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|image=[[Image:Wario.jpg]]
|image=[[Image:Wario.jpg]]
|caption= Wario, in his most common appearance
|caption= Wario, in his most common appearance
|series= [[List of Mario games|''Mario'' series]]; ''Wario'' series
|series= [[List of Mario games|''Mario'' series]]
|firstgame=''[[Super Mario Land 2: Six Golden Coins]]''
|firstgame=''[[Super Mario Land 2: Six Golden Coins]]''
|creator=[[Hiroji Kiyotake]]
|creator=[[Hiroji Kiyotake]]

Revision as of 14:10, 25 June 2006

Wario
Mario series character
File:Wario.jpg
Wario, in his most common appearance
First gameSuper Mario Land 2: Six Golden Coins
Created byHiroji Kiyotake

Wario (ワリオ, Wario) is a fictional Nintendo video-game character with a Sicilian accent/dialect who was created as an antagonist to Mario and has since become the protagonist of his own games. He first appeared in the 1992 Game Boy game Super Mario Land 2: 6 Golden Coins as the main villain and final boss. He is voiced by Charles Martinet, who also voices the Mario, Luigi, and Waluigi characters.

The name "Wario" is Mario's name blended with the Japanese adjective warui (悪い) meaning "bad"; hence, a "bad Mario"[1]. Many believe that the name is also a play on the word "war" and on the fact that the letter W resembles an upside-down M. As Wario is Mario's evil counterpart, his personality, self-aggrandizing and narcissistic, are the inverse of Mario's, just as the first letter in Wario is the inverse of that in Mario. He's also Mario's body shape taken to the extreme: really fat and really short (and slightly unintelligent). His personal car which he drives in Mario Kart: Double Dash!! and Wario Land 4 is the Wario Car, which resembles a single-seater purple cadillac with his trademark moustache on the hood. A checkerboard-patterned version of this car called the Brute appears in Mario Kart DS.

Personality

In direct contrast to Mario, who is heroic and kind, Wario is greedy, lazy, ill-mannered, and manipulative. He will only agree to something if there is a reward involved. He is hugely jealous of Mario's fame, and has frequently tried to steal enough wealth to make himself as beloved as Mario. While he has been rich at times (to the point of owning his own giant castle full of golden coins more than once), usually his get-rich-quick schemes seem to go wrong. According to a comic story published in Nintendo Power, the reason Wario acts the way he does is because Mario bullied him when they were both young. Wario especially hated playing cowboys, because he was almost always the rustler that the sheriff, played by Mario, had to arrest. Wario would lose to Mario either way.

Wario started out as more of an evil character. In a commercial for Super Mario Land 2: 6 Golden Coins, Wario attempts to hypnotize the viewers into serving him. He continues on with his evil streak in Wario's Woods and Mario and Wario, while also playing an anti-hero role in Wario Land: Super Mario Land 3. Later games feature him almost exclusively in the anti-hero role, and he seems to have retired as Mario's enemy, even though he does say he is still his nemesis.

Powers

File:FireWarioshot.PNG
Wario set ablaze in Wario Land 3

Wario's most defining asset is his phenomenal strength. He is strong enough to pick up enemies much larger than himself, pile drive them, and break through several layers of brick walls. Throughout the Wario Land series, Wario employs power-ups, such as hats. The earliest power-ups are the Dragon Helmet, Bull Helmet, and Jet Helmet. The Dragon Helmet shoots flames, the Bull Helmet increases Wario's strength and endows him with a ground pound maneuver and the ability to cling to ceilings, and the Jet Helmet allows Wario to fly forward for a short amount of time. These also appear in Virtual Boy Wario Land, along with new power-ups, such as the Eagle Helmet and King Dragon Helmet.

