]] to the retail game. The standalone game was released on 29 November 2006. Despite the game no longer being a mod, Valve and Facepunch stuck with the "''Garry's Mod''" name, which Newman later cited as a mistake, stating that he should have called it "''Sandbox''" instead. |
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Garry Newman stated Facepunch was working on a ''Garry's Mod'' sequel in late 2015 with a focus on [[virtual reality]].<ref>{{cite web |last=Iwaniuk |first=Phil |date=9 September 2015 |title=Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support |url=https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |url-status=live |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |archive-date=15 November 2019 |access-date=4 February 2021 |website=[[PCGamesN]]}}</ref> It was formally announced in 2017 as being developed on [[Unreal Engine 4]],<ref>{{cite magazine |last=Donnelly |first=Joe |date=5 September 2017 |title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator |url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |url-status=live |magazine=[[PC Gamer]] |archive-url=https://web.archive.org/web/20170907002147/https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |archive-date=7 September 2017 |access-date=4 February 2021}}</ref> but development was paused in 2019 and later shifted to Valve's [[Source 2]] engine in March 2020.<ref>{{cite magazine |last=Livingstone |first=Christopher |date=24 December 2019 |title=How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success |url=https://www.pcgamer.com/garrys-mod-interview/ |url-status=live |magazine=[[PC Gamer]] |archive-url=https://web.archive.org/web/20191224211339/https://www.pcgamer.com/garrys-mod-interview/ |archive-date=24 December 2019 |access-date=4 February 2021}}</ref><ref>{{cite web |last=Newman |first=Garry |date=27 April 2020 |title=Back Online |url=https://sbox.facepunch.com/news/back-at-it |url-status=live |archive-url=https://web.archive.org/web/20200427153106/https://sandbox.facepunch.com/news/back-at-it |archive-date=27 April 2020 |access-date=4 February 2021 |website=s&box}}</ref><ref>{{Cite web |title=New Engine - News |url=https://sbox.facepunch.com/news/new-engine |access-date=25 April 2021 |website=s&box |language=en}}</ref> A public release was planned for the second half of 2021,<ref>{{Cite web |title=s&box |url=https://sbox.facepunch.com/about/ |access-date=24 April 2021 |website=s&box |language=en}}</ref> with a select group already having received early access to its closed beta,<ref>{{Cite web |title=April 2021 - News |url=https://sbox.facepunch.com/news/april2021 |access-date=14 June 2021 |website=s&box |language=en}}</ref> while further waves of developers have been provided with keys on a first-come, first-serve basis. In ''Sandbox'', players can pick from many gamemodes similar to ''[[Garry's Mod]]''.<ref>{{Cite web |date=17 April 2021 |title=The road to Dev Preview 2 |url=https://forum.facepunch.com/t/the-road-to-dev-preview-2/243106 |access-date=25 April 2021 |website=Facepunch Forum |language=en}}</ref> The game uses [[C Sharp (programming language)|C#]] as a [[Backend (computing)|backend]] for user-created content.<ref>{{Cite web |title=Dev Blog 2 - C# - News |url=https://sbox.facepunch.com/news/dev-blog-2/ |access-date=24 April 2021 |website=s&box |language=en}}</ref> Newman has stated among the improvements are entity physics, lighting and water effects. <ref>{{Cite news |last=published |first=Jonathan Bolding |date=2021-01-31 |title=Garry's Mod successor Sandbox is looking lit in new development update |language=en |work=PC Gamer |url=https://www.pcgamer.com/garrys-mod-successor-sandbox-is-looking-lit-in-new-development-update/ |access-date=2023-07-20}}</ref> |
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== See also == |
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* [[List of video games derived from mods]] |
