Infinity Ward: Difference between revisions
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Allegedly 100,000 distraught fans have signed a petition, however there is no way to confirm the validity of each signature, especially being as much as 80k signatures were received within hours of the petition start; This leaves question of the authenticity of the petition itself. |
Allegedly 100,000 distraught fans have signed a petition, however there is no way to confirm the validity of each signature, especially being as much as 80k signatures were received within hours of the petition start; This leaves question of the authenticity of the petition itself. |
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Infinity Ward have currently disabled new registrations to their community forums in response to mass spamming/flaming. |
Infinity Ward have currently disabled new registrations to their community forums in response to mass spamming/flaming in lieu of the decision to drop dedicated server support. |
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==Games== |
==Games== |
Revision as of 10:03, 21 October 2009
File:Infinityward.png | |
Company type | Video game developer |
---|---|
Industry | Computer and video games |
Founded | 2002 |
Headquarters | , |
Key people | Vince Zampella (Studio Head) Jason West (CCO) Robert Bowling (creative strategist ) |
Products | See Games |
Owner | Activision Blizzard |
Number of employees | ~100 |
Parent | Activision |
Website | Infinity Ward Official Site |
Infinity Ward, located in Encino, California, is an American video game developer founded in 2002 by 22 former employees of 2015, Inc., including the project leads who had worked on Medal of Honor: Allied Assault. The company was acquired by Activision in October 2003, and currently consists of nearly 100 employees. Infinity Ward is responsible for the development of the video game Call of Duty and three other installments in the Call of Duty franchise.
Reception
Infinity Ward's first title, Call of Duty, won over 70 Game of the Year awards[1] and 50 Editor's Choice Awards.[2] The sequel, Call of Duty 2, was the first title to sell over one million units on the Xbox 360 in the United States.[3] It also continues to be among the highest-rated games for the platform, according to Game Rankings.[4] Call of Duty 4: Modern Warfare has also enjoyed massive commercial and critical success, selling over 13 million copies from its release in November 2007 through May 2009.[5]
Game engines
Infinity Ward's Call of Duty 4: Modern Warfare runs on a proprietary game engine with features that include true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth of field. The engine was not used in any of the company's previous games.[6] Both Call of Duty: World at War and the James Bond video game Quantum of Solace were developed by Treyarch using modified versions of Infinity Ward's engine.[7][8]
Modern Warfare 2, Infinity Ward's latest project, will utilize a new proprietary engine dubbed "IW 4.0", which has been claimed to be a generation more advanced than the engine used in Call of Duty 4. [9] The PC version of the game will also feature a match-making service, as opposed to a dedicated server system that is used in earlier Call of Duty titles. This has been the cause of some controversy with more than 100,000 fans of the franchise canceling their pre-orders and signing a petition to the developers, asking for them to add dedicated servers back in. It should be noted, although such a large crowd wants dedicated servers in Modern Warefare 2, Infinity Ward has almost completely ignored the fans upto this point. [10]
Allegedly 100,000 distraught fans have signed a petition, however there is no way to confirm the validity of each signature, especially being as much as 80k signatures were received within hours of the petition start; This leaves question of the authenticity of the petition itself.
Infinity Ward have currently disabled new registrations to their community forums in response to mass spamming/flaming in lieu of the decision to drop dedicated server support.
Games
Game Title | Game Engine | NA Release Date | Platform | Aggregated Scores |
---|---|---|---|---|
Call of Duty | id Tech 3 | October 30, Template:Vgy | PC, Macintosh, PSN, XBLA | 91.52% (PC)[11] |
Call of Duty 2 | Modified id Tech 3 | October 25, Template:Vgy | PC, Xbox 360, Macintosh | 87.59% (PC)[12]; 89.84% (X360)[13] |
Call of Duty 4: Modern Warfare | Proprietary engine | November 6, Template:Vgy | PC, PlayStation 3, Xbox 360, Macintosh, Wii | 92.56% (PC)[14]; 93.67% (PS3)[15]; 94.17% (X360)[16] |
Call of Duty: Modern Warfare 2 | IW 4.0 | November 10, Template:Vgy | PC, PlayStation 3, Xbox 360 |
References
- ^ "Call of Duty". Retrieved 2007-05-02.
- ^ "Call of Duty Wins Game of the Year". Retrieved 2007-05-02.
- ^ "Sales of Call of Duty 2 for the Xbox 360 Top One Million Units in the U.S." Retrieved 2007-05-02.
- ^ "Call of Duty 2 - X360". Retrieved 2007-05-02.
- ^ "Call of Duty 4: Modern Warfare Sells 13 Million".
- ^ Shea, Cam (2007-06-13). "Call of Duty 4: Modern Warfare AU Interview". IGN Xbox 360. IGN Entertainment. Retrieved 2008-03-17.
- ^ Robinson, Andy (2008-06-09). "News: Call of Duty: World at War - first details in OXM". Computer and Video Games. Retrieved 2008-06-09.
- ^ Ross Miller (2008-05-09). "New Bond game Quantum of Solace runs on COD4 engine, launching with movie". Joystiq. Retrieved 2008-05-10.
- ^ Stead, Chris (2009-07-15). "The 10 Best Game Engines of This Generation". IGN. Retrieved 2009-07-15.
- ^ Robinson, Martin (2009-10-19). "IGN: No Dedicated Servers For PC MW2". IGN. Retrieved 2009-10-19.
- ^ "Game Rankings Reviews: Call of Duty". Game Rankings.
- ^ "Game Rankings Reviews: Call of Duty 2 (PC)". Game Rankings.
- ^ "Game Rankings Reviews: Call of Duty 2 (Xbox 360)". Game Rankings.
- ^ "Game Rankings Reviews: Call of Duty 4: Modern Warfare (PC)". Game Rankings.
- ^ "Game Rankings Reviews: Call of Duty 4: Modern Warfare (PS3)". Game Rankings.
- ^ "Game Rankings Reviews: Call of Duty 4: Modern Warfare (Xbox 360)". Game Rankings.
call of duty 3