Later games replace the helmet powers with status effects; Wario Land II introduces such forms as Puffy Wario (which allows Wario to fly into the air slowly until he pops), Spring Wario (which turns Wario into a spring and allows him to bounce until he hits something), and Burning Wario (Wario catches on fire, which allows him to light torches and destroy fire-sensitive blocks). Wario World is the first platforming game of the series that does not feature the helmet powers or status effects, rather gaining physical moves, such as the Corkscrew Conk, the Piledriver, and the Wild Swing-Ding. He also has an ability called Hyper Suction, which allows him to inhale various objects such as coins and garlic in a "Kirby-esque" fashion.

A common power-up in the Wario games is garlic, which is his answer to Mario's Super Mushrooms. It restores Wario's health in several video games, such as Wario World, and when Wario eats garlic in Wario Land 3, he gains more power for certain attacks. Garlic is also what transforms Wario into Wario-Man in WarioWare: Touched!: he finds some bad garlic in his refrigerator, and eats it anyway. An explosion inside of Wario is apparently the antidote.

In Super Mario 64 DS, Wario can turn into Metal Wario by picking up a "Power Flower" from a red "?" block. Metal Wario is heavier and sinks in water, although in this form, he is virtually invulnerable to damage. In the original game, Super Mario 64, this power is accessible by Mario, and appears in green blocks in the form of a cap.

Game appearances

Villain

Wario was introduced as the ultimate foe in Super Mario Land 2: 6 Golden Coins. In this game, he invades Mario Land and takes over Mario's castle while Mario is out rescuing Princess Daisy from the alien creature Tatanga (as depicted in Super Mario Land). Wario steals the six magical Golden Coins which seal and unseal the door of Mario's castle and gives them to six of his allies to ensure that Mario will be unable to enter the castle (how Mario came to be in the possession of a castle is never explained, but it was probably as a reward for rescuing Princess Peach). However, Mario returns from Sarasaland, defeats the bosses, and brings the six Golden Coins back to the castle. After traversing the altered castle Mario faces Wario in a showdown. Wario attacks in three phases, using the power-ups of Super Mario Land 2. In the first round he is normal, the second finds him flying with bunny ears, and in the third he shoots fireballs at Mario. Wario has never since used these power-ups. But in the end, Mario defeats Wario, who shrinks and runs away as we see the flag change from W to M. (After this, Mario reverted to living in a house, in most of his other games such as his RPGs. It is likely he just treats the castle like a summer house.)

In Mario and Wario (released only in Japan), Wario flies around in a plane during boss battles and before each level. In the beginning of the level, Wario drops a bucket or another similar item onto the head of Mario, Princess Peach, or Yoshi (depending on which character the player chooses), thus preventing the player from controlling the character. A fairy named Wanda has to guide the victims to Luigi, who can then pick the bucket off. In the boss battle, Wanda fights a plane-piloting Wario.

File:Mario Adv5.jpg
Screenshot of Virtual Boy Mario Land on the Virtual Boy, featuring Mario and a creature resembling Wario

Wario next plays the antagonist in Wario's Woods. He attacks the Mushroom Kingdom, forcing Toad, Wanda, and Birdo to brave a dangerous forest. This game was released on both on the NES and the SNES on the same day. It is also the last game released for the NES in North America and the only one with an ESRB rating. In the SNES version, Toad has to defeat many bosses before he can face Wario; the NES version features Wario as the only villain. Wario's eyes here are different from his current appearance: while he now has slanted eyes and thick eyebrows, the game gives him round eyes and thin eyebrows.

Wario stars in a Game Boy puzzle game titled Wario Blast! Featuring Bomberman. This was released at around the same time as Wario's Woods. As the title suggets, this game pits him against Bomberman. It is essentially a Bomberman game with Wario as a guest star, despite Wario's top billing. When Wario is being played, all of the opponents are Bombermen, and when Bomberman is played, all of the opponents are Wario.[2].

Wario was set to feature in the Virtual Boy video game titled Virtual Boy Mario Land, which had Mario trapped in Wario's world, but this was canceled after the system's failure.