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== References == |
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<references group="" responsive="1"><ref name="Bit-Tech: Steam" /> <ref name="Blue's News: TTT" /> <ref name="Engadget: Mac" /> <ref name="Engadget: Steam" /> <ref name="Eurogamer: Rust" /> <ref name="Eurogamer: Sales 2013" /> <ref name="Facepunch: 2020" /> <ref name="Facepunch: Back Online" /> <ref name="Facepunch: New Engine" /> <ref name="GameSpot: Kinect" /> <ref name="GameSpy: GOTY 2005" /> <ref name="GamesRadar+: Best mods" /> <ref name="GIbiz: Sales 2014" /> <ref name="IGN: Prop Hunt" /> <ref name="IGN: Released" /> <ref name="IGN: Sales 2016" /> <ref name="Kotaku: Mac" /> <ref name="Kotaku: Meet" /> <ref name="Kotaku: Prop Hunt" /> <ref name="Kotaku: Sales 2008" /> <ref name="PC Gamer: 15 years" /> <ref name="PC Gamer: Glue Library" /> <ref name="PC Gamer: Gmod Tower" /> <ref name="PC Gamer: Rollercoaster" /> <ref name="PC Gamer: S&box" /> <ref name="PC Gamer: Sales 2011" /> <ref name="PC Gamer: Sales 2012" /> <ref name="PC Gamer: Sales 2014" /> <ref name="PC Gamer: Sales 2016" /> <ref name="PC Gamer: Sales 2021" /> <ref name="PC Gamer: TTT" /> <ref name="PCGamesN: Best" /> <ref name="PCGamesN: Garry's Mod 2" /> <ref name="PCGamesN: Making of" /> <ref name="PCGamesN: Prop Hunt" /> <ref name="PCGamesN: Regrets" /> <ref name="PCGamesN: Sales 2013" /> <ref name="Phoronix: Linux" /> <ref name="Polygon: Prop Hunt CoD" /> <ref name="Polygon: Prop Hunt Fortnite" /> <ref name="Polygon: Sales 2014" /> <ref name="RPS: Brief history" /> <ref name="RPS: Contraptions" /> <ref name="RPS: Fretta" /> <ref name="RPS: Future" /> <ref name="RPS: Have You Played" /> <ref name="RPS: Kinect" /> <ref name="RPS: Limb manipulation" /> <ref name="RPS: Prop Hunt" /> <ref name="RPS: Sales 2008" /> <ref name="RPS: Sales 2013" /> <ref name="RPS: Sales 2013-2" /> <ref name="RPS: Tower Unit" /> <ref name="Shacknews: Interview" /> <ref name="Shacknews: Steam" /> <ref name="The Verge: Machinima" /> <ref name="TheGamer: Glue Library" /> <ref name="VG247: Sales 2008" /> <ref name="VG247: Sales 2010" /> <ref name="Vice: Prop Hunt" /> <ref name="Vice: Source" /> <ref name="Website: History" /> <ref name="Website: SteamPipe" /> <ref name="Wired: Tool gun" /></references> |
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== External links == |
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{{Commons category}} |
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* {{Official website}} |
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{{Source (game engine) modifications}}{{Valve}} |
Revision as of 08:36, 20 July 2023
S&box | |
---|---|
![]() | |
Developer(s) | Facepunch Studios |
Publisher(s) | Valve |
Designer(s) | Garry Newman |
Programmer(s) | Garry Newman |
Engine | Source 2 |
Platform(s) | |
Genre(s) | Sandbox |
Mode(s) | Single-player, multiplayer |
S&box (stylised as S&Box)) is an upcoming sandbox game developed by Facepunch Studios and published by Valve. Regarded as a spiritual successor to Garry's Mod, the base game has no set objective, but instead provides players with a platform from which to develop and play different user-created gamemodes.
Gameplay
S&box is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. Unlike Garry's Mod, S&box has been built with the core philosophy of providing a platform for user-created game modes rather than incorporating those game modes alongside the existing framework.
User-created content
Much alike its predecessor, S&box provides a platform from which user-created content can be shared among the playerbase. Unlike Garry's Mod, which depended on the mounting of base Source engine content from other Source engine games such as Counter-Strike: Source or Portal, S&box provides a standalone experience from which players can participate in user-created gamemodes and the original Sandbox gamemode has been de-emphasised by the developer.