Handheld games

After appearing as a villain several times, Wario went on to star in his own series of Game Boy platformers. Wario Land: Super Mario Land 3 is Wario's first appearance as a protagonist, and the beginning of his rivalry with Captain Syrup and the Brown Sugar Pirates. In Wario Land, Wario discovers that the Brown Sugar Pirates have stolen a statue of Princess Peach and that Mario is looking for it. Wario decides to take this statue before Mario can get to it.

Wario Land for the Virtual Boy is similar to the portable Wario games in its gameplay and design. The story involves Wario having to fight his way out of a giant cave housing several strange worlds, all the while looting the treasure. This game features Virtual Boy-style pseudo-3D gameplay, allowing Wario to travel into the background at some points in the levels.

Wario Land II continues the rivalry with Captain Syrup and a new band of bad guys: the Black Sugar Gang. This time, they have looted Wario's castle, and Wario has to chase them to their home on Kitchen Isle to right the terrible wrong. After defeating Captain Syrup and the Giant Spear King, Wario recovers his treasure and returns home. Unlike the first two games, Wario receives abilities through status effects. For example, he can be set on fire by a candle, allowing him to burn up certain blocks and enemies. This game removes the life-meter concept, and Wario only loses coins if damaged. Wario Land II also featured secret exits in levels, which could result in the player fighting a different final boss and experiencing a different ending. There are 5 "final" boss battles and one more battle before the true ending.

In Wario Land 3, Wario becomes trapped in a music-box world. He has to help a mysterious figure regain control of this world by defeating a hoarde of monsters, only agreeing to do so after hearing that he will get to keep all of the treasure acquired throughout his quest. This game introduces a new villain, Rudy the Clown. Unlike past games, Wario is not set on a linear path. He also has lost all his powers, and must find them as he progresses.

File:Ss wl4 pre.gif
Screenshot from Wario Land 4

Wario Land 4's adventure begins when Wario reads in the newspaper about a great treasure inside of a Golden Pyramid in the jungle and drives off in his Wario Car to find it. He must retrieve twelve treasures, guarded by four huge monsters, to unlock the final level. Wario is no longer invincible, and this is the first game in the Wario Land series to feature a health meter.

Kaitou Wario Seven (literally translated as Mysterious Thief Wario Seven) is an upcoming Nintendo DS game. Little is known as of now, but a handful of conclusions can be drawn from the screenshots shown at the Tokyo Game Show 2005. The health meter remains; the top screen is for the map and information while the bottom screen is used for gameplay; he will not be wearing his W cap at times; and status effects will be returning (one form known to be in the game is the snowball).

Wario is also a playable character in Super Mario 64 DS, but he must be unlocked using Luigi to defeat Chief Chilly. He has abilities that Mario, Luigi, and Yoshi do not, such as being incredibly strong, and being able to turn into metal form with a power flower.

Console games

Wario appears in Dr. Mario 64, co-starring alongside Dr. Mario. In this game, Wario attempts to steal the bottle of Megavitamins from Mario in order to become a doctor himself, but fails. Wario eventually gets involved with Mad Scienstein (a minion of Rudy the Clown from Wario Land 3), who steals the Megavitamins. Mario and Wario chase him together in order to retrieve them. Players can choose which to control. If Dr. Mario defeats Rudy without being defeated, he faces Vampire Wario, and if Wario defeats Rudy without being defeated, he faces Metal Mario.

Wario World for the Nintendo GameCube is a departure from typical Wario platform games. It was developed by Treasure, and focuses more on fighting enemies than solving puzzles with various powerups or status effects (both of which are missing from this game). Wario gets his hands on a mystical Black Jewel, which eventually destroys his castle and turns all of his treasure into monsters. Throughout the game, Wario will encounter Sprites trapped in small boxes. Once Wario defeats the Black Jewel, the Spritelings will reward him by creating a new domain for him. Depending on how many Spritelings and treasures and how much money Wario collects, he will get one of two replacement domains—a shack (if he does not get enough Spritelings, treasures, and money) or a castle (after getting all collectibles and enough money). The game got a good deal of negative press, mostly attributed to the ease and length of the game. As in Wario Land 4, Wario has a health meter.

WarioWare, Inc.

File:Wario WWare.gif
Wario as he appears in the WarioWare, Inc. series

In the WarioWare, Inc. series, Wario starts a video game factory with his friends. Wario first creates the company in the game WarioWare, Inc.: Mega Microgame$, inspired by Ken the Reporter's report about the success of the new "killer app" video game Pyoro. He hires some of his friends to help him make his games. In each WarioWare title, he cons his friends into making more games for his latest scheme, while trying to cheat them out of the proceeds. In the plot, each game is a product being sold by WarioWare, Incorporated. These games are called microgames, and last between three and seven seconds. In WarioWare Twisted, it is shown that he enjoys mambo, as revealed in his last boss microgame, Wario De Mambo.

These games parody the release of the Game Boy Advance SP, the success of Pokémon, and the release of the Nintendo DS. In each, Wario hears about the success of a new game or system (Pyoro's cover is strikingly similar to those of most Pokémon games), and decides to cash in by convincing his friends to make a bunch of games for his latest project. In true Wario fashion, he ends up filthy rich at the end by cheating his friends, but a twist of fate deprives him of his ill-gotten cash.

Wario also stars in the bonus game Dr. Wario (featured in WarioWare, Inc.: Mega Microgame$). The gameplay remains the same as in Dr. Mario, but Wario is now the doctor, fighting against different variants of the original viruses. He sports a lab coat like Dr. Mario, but his facial features are also different.

Mario sports games

File:WarioWaluigiTennis.jpg
Wario and Waluigi are up for a game of Mario Power Tennis.

In the Mario Kart series, Wario's first appearance was in Mario Kart 64. He has since appeared in all Mario Kart sequels. In Mario Kart: Double Dash!!, he is paired up with Waluigi and his unique kart is the Wario Car. In all of these games, Wario is among the lighter heavyweights; he features great ramming power, but bad acceleration and off-road handling.

Wario has appeared in almost every Mario sports game since Mario Tennis (Nintendo 64 and Game Boy Color). In the Game Boy Color version, Wario is a secret unlockable character, only playable after beating the game with one of the original characters. In the Nintendo 64 version, however, he is playable from the outset, and the original characters must be unlocked. He was featured in Mario Power Tennis, the GameCube sequel. Mario Tennis: Power Tour, the GBA version, was the first Mario sports game since Mario's Tennis to not feature Wario. In these games, Wario is also a very powerful but slow character.

Wario also appears in Mario Golf for the Game Boy Color and Nintendo 64. Unlike the other Mario sports titles, Wario's character plays without any unusual quirks (such as the Boo's floating ability). Wario has remained unaltered through the Mario Golf sequels.

Mario Superstar Baseball also features Wario as a playable character. Each character in the game features a special characteristic and physical attributes. He is also a team captain in the GameCube title Super Mario Strikers.

Super Smash Bros. series

File:Ssbbrawl2.jpg
Wario, as he appears in the E3 demo of Super Smash Bros. Brawl.

Wario is set to appear in the upcoming Super Smash Bros. Brawl for the Wii in 2007. Wario will appear wearing his Wario Ware-style biker outfit. It is unknown how he will fight, but near the end of the trailer released during E3 2006, one of the moves he showcased was, as fans call it, a "nuclear fart" attack which may be his super move. It is unknown if Wario will showcase any of his other attacks from his various game appearances, or if he may wear his traditional outfit (Many fans were somewhat upset about the non-traditional outfit). However, this is somewhat unlikely, as one of Mario's alternate costumes has Wario's outfit. A similar problem has appeared with Daisy, as one of Peach's costumes is Daisy's color scheme.