Team Fortress: Source 2
An unofficial remake of Team Fortress 2 within the Source 2 engine is currently underway under the title Team Fortress: Source 2 (alternatively abbreviated as TF: S2), with the first development blog post released in August 2021 by the team, Amper Software.[1] Work on the remake continues with the developers providing frequent updates and undertaking community beta testing.[2] [3]
Development and release
The predecessor to S&box, Garry's Mod was first released in 2004 by Garry Newman as a mod for the Source game engine and, principally, the game Half-Life 2.Although Garry's Mod was initially a side-project, Newman later set aside his other work-in-progress, Facewound to focus on the mod's development and through 2004 and 2005, released several updated versions of Garry's Mod, adding new features and culminating in version 9.0.4 on 27 November 2005. Newman's one-man operation grew to a team of multiple people for a remake of the mod as a standalone game.
Valve, the developers of Source and Half-Life 2, contacted Newman to suggest a commercial, standalone release of the mod through their digital distribution service Steam, which Newman initially rejected. Valve and Facepunch later struck a publishing agreement wherein Valve would release Garry's Mod onto Steam at a price of US$10, while the two companies would equally split profits. The last free version of Garry's Mod remained available for download, rechristened as the demo to the retail game. The standalone game was released on 29 November 2006. Despite the game no longer being a mod, Valve and Facepunch stuck with the "Garry's Mod" name, which Newman later cited as a mistake, stating that he should have called it "Sandbox" instead.
Garry Newman stated Facepunch was working on a Garry's Mod sequel in late 2015 with a focus on virtual reality.[4] It was formally announced in 2017 as being developed on Unreal Engine 4,[5] but development was paused in 2019 and later shifted to Valve's Source 2 engine in March 2020.[6][7][8] A public release was planned for the second half of 2021,[9] with a select group already having received early access to its closed beta,[10] while further waves of developers have been provided with keys on a first-come, first-serve basis. In Sandbox, players can pick from many gamemodes similar to Garry's Mod.[11] The game uses C# as a backend for user-created content.[12] Newman has stated among the improvements are entity physics, lighting and water effects. [13]
See also
References
- ^ "The First Steps". TF: Source 2. Retrieved 20 July 2023.
- ^ published, Morgan Park (9 August 2021). "If Valve won't remake Team Fortress 2, these modders will". PC Gamer. Retrieved 20 July 2023.
- ^ "Team Fortress 2 Fans Are Rebuilding The Game With Latest Tech". Kotaku. 12 August 2021. Retrieved 20 July 2023.
- ^ Iwaniuk, Phil (9 September 2015). "Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support". PCGamesN. Archived from the original on 15 November 2019. Retrieved 4 February 2021.
- ^ Donnelly, Joe (5 September 2017). "S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator". PC Gamer. Archived from the original on 7 September 2017. Retrieved 4 February 2021.
- ^ Livingstone, Christopher (24 December 2019). "How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success". PC Gamer. Archived from the original on 24 December 2019. Retrieved 4 February 2021.
- ^ Newman, Garry (27 April 2020). "Back Online". s&box. Archived from the original on 27 April 2020. Retrieved 4 February 2021.
- ^ "New Engine - News". s&box. Retrieved 25 April 2021.
- ^ "s&box". s&box. Retrieved 24 April 2021.
- ^ "April 2021 - News". s&box. Retrieved 14 June 2021.
- ^ "The road to Dev Preview 2". Facepunch Forum. 17 April 2021. Retrieved 25 April 2021.
- ^ "Dev Blog 2 - C# - News". s&box. Retrieved 24 April 2021.
- ^ published, Jonathan Bolding (31 January 2021). "Garry's Mod successor Sandbox is looking lit in new development update". PC Gamer. Retrieved 20 July 2023.
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External links
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