In Super Smash Bros. and Super Smash Bros. Melee, Mario has an alternate costume featuring Wario's color scheme. There is an unlockable Wario trophy in Super Smash Bros. Melee. There were some rumors after the game's release that he was a hidden playable character, but these have since been dismissed.

Cameo appearances

File:WarioStarfi.jpg
Puffy Wario helping Stafy rise upward.

In Legend of Stafy 3, Stafy, the sky star, encounters Wario in World 8 of the game. Throughout this world, Wario works with Stafy to beat the levels, and gives the player four different treasures: a Wario cap, a Wario nose/moustache, a copy of WarioWare, Inc. with a GBA, and a pile of gold. In these three levels, he takes the form of Puffy Wario, Fire Wario and Bubble Wario, and these powers help Stafy get from one place to another in the levels.

In Uniracers, one of the tracks is named 'Wario Paint', a mix of Mario Paint's title, and Wario.

In Mario and Luigi: Superstar Saga, there's a Wario Ware Inc. poster with Wario in it in Yoshi Theatre. Interestingly, Wario was also set to make an appearance in the Starbeans Cafe at one point in development, alongside Professor E. Gadd and various Nintendo-related non-Mario characters. In his scenario, Wario is offered some coffee, but does not like the taste. [1]

Wario in other media

In Japan, various Wario merchandise has been released, including dolls and collectible plastic figures which have met with a fair amount of success. However, Wario has not had as much exposure in the U.S., and other than dolls and figurines, he has not had as much commercial success as Mario or Luigi. In Japan, he had a set of keychains featuring him and other members of the WarioWare, Inc. games, and in America, he was included as one of a set of Mario Kart figurines.

The Super Mario Adventures graphic novel, collecting a series of comics originally serialized in Nintendo Power, features Wario as a major character. This comic was illustrated by Charlie Nozawa, written by Kentaro Takekuma, and localized into English by Leslie Swan. It features a variety of storylines, including a story of Wario's past and his relationship with Mario. Wario often felt that he was bullied by Mario as a child, when they were friends. He has his allies from Super Mario Land 2: 6 Golden Coins and has his revenge.[3]

In the Super Mario Bros. Super Show episode "Plummer's Academy" (Note that the incorrect spelling of "Plumber" is intentional, as it was spelled "Plummer" in the show), Mario and Luigi are shown at the episode's namesake (a plumbing college) with two other plumbers dressed in yellow and blue, which have been suggested by fans to be Wario and Waluigi. While the two other plumbers do bear some minor resemblance to Wario and Waluigi, with one of the plumbers lanky and the other overweight, it is most likely a coincidence, as the facial features are different, and the Super Show ran from 1989-1990, while Wario did not debut until 1992 with Super Mario Land 2. Additionally, Waluigi was created by Camelot Software Planning, a company that did not have a relationship with Nintendo during the show's run.

Spike

Foreman Spike is the villain in an NES game called Wrecking Crew. He works against Mario in order to prevent him from destroying the buildings (along with his Eggplant Men). Many believe that Wario and Spike are one and the same, both sporting similar facial features. However, in Wrecking Crew '98, Spike's facial features have changed, and he no longer resembles Wario. While it does not appear that they are the same person, some still believe that Wario was inspired by Spike's physical features. [4] It is also possible that Spike physical features were used in creating Waluigi.

Cameo appearances

See also

References

  1. ^ Nintendoland.com. "Facts & Fun - How did they get their names?". Retrieved August 11. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  2. ^ Planetnintendo.com. "Nintendo Database >> Wario Blast". Retrieved August 11. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  3. ^ Super Mario Bros. Headquarters. "Super Mario Adventure Graphic Novel". Retrieved August 11. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  4. ^ Hitchhiker's Guide to Video Games. "Theory Station". Retrieved August 11. